The document discusses role-based accessibility in government projects. It argues that accessibility is everyone's responsibility, not just that of an accessibility consultant. Following the WCAG 2.0 POUR principles of accessibility, each role on a project, from managers to developers to writers, shares responsibilities to ensure projects are perceivable, operable, understandable and robust. The document provides examples of accessibility tasks for each role and advocates for collaboration across teams to integrate accessibility throughout the entire design and development process.
A11yTC MeetUp: Role-based Analysis of WCAG 2.2Bill Tyler
Role-based analysis of the eight new WCAG 2.2 proposed success criteria confirm the increasing need for – and the ability of – accessibility to “shift left.” Learn how the new requirements mean content authors, user experience and visual designers must learn more to conform to the new standard now and the future. This presentation also include review of all 10 new WCAG 2.2 success criteria including Level AAA with role-based analysis of each. Also included, a brief look beyond 2.2 to WCAG 3.0
Presented at A11y Twin Cities MeetUp, Monday, July 25, 2022
Rethinking Accessibility: Role-based Accessibility of WCAG 2.1Bill Tyler
2019 update of Role-Based Analysis for WCAG 2.1 as part of presentation made to the UX design team at 3M HQ. Unlike previous version that either cover just WCAG 2.0 or just the new 2.1 success criteria this version's results (pie charts) covers all level A and AA criteria from both.
The SlideShare presentation consists of the summary of the Design System 101 Workshop, as presented by UX Gorilla with Mayank Dhawan.
Link of the event: https://bit.ly/2RwN4RF
The workshop took place on December 01, 2018 at 91springboard, Jhandewalan Extension, New Delhi.
This event was for designers, developers or members of the product team to help them with a clear understanding and give them useful ideas to make better decisions, help their teams to save time so that they can do things they would enjoy.
A11yTC MeetUp: Role-based Analysis of WCAG 2.2Bill Tyler
Role-based analysis of the eight new WCAG 2.2 proposed success criteria confirm the increasing need for – and the ability of – accessibility to “shift left.” Learn how the new requirements mean content authors, user experience and visual designers must learn more to conform to the new standard now and the future. This presentation also include review of all 10 new WCAG 2.2 success criteria including Level AAA with role-based analysis of each. Also included, a brief look beyond 2.2 to WCAG 3.0
Presented at A11y Twin Cities MeetUp, Monday, July 25, 2022
Rethinking Accessibility: Role-based Accessibility of WCAG 2.1Bill Tyler
2019 update of Role-Based Analysis for WCAG 2.1 as part of presentation made to the UX design team at 3M HQ. Unlike previous version that either cover just WCAG 2.0 or just the new 2.1 success criteria this version's results (pie charts) covers all level A and AA criteria from both.
The SlideShare presentation consists of the summary of the Design System 101 Workshop, as presented by UX Gorilla with Mayank Dhawan.
Link of the event: https://bit.ly/2RwN4RF
The workshop took place on December 01, 2018 at 91springboard, Jhandewalan Extension, New Delhi.
This event was for designers, developers or members of the product team to help them with a clear understanding and give them useful ideas to make better decisions, help their teams to save time so that they can do things they would enjoy.
Toolkit for the Digital Accessibility Space3Play Media
In this session, Jack Nicolai, Accessibility Product Manager at Adobe, will share tools, techniques, and best practices to integrate accessibility requirements into your projects. This presentation will help you create better documentation to effectively communicate accessibility requirements throughout all phases of the product development lifecycle.
Accessibility In Mobile Dev LifeCycle.pptxMarkSteadman7
Mobile apps are developed and deployed at a very fast pace, so how can accessibility become a part of that? With automation, quick testing, and definition of done for accessibility we can make it apart of the dev process!
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
Design Thinking: A Quick Course in Creative Problem SolvingSpring Studio
Mary Wharmby, a UX Design Director at our agency, taught at UC Berkeley’s one-day educational event RGB 2015. In this presentation, she walked students through the foundations of design thinking, from understanding your users to iterating solutions. The deck, complete with speaker notes, provides a quick snapshot of the most important principles behind using design to solve problems.
UI UX design and product design is a course that leads you to a good career. To be a good UI UX designer, a person needs to be creative and a good design thinker. UI UX design is a non code design career where you just need to do research and design a good perfect one.
