The Netherlands Institute for Sound and Vision (NISV) manages over 70% of Dutch audiovisual heritage in its collection, including over a million hours of television, radio, music and film from 1898 to present. NISV aims to make as much of its collection publicly available online as possible under various open licenses, while obtaining permissions for material with third party rights. Its Open Images platform shares over 150 hours each of video and audio openly online, which has been reused over 160 million times on Wikipedia and elsewhere, though this represents only 0.03% of NISV's total collection.
This document discusses how Dutch cultural heritage institutions ("GLAMs") have successfully reached millions of people each month through Wikimedia projects like Wikipedia. It notes that 29 Dutch GLAMs contribute content like photos, artworks and recordings to Wikimedia Commons. Currently over 54,000 unique objects from Dutch GLAMs are reused over 110,000 Wikipedia pages, generating over 155 million page views in a single month. By openly sharing their digital collections, Dutch GLAMs have helped educate audiences of hundreds of millions about Dutch cultural heritage each year through Wikimedia.
Exploring Audiovisual Archives through Aligned Thesauri Victor de Boer
Slides for the presentation given at the MTSR 2016 conference in Gottingen, Germany for the paper "Exploring Audiovisual Archives through Aligned Thesauri" by Victor de Boer, Matthias Priem, Michiel Hildebrand, Nico Verplancke, Arjen de Vries, and Johan Oomen.
In this paper, we present a case study where partial
collections of two audiovisual archives (Netherlands Institute for Sound and Vision and VIAA) are connected by aligning their thesauri. We report on the conversion of one of the thesauri to SKOS and on the subsequent application of an interactive alignment tool CultuurLINK. Finally, we introduce an cross-collection browser which uses the produced alignment to allow users to explore connections between the two collections.
The document summarizes EUscreen, a Best Practice Network funded by the European Commission to provide access to Europe's television heritage. The network includes 27 partners such as archives and technology providers. It aims to contribute 35,000 television items to Europeana with consistent metadata based on EBUcore. The network develops tools to facilitate accessing, commenting on, embedding, and remixing television content from European archives.
This document summarizes a presentation given by Jeannette Frey on LIBER and text and data mining (TDM) in Europe. LIBER represents over 400 research libraries across Europe and advocates for open science. The presentation discusses LIBER's support for open science, a LIBER statement on open science, and a factsheet on TDM. It also covers the EU's Digital Single Market strategy and how TDM supports its goals. The presentation argues that exceptions for TDM should be mandatory to enable data-intensive research and the free flow of ideas.
Sound Connections pilot @ Europeana Creative Culture Jam 2015, VIennaLizzy Komen
Lizzy Komen from the Netherlands Institute for Sound and Vision presented the "Sound Connections" social networks pilot. The pilot allows communities to explore and enrich sound collections from several cultural institutions through a social networking platform. Partners in the pilot include the British Library, Historypin, Ontotext, and the Netherlands Institute for Sound and Vision. The pilot connects thousands of audio tracks from each institution. Users can tag and comment on sounds, and cultural institutions receive notifications about user contributions. Historypin has extended the platform by allowing other institutions to host collections and by increasing scale through projects on the First World War Centenary Hub.
The many unexptected joys if being "out there": examples of user participatio...Johan Oomen
Contribution as part of the SXSW 2014 panel "100 Years of Oversharing: Tools for Time Travel" - http://schedule.sxsw.com/2014/events/event_IAP21645 @johanoomen
A typed journal from WWI passed on through generations fuels a young man's dreams of time travel and allows us to explore the power of personal stories and photos. Together with archival collections, these items take us through space and time, and the magical ability of cultural memory institutions to help individuals bring these incredibly compelling dreams to life. The World Wide Web provides the cultural, technological, and legal frameworks to open the doors to innovation and imagination, and also enables libraries, archives and museums the world over to play a critical role. We explore some of the diverse efforts to bring stories and memory to life in new ways, while also fostering open data and preservation, and the pros and cons at the intersection of public domain and private enterprise.
The Netherlands Institute for Sound and Vision (NISV) manages over 70% of Dutch audiovisual heritage in its collection, including over a million hours of television, radio, music and film from 1898 to present. NISV aims to make as much of its collection publicly available online as possible under various open licenses, while obtaining permissions for material with third party rights. Its Open Images platform shares over 150 hours each of video and audio openly online, which has been reused over 160 million times on Wikipedia and elsewhere, though this represents only 0.03% of NISV's total collection.
This document discusses how Dutch cultural heritage institutions ("GLAMs") have successfully reached millions of people each month through Wikimedia projects like Wikipedia. It notes that 29 Dutch GLAMs contribute content like photos, artworks and recordings to Wikimedia Commons. Currently over 54,000 unique objects from Dutch GLAMs are reused over 110,000 Wikipedia pages, generating over 155 million page views in a single month. By openly sharing their digital collections, Dutch GLAMs have helped educate audiences of hundreds of millions about Dutch cultural heritage each year through Wikimedia.
Exploring Audiovisual Archives through Aligned Thesauri Victor de Boer
Slides for the presentation given at the MTSR 2016 conference in Gottingen, Germany for the paper "Exploring Audiovisual Archives through Aligned Thesauri" by Victor de Boer, Matthias Priem, Michiel Hildebrand, Nico Verplancke, Arjen de Vries, and Johan Oomen.
