This document discusses several topics related to games, learning, and society, including:
1) Augmented reality gaming and an ARIS engine project for game development.
2) Examples of informal learning through games, like World of Warcraft studies and immersive literature projects.
3) Digital literacies developed through youth filmmaking, digital poetry, and media literacy.
4) The role of games in leadership, practice, and formal learning contexts like classrooms, after school programs, and world history curricula.
5) Game design topics such as game mechanics and game jams.
CASL - 2015 - Thinking is a Superpower!Paige Jaeger
Featured Speaker slidedeck. This does not convey the full message that was explained for all these pictures, of course. However, you may glean insights from these slides. My pleasure to meet you all! Thanks for the invite!
WLMA 14 Conference Keynote PPT - Paige Jaeger: Connecting Creatively with the CCPaige Jaeger
Washington Library Media Association Conference Keynote - It was my pleasure to share ways to challenge, reach and teach the Millennials at your conference! Carpe Diem! Let us think!
AASL13 presentation - Despite the crowded room and the fact that we ran out of handouts, I am pleased that everyone benefited from this material! It is hard to convey in 1.25 hours the depth of change that needs to occur in "repackaging research" for the CC. Please contact me if your state association or district would like training on this topic. I have delivered to schools, districts, and state-wide organizations before. We are all in this reformation together and collectively need to transform our instruction for higher level thought!
MASL Spring Conference 2015 - Keynote - JaegerPaige Jaeger
Although these slides show pictures of what was covered, it does not have the details that you would have gleaned if you were present for our discussion and interaction. Good Luck educators! I wish you all success! It was great spending time in MO!
CASL - 2015 - Thinking is a Superpower!Paige Jaeger
Featured Speaker slidedeck. This does not convey the full message that was explained for all these pictures, of course. However, you may glean insights from these slides. My pleasure to meet you all! Thanks for the invite!
WLMA 14 Conference Keynote PPT - Paige Jaeger: Connecting Creatively with the CCPaige Jaeger
Washington Library Media Association Conference Keynote - It was my pleasure to share ways to challenge, reach and teach the Millennials at your conference! Carpe Diem! Let us think!
AASL13 presentation - Despite the crowded room and the fact that we ran out of handouts, I am pleased that everyone benefited from this material! It is hard to convey in 1.25 hours the depth of change that needs to occur in "repackaging research" for the CC. Please contact me if your state association or district would like training on this topic. I have delivered to schools, districts, and state-wide organizations before. We are all in this reformation together and collectively need to transform our instruction for higher level thought!
MASL Spring Conference 2015 - Keynote - JaegerPaige Jaeger
Although these slides show pictures of what was covered, it does not have the details that you would have gleaned if you were present for our discussion and interaction. Good Luck educators! I wish you all success! It was great spending time in MO!
Three new 21st century literacies need focused integration in curriculum and teaching: digital, media, and global. Do you wish to engage your school into DIGITAL LITERACY upgrades? How do we help our students critique and create MEDIA that prepares them for future careers and college? Do you want to GLOBALIZE your classroom? These questions will be addressed in this lively and hands-on session Michael Fisher and Silvia Tolisano will share Dr. Heidi Hayes Jacobs' newest model that provides practical steps in identifying each literacy in classroom practice as they intersect in dynamic projects for our learners K-12.
The Globally Connected Educator- Beyond Plugging In Towards Global PedagogySilvia Rosenthal Tolisano
With the increasingly interconnected nature of our global society and the need for a very different kind of literacy for our students, extending teaching and learning beyond the walls of our classrooms is especially vital in this digital age.
If you want globally connected students, you need globally connected teachers who are capable of communicating, collaborating and connecting to experts and peers from around the world. These educators are harnessing the power of global connections for their own learning in order to bring the world to their students.
What does collaboration, communication and connections mean in a connected world? What are the steps in becoming a globally connected educator? How do we move from being consumers to producers and contributors? How do we modernize and globalize our classroom practices while expanding our professional learning network to include colleagues from around the world?