You can even choose this as your career guide and project topic for computer science students.
Building a Design System: A Practitioner's Case Studyuxpin
- How to build a design system from scratch
- How to audit your product for design consistency
- How to structure and communicate a design system to an Agile team
A shared vision; the coordinating force behind great UXAlan Colville
A shared vision is something that successful companies have in common. Apple CEO Steve Jobs’ stated their vision for the iPod was – “to make it so simple that people would actually use it”. Proven to work, yet little is known about what they are, when This presentation aims to answer all these questions.
A design system can vastly improve your team's productivity, but most of all, it leads to better products! The challenge lies in creating a mature system and leading its adoption across the company successfully. Let's talk about how we learned to meet the needs of different designers and developers on different products, on different tech stacks, on different platforms. Attendees will go home with tips they can use to improve design systems of any stage.
A Lean Design Process for Creating Awesome UXAnnie Wang
Lean UX is a proven approach for lean startup environment. My lean UX process is based on a commonly 6 step cycle ux process. In my practice with a few startups, I found it worked better for me to split the first step “concept” into 2 steps: discovery and wireframe. Thus my process is 7 steps – discovery, Wireframe, prototype, validate internally, test externally, summarize, iterate.
Mobile App UI UX Design Improvement Proposal PowerPoint Presentation SlidesSlideTeam
If your company needs to submit a Mobile App UI UX Design Improvement Proposal PowerPoint Presentation Slides look no further. Our researchers have analyzed thousands of proposals on this topic for effectiveness and conversion. Just download our template, add your company data and submit to your client for a positive response. https://bit.ly/34KJOKA
Working with frog's UX experts, Melinda curated, collated and edited the GE User Experience Playbook for all those charged with designing GE products and services.
Stop UX Research being a Blocker. How to fit UX research into agile teams.
UX research can’t be rushed but it also can’t be uncapped.
Some research activities will take longer than others, but it’s most important to differentiate between research that provides specific value in the moment vs. research that pays off strategically in the long run.
Foundational research methods will help you decide where you want to go, while directional methods will give you turn by turn directions for how to get there.
Evolving your Design System: People, Product, and Processuxpin
You'll learn:
How to create and maintain a design system over several years
How people, process, and product change alongside a design system
Lessons learned from growing the Linkedin design system
Complementing Accessibility Standards with Evidence of Commitment and Progres...Sarah Horton
Improving web accessibility can be challenging, particularly for organizations with large, complex digital estates and internal organizational structures. Efforts can be guided by technical standards, but there are shortcomings with treating accessibility for people with disabilities as a compliance effort. What if we take a process-oriented approach to accessibility, focusing on making a commitment and demonstrating progress? In this session we explore an approach to improving digital accessibility that places value on conscious, pragmatic decision-making and sharing of evidence of progress.
Presented as part of Inclusive Design 24 (#ID24), May 21, 2015: http://www.inclusivedesign24.org.
Toolkit for the Digital Accessibility Space3Play Media
In this session, Jack Nicolai, Accessibility Product Manager at Adobe, will share tools, techniques, and best practices to integrate accessibility requirements into your projects. This presentation will help you create better documentation to effectively communicate accessibility requirements throughout all phases of the product development lifecycle.
Accessibility In Mobile Dev LifeCycle.pptxMarkSteadman7
Mobile apps are developed and deployed at a very fast pace, so how can accessibility become a part of that? With automation, quick testing, and definition of done for accessibility we can make it apart of the dev process!
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
Design Thinking: A Quick Course in Creative Problem SolvingSpring Studio
Mary Wharmby, a UX Design Director at our agency, taught at UC Berkeley’s one-day educational event RGB 2015. In this presentation, she walked students through the foundations of design thinking, from understanding your users to iterating solutions. The deck, complete with speaker notes, provides a quick snapshot of the most important principles behind using design to solve problems.
UI UX design and product design is a course that leads you to a good career. To be a good UI UX designer, a person needs to be creative and a good design thinker. UI UX design is a non code design career where you just need to do research and design a good perfect one.
You can even choose this as your career guide and project topic for computer science students.