In this paper, we present a case study where partial
collections of two audiovisual archives (Netherlands Institute for Sound and Vision and VIAA) are connected by aligning their thesauri. We report on the conversion of one of the thesauri to SKOS and on the subsequent application of an interactive alignment tool CultuurLINK. Finally, we introduce an cross-collection browser which uses the produced alignment to allow users to explore connections between the two collections.
The document summarizes EUscreen, a Best Practice Network funded by the European Commission to provide access to Europe's television heritage. The network includes 27 partners such as archives and technology providers. It aims to contribute 35,000 television items to Europeana with consistent metadata based on EBUcore. The network develops tools to facilitate accessing, commenting on, embedding, and remixing television content from European archives.
This document summarizes a presentation given by Jeannette Frey on LIBER and text and data mining (TDM) in Europe. LIBER represents over 400 research libraries across Europe and advocates for open science. The presentation discusses LIBER's support for open science, a LIBER statement on open science, and a factsheet on TDM. It also covers the EU's Digital Single Market strategy and how TDM supports its goals. The presentation argues that exceptions for TDM should be mandatory to enable data-intensive research and the free flow of ideas.
Sound Connections pilot @ Europeana Creative Culture Jam 2015, VIennaLizzy Komen
Lizzy Komen from the Netherlands Institute for Sound and Vision presented the "Sound Connections" social networks pilot. The pilot allows communities to explore and enrich sound collections from several cultural institutions through a social networking platform. Partners in the pilot include the British Library, Historypin, Ontotext, and the Netherlands Institute for Sound and Vision. The pilot connects thousands of audio tracks from each institution. Users can tag and comment on sounds, and cultural institutions receive notifications about user contributions. Historypin has extended the platform by allowing other institutions to host collections and by increasing scale through projects on the First World War Centenary Hub.
The many unexptected joys if being "out there": examples of user participatio...Johan Oomen
Contribution as part of the SXSW 2014 panel "100 Years of Oversharing: Tools for Time Travel" - http://schedule.sxsw.com/2014/events/event_IAP21645 @johanoomen
A typed journal from WWI passed on through generations fuels a young man's dreams of time travel and allows us to explore the power of personal stories and photos. Together with archival collections, these items take us through space and time, and the magical ability of cultural memory institutions to help individuals bring these incredibly compelling dreams to life. The World Wide Web provides the cultural, technological, and legal frameworks to open the doors to innovation and imagination, and also enables libraries, archives and museums the world over to play a critical role. We explore some of the diverse efforts to bring stories and memory to life in new ways, while also fostering open data and preservation, and the pros and cons at the intersection of public domain and private enterprise.
1) DIVE+ is a project that aims to provide interactive exploration and discovery of integrated online multimedia collections using linked open data to connect metadata from various cultural heritage collections.
2) It extracts events, actors, places and other entities from collection metadata using both original thesauri and automated techniques like named entity recognition. These are linked to media objects to support event-centric browsing.
3) Over 350,000 media objects from four collections have been enriched with over 200,000 events and other entities through these techniques. The data is available through a SPARQL endpoint for deep exploration of interconnected entities in the collections.
This document summarizes materials and public relations showcases from June 2011. It describes posters, case studies, and press releases promoting research networks, projects, innovations, services, and communities. The materials were distributed at over 100 events across Europe and worldwide to spread awareness of networking and services.
Expanding frontiers of collaboration: EUscreenXLMariana Salgado
This is a presentation we have done (Mariana Salgado
Inga Vizgirdiene) in Tallinn, Estonia on the 28.10.2015. We describe the reasons for archives to participate in this kind of projects and the process of designing tools for portals such EUscreenXL. The conference was BAAC (Baltic Audiovisual Archive Council).
DIVE+ is an exploratory search tool for digital humanities research in CLARIAH Media Suite. It provides an event-centric browser for linked historical data that links objects to events and entities and builds automatic storylines. It integrates access to heterogeneous cultural heritage collections, including over 15 million triples from sources like news broadcasts, scans of radio bulletins, images, and metadata. DIVE+ allows exploring media collections, enriching metadata with historical events, and collecting crowd perspectives to support research.
European Union Raw Materials Knowledge Base (EURMKB)Minerals4EU
Mr Mattia Pellegini (European Commission, DG Enterprise and Industry) presented the European Union Raw Materials Knowledge Base (EURMKB) at the Minerals4EU London Event 11 November 2014
20140411 e creative zagreb frank thinnesFrank Thinnes
Europeana Creative is a collaboration of cultural heritage institutions and creative companies from 14 European countries. The project aims to encourage creative reuse of digital cultural content and facilitate partnerships between these sectors. It provides online labs and tools to experiment with content, develops technical infrastructure and legal frameworks, and runs challenges to fund pilot apps and services. The goals are to break down barriers to access cultural heritage materials and enable cross-sector collaboration for mutual benefit. Initial pilots include museum and education games that engage with collections in new ways. Feedback indicates the projects can positively promote destinations for tourism and reach new audiences for museums when they provide surprising and fun experiences for users.
Europeana is a digital portal that provides access to over 20 million digitized items from museums, libraries, archives and audiovisual collections across Europe. It was launched in 2008 with 2 million items and has since expanded significantly. Europeana aims to aggregate Europe's cultural heritage online, make the materials freely available, and engage users through the portal and social media platforms.
This document provides a business plan for Europeana in 2016. It outlines 4 main goals: 1) Create value for partners by improving the customer experience and focusing on networking, 2) Improve data quality by transforming how cultural heritage is made available and reaching higher quality standards, 3) Open the data by developing community services and championing interoperability, and 4) Strengthen the organization through long-term funding and organizational transformation. Objectives are defined for each goal around areas like ensuring a better user experience, large partnerships, changing how data is ingested, and achieving sustainability. The plan explores focusing on specific cultural domains like art, music, fashion and newspapers in 2016.
Europeana Cloud as part of the Europeana EcosystemEuropeana
Europeana Cloud is a 3-year project that aims to create a cloud-based infrastructure for storing and sharing cultural heritage data and content from over 2,200 content providers. It seeks to offer economies of scale and access to knowledge and solutions around sustainability, licensing, and governance. The meeting aims to help participants understand the full project, form a cohesive unit with a common purpose, and start deciding how to build Europeana Cloud to fulfill its objectives of making cultural heritage openly accessible in a digital way.
Minerals4EU - European Intelligence Network on the Supply of Raw MaterialsMinerals4EU
The Minerals4EU Project is designed to meet the recommendations of the Raw Materials Initiative and will develop an EU Mineral intelligence network structure delivering a web portal, a European Minerals Yearbook and foresight studies. This presentation gives an overview of the Project. More information about the Project is available at www.minerals4eu.eu
Europeana Publishing Framework (Concept) at Culture JamEuropeana
Presentation given by Paul Keller (kennisland) and Harry Verwayen (Europeana) at the culture jam conference, Vienna July 9 2015. It explains the concept of the new publishing framework that supports cultural institutions participating in Europeana to share their material more openly and in higher quality.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
The document outlines the experience and qualifications of Giancarlo Caratti Di Lanzacco, including over 20 years of experience in senior management positions in the public sector, private sector, and academia focusing on research and innovation at the EU level. He has extensive expertise across various fields including renewable energy, communication, international collaboration, and project management. The document provides details of his educational background and roles managing large projects and entities of up to 100 people at organizations such as the European Commission.
The document provides an overview of the AGORA project, which aims to create a social platform where museum objects are placed in historical context using events and user-generated narratives. It discusses the team members, goals, key results including publications and demos produced. It also describes work on developing an event model and extracting events from text, as well as pilots conducted with university history students to test the AGORA demos.
Minerals4EU - Delivering the European Minerals YearbookMinerals4EU
The European Minerals Yearbook was presented in a Stakeholder Workshop in Brussels 3 December 2014 by the Work Package 4 Team, lead by the British Geological Survey (BGS). More information about the Minerals4EU Project is available at www.minerals4eu.eu
Treasuring the sound heritage: the Europeana Sounds projectEuropeana_Sounds
This document summarizes the Europeana Sounds project, which aims to aggregate audio and related collections across Europe. It provides details on:
1) The Europeana platform which aggregates over 53 million digitized items from 3,500 organizations across Europe.
2) The Europeana Sounds project specifically, which has brought together 24 organizations from 12 countries to contribute over 282,000 audio records so far.
3) Events held to promote participation in the project, including "re-discovery" events in various countries and edit-a-thons to improve metadata.
1) DIVE+ is a project that aims to provide interactive exploration and discovery of integrated online multimedia collections using linked open data to connect metadata from various cultural heritage collections.
2) It extracts events, actors, places and other entities from collection metadata using both original thesauri and automated techniques like named entity recognition. These are linked to media objects to support event-centric browsing.
3) Over 350,000 media objects from four collections have been enriched with over 200,000 events and other entities through these techniques. The data is available through a SPARQL endpoint for deep exploration of interconnected entities in the collections.
This document summarizes materials and public relations showcases from June 2011. It describes posters, case studies, and press releases promoting research networks, projects, innovations, services, and communities. The materials were distributed at over 100 events across Europe and worldwide to spread awareness of networking and services.
Expanding frontiers of collaboration: EUscreenXLMariana Salgado
This is a presentation we have done (Mariana Salgado
Inga Vizgirdiene) in Tallinn, Estonia on the 28.10.2015. We describe the reasons for archives to participate in this kind of projects and the process of designing tools for portals such EUscreenXL. The conference was BAAC (Baltic Audiovisual Archive Council).
DIVE+ is an exploratory search tool for digital humanities research in CLARIAH Media Suite. It provides an event-centric browser for linked historical data that links objects to events and entities and builds automatic storylines. It integrates access to heterogeneous cultural heritage collections, including over 15 million triples from sources like news broadcasts, scans of radio bulletins, images, and metadata. DIVE+ allows exploring media collections, enriching metadata with historical events, and collecting crowd perspectives to support research.
European Union Raw Materials Knowledge Base (EURMKB)Minerals4EU
Mr Mattia Pellegini (European Commission, DG Enterprise and Industry) presented the European Union Raw Materials Knowledge Base (EURMKB) at the Minerals4EU London Event 11 November 2014
20140411 e creative zagreb frank thinnesFrank Thinnes
Europeana Creative is a collaboration of cultural heritage institutions and creative companies from 14 European countries. The project aims to encourage creative reuse of digital cultural content and facilitate partnerships between these sectors. It provides online labs and tools to experiment with content, develops technical infrastructure and legal frameworks, and runs challenges to fund pilot apps and services. The goals are to break down barriers to access cultural heritage materials and enable cross-sector collaboration for mutual benefit. Initial pilots include museum and education games that engage with collections in new ways. Feedback indicates the projects can positively promote destinations for tourism and reach new audiences for museums when they provide surprising and fun experiences for users.
Europeana is a digital portal that provides access to over 20 million digitized items from museums, libraries, archives and audiovisual collections across Europe. It was launched in 2008 with 2 million items and has since expanded significantly. Europeana aims to aggregate Europe's cultural heritage online, make the materials freely available, and engage users through the portal and social media platforms.
This document provides a business plan for Europeana in 2016. It outlines 4 main goals: 1) Create value for partners by improving the customer experience and focusing on networking, 2) Improve data quality by transforming how cultural heritage is made available and reaching higher quality standards, 3) Open the data by developing community services and championing interoperability, and 4) Strengthen the organization through long-term funding and organizational transformation. Objectives are defined for each goal around areas like ensuring a better user experience, large partnerships, changing how data is ingested, and achieving sustainability. The plan explores focusing on specific cultural domains like art, music, fashion and newspapers in 2016.
Europeana Cloud as part of the Europeana EcosystemEuropeana
Europeana Cloud is a 3-year project that aims to create a cloud-based infrastructure for storing and sharing cultural heritage data and content from over 2,200 content providers. It seeks to offer economies of scale and access to knowledge and solutions around sustainability, licensing, and governance. The meeting aims to help participants understand the full project, form a cohesive unit with a common purpose, and start deciding how to build Europeana Cloud to fulfill its objectives of making cultural heritage openly accessible in a digital way.
Minerals4EU - European Intelligence Network on the Supply of Raw MaterialsMinerals4EU
The Minerals4EU Project is designed to meet the recommendations of the Raw Materials Initiative and will develop an EU Mineral intelligence network structure delivering a web portal, a European Minerals Yearbook and foresight studies. This presentation gives an overview of the Project. More information about the Project is available at www.minerals4eu.eu
Europeana Publishing Framework (Concept) at Culture JamEuropeana
Presentation given by Paul Keller (kennisland) and Harry Verwayen (Europeana) at the culture jam conference, Vienna July 9 2015. It explains the concept of the new publishing framework that supports cultural institutions participating in Europeana to share their material more openly and in higher quality.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
The document outlines the experience and qualifications of Giancarlo Caratti Di Lanzacco, including over 20 years of experience in senior management positions in the public sector, private sector, and academia focusing on research and innovation at the EU level. He has extensive expertise across various fields including renewable energy, communication, international collaboration, and project management. The document provides details of his educational background and roles managing large projects and entities of up to 100 people at organizations such as the European Commission.
The document provides an overview of the AGORA project, which aims to create a social platform where museum objects are placed in historical context using events and user-generated narratives. It discusses the team members, goals, key results including publications and demos produced. It also describes work on developing an event model and extracting events from text, as well as pilots conducted with university history students to test the AGORA demos.
Minerals4EU - Delivering the European Minerals YearbookMinerals4EU
The European Minerals Yearbook was presented in a Stakeholder Workshop in Brussels 3 December 2014 by the Work Package 4 Team, lead by the British Geological Survey (BGS). More information about the Minerals4EU Project is available at www.minerals4eu.eu
Treasuring the sound heritage: the Europeana Sounds projectEuropeana_Sounds
This document summarizes the Europeana Sounds project, which aims to aggregate audio and related collections across Europe. It provides details on:
1) The Europeana platform which aggregates over 53 million digitized items from 3,500 organizations across Europe.
2) The Europeana Sounds project specifically, which has brought together 24 organizations from 12 countries to contribute over 282,000 audio records so far.
3) Events held to promote participation in the project, including "re-discovery" events in various countries and edit-a-thons to improve metadata.
This document summarizes the Europeana Sounds project, which aims to make more audio content available online by building a network of stakeholders to aggregate and enrich audio metadata. The three-year project is funded by the European Commission and involves 24 organizations from 12 countries working to develop the Europeana Music channel. This will provide search and playback of audio recordings through Europeana's portal and API to promote open access and reuse of sound collections.
Crowdsourcing and Semantic Enrichments for European Cultural HeritageEuropeana_Sounds
Crowdsourcing and Semantic Enrichments for European Cultural Heritage, by Sergiu Gordea, Michela Vignoli and Roman Graf (Austrian Institute of Technology) - 27 September 2016
This presentation took place within a workshop devoted to the “History and Memory of Sports: the Sounds of Sports”, which was one of a series of workshops devoted to sports historical archives and memories, organized in partnership between the Olympic Committee of Portugal and the Institute of Contemporary History.
Europeana Sounds: improving access to Europe’s digital audio archives Europeana_Sounds
Presentation by Bruno Sagna at the Workshop “Opening up the collection – reuse and publishing” of the LIBER Working Group “Digitial Collections”, 7 June 2016, Göttingen.
Data processing for digital libraries: the experience of the BnF with Europea...Europeana_Sounds
Presentation by Anila Angjeli, Bertrand Caron, Emmanuelle Bermes, at WLIC 2016 Satellite meeting "Data in libraries: the big picture", Chicago, 10 August 2016
This document summarizes the MediaDNA project, which investigates emerging fingerprinting technologies to help uncover relationships between disparate audiovisual materials. The project brings together a network of organizations to apply these technologies for public use and digital humanities research. The goals are to help search collections, understand how content circulates online, and stimulate public engagement with cultural heritage. Challenges include scaling the technologies beyond proof of concepts and addressing issues of privacy and control of online content.
Maarten Brinkerink and Johan Oomen (Netherlands Institute for Sound and Vision, NL) will talk about Waisda?, an open source video labeling game framework developed by Sound and Vision[3], which is currently being developed further in the context of Europeana.[4] Sound and Vision has collaborated with several public broadcasters in the Netherlands to enable fans of certain programmes to contribute fine-grained description of this content. In the latest edition called ‘Spotvogel’ (Mockingbird) Sound and Vision collaborated with the nature TV programme ‘Vroege Vogels’ (Early Birds, by the VARA) to mobilize the online community around the programme for identifying flora, fauna and locations within specific segments of the broadcasts. To support the tagging of the flora and fauna the game utilized a controlled vocabulary that is maintained by Naturalis. Players are awarded points when their tag entries match with other players, and they can score bonus points for using ‘professional’ terms from the controlled vocabulary. Players can also earn badges for certain achievements within the game, for instance for identifying a certain number of birds. Up until now the game managed to gather over 240,000 tags.
The need to contribute to Wikipedia. The improbability of an African Wikipedi...Iolanda Pensa
Iolanda Pensa. The need to contribute to Wikipedia. The improbability of an African Wikipedian in Strategic Narratives of Technology and Africa, hosted by the Critical Technical Practice laboratory at the Madeira Interactive Technologies Institute in Funchal, Portugal, 02 September 2017.
Models and Tools for Knowledge ReconstructionPaolo Nesi
International Conference “Tools and Applications for the Dissemination of Cultural and Linguistical Heritage”aBologna, 23 April 2014
Knowledge Work-flow: from Sources to Final Users
Data Integrity: Accuracy and Reliability of Data
Web Crawling and Data Mining
Link Discovering
NLP - Natural Language Processing Phases
Web Ontologies and Languages
ECLAP: E-Library for Performing Arts
The OSIM Project - Open Space Innovative Mind
The document discusses the need for a new digital research infrastructure called DARIAH to support humanities research in Europe. It proposes that DARIAH would provide access to digitized cultural heritage data and tools to process this information. The infrastructure would link distributed resources across Europe and support innovative, international and interdisciplinary digital humanities research through a decentralized network of national and thematic organizations. Preparation projects are underway to define DARIAH's strategic vision, business model, technical architecture and governance structure.
The META-NET Strategic Research Agenda for Multilingual Europe 2020Georg Rehm
Georg Rehm. The META-NET Strategic Research Agenda for Multilingual Europe 2020. The Hungarian Language in the Digital Age - Human Language Technology Day, Budapest, Hungary, January 2013. January 18, 2013. Invited talk.
Europeana Sounds kick-off - Workpackage 2 Enrichment and ParticipationJohan Oomen
The objective of this workpackage is to support discovery and use by improving metadata through innovative methods including semantic enrichment and crowdsourcing. It coordinates the design and implementation on mechanisms to improve the quality of existing metadata and contextual information. This will support enhanced exploration, deepen understanding of the collections, and will increase end-user engagement. Significantly increase quality of existing and new Europeana metadata for audio and audio-related items though: (a) active participation with existing audiences; (b) machine-driven tools.
Specific goals
• Offer tools for metadata tagging and contextualisation to the wider community. This will (1) increase quality and user satisfaction in terms of content discovery; (2) promote increased engagement between institutions and their audiences.
• Apply semantic web technologies to enable enrichment of the Europeana Sounds collections. This will increase quality of the metadata and user satisfaction in terms of content discovery.
• Collaborate with Wikimedia chapters in Europe to add contextual knowledge on the Europeana Sounds collection. Six edit-a-thons (campaigns that aim to create wiki pages on focussed areas) will be organised in year two and three of the project. This will (1) add a layer of in-depth knowledge to the collections presented online;
(2) strengthen links between Europeana, the Europeana Network and the international Wikipedia community.
• Align music scores to text, to forge a dynamic connection between currently separated collections. By allowing for new types of exploration, the value for end-users of both the multimedia and digitised paper-based resources will be increased.
• Explore possibilities of music information retrieval to support innovative, language independent exploration of audio collections.
• Put in place policies and (in connection with WP5) infrastructural preconditions allowing enrichments to be re-ingested in the information systems of the contributing archives, wherever relevant.
Digital Cultural Heritage and the new EU Framework Programmelocloud
2nd LoCloud CY Awareness Event at the Ministry of Education and Culture.
Presentation delivered by Marinos Ioannides, Cyprus University of Technology
Cyprus
5 March 2014
La Ricerca sui Beni culturali in Horizon 2020Lazio Innova
Slide presentate da Elena Maffia (Agenzia per la Promozione della Ricerca Europea) in occasione dell'incontro formativo svoltosi a Viterbo il 21 novembre 2014
The document discusses OpenAIRE-Connect, a project that aims to foster open science by enabling the exchange of research artifacts like literature, data, and methods across communities and content providers. It does this by providing technological and social bridges through services like a research community dashboard and a notification broker service. The dashboard would provide tools for researchers to evaluate and reproduce science in various research areas. The notification service would help content providers exchange information about published artifacts. The overall goal is to support adoption of open science practices through these services.
This is a ppt from my recent talk to an international group of professionals Black Sea and Balkan Regions on Culture and Sustainable Development hosted by the Ministry of Culture of Bulgaria.
The presentation is interactive based on personal research multiple sources. It is meant to be moderated and leading from general to some more specific insights on sustainable networks in culture.
Core message - networks are essential for business, policy makers, creators because they maintain the innovation drive and the cross-over and spill-over effects. In particular the engagemnet of public and users in designing together policies, practices, production and distribution are the focus of regional COOPERATION.
HOPE in a nutshell @IALHI International Conference 2012Marco Rendina
The HOPE project aims to aggregate online social and labor history collections from across Europe. It involves partnerships between 10 institutions in 8 countries. The objectives are to develop best practices for digitization, build a social history metadata aggregator and content repository, and create an upgraded labor history portal. HOPE will provide over 880,000 digitized objects like photographs, publications, and recordings to Europeana and other online access points. This will benefit both content providers through international cooperation and users by making collections more accessible.
Towards more smart, connected and open audiovisual archivesJohan Oomen
As a result of digitisation of analogue holdings and working processes, more and more material from audiovisual archies is being made available online. This marks a transformative shift, as archives and users are now sharing the same information space. Once digital and part of an open network, objects from audiovisual archives can be shared, recommended, remixed, embedded, cited, referenced to and so on. It is a far cry from several years ago, when users were obliged to visit brick and mortar institutions to access collections. This shift towards digital enables archives to fulfil their pubic missions better; crossing geographical boundaries, using new channels for content distribution, engage with user groups and use new technologies to make work processes more efficient and allow for new access points to collections. It also introduces fundamental challenges, forcing audiovisual archives to [1] rethink their role and function in the value chain of media production and modern society at large, [2] assess which activities and competences are vital to succeed in a digital context.
We envision the future audiovisual archives to be smart, connected and open; using smart technologies to optimise workflows for annotation and content distribution. Collaborating with third parties to co-design and co-develop new technologies in order to manifest themselves as frontrunners rather than followers. Being connected to other sources of information (other collections, contextual sources), to a variety of often niche user communities, researchers and the creative industries. To embrace the use of standards defined by external instances rather than by the cultural heritage communities themselves. Fully embrace ‘open’ as the default to have maximum impact in society: applying open licences for content delivery, using open source software and open standards wherever possible. Promote open access to publications and so on.
This keynote examines how the public mission of archives (i.e. supporting a myriad of users to utilize collections to learn, experience and create) can be achieved in a digital context. It addresses the challenges related to the role and function of institutions and provides practical insights in how archives can establish a culture of innovation to manage challenges they face today. It addresses some of the major questions audiovisual archives are faced with today.
Audiovisual archives and digital humanitiesJohan Oomen
Contribution to the 'Opening up speech archives' conference, February 7, 2013.
By Johan Oomen, Roeland Ordelman, Erwin Verbruggen
Context: http://lukemckernan.com/2013/02/05/opening-up-speech-archives/
EUscreenXL @BAAC 2014 Annual Conference in RigaEUscreen
"Going EUscreenXL: on the joys and challenges of participating in a pan-European AV heritage project" by Maria Drabczyk (NInA), Kamila Lewandowska (NInA), Eve-Marie Oesterlen (BUFVC)
EUscreenXL @BAAC 2014 Annual Conference in RigaMaja Drabczyk
EUscreenXL is a pan-European project involving 29 partner organizations with the goal of aggregating 60,000 audiovisual materials and 1,000,000 metadata records by 2016. The document discusses the challenges of participating in such a large collaborative project, including issues around languages, cultures, technologies, legal frameworks, and sustainability. It provides an overview of the project structure and workflow for ingesting content, and highlights the benefits for both content providers and end users of the new EUscreen portal being developed to provide improved access to European audiovisual heritage materials.
Similar to Semantic Enrichment & Crowdsourcing (20)
Challenges on modeling annotations in the europeana sounds projectEuropeana_Sounds
Presented at iAnnotate16 (http://iannotate.org/) by Hugo Manguinhas on 19 May 2016.
Cultural heritage institutions are looking at crowdsourcing as a new way and opportunity to improve the overall quality of their data and contribute to a better semantic description and link to the web of data. This is also the case for Europeana, as crowdsourcing under the form of annotations is envisioned and being worked on in several projects. As part of the EU Europeana Sounds project (http://www.europeanasounds.eu/), we have identified the user stories and requirements that cover the following annotation scenarios: open and controlled tagging; geotagging, enrichment of metadata; annotation of media resources; linking to other objects; moderation and general discussions.
As a central point on all the efforts around annotations is an agreement on how these should be modelled in a uniform way for all these scenarios, as it is essential to bring such information to Europeana and in a way that can also be easily exploited and shared beyond our portal. For this, we are using the recent W3C Web Annotation Data Model (WADM) supported by the Open Annotation community as it is the most promising model at the moment.
Due to its flexible design and early stage of development, at the moment, there is insufficient recommendations on how some of our user stories and requirements can be modelled. In our presentation we will make proposals on how the WADM can be applied for these scenarios and we are looking for discussion/feedback from the community in the hope that it will help cultural heritage institutions and other communities to better understand how annotations can be modelled.
Conference "Europeana Sounds 2015: the Future of Historic Sounds", Paris, 2 October 2015
Moderator: Lisette Kalshoven, Advisor on copyright, heritage and open education, Kennisland
with Isabel Bordes Cabrera, Head of the Digital Library, National Library of Spain, Dr. Krisztina Rozgonyi, Senior Regulator and Legal Advisor, Senior Lecturer, ELTE University of Budapest, and Dr. Simone Schroff, Researcher in Copyright Law, Institute for Information Law, University of Amsterdam. CC BY-SA
Presentation by Richard Ranft, Head of Sound and Vision, British Library & Project Coordinator of Europeana Sounds
Conference "Europeana Sounds 2015: the Future of Historic Sounds", Paris, 2 October 2015.
This document summarizes an aggregation workshop that took place on June 25th, 2015 in Athens. The workshop included presentations on metadata ingestion plans and progress, publishing content to Europeana, and recapping a previous training session. There was also a discussion of KPI targets for different institutions to contribute images, text, sound, and video to Europeana over the next year. Participants were asked to share updates and timelines for working on collections to help meet contribution targets.
Publication of Europeana Sounds data in EuropeanaEuropeana_Sounds
The document discusses the publication of sound recordings from the Europeana Sounds project in Europeana. Over 26,000 sound records were published in May 2015 with more to be added in June. It provides information on the processes for new submissions, updates, and feedback. Guidelines are given on metadata quality like mandatory properties and direct links. Enriching data with sound vocabularies is also discussed to improve presentation in the Europeana Music channel. Help and guidance resources are listed for working with Europeana Professional and the Content inbox.
This document provides an overview of the Europeana Data Model (EDM) and how it can be used to represent audio and sound cultural heritage objects within Europeana. It describes the key EDM classes - ProvidedCHO, WebResource, Aggregation, and contextual classes like Agent, Place, TimeSpan and Concept. It also outlines the EDM profile for sounds, which specifies additional properties and subclasses to better describe audio objects and their relationships in EDM. The document aims to help providers understand how to represent sound objects and their associated metadata and digital resources using the EDM framework.
The document describes Europeana's aggregation workflow including:
- Europeana's aggregation team handles partner relationships and technical support.
- Data is submitted according to Europeana's publication policy and on a monthly cycle with deadlines.
- The ingestion process involves validation, mapping data to EDM, and publishing on Europeana's portal and API.
- Guidance is provided to help partners meet acceptance criteria around rights, metadata quality, and the EDM schema.
- Future plans aim to open up more of the ingestion workflow for partners to do mapping and validation themselves.
This document provides an overview of Europeana Sounds' metadata ingestion plan and targets. It discusses the four main stages of aggregation: content selection, metadata preparation, metadata ingestion, and metadata curation. It outlines the targets for metadata sets to be ingested by certain milestones. Progress will be measured against targets in the Description of Work. The document provides guidance on metadata quality, rights, and using controlled vocabularies to enhance discovery.
This document summarizes a previous training session on using the MINT platform to transform metadata into the Europeana Data Model (EDM) format. It discusses basic EDM concepts, the EDM Sounds profile extension, how to use MINT to map provider metadata to EDM Sounds, transform the metadata, and publish it to Europeana. Upcoming topics for a second training session are also listed.
Short introduction to RDF model based on the EDM sounds profileEuropeana_Sounds
The document provides an introduction to the RDF data model and the Europeana Data Model (EDM) for describing digital cultural heritage objects such as sounds. It explains that RDF uses URIs to identify resources and describes them with properties and property values. It provides examples of how EDM represents a sound object and its related metadata and aggregation information using RDF syntax and as a graph. It also discusses two approaches for representing the grouping of objects into collections within the EDM model using RDF.
This document discusses different types of mappings that can be performed when mapping metadata between schemas, including:
- Xpath mapping by dragging xpath elements between schemas
- Enumerated mappings for elements with predefined lists of values
- Constant mappings to apply the same value to all items
- Concatenate mappings to combine multiple mappings
- Functional mappings to modify values using string manipulation functions
- Conditional mappings to set conditions on mappings
- Value mappings to align specific values between schemas
- Structural mappings to reflect complex types between schemas
- Thesaurus mappings to align terms to controlled vocabularies
This document discusses Europeana's use of unique identifiers and provides guidance on publishing and republishing metadata. It notes that Europeana uses EDM resource identifiers to distinguish items and detect duplicates. It advises ensuring unique local identifiers are used for each imported item to avoid duplicates being discarded. It also presents four cases involving publishing new or updated metadata and actions to take, such as unpublishing existing imports before publishing overlapping new ones.
- Europeana Sounds was a 3-year project from 2014-2017 funded by the European Commission to make more audio content available through Europeana's online platform. It aimed to improve access to and experience of searching for sounds, music, and other audio files.
- The project established a network of 24 organizations across Europe to aggregate audio collections and provide metadata. It developed new technical infrastructure and processes to enrich audio metadata and make content available through various Europeana channels.
- By 2016-2017, Europeana Sounds had expanded Europeana's audio offerings by building out additional search, browsing, and content display features on its website and other online channels. It sought to promote reuse of audio recordings and engage various stakeholders in cultural heritage institutions
Europeana Sounds training session on intellectual property rights (24 June 2015)Europeana_Sounds
Lisette Kalshoven facilitated this training session on intellectual property rights that took place in Athens Concert Hall on June 24th, 2015 in the frame of Europeana Sounds' aggregation and mid-year meeting.
Europeana sounds: improving access to Europe's digital audio archivesEuropeana_Sounds
Presentation by Richard Ranft, coordinator for Europeana Sounds, at the Annual Conference of the Baltic Audiovisual Archival Council (europeanasounds.eu/event/baac-annual-conference-2014), 18 September 2014
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/how-axelera-ai-uses-digital-compute-in-memory-to-deliver-fast-and-energy-efficient-computer-vision-a-presentation-from-axelera-ai/
Bram Verhoef, Head of Machine Learning at Axelera AI, presents the “How Axelera AI Uses Digital Compute-in-memory to Deliver Fast and Energy-efficient Computer Vision” tutorial at the May 2024 Embedded Vision Summit.
As artificial intelligence inference transitions from cloud environments to edge locations, computer vision applications achieve heightened responsiveness, reliability and privacy. This migration, however, introduces the challenge of operating within the stringent confines of resource constraints typical at the edge, including small form factors, low energy budgets and diminished memory and computational capacities. Axelera AI addresses these challenges through an innovative approach of performing digital computations within memory itself. This technique facilitates the realization of high-performance, energy-efficient and cost-effective computer vision capabilities at the thin and thick edge, extending the frontier of what is achievable with current technologies.
In this presentation, Verhoef unveils his company’s pioneering chip technology and demonstrates its capacity to deliver exceptional frames-per-second performance across a range of standard computer vision networks typical of applications in security, surveillance and the industrial sector. This shows that advanced computer vision can be accessible and efficient, even at the very edge of our technological ecosystem.
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
The Microsoft 365 Migration Tutorial For Beginner.pptxoperationspcvita
This presentation will help you understand the power of Microsoft 365. However, we have mentioned every productivity app included in Office 365. Additionally, we have suggested the migration situation related to Office 365 and how we can help you.
You can also read: https://www.systoolsgroup.com/updates/office-365-tenant-to-tenant-migration-step-by-step-complete-guide/
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
How information systems are built or acquired puts information, which is what they should be about, in a secondary place. Our language adapted accordingly, and we no longer talk about information systems but applications. Applications evolved in a way to break data into diverse fragments, tightly coupled with applications and expensive to integrate. The result is technical debt, which is re-paid by taking even bigger "loans", resulting in an ever-increasing technical debt. Software engineering and procurement practices work in sync with market forces to maintain this trend. This talk demonstrates how natural this situation is. The question is: can something be done to reverse the trend?
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor IvaniukFwdays
At this talk we will discuss DDoS protection tools and best practices, discuss network architectures and what AWS has to offer. Also, we will look into one of the largest DDoS attacks on Ukrainian infrastructure that happened in February 2022. We'll see, what techniques helped to keep the web resources available for Ukrainians and how AWS improved DDoS protection for all customers based on Ukraine experience
Conversational agents, or chatbots, are increasingly used to access all sorts of services using natural language. While open-domain chatbots - like ChatGPT - can converse on any topic, task-oriented chatbots - the focus of this paper - are designed for specific tasks, like booking a flight, obtaining customer support, or setting an appointment. Like any other software, task-oriented chatbots need to be properly tested, usually by defining and executing test scenarios (i.e., sequences of user-chatbot interactions). However, there is currently a lack of methods to quantify the completeness and strength of such test scenarios, which can lead to low-quality tests, and hence to buggy chatbots.
To fill this gap, we propose adapting mutation testing (MuT) for task-oriented chatbots. To this end, we introduce a set of mutation operators that emulate faults in chatbot designs, an architecture that enables MuT on chatbots built using heterogeneous technologies, and a practical realisation as an Eclipse plugin. Moreover, we evaluate the applicability, effectiveness and efficiency of our approach on open-source chatbots, with promising results.
5. WP2. Enrichment & participation
WP2 will support discovery and use by
improving metadata through innovative
methods
• Semantic enrichment
• Crowdsourcing
Lead by NISV with EF, NTUA, AIT, NET7 and Shift as technical
partners and all Data Providers as users.
Europeanasounds.eu
11. Next steps
Europeanasounds.eu
Focus the crowdsourcing tools on specific
campaigns
Combine the strengths of semantic
enrichment and crowdsourcing (semi-
automatic enrichment and user validation)
Publish annotations in Europeana portal
and Channels