Want to Work with Me? Contact me via http://globallyconnectedlearning.com
Kahui Ako o Wakatipu keynote jan18 - exploring the idea of what education needs to be like by looking to the past to understand what shaped our current system, then to the future to understand the drivers we face, and finally to the present to consider what needs to be done now.
Lucas Gillispie's presentation on his experiences playing MMORPG's like World of Warcraft with students over the years and an introduction to the WoWinSchool Project, a project that will use World of Warcraft in an after-school program with students.
Learning How2Learn- Change- Rethink-Amplify
We live in a time and space when it is is truer than ever that "change is the only constant”.
What are some cultural shifts in our fast changing world, that have an impact on our own learning as educators and leaders? How do we adapt to this in a school environment? Can we dwell on our experience and degrees as educators and continue to stay relevant? Learning how to learn might be the most important skill we did not learn when we were in school.
Do you have to be a tech guru to be literate in a digital world? Or are the ones who are self- motivated, life-long learners and the ones who are accepting of and embracing change the ones flourishing in the modern world? We will take a look at the urgency of shifting school culture to a culture of learning how to learn. Let's talk about LEARNING, not technology!
Creating a Positive Professional PresenceCathy Oxley
Teacher librarians are standing on the brink of a fantastic opportunity to make themselves indispensible within their schools.
With hundreds of new libraries and thousands of student laptops currently being rolled out to secondary schools, this is the perfect opportunity for teacher librarians to embrace technology, develop a Professional Learning Network, upskill and become leaders in e-learning.
Some have likened libraries as museums for information handling in the industrial age.
If only they knew what you were really up to, right? If technology is shaping learning and literacy, then the evolution of social media, video games, and an app-for-everything is a sure sign libraries better get on board the information freight train, onsite and online. Re-thinking the way we partner and deliver library programs is the first step. This presentation highlights the strong correlation between library services in the web world and the real world, and how ‘merging’ them onsite and ‘mirroring’ them online can stimulate new networks and new audiences for libraries.
Provided by SchoolTechPolicies.com:
This presentation was provided for teachers, parents, and school teams to discuss district technology appropriate and responsible use.
Three new 21st century literacies need focused integration in curriculum and teaching: digital, media, and global. Do you wish to engage your school into DIGITAL LITERACY upgrades? How do we help our students critique and create MEDIA that prepares them for future careers and college? Do you want to GLOBALIZE your classroom? These questions will be addressed in this lively and hands-on session Michael Fisher and Silvia Tolisano will share Dr. Heidi Hayes Jacobs' newest model that provides practical steps in identifying each literacy in classroom practice as they intersect in dynamic projects for our learners K-12.
The Globally Connected Educator- Beyond Plugging In Towards Global PedagogySilvia Rosenthal Tolisano
With the increasingly interconnected nature of our global society and the need for a very different kind of literacy for our students, extending teaching and learning beyond the walls of our classrooms is especially vital in this digital age.
If you want globally connected students, you need globally connected teachers who are capable of communicating, collaborating and connecting to experts and peers from around the world. These educators are harnessing the power of global connections for their own learning in order to bring the world to their students.
What does collaboration, communication and connections mean in a connected world? What are the steps in becoming a globally connected educator? How do we move from being consumers to producers and contributors? How do we modernize and globalize our classroom practices while expanding our professional learning network to include colleagues from around the world?
Want to Work with Me? Contact me via http://globallyconnectedlearning.com
Kahui Ako o Wakatipu keynote jan18 - exploring the idea of what education needs to be like by looking to the past to understand what shaped our current system, then to the future to understand the drivers we face, and finally to the present to consider what needs to be done now.
Lucas Gillispie's presentation on his experiences playing MMORPG's like World of Warcraft with students over the years and an introduction to the WoWinSchool Project, a project that will use World of Warcraft in an after-school program with students.
Learning How2Learn- Change- Rethink-Amplify
We live in a time and space when it is is truer than ever that "change is the only constant”.
What are some cultural shifts in our fast changing world, that have an impact on our own learning as educators and leaders? How do we adapt to this in a school environment? Can we dwell on our experience and degrees as educators and continue to stay relevant? Learning how to learn might be the most important skill we did not learn when we were in school.