Building a Design System: A Practitioner's Case Studyuxpin
- How to build a design system from scratch
- How to audit your product for design consistency
- How to structure and communicate a design system to an Agile team
A shared vision; the coordinating force behind great UXAlan Colville
A shared vision is something that successful companies have in common. Apple CEO Steve Jobs’ stated their vision for the iPod was – “to make it so simple that people would actually use it”. Proven to work, yet little is known about what they are, when This presentation aims to answer all these questions.
A design system can vastly improve your team's productivity, but most of all, it leads to better products! The challenge lies in creating a mature system and leading its adoption across the company successfully. Let's talk about how we learned to meet the needs of different designers and developers on different products, on different tech stacks, on different platforms. Attendees will go home with tips they can use to improve design systems of any stage.
A Lean Design Process for Creating Awesome UXAnnie Wang
Lean UX is a proven approach for lean startup environment. My lean UX process is based on a commonly 6 step cycle ux process. In my practice with a few startups, I found it worked better for me to split the first step “concept” into 2 steps: discovery and wireframe. Thus my process is 7 steps – discovery, Wireframe, prototype, validate internally, test externally, summarize, iterate.
Mobile App UI UX Design Improvement Proposal PowerPoint Presentation SlidesSlideTeam
If your company needs to submit a Mobile App UI UX Design Improvement Proposal PowerPoint Presentation Slides look no further. Our researchers have analyzed thousands of proposals on this topic for effectiveness and conversion. Just download our template, add your company data and submit to your client for a positive response. https://bit.ly/34KJOKA
Working with frog's UX experts, Melinda curated, collated and edited the GE User Experience Playbook for all those charged with designing GE products and services.
Stop UX Research being a Blocker. How to fit UX research into agile teams.
UX research can’t be rushed but it also can’t be uncapped.
Some research activities will take longer than others, but it’s most important to differentiate between research that provides specific value in the moment vs. research that pays off strategically in the long run.
Foundational research methods will help you decide where you want to go, while directional methods will give you turn by turn directions for how to get there.
Evolving your Design System: People, Product, and Processuxpin
You'll learn:
How to create and maintain a design system over several years
How people, process, and product change alongside a design system
Lessons learned from growing the Linkedin design system
Complementing Accessibility Standards with Evidence of Commitment and Progres...Sarah Horton
Improving web accessibility can be challenging, particularly for organizations with large, complex digital estates and internal organizational structures. Efforts can be guided by technical standards, but there are shortcomings with treating accessibility for people with disabilities as a compliance effort. What if we take a process-oriented approach to accessibility, focusing on making a commitment and demonstrating progress? In this session we explore an approach to improving digital accessibility that places value on conscious, pragmatic decision-making and sharing of evidence of progress.
Presented as part of Inclusive Design 24 (#ID24), May 21, 2015: http://www.inclusivedesign24.org.
Much of the thought around Lean UX focuses on design groups within product organizations (startups and enterprises). What happens when you try to use Lean design methodologies inside of an agency.
This presentation was given at the Lean UX Meetup in San Francisco on May 30, 2012.
This is take two of the presentation, some things added, some removed, but still the regurgitation is best..
The purpose is to raise your awareness of software architecture in light of modern day agile development. Disciplines to incorporate and reconsider
Yes, Virginia, PMs Are Responsible for AccessibilityAngela M. Hooker
Ho-ho-ho, Virginia! For too long, we've relied on developers to be the accessibility champion for tech projects. But if you put the sole responsibility on them, you're setting your project up for problems--big, costly problems that can cause delays. I'd like to show how you--as the PM--can make sure your digital media projects are accessible, because it really does start with you. You'll learn the why, what, and how to do it. You've got this, Virginia! Love, Santa's Helper
Presentation on how to design applications that are efficient to work with. Focuses on what is efficiency and how can product designers affect it in a positive way. Discusses picking the right features to design, automate manual tasks, streamline input options, ensure the application is understandable, and increase the speed of the application.
On November 12, 2014, Elizabeth Quigley gave a talk titled "UX @ Harvard's IQSS."
Details of the talk appear below.
---------------------------------------------
When: November 12th @ 3:30-5:00pm
Title: UX @ IQSS
Who: Elizabeth Quigley, Usability Specialist, Data Science Team, Institute of Quantitative Social Science
Where: Harvard University, Lamont Library, Forum Room
Description: Over the past year and a half, the Institute for Quantitative Social Science (IQSS) has integrated multiple user experience methods into their product development cycle to enhance the user experience for multiple products and websites developed at IQSS.
