This is the deck i've made for the sharing session at Kejora (Ideabox accelerator program). 14 November 2014.
Contains tips of how to think and plan the Minimum Viable Product. I use the design method from Google Ventures, Design Sprint.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Mobile Product Strategy Keynote Presentation for Mobile App Europe Conference...Marc C. Lange
This keynote presentation is all about validating your user's needs as early as possible in the product management process. You will gain experience in the basics of Customer Development, smart user interviews and how these methods apply to Mobile. Basic concepts, best practices and tools sum up this talk.
This is a supporting slide decks for SXSW Panel idea focused on designing wearables.
How could the current crop of wearables have avoided languishing on the sidelines? For example, Google Glass is great at capturing that special moment conveniently and quickly with its front facing camera, but it has irked non-users who consider Glass a threat to privacy. Did Google realize the pitfalls before releasing Glass? We all know that making products available to end-consumers can be quite expensive. Wouldn't it be useful to identify and avoid such potential problems before releasing a product? I spent the last seven months designing a new Pebble Smartwatch app, as well as new wearable devices for the Consumer and Enterprise spaces. From the experience, I learned that prototyping and user testing helped identify and address problem areas early. My prototyping was done fast and inexpensive. In my session, I would like to share my experience and talk about using prototyping for other real-life applications for wearables.
A helicopter view of the main characteristics that differentiate #DesignThinking from #AgileScrum and #DesignSprints in the context of innovation.
In this article by John Vetan, CEO of Design Sprint Academy, you will find a more detailed explanation of all these characteristics as well as their context.
https://medium.com/design-sprint-academy/design-sprints-vs-design-thinking-vs-agile-49afea5bedfe
We hope this synthesis will help you gain more clarity and also define a common language within your organisation when it comes to different #innovationframeworks.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Mobile Product Strategy Keynote Presentation for Mobile App Europe Conference...Marc C. Lange
This keynote presentation is all about validating your user's needs as early as possible in the product management process. You will gain experience in the basics of Customer Development, smart user interviews and how these methods apply to Mobile. Basic concepts, best practices and tools sum up this talk.
This is a supporting slide decks for SXSW Panel idea focused on designing wearables.
How could the current crop of wearables have avoided languishing on the sidelines? For example, Google Glass is great at capturing that special moment conveniently and quickly with its front facing camera, but it has irked non-users who consider Glass a threat to privacy. Did Google realize the pitfalls before releasing Glass? We all know that making products available to end-consumers can be quite expensive. Wouldn't it be useful to identify and avoid such potential problems before releasing a product? I spent the last seven months designing a new Pebble Smartwatch app, as well as new wearable devices for the Consumer and Enterprise spaces. From the experience, I learned that prototyping and user testing helped identify and address problem areas early. My prototyping was done fast and inexpensive. In my session, I would like to share my experience and talk about using prototyping for other real-life applications for wearables.
A helicopter view of the main characteristics that differentiate #DesignThinking from #AgileScrum and #DesignSprints in the context of innovation.
In this article by John Vetan, CEO of Design Sprint Academy, you will find a more detailed explanation of all these characteristics as well as their context.
https://medium.com/design-sprint-academy/design-sprints-vs-design-thinking-vs-agile-49afea5bedfe
We hope this synthesis will help you gain more clarity and also define a common language within your organisation when it comes to different #innovationframeworks.
Using a Google Design Sprint as a product superpowerAaron Kovalcsik
At the beginning of the year, our senior leadership team was going product by product and deciding which ones were worth funding and which ones should have their talent re-assigned.
The product I work on from within the Indeed Tokyo tech office rivaled some of the biggest competitors in the market and leveraged a team smaller than most start-ups. Obviously we thought our product was safe from such a massive culling and thought the value of our team was well known within the company.
Unfortunately, that was not the case - and our product was now on the chopping block. The senior leadership team asked us to answer 3 questions: prove that there was a user need for this, prove there was a business need, and prove that there is a roadmap and vision worth investing in.
With our jobs on the line and a product we believed in, we decided to prove that our product was worth continued investment. There were many tools that we could have chosen to do this, but we decided to use a Google Design Sprint as the cornerstone to our strategy for answering these core questions.
Our team undertook coordinating 2 back-to-back sprints that incorporated remote and local participants from marketing, product, customer service, sales, engineering, QA, and UX teams in a truly global effort. In true Indeed fashion, we modified the Google Design Sprint script slightly to fit Indeed's work culture and accommodate local and remote experts.
With this session I will identify where we differed from the sprint book, the effort we undertook to coordinate a global sprint, and the lessons we learned about proving value in a product and defining a long-term vision.
The session itself follows a dramatic story arc detailing how our jobs were on the line, the challenges our team faced coordinating 2 back-to-back global sprints, and the eventual outcome that paves the way for continued investment in our product and a vision.
