SlideShare a Scribd company logo
1 of 20
A Game as a Tool
of the Teaching Trade
  Using educational games
     in the EFL teaching
        Powerpoint Templates
Games are forms of entertainment derived from
a set of artificial rules, typically with a known
goal to be reached. Games can be in the form of
mental or physical activities, or a mixture of the
two.
                                                (Wikipedia)


A game is a physical or mental activity or contest
that has rules and that people do for pleasure.
                   (Merriam-Webbster’s Learner’s Dictionary)




        Powerpoint Templates
                                                     Page 2
Powerpoint Templates
                       Page 3
• Every game has a goal.
• If you use a game in your class, you need to know
  why you are using it - you must have an aim.
• Games are motivating for children.
• If you use games in your class, you will probably have
  to prepare a variety of materials.
• Games are both enjoyable and create a positive
  environment for effective learning.
• The most successful games are those which are
  simple to explain, understand and play

            Powerpoint Templates
                                                   Page 4
• Games tend to be repetitive and are good for
  consolidating and reinforcing language structures and
  vocabulary.
• Real games always have a goal and purpose so they can
  provide a meaningful context for an activity.
• Games are fun, and enjoyment helps to develop both a
  positive classroom atmosphere and a more effective
  learning environment.
• They help to develop children's language skills.
• Games are a part of children's usual behaviour.
• Games encourage children's cognitive (mental)
  development.
• They help the children explore social behaviour and
  feelings.
• They help Powerpoint Templates their friends.
            children identify with
                                                        Page 5
• Games help to provide variety in your teaching approach.
• Games help to create a context in which children's
  attention is focused on the completion of a task without
  necessarily realizing that language items are being
  practiced. As a result, language learning takes place in a
  context that children can directly relate to.
• They cater to a variety of learning styles.
• They prepare children for the use of English in real world
  interaction.
• Games provide a unified, cross-curricular approach to
  learning.
• Games help children learn the natural way or the way they
  learnt/acquired their native language.
• They cater to the learning needs of the whole child, not
  just the language learner.
             Powerpoint Templates
                                                        Page 6
“Code-control games” practise new
language items and develop accuracy.


“Communication games” develop
fluency and more meaningful, authentic
“communication”.



       Powerpoint Templates
                                         Page 7
Luck
Competition and Co-operation
Uncertainty




       Powerpoint Templates
                               Page 8
• Is it going to cause a “dangerous” situation
  where learners are outside the immediate
  control of you, the teacher?
• Is it going to mean moving a lot of furniture?
• Are frequent changes of place going to disrupt
  the class?
• Is it going to lead to noisy, excited competition
  between teams? (and if so, is that OK, or is it
  going to cause problems for other classes, with
  the school Head etc.)
               Powerpoint Templates
                                                      Page 9
The game you choose to play with your
Young Learners may also depend on the
materials required. Time, availability and cost
will probably be major considerations in your
choice as will the effort of organising
children's groups, and, the storage of the
materials.




        Powerpoint Templates
                                              Page 10
Games are not just time fillers.
They can be demotivating.
We use too many games.
Games are noisy.
Games can be difficult to set up.




        Powerpoint Templates
                                    Page 11
Back
                        Forward
Powerpoint Templates
                       Page 12
Back
                        Forward
Powerpoint Templates
                       Page 13
Back
                        Forward
Powerpoint Templates
                       Page 14
Back
                        Forward
Powerpoint Templates
                       Page 15
Implications               Game 1   Game 2 Game 3 Game 4 Game 5
How are the children
learning in these games?
What problems do you
envisage while playing
each game in class? How
would you overcome
them?
What other themes and
topics can be taught
using these games?
How were groups
organised? Could it be
done differently?

                  Powerpoint Templates
                                                          Page 16
What questions should you ask or what areas do you need
                             to think about concerning issues below?



Classroom management
Competition: Winners/Losers
Rules of the game
Language
Materials
Other questions




                       Powerpoint Templates
                                                                   Page 17
As you plan your game, answer the questions below


How will I set it up? (I.e. demonstration?)
What is the purpose of the game?
How do I deal with the losers?
What material do I need?
How do I set it up physically i.e. seating
arrangement etc.
Does the game require knowledge of certain
language?
What can be learnt from the game? (I.e. language?
Other educational benefits?)




                                 Powerpoint Templates
                                                                          Page 18
Powerpoint Templates
                       Page 19
Games and Learning
   http://www.teachinqenqlish.orq.uk/talk/questions/qames-learninq
Circle Game
   http.7/www.teachinqenqlish.orq.uk/think/articles/circle-qames
Games for Classroom Practice
   http://www.teachinqenqlish.orq.uk/try/activities/qames-question-practice-1
Interactive Word Games
   http://www.teachinqenqlish.orq.uk/bloqs/nik-peachev/interactive-word-qames
Two Word Games
   http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/two-word-qames
I went to the shops...
   http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/i-went-to-the-shops
The YES and NO game
   http.7/www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/the-ves-no-qame
Taboo
   http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/taboo
Stand Up Sequence
   http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/stand-sequences
Word Snakes
   http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/word-snakes
Master Mind
   http://www.teachinqenqiish.orq.uk/lanquaqe-assistant/qames/mastermind

Cant, A. and Superfine, W. Developing Resources for Primary. London: Richmond Publishing, 1997.
Toth, M. Children's Games. Great Britain: Heinemann English Language Teaching, 1995.
                    Powerpoint Templates
Paul, D. Songs and Games for Children. Great Britain: Heinemann English Language Teaching, 1996
                                                                                     Page 20

More Related Content

What's hot

Game-based Learning Webinar by GreenBooks & Gamelearn
Game-based Learning Webinar by GreenBooks & GamelearnGame-based Learning Webinar by GreenBooks & Gamelearn
Game-based Learning Webinar by GreenBooks & GamelearnShyam Sunder
 
Advantages and disadvantages of using games for learning
Advantages and disadvantages of using games for learningAdvantages and disadvantages of using games for learning
Advantages and disadvantages of using games for learningwalshps
 
Level Up your STEM education program - SXSWEdu talk
Level Up your STEM education program - SXSWEdu talkLevel Up your STEM education program - SXSWEdu talk
Level Up your STEM education program - SXSWEdu talkdgackey
 
Introducing Zondle - Free Games for Learning
Introducing Zondle - Free Games for LearningIntroducing Zondle - Free Games for Learning
Introducing Zondle - Free Games for Learningtutor2u
 
Engaging Learners through Game-Thinking
Engaging Learners through Game-ThinkingEngaging Learners through Game-Thinking
Engaging Learners through Game-ThinkingKarl Kapp
 
Spontaneous talk workshop, Brookfield
Spontaneous talk workshop, BrookfieldSpontaneous talk workshop, Brookfield
Spontaneous talk workshop, BrookfieldChris Fuller
 
Classroom Cataclysm: Or What Happens to "School" When Learners Become Heroes
Classroom Cataclysm:  Or What Happens to "School" When Learners Become HeroesClassroom Cataclysm:  Or What Happens to "School" When Learners Become Heroes
Classroom Cataclysm: Or What Happens to "School" When Learners Become HeroesLucas Gillispie
 
AnnMaria De Mars - Making Educational Games That Add Up
AnnMaria De Mars - Making Educational Games That Add UpAnnMaria De Mars - Making Educational Games That Add Up
AnnMaria De Mars - Making Educational Games That Add UpSeriousGamesAssoc
 

What's hot (14)

Game-based Learning Webinar by GreenBooks & Gamelearn
Game-based Learning Webinar by GreenBooks & GamelearnGame-based Learning Webinar by GreenBooks & Gamelearn
Game-based Learning Webinar by GreenBooks & Gamelearn
 
The Classroom Story
The Classroom StoryThe Classroom Story
The Classroom Story
 
How to teach using games
How to teach using gamesHow to teach using games
How to teach using games
 
Advantages and disadvantages of using games for learning
Advantages and disadvantages of using games for learningAdvantages and disadvantages of using games for learning
Advantages and disadvantages of using games for learning
 
Level Up your STEM education program - SXSWEdu talk
Level Up your STEM education program - SXSWEdu talkLevel Up your STEM education program - SXSWEdu talk
Level Up your STEM education program - SXSWEdu talk
 
Introducing Zondle - Free Games for Learning
Introducing Zondle - Free Games for LearningIntroducing Zondle - Free Games for Learning
Introducing Zondle - Free Games for Learning
 
Engaging Learners through Game-Thinking
Engaging Learners through Game-ThinkingEngaging Learners through Game-Thinking
Engaging Learners through Game-Thinking
 
Snow man; Oil pastels and paint activity
Snow man; Oil pastels and paint activity Snow man; Oil pastels and paint activity
Snow man; Oil pastels and paint activity
 
Spontaneous talk workshop, Brookfield
Spontaneous talk workshop, BrookfieldSpontaneous talk workshop, Brookfield
Spontaneous talk workshop, Brookfield
 
Top 10 Apps
Top 10 AppsTop 10 Apps
Top 10 Apps
 
Level Up!
Level Up!Level Up!
Level Up!
 
Classroom Cataclysm: Or What Happens to "School" When Learners Become Heroes
Classroom Cataclysm:  Or What Happens to "School" When Learners Become HeroesClassroom Cataclysm:  Or What Happens to "School" When Learners Become Heroes
Classroom Cataclysm: Or What Happens to "School" When Learners Become Heroes
 
AnnMaria De Mars - Making Educational Games That Add Up
AnnMaria De Mars - Making Educational Games That Add UpAnnMaria De Mars - Making Educational Games That Add Up
AnnMaria De Mars - Making Educational Games That Add Up
 
Learning from games
Learning from gamesLearning from games
Learning from games
 

Viewers also liked (17)

Man 2010
Man 2010Man 2010
Man 2010
 
Team based learning
Team based learningTeam based learning
Team based learning
 
Examexc
ExamexcExamexc
Examexc
 
Fair book
Fair bookFair book
Fair book
 
Про порядок закінчення навчального року
Про порядок закінчення навчального рокуПро порядок закінчення навчального року
Про порядок закінчення навчального року
 
євроклуб школа4
євроклуб школа4євроклуб школа4
євроклуб школа4
 
метод
методметод
метод
 
My project
My projectMy project
My project
 
Elf.dec12 pronunciation
Elf.dec12 pronunciationElf.dec12 pronunciation
Elf.dec12 pronunciation
 
Savchenko presentation
Savchenko presentationSavchenko presentation
Savchenko presentation
 
Presentation for rmo 9 01-2013
Presentation for rmo 9 01-2013Presentation for rmo 9 01-2013
Presentation for rmo 9 01-2013
 
Seminar 28october
Seminar 28octoberSeminar 28october
Seminar 28october
 
хируненко в.в.
хируненко в.в.хируненко в.в.
хируненко в.в.
 
Звіт роботи євроклубу
Звіт роботи євроклубуЗвіт роботи євроклубу
Звіт роботи євроклубу
 
192
192192
192
 
Mother goose..
Mother goose..Mother goose..
Mother goose..
 
British jeopardy
British jeopardyBritish jeopardy
British jeopardy
 

Similar to Prz

Gamebasedlearning_screpanti_le
Gamebasedlearning_screpanti_leGamebasedlearning_screpanti_le
Gamebasedlearning_screpanti_leMarina Screpanti
 
Speaking session mmu 25th October 2013
Speaking session mmu 25th October 2013Speaking session mmu 25th October 2013
Speaking session mmu 25th October 2013Isabelle Jones
 
Gaming in education
Gaming in educationGaming in education
Gaming in educationRyan Schaaf
 
ULEARN13: Game Based Learning
ULEARN13: Game Based LearningULEARN13: Game Based Learning
ULEARN13: Game Based LearningStephen Knightly
 
2014-GTN-Guide for Digital Games ...ssroom | GlassLab Games
2014-GTN-Guide for Digital Games ...ssroom | GlassLab Games2014-GTN-Guide for Digital Games ...ssroom | GlassLab Games
2014-GTN-Guide for Digital Games ...ssroom | GlassLab GamesTamas Makany
 
English Computer Games
English Computer GamesEnglish Computer Games
English Computer GamesChristyBusch
 
Class1 dgbl ineducationjhu_summer2013
Class1 dgbl ineducationjhu_summer2013Class1 dgbl ineducationjhu_summer2013
Class1 dgbl ineducationjhu_summer2013Ryan Schaaf
 
Gamification-vs-Game-Based-Learning.pptx
Gamification-vs-Game-Based-Learning.pptxGamification-vs-Game-Based-Learning.pptx
Gamification-vs-Game-Based-Learning.pptxtristandapito1
 
Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Pierre Le Lann
 
KSDE video games in the classroom
KSDE video games in the classroomKSDE video games in the classroom
KSDE video games in the classroomDoug Adams
 
Year 10 enterprise week ralph pirozzo
Year 10 enterprise week  ralph pirozzoYear 10 enterprise week  ralph pirozzo
Year 10 enterprise week ralph pirozzoAngela Phillips
 
Learning @ Home-Online Spaces
Learning @ Home-Online SpacesLearning @ Home-Online Spaces
Learning @ Home-Online Spaceswendy
 
Facebook Games and English Language Learners: What Student Teachers Say?
Facebook Games and English Language Learners: What Student Teachers Say?Facebook Games and English Language Learners: What Student Teachers Say?
Facebook Games and English Language Learners: What Student Teachers Say?ElsherifE
 

Similar to Prz (20)

Gamebasedlearning_screpanti_le
Gamebasedlearning_screpanti_leGamebasedlearning_screpanti_le
Gamebasedlearning_screpanti_le
 
Speaking session mmu 25th October 2013
Speaking session mmu 25th October 2013Speaking session mmu 25th October 2013
Speaking session mmu 25th October 2013
 
Game Design Cycle
Game Design CycleGame Design Cycle
Game Design Cycle
 
Gaming in education
Gaming in educationGaming in education
Gaming in education
 
ULEARN13: Game Based Learning
ULEARN13: Game Based LearningULEARN13: Game Based Learning
ULEARN13: Game Based Learning
 
Playing video games to learn English
Playing video games to learn English Playing video games to learn English
Playing video games to learn English
 
2014-GTN-Guide for Digital Games ...ssroom | GlassLab Games
2014-GTN-Guide for Digital Games ...ssroom | GlassLab Games2014-GTN-Guide for Digital Games ...ssroom | GlassLab Games
2014-GTN-Guide for Digital Games ...ssroom | GlassLab Games
 
Module6
Module6Module6
Module6
 
English Computer Games
English Computer GamesEnglish Computer Games
English Computer Games
 
Classroom Game Master
Classroom Game MasterClassroom Game Master
Classroom Game Master
 
Gamification of your classes on the Cheap!
Gamification of your classes on the Cheap!Gamification of your classes on the Cheap!
Gamification of your classes on the Cheap!
 
Class1 dgbl ineducationjhu_summer2013
Class1 dgbl ineducationjhu_summer2013Class1 dgbl ineducationjhu_summer2013
Class1 dgbl ineducationjhu_summer2013
 
Gamification-vs-Game-Based-Learning.pptx
Gamification-vs-Game-Based-Learning.pptxGamification-vs-Game-Based-Learning.pptx
Gamification-vs-Game-Based-Learning.pptx
 
Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education
 
Play
PlayPlay
Play
 
Eli game design jam 2013
Eli game design jam 2013Eli game design jam 2013
Eli game design jam 2013
 
KSDE video games in the classroom
KSDE video games in the classroomKSDE video games in the classroom
KSDE video games in the classroom
 
Year 10 enterprise week ralph pirozzo
Year 10 enterprise week  ralph pirozzoYear 10 enterprise week  ralph pirozzo
Year 10 enterprise week ralph pirozzo
 
Learning @ Home-Online Spaces
Learning @ Home-Online SpacesLearning @ Home-Online Spaces
Learning @ Home-Online Spaces
 
Facebook Games and English Language Learners: What Student Teachers Say?
Facebook Games and English Language Learners: What Student Teachers Say?Facebook Games and English Language Learners: What Student Teachers Say?
Facebook Games and English Language Learners: What Student Teachers Say?
 

More from Ruslana Shamanska

More from Ruslana Shamanska (20)

Karl bents
Karl bentsKarl bents
Karl bents
 
Newton by Valeria Farina
Newton by Valeria FarinaNewton by Valeria Farina
Newton by Valeria Farina
 
Leonardo
LeonardoLeonardo
Leonardo
 
Faraday кузьменко денис
Faraday кузьменко денисFaraday кузьменко денис
Faraday кузьменко денис
 
galileo Nepochtova
galileo Nepochtovagalileo Nepochtova
galileo Nepochtova
 
Rmo august 2016
Rmo august 2016Rmo august 2016
Rmo august 2016
 
Distance learning savchenko
Distance learning savchenkoDistance learning savchenko
Distance learning savchenko
 
Savchenko association activities(1)
Savchenko association activities(1)Savchenko association activities(1)
Savchenko association activities(1)
 
Phonicsworkbook2
Phonicsworkbook2Phonicsworkbook2
Phonicsworkbook2
 
Genkiphonicsposters
GenkiphonicspostersGenkiphonicsposters
Genkiphonicsposters
 
Music and English
Music and EnglishMusic and English
Music and English
 
Uzhhorod annual report
Uzhhorod annual reportUzhhorod annual report
Uzhhorod annual report
 
Learning diary
Learning diaryLearning diary
Learning diary
 
E twinning plus
E twinning plus E twinning plus
E twinning plus
 
Association activities Kirovohrad dnipro june 2016
Association activities   Kirovohrad dnipro june 2016Association activities   Kirovohrad dnipro june 2016
Association activities Kirovohrad dnipro june 2016
 
Реалізація міжпредметних звязків
Реалізація міжпредметних звязківРеалізація міжпредметних звязків
Реалізація міжпредметних звязків
 
ефективні методи навчання мові
ефективні методи навчання мовіефективні методи навчання мові
ефективні методи навчання мові
 
Kostiuk Myroslava Uzhhorod Art
Kostiuk Myroslava Uzhhorod ArtKostiuk Myroslava Uzhhorod Art
Kostiuk Myroslava Uzhhorod Art
 
Plickers test
Plickers test Plickers test
Plickers test
 
Education for health
Education for healthEducation for health
Education for health
 

Prz

  • 1. A Game as a Tool of the Teaching Trade Using educational games in the EFL teaching Powerpoint Templates
  • 2. Games are forms of entertainment derived from a set of artificial rules, typically with a known goