This document discusses various camera shot types and angles used in filmmaking. It describes jump cuts used in live settings to switch between cameras, cross-cutting that cuts between narrative threads to build tension, and cutaways that show significant elements like a ticking bomb. It also outlines shot-reverse shot for dialogues, panning shots that follow subjects, tracking shots along a track or dolly, graphic matches between similar objects, eyeline matches that show a character's point of view, long and short takes to control the pace, and low, high, close-up, long, medium long, and extreme close-up shots to frame characters and convey meaning through composition.
A Beginner's Guide to Camera Shots and AnglesSimon Brough
For video makers, film directors and animators using the correct, conventional camera terminology is key to giving the impression that you know what you're doing! This is where you'll want to brush up on the language (or grammar) of camera shots.
For the complete blog post and to download a free high-res version of this document visit https://www.enchanted.media/beginners-guide-to-camera-shots-and-angles/
Camera shots commonly used in movie making and what they are used for, with examples (pictures and gifs) of each given about the explanation, all from some good movies.
A Beginner's Guide to Camera Shots and AnglesSimon Brough
For video makers, film directors and animators using the correct, conventional camera terminology is key to giving the impression that you know what you're doing! This is where you'll want to brush up on the language (or grammar) of camera shots.
For the complete blog post and to download a free high-res version of this document visit https://www.enchanted.media/beginners-guide-to-camera-shots-and-angles/
Camera shots commonly used in movie making and what they are used for, with examples (pictures and gifs) of each given about the explanation, all from some good movies.
2. Jump Cut
lCuts to a shot with less than 30 degrees difference in camera position (unconventional)
This can happen in live studio settings, when two cameras are focused on Switching directly from one to the other creates a jump cut.
3. Cross-cutting
lCuts to a different narrative thread or character, back and forth
In this way the action can be broken up to enhance tension
4. Cutaway
lCut to a significant narrative element (eg, a bomb ticking)
lThis again adds to the tension of the narrative and makes the situation
5. Shot/Reverse Shot
lJumping from one shot to another shot and visa versa
lThis is usually used for filming dialogue (conversations)
6. Panning Shot
lThe camera is fixed but it swivels on a horizontal axis
lThis technique can be used to follow a subject or used if it's from someone's
7. Tracking Shot
lA camera fixed or a dolly and moves along a track.
lThis is again used to follow someone and gives a smooth glide
8. Graphic Match
lThe camera has an object in view then the camera cuts to another object lscreen.
lFor example, an amber traffic light cutting into a rising sun; relatively same
9. Eyeline Match
lThe character is looking in a particular direction then the next cut gives lThis makes the audience go from third person perspective to first person,
10. Long Take
lA scene which has no editing for a long period of time.
lThis can make time seem to drag on longer than it actually has and also
11. Short Take
lThe opposite of a long take; a scene that has a lot of editing in a short period lThis can make time seem to go faster than it has and this can also raise
12. Camera Angles – Low Angle
lThe camera is on the ground, looking up into the air.
lThis portrays the character as a superior figure.
13. High Angle
lThe camera is in the air, looking down to the ground
lThis portrays the character involved as an inferior figure.
14. Close Up
lA shot that tightly frames a person or an object.
lThis makes you focus on the characters facial
lexpression and it emphasises how they're feeling at that
lmoment, I.e Scared, sad, angry
15. Long Shot
lA big shot that shows a full body of character
land some of the background behind them
lThis gives them a more dramatic effect on their
lappearance and it gives you a better view of their
lbody language.
16. Medium Long Shot
lThis shot is from the top of the characters knee
lupwards, you can see some of the background also
lThis shot can be used when characters are in conversation
17. Extreme Close-up
lThis shot is usually just the characters face or a
lsmall part of their face
lThis shot is used to show extreme emotion such as
lhappiness or sadness.