Elizabeth Quigley, Usability Specialist at IQSS, will outline how to start a user experience program for your products and/or websites, demonstrate the UX methods she uses, and show examples of how the UX of IQSS products and websites has been enhanced through these methods. If you have ever wondered how to start a user experience program, this is the talk for you.
Bio: Elizabeth has an M.S. in Library and Information Science from the School of Library and Information Science at Simmons College. She has conducted user research on the collaborative processes and profiles of undergraduates interacting with a Microsoft surface table, academic portals, the use of a library website by faculty members as well as the products and websites developed at the Institute for Quantitative Social Science.
The goal of this presentation is to give attendees a deeper understanding of usability testing so they can leverage it in their own work. The material will shed light on what is important to the research buyer and will help the research provider to better understand how to plan, moderate, and report on a usability study. It will also provide information on where they can go to learn more about this very practical qualitative method.
Kay will cover what a usability test is and when to use it, the key planning steps, the language around it, and the unique insights this method produces. She will also discuss the various approaches a market researcher can take when running a usability study at different points in a product’s development (e.g., concept, early prototype, released product).
Easy ways to make your site more accessibleJana Veliskova
To see some great examples of accessible/inaccessible content, go to: http://www.w3.org/WAI/demos/bad/
This was included within the Women in Tech Summit Workshop on April 18, 2015
Julie Grundy gives an overview of user experience Design, why it's important, guiding principles, UX research overview, and tactics used by UX professionals. November 2015.
Presented 5/11/17 @LOCO_UX by @jkooda of @liminaUX
This talk covers the anatomy of a UX Eval, how to use it as a business development tool, and how to ensure you have a logical and most importantly beneficial return on your client's investment.
5 Keys for Implementing Accessibility in Your TeamAngela M. Hooker
You've been chosen to wrangle your colleagues into a thriving accessibility team. How will you do that? Stay calm and get 5 keys to help you form an effective plan for working with your team, changing your institutional approach, and producing accessible projects.
You've been working with your "chummies" for years on accessibility, and they still don't quite "get it." You give them rules, an accessibility audit reports, deadlines, and standards--but they're unsure of how to use these resources. Learn how to educate them for success so they can create accessible, usable digital media.
I Was Wrong! Learn from My Accessibility Program MstakesAngela M. Hooker
Whether you're new to the field, when you manage an accessibility program, you may fall into common traps--but there's no need to! Learn from my observations and old mistakes! Get tips for running a successful program and avoiding poor management choices, poor policy, poor planning, and more that can hinder your program.
Accessibility: Are UX-perienced? Understanding User Needs for an Accessible U...Angela M. Hooker
Some of your users have disabilities, and some don't, but if you consider their needs, then they all can have an accessible and delightful user experience.
Make It Plain: Accessbility and Usability Through Plain LanguageAngela M. Hooker
We know that “content is king” on the web, and content clarity determines whether a user can complete a task, such as registering for a course, finding a job, or shopping. We can provide accessible, usable content–and make those tasks easier to complete–by writing content in plain language.
Plain language is a major building block of an effective website. Unclear content frustrates users and causes them to abandon sites quickly. However, by focusing on top tasks, eliminating unnecessary words, using common terms, and writing well-structured content, we ensure that our sites are usable and accessible, and almost everyone can understand the messages we wish to communicate and use our sites successfully.
Get Your Train On: Building Your UX Team Through Practical Usability TestingAngela M. Hooker
Learn how to start a usability program at your organization, through a process that multiplies your current resources and can cost you little or nothing.
ER(Entity Relationship) Diagram for online shopping - TAEHimani415946
https://bit.ly/3KACoyV
The ER diagram for the project is the foundation for the building of the database of the project. The properties, datatypes, and attributes are defined by the ER diagram.
This 7-second Brain Wave Ritual Attracts Money To You.!nirahealhty
Discover the power of a simple 7-second brain wave ritual that can attract wealth and abundance into your life. By tapping into specific brain frequencies, this technique helps you manifest financial success effortlessly. Ready to transform your financial future? Try this powerful ritual and start attracting money today!
1.Wireless Communication System_Wireless communication is a broad term that i...JeyaPerumal1
Wireless communication involves the transmission of information over a distance without the help of wires, cables or any other forms of electrical conductors.
Wireless communication is a broad term that incorporates all procedures and forms of connecting and communicating between two or more devices using a wireless signal through wireless communication technologies and devices.
Features of Wireless Communication
The evolution of wireless technology has brought many advancements with its effective features.
The transmitted distance can be anywhere between a few meters (for example, a television's remote control) and thousands of kilometers (for example, radio communication).
Wireless communication can be used for cellular telephony, wireless access to the internet, wireless home networking, and so on.
Multi-cluster Kubernetes Networking- Patterns, Projects and GuidelinesSanjeev Rampal
Talk presented at Kubernetes Community Day, New York, May 2024.
Technical summary of Multi-Cluster Kubernetes Networking architectures with focus on 4 key topics.
1) Key patterns for Multi-cluster architectures
2) Architectural comparison of several OSS/ CNCF projects to address these patterns
3) Evolution trends for the APIs of these projects
4) Some design recommendations & guidelines for adopting/ deploying these solutions.
1. U.S. General Services Administration
Role-Based Accessibility in
Government:
Everyone’s Responsibility
#RoleBasedA11y
Angela M. Hooker
DigitalGov University, November 2012
24. … by using “P-O-U-R”
principles from the Web
Content Accessibility
Guidelines (WCAG 2.0)
24
25. What is POUR?
WCAG 2.0
principles
of
accessibility:
Perceivable
Operable
Understandable
Robust
25
26. Accessibility responsibilities
• Accessibility Responsibility Breakdown
• Based on WCAG 2.0
• Canadian
Government
• Coopérative
AccessibilitéWeb
26
30. Project management
• Integrate and plan accessibility
• Oversee tasks and responsibilities
• Choose technical and functional
criteria
• Distinguish between accessibility and
conformance with the law/guidelines
• Know the limitations of the tools
• Assess technology platforms’ impact
30
31. Project management
• Responsibilities from WCAG 2.0
–Overseer: all guidelines
–Successful results
–Degree of accessibility
–Documentation
31
32. Analysis
• Analysis of platforms, interfaces,
etc.
• Solve problems/consider user
interaction and behaviors
–Prevent errors
–Determine what happens upon error
–When items receive focus/context
–Timing, re-authentication
–Contextual help
32
33. Information architecture
• Structure of pages and content
–Relationships among info types
–Page titles
–How to navigate to each page
–Headings and labels (including forms)
33
34. Interaction design
• Scripting, content changes,
interactivity:
–Design conveys content relationships—
headings, spacing, lists
–Content is perceivable without regard
to location, size, shape, color
–Keyboard navigation
–Flashing content—3 times per second
–Minimize errors
34
35. Graphic design
• The overall look and feel of every
interface—including navigation,
content
– Consistent behavior throughout
– Logical design/reading order
– Color contrast
– Real text instead of graphics of text
– Font size
35
36. Prototyping
• Building HTML and CSS templates
–Separation of style from content
–Page language
–Alt text for all non-text items
–Pages parse properly (compatibility)
–Keyboard navigation
36
37. Content/editing
• Authoring the site’s written
content, alternative text, and other
content
–Content structure
–Plain language
–Consistent behavior
–Prevent errors/error text
–Captions and audio descriptions
37
38. Development
• Integrating HTML and CSS;
programming scripts and
applications
–Building from the prototype
–Progressive enhancement/behavior
–Captioning multimedia
–Widgets
–APIs
38
39. Quality assurance
• Verifying that the team followed
the guidelines properly
–Test with accessibility tools
–Manual review/read code
–Test with assistive technologies
–Review content for readability
39
40. Quality assurance
• Checklists versus usability and
access:
–Use a checklist when testing, so you
don’t forget anything
–You can satisfy every requirements
and still have accessibility problems
–Don’t lose sight of your users’ ability
to access your info and complete
tasks
40
42. Upper management’s role
• Support accessibility
• Require accessibility
• Encourage teamwork
• Make your environment conducive
to teamwork
• Trust your team—let them do their
jobs and empower them
42
44. Projects by vendors
• Make sure your contract requires
accessible products built to your
specifications and subject to your
interpretation of accessibility
• Ask to see their process for building in
accessibility, and require documentation
for your project
• Schedule checkpoints where you verify
their work
44
46. It doesn’t work
• Not training team members in
accessibility
• Having the accessibility champ do all
the testing at every interval
• Putting the work before relationships
• Forgetting that guidelines overlap
• Not involving upper management
• Thinking the process won’t evolve
46
47. It doesn’t work
• Focusing only on “checklist accessibility”
rather than “functional accessibility”
• Allowing the accessibility program to be
personality driven—it must outlive you
and me
47
49. You and your colleagues
• What can you do to bridge the gap
between people, departments, and
philosophies?
–Sometimes an accessibility consultant
has to be a counselor, evangelist,
educator, and/or a maverick (among
other roles)
–Make sure you’re not being a nag
49
50. You and your colleagues
–Stand against any existing “us versus
them” vibe
–Create a “no shame; no blame”
atmosphere
–Take every opportunity to educate
your colleagues
50
51. You and your colleagues
• Negotiate with your team and
management
–Come armed with research, statistics,
analytics—whatever they’ll respond to
–Think of it as finding the best outcome
for users—it’s not about winning
–Be forthright, but be careful
–See Carol Smith’s “
Empower Yourself: Negotiate for the User
”
51
52. You and your colleagues
• You know these principles, but we
assume management does, too—
they might not
–Save time: It takes time to
implement accessibility, but it’s faster
than remediating
–Save money: It takes money to
implement accessibility, but it’s
cheaper than remediating
52
53. You and your colleagues
–It’s the law
–It’s the right thing
–You might need it
53
55. In a nutshell …
• Start small
• One person may have many roles
• Adapt this process to your organization
and its culture—keep it evolving
• Build rapport within and among teams—
talk
• Negotiate—don’t be afraid
• It’s about what’s best for users
55
57. P-O-U-R
• WCAG 2.0 Principles of Accessibility
, World Wide Web Consortium
• Constructing a POUR Website,
WebAIM
57
58. Project management
• Integrating Accessibility in the Organization’s , Denis Boudreau
• Accessibility for Project Managers,
Henny Swan
• Managing Accessibility Compliance in the Enterprise
, Karl Groves
• Plan for Accessibility, Option Keys
58
59. Project management
• Planning Accessibility, Government of
Canada
• Just Ask: Integrating Accessibility Throughout , Shawn Lawton Henry
• Disability types/issues
–Visually, cognitively, motor, and hearing
impaired; neurological/seizure disorders;
elderly and aging
59
60. Writing content
• Accessibility for Web Writers, 4
Syllables
• Content and Usability: Web Writing
, WebCredible
• Clear Helper – resources to
produce accessible content for
people with cognitive disabilities
• Readability Test, Juicy Studio
60
61. Design
• Web Accessibility for Designers,
WebAIM
• Just Ask: Integrating Accessibility Throughout , Shawn Lawton Henry
• Design Considerations, WebAIM
61
62. Design
• Color Contrast Checker, WebAIM
• Accessibility Color Wheel
• Vischeck Color Contrast Photoshop Plug-• Trace Photosensitive Epilepsy Analysis Tool
(PEAT) – tests flashing content
62
63. Prototyping/development
• Build a library of accessible code!
• Use code generators (see the
tools at Accessify)
• W3C Mobile Web Best Practices
• Web Accessibility Gone Wild,
WebAIM
63
64. Prototyping/development
• Accessibility testing tools
–Juicy Studio Accessibility Toolbar
(Firefox)—reviews ARIA, data tables,
and color contrast
–FireEyes, Deque
–WAVE, WebAIM
–Web Accessibility Toolbar (WAT; IE
and Opera), The Paciello Group
64
65. Quality assurance
• Accessibility Evaluation Resources,
W3C-Web Accessibility Initiative
• Evaluation, Testing, and Tools,
WebAIM
• WCAG 2.0 Checklist, WebAIM
• Wickline Color Blind Web Page
Filter
65
66. Quality assurance
• Favelets for Checking Web
Accessibility, Jim Thatcher
• Trace Photosensitive Epilepsy
Analysis Tool (PEAT) – tests
flashing content
• Evaluating Websites for
Accessibility, Web Accessibility
Initiative (WAI)
66
67. Quality assurance
• Central Office of Information,
Delivering Inclusive Websites
• Establishing a Screen Reader Test
Plan, Henny Swan
• Web Accessibility Gone Wild,
WebAIM
• Template for Accessibility
Evaluation Reports, W3C-WAI
67
Some think if I’ve ticked all the boxes that the project is accessible. Done. “Why do more?”