However, the core concept is that regardless of the outcome of the sprint, we were building a cohesive and cross-functional team that could carry out a product launch from across the org chart successfully. We weren’t just building a product in 5 days - we were building a global team capable of working together to drive a successful product launch.
a move fast method to sharp the idea and design in five days. It has been proven to most of the startup under Google ventures. Want to know more how to build it, just contact me. :)
Quick guide to the Design sprint.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at Google Ventures, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more — packaged into a battle-tested process that any team can use.
To use the links within the deck - download the presentation and open it in the browser.
How to get your innovation engine started? THoMer Stefan built the ultimate innovation guide: he collected insights, processes and templates to help you prepare for take-off.
So the purpose of product discovery is to make sure we have some evidence that when we ask the engineers to build production-quality software, it won’t be a wasted effort.
This talk will explore three key components to creating great products: understanding customer needs, rapidly prototyping and testing ideas, and true cross-team collaboration.
- How to discover customer needs through observation
- Rapidly test and iterate on new ideas without wasting development cycles
- Fostering cross-team collaboration that leads to customer empathy and a unified vision
How do you capture your user stories and product ideas ThinkLouder
Here’s an out of the box idea that at first glance might seem counter-intuitive. User stories and product ideas should be born on index cards, rather than immediately logged electronically.
Full blog: https://thinklouder.com/agile-quicktip-capture-product-ideas/
Discovering the right product is a vital part of a product development process. To do that effectively best product teams use a Product Discovery process. It answers the question of what product to build. Done right it helps you build products customers would love.
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Startup with the right approach. Design Thinking can be implemented for your startup business for efficiency, rapid prototyping, solving complex problems and yes, its not just for only designers. You holistic design strategy for your startup.
Presented by Subhashish Karmakar
https://www.linkedin.com/in/subhasishk/
Lets compare the design process in different industries and companies. Who leads the design? Who infludences the design? How does the product get shaped? How to get buy in? How to ensure we design the right product.
Using a Google Design Sprint as a product superpowerAaron Kovalcsik
At the beginning of the year, our senior leadership team was going product by product and deciding which ones were worth funding and which ones should have their talent re-assigned.
The product I work on from within the Indeed Tokyo tech office rivaled some of the biggest competitors in the market and leveraged a team smaller than most start-ups. Obviously we thought our product was safe from such a massive culling and thought the value of our team was well known within the company.
Unfortunately, that was not the case - and our product was now on the chopping block. The senior leadership team asked us to answer 3 questions: prove that there was a user need for this, prove there was a business need, and prove that there is a roadmap and vision worth investing in.
With our jobs on the line and a product we believed in, we decided to prove that our product was worth continued investment. There were many tools that we could have chosen to do this, but we decided to use a Google Design Sprint as the cornerstone to our strategy for answering these core questions.
Our team undertook coordinating 2 back-to-back sprints that incorporated remote and local participants from marketing, product, customer service, sales, engineering, QA, and UX teams in a truly global effort. In true Indeed fashion, we modified the Google Design Sprint script slightly to fit Indeed's work culture and accommodate local and remote experts.
With this session I will identify where we differed from the sprint book, the effort we undertook to coordinate a global sprint, and the lessons we learned about proving value in a product and defining a long-term vision.
The session itself follows a dramatic story arc detailing how our jobs were on the line, the challenges our team faced coordinating 2 back-to-back global sprints, and the eventual outcome that paves the way for continued investment in our product and a vision.
However, the core concept is that regardless of the outcome of the sprint, we were building a cohesive and cross-functional team that could carry out a product launch from across the org chart successfully. We weren’t just building a product in 5 days - we were building a global team capable of working together to drive a successful product launch.
a move fast method to sharp the idea and design in five days. It has been proven to most of the startup under Google ventures. Want to know more how to build it, just contact me. :)
Quick guide to the Design sprint.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at Google Ventures, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more — packaged into a battle-tested process that any team can use.
To use the links within the deck - download the presentation and open it in the browser.
How to get your innovation engine started? THoMer Stefan built the ultimate innovation guide: he collected insights, processes and templates to help you prepare for take-off.
So the purpose of product discovery is to make sure we have some evidence that when we ask the engineers to build production-quality software, it won’t be a wasted effort.
This talk will explore three key components to creating great products: understanding customer needs, rapidly prototyping and testing ideas, and true cross-team collaboration.
- How to discover customer needs through observation
- Rapidly test and iterate on new ideas without wasting development cycles
- Fostering cross-team collaboration that leads to customer empathy and a unified vision
How do you capture your user stories and product ideas ThinkLouder
Here’s an out of the box idea that at first glance might seem counter-intuitive. User stories and product ideas should be born on index cards, rather than immediately logged electronically.
Full blog: https://thinklouder.com/agile-quicktip-capture-product-ideas/
Discovering the right product is a vital part of a product development process. To do that effectively best product teams use a Product Discovery process. It answers the question of what product to build. Done right it helps you build products customers would love.
