This document discusses various strategies for register allocation and assignment in compiler design. It notes that assigning values to specific registers simplifies compiler design but can result in inefficient register usage. Global register allocation aims to assign frequently used values to registers for the duration of a single block. Usage counts provide an estimate of how many loads/stores could be saved by assigning a value to a register. Graph coloring is presented as a technique where an interference graph is constructed and coloring aims to assign registers efficiently despite interference between values.