Ben WhitePRIMARY RESEARCH
 The first question asked
was to gather age
ranges. 4 out of the 5
people were between
10-20 years old and 1
person was over 30.
QUESTION 1
 We then asked whether or
not they play any 2D
games. The majority (3)
said yes, 1 person said no
and the last person said
they play a wide variety of
games.
QUESTION 2
 In this multiple choice question,
we asked what would draw the
audience to a particular game.
Most people seemed to favour
the gameplay, with soundtrack,
artwork and well-known
developer coming in second.
Interesting storyline came third
with good trailers and well-
developed characters game I n
last. This tells us to have a large
focus on gameplay, as well as
nice artwork and sounds.
QUESTION 3
 Here, the majority of people said
they prefer 2D adventure games.
Fighting and RPG came second
and survival and rogue-like came
third. A good idea would be to
make an adventure RPG game.
QUESTION 4
 The criticisms of 2D
games we found are
bad graphics and
depth perception. We
will need to think
about how to ensure
these items turn out
well in our game.
QUESTION 5

Primary research

  • 1.
  • 2.
     The firstquestion asked was to gather age ranges. 4 out of the 5 people were between 10-20 years old and 1 person was over 30. QUESTION 1
  • 3.
     We thenasked whether or not they play any 2D games. The majority (3) said yes, 1 person said no and the last person said they play a wide variety of games. QUESTION 2
  • 4.
     In thismultiple choice question, we asked what would draw the audience to a particular game. Most people seemed to favour the gameplay, with soundtrack, artwork and well-known developer coming in second. Interesting storyline came third with good trailers and well- developed characters game I n last. This tells us to have a large focus on gameplay, as well as nice artwork and sounds. QUESTION 3
  • 5.
     Here, themajority of people said they prefer 2D adventure games. Fighting and RPG came second and survival and rogue-like came third. A good idea would be to make an adventure RPG game. QUESTION 4
  • 6.
     The criticismsof 2D games we found are bad graphics and depth perception. We will need to think about how to ensure these items turn out well in our game. QUESTION 5