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Startup with the right approach. Design Thinking can be implemented for your startup business for efficiency, rapid prototyping, solving complex problems and yes, its not just for only designers. You holistic design strategy for your startup.
Presented by Subhashish Karmakar
https://www.linkedin.com/in/subhasishk/
Lets compare the design process in different industries and companies. Who leads the design? Who infludences the design? How does the product get shaped? How to get buy in? How to ensure we design the right product.
Design studio: A team alignment secret weapon - Modev MVP ConferenceJohn Whalen
Design studio: A team alignment secret weapon - Modev MVP Conference
We all want the best user experience, but often other priorities get in the way: “Bob from Marketing wants it to…”, “The developers don’t like that approach...”, “That feature is a ‘nice to have’”.
What if you had a tool that can help folks sharpen their UX skills, get them prioritizing the users and their goals, and align everyone on a common vision that revolves around a great user experience?
This hands-on tutorial will walk you through a design studio and how it can be a great tool to align product owners, developers and UX teams on an approach that balances user and business needs. We’ll also show you how to conduct a “mini design studio” before an agile sprint.
You’ll gain hands-on experience with different aspects of running a design studio through individual and group exercises throughout the tutorial.
John Whalen (CEO at Brilliant Experience):
John Whalen has a PhD in Cognitive Science with over 15 years of User-Centered Design experience. He currently leads Brilliant Experience – a consultancy that supports intra- and entrepreneurs to ensure the success of mission-critical innovation projects by using our unique blend of user-centered design, psychology, design thinking and lean startup techniques.
John’s specialty is to provide businesses with competitive advantages using a mix of user research insights and expert knowledge of human vision, attention and memory. He has experience (and great stories to tell from) working with Fortune 500 clients in the ecommerce, financial, healthcare and government verticals. John’s currently focusing on helping large enterprises integrate brain science into agile, design thinking, and UCD projects.
A fun how to guide for running design sprints. Whether you are a seasoned design strategist or new to design, sprints are a must have technique for achieving speed when required.
Solving Design Problem in 2.5 Hours with Google Design SprintBorrys Hasian
Design sprints are a framework for teams of any size to solve and test design problems in 2-5 days. This was presented during Google UX Day in Jakarta, March 2016. The workshop was attended by 50 people from top startups in Indonesia, including the startups under Google Launchpad Accelerator program.
Our session at the 2016 Connect Week in Pasadena. An interactive session where we covered product design challenges, and the why, how, what of Design Sprints, originally developed by Google Ventures
An Engineer’s Essential Tool in Agile: Design ThinkingSoniaMayPatlan
Many engineers are not connected to customers, resulting in solutions that lack high impact and benefit. But by combining design thinking with Agile, we create innovations that delight our customers. Find out, how a design thinking model called Design for Delight is applied within Agile frameworks to deliver thoughtful and inclusive solutions that can change the world.
This presentation was originally shared as part of the Hive, LLC webinar series on Design-Driven Innovation. The presentation focusses on three key principles of remote design-driven innovation, including objectives, methods, tools and tips for each. The presentation features examples of design thinking, user research, brainstorming, and product strategy. The slides were presented by Brian Zaik from AppDynamics, and Christopher Konrad and Bennet King from Konrad+King.
This is what drive us as a company and a group of people that work together to make an impact in society. If you believe in these values, I'm sure you'll be a great fit at Moselo.
send your CV & Portfolio to career@moselo.com
Saya buat deck ini ketika mendapatkan kesempatan untuk sharing di DATE (JPCC - Jakarta Praise Community Church). Tema yang dibahas biasanya me-refresh lagi tema bulanan dan khotbah mingguan.
Semoga bisa menjadi kabar baik bagi teman-teman juga :)
When The Online & Offline Worlds CollideRichard Fang
This is a sharing session i did back in 2014 at HM Sampoerna Digital Day (internal event). The session are meant to spark some ideas for their employees in embracing digital world.
Yes, most of the startups and products i mentioned there are big (or dead) now :) time flies.
A useful tips (for entrepreneurs) if you want to work together with your designers in building your next startup / digital product.
Presented at Founder Institute, Jakarta 14 Nov 2016.
Top 10 Commandments of Egoless ProgrammingRichard Fang
Here are the top 10 commandments of egoless programming. Sure it's best for software programming but you can change the word "code" into anything like "design" etc. It's still relevant.
~ Taken from Offscreen Magazine #13
A presentation from mentorship session at Jakarta Founder Institute. In this presentation i talk about key lessons that i learned so far.
I also share the product roadmap framework that i use every time i help people develop a new product. Hope you can find it useful :)
Interaction Design Process of building digital products. Suitable for startups & digital agency. I also share the Weekend Inc methodology called the spiral.
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.