Instead of realizing that accessibility belongs in every step of a project
Some people forget to consider all disability types.
Automated accessibility testing tools such as …
Tools can’t completely determine if a project is accessible—they only point to flags to check
Your projects might suffer because one person is the accessibility champion.
The recurring theme I hear throughout government is that one person is responsible for accessibility.
Since many accessibility specialists get the work at the end of the project, it’s a never-ending cycle—one person can’t do it all at the end
Don’t panic because I said that you need a team, because …
You already have a team!
The Section 508 refresh (see http://www.access-board.gov/sec508/refresh/draft-rule.htm) uses WCAG 2.0 guidelines
Denis Boudreau of Coopérative AccessibilitéWeb presents on and promotes this topic
Developed a tool based on WCAG 2.0; separates responsibilities into manageable blocks
Upper management: I propose that there’s one other part that the tool doesn’t mention, simply because of the scope of the standard
Tasks overview of each role or point in the process; note that some tasks overlap
Some of this is technical
Each role has a number of guidelines; they’re not evenly divided—it depends on the requirement
Also, while it might seem that some roles have a large number of guidelines, some guidelines merely expand upon the depth of accessibility of an item—more work
Conformance and accessibility: You can check the boxes, but still have an inaccessible, unusable product
Assess the impact that the platforms, APIs, frameworks, etc. will have on accessibility, and choose appropriate ones
Oversee the entire process
As with any project, accessibility success falls on your shoulders
Determine the degree of accessibility
Document EVERYTHING: with lawsuits, you need to cover yourself and your organization
Usually people wait for the quality assurance stage to use automated accessibility tools, but it’s helpful to do it now
I recommend using some of the free accessibility toolbars for this purpose
21 guidelines
“Other” content: text labels, error messages, player controls
Be sure to have your content reviewed by someone well versed in plain language AND familiar with the needs of people with cognitive impairments
59 guidelines—don’t panic; you’ve dealt with many of these in the prototyping phase, so not much is new
Also appropriate to use the accessibility toolbars for checking potential problems
Validate code
ALL 61 guidelines belong to the QA process
At this point, the testing should be minimal—if the content is well written, the design is clear, the development done properly, then the testing at this point should be manual review, accessibility tools, assistive technology
Cross-browser, cross-platform—what is accessible in one browser isn’t necessarily accessible in all or on other platforms
Plain language specialist—not the person who wrote the content (editors need editors); someone with a development and/or design background to test
Your stance is key for a successful accessibility program.
If you react positively to accessibility, then we will, too.
If you are negative toward accessibility, then we’ll spend too much figuring out how to get your buy-in. OR, we won’t do anything for accessibility.
Requires a change in culture
If there’s tension among your team members, do something about it
Don’t be wimpy; manage the situation (but don’t micromanage)!
Empower them to make the best decisions for your project’s users—not decisions that bow to the politics of your organization
What if you have an outside vendor building a project for you—what do you do?
You’ll need knowledge of the standards and ensuring functional accessibility
If the vendor is responsible for delivering an accessible project (including testing) without any help from an accessibility specialist in your agency…
They may not understand accessibility; they might think (as many people do) that using an automated accessibility tool will solve all accessibility issues
Cooperating and negotiating
I like to teach people not only how to cope, but encourage them to build relationships with other team members or departments so they can effect change in the organization's approach to accessibility, simply because this is radical and you’ll need management approval.
It’s not going to be easy: people don’t always want to change—they’re comfortable; they might feel threatened; they don’t like being told that they’ve done something wrong; they might oppose you
Be open about what you’re trying to do; let people know that these changes will benefit everyone
Separate yourself from the process—it’s not about winning
Show your colleagues that without accessibility, they can’t do their job if they had a temporary injury or developed a disability—empathy
Curb cuts in sidewalks—everyone uses them; it’s the same with IT accessibility