Do you have to be a tech guru to be literate in a digital world? Or are the ones who are self- motivated, life-long learners and the ones who are accepting of and embracing change the ones flourishing in the modern world? We will take a look at the urgency of shifting school culture to a culture of learning how to learn. Let's talk about LEARNING, not technology!
Creating a Positive Professional PresenceCathy Oxley
Teacher librarians are standing on the brink of a fantastic opportunity to make themselves indispensible within their schools.
With hundreds of new libraries and thousands of student laptops currently being rolled out to secondary schools, this is the perfect opportunity for teacher librarians to embrace technology, develop a Professional Learning Network, upskill and become leaders in e-learning.
Some have likened libraries as museums for information handling in the industrial age.
If only they knew what you were really up to, right? If technology is shaping learning and literacy, then the evolution of social media, video games, and an app-for-everything is a sure sign libraries better get on board the information freight train, onsite and online. Re-thinking the way we partner and deliver library programs is the first step. This presentation highlights the strong correlation between library services in the web world and the real world, and how ‘merging’ them onsite and ‘mirroring’ them online can stimulate new networks and new audiences for libraries.
Provided by SchoolTechPolicies.com:
This presentation was provided for teachers, parents, and school teams to discuss district technology appropriate and responsible use.
ALT-Classroom: Building a Dev Studio Inside Academia for Student and Partner ...Ann DeMarle
Much of education delivery is through formal coursework; pre-set learning objectives, and grading systems but what happens when that model is flipped and students possess the expertise? Recently celebrating its 10th anniversary, Champlain College’s Emergent Media Center is a fearless learning community designing dynamic processes and tools. In its interdisciplinary studio, students work alongside partners including IBM, Ford, and the United Nations developing games, apps, VR, and blended media solutions to complex issues. For the client this has meant successful, innovative approaches. For the students this has meant 95% persistence to graduation and career placement in 6 months of graduation.
ALT-Classroom: Building a Dev Studio Inside Academia for Student and Partner ...SeriousGamesAssoc
Much of education delivery is through formal coursework; pre-set learning objectives, and grading systems but what happens when that model is flipped and students possess the expertise? Recently celebrating its 10th anniversary, Champlain College’s Emergent Media Center is a fearless learning community designing dynamic processes and tools. In its interdisciplinary studio, students work alongside partners including IBM, Ford, and the United Nations developing games, apps, VR, and blended media solutions to complex issues. For the client this has meant successful, innovative approaches. For the students this has meant 95% persistence to graduation and career placement in 6 months of graduation.
Conversion Hotel 2014: Stephen Anderson (US) keynoteWebanalisten .nl
Stephen Anderson, author of seductive interactions and well know persuasive design expert. Slides from his sunday keynote at Conversion Hotel 2014 #CH2014 #enjoy
Gamification is one of the best toolboxes for increasing engagement in business. Using it correctly will result in amazing outcomes for startups and small businesses. This is the presentation for my workshop in Tivan co-working space of Sharif university.
Keynote on digital citizenship, that explores how to see it, plan for it, involve students in policy development, how to help student frame ethical issues related to living a digital lifestyle.
Inquiry Hub: Approaches to Personalized Learning #ISTE2016Dave Truss
Inquiry Hub in British Columbia won the 2014 Canadian Education Association's Award for Innovation in Teaching and Learning by focusing on personalized, inquiry-based instruction. This session will explore iHub's application of cross-curricular themes utilizing online materials to create personalized flexibility and share practical tools to facilitate student success.
Superintendent: Patricia Gartland
Associate Director of Instruction for Learning & IT: Stephen Whiffin
Inquiry Hub VP & Lead Administrator: David Truss
Applying Game Design Thinking to Education & Business Practices DeMarleAnn DeMarle
As an example, I wish to share a short video on our BREAKAWAY game (http://breakawaygame.champlain.edu ) camps in Hebron, Palestine and El Salvador where we applied both Game-Based Learning and Gamification principles to address the issue of violence against women and girls.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
4. DIGITAL LITERACIES
• Youth Film Making
• Digital Poetry
• MML: Emergent Youth
• Media Literacy & Youth
• New Literacies in High School
• After-School Game Clubs
5. LEADERSHIP AND PRACTICE
• SLG: Interactive Narratives
• SLG: Teacher Evaluation
Tools
• SLG: Instructional Lead.
Game
• The Kid Grid
• MMOs Leadership Studies
6. GAMES AND FORMAL
LEARNING
• MML: Classroom Lessons
• CivIII: YLA, After-School, FLVS
Curriculum Development
• WCATY World History
• Language Development
• PEOPLE Program
• Urban/Hip-Hop Games
7. GAME DESIGN
• Gamestar Mechanic
• Gamers as Designers
• Mad Designers
• ARIS: Gamejams
arisgames.org
...our question is How?
and maybe seeing a vision for learning based on play and loss mechanics.
4) Perception of “Losers”
Images of gaming and loss in popular culture...
Are there other models? What might productive losers look like?
Current research suggests other images
impending loss
Redundant, ever increasing “impending loss” games.
$ limitations
Limited audience (King of Kong)
“Heavy” Penalty... and then...
Redundant, ever increasing “impending loss” games.
$ limitations
Limited audience (King of Kong)
“Heavy” Penalty... and then...
Replayability
Endless “lives”
Shift in how we “die” in games
Feature --> Standard/norm
Semiotic system or part of the discourse.
Feature --> Standard/norm
Semiotic system or part of the discourse.
Feature --> Standard/norm
Semiotic system or part of the discourse.
Feature --> Standard/norm
Semiotic system or part of the discourse.
Feature --> Standard/norm
Semiotic system or part of the discourse.
Feature --> Standard/norm
Semiotic system or part of the discourse.
Feature --> Standard/norm
Semiotic system or part of the discourse.
Pause/Saving the game
Provided for partitions to the learning experience.
+narrative
+Cut scenes
+Identity
Pause/Saving the game
Provided for partitions to the learning experience.
+narrative
+Cut scenes
+Identity
Pause/Saving the game
Provided for partitions to the learning experience.
+narrative
+Cut scenes
+Identity
Developed, even funny death sequences as part of the game
but this meant you had to be able to “save”!
importance of interrupted time in learning (sid Meyer)
RTS, Shooters, and “phases” of game play cycle endlessly (most popular games)
Highlighting engaging content, and reducing tedium with each release
importance of interrupted time in learning (sid Meyer)
RTS, Shooters, and “phases” of game play cycle endlessly (most popular games)
Highlighting engaging content, and reducing tedium with each release
Part of the language of students today
Creates a “balance mechanic” vs. “win”-”loss”
Allows for complexity...
video on Zoo Tycoon
for ed, we can replace these strategies with classroom ones...
...plus add a couple
for ed, we can replace these strategies with classroom ones...
...plus add a couple
for ed, we can replace these strategies with classroom ones...
...plus add a couple
for ed, we can replace these strategies with classroom ones...
...plus add a couple
Good teachers have done these things forever
We’re just starting to make applications that can do these things digitally.
for ed, we can replace these strategies with classroom ones...
...plus add a couple
Good teachers have done these things forever
We’re just starting to make applications that can do these things digitally.
for ed, we can replace these strategies with classroom ones...
...plus add a couple
Good teachers have done these things forever
We’re just starting to make applications that can do these things digitally.
for ed, we can replace these strategies with classroom ones...
...plus add a couple
Good teachers have done these things forever
We’re just starting to make applications that can do these things digitally.
for ed, we can replace these strategies with classroom ones...
...plus add a couple
Good teachers have done these things forever
We’re just starting to make applications that can do these things digitally.
for ed, we can replace these strategies with classroom ones...
...plus add a couple
Good teachers have done these things forever
We’re just starting to make applications that can do these things digitally.
for ed, we can replace these strategies with classroom ones...
...plus add a couple
Good teachers have done these things forever
We’re just starting to make applications that can do these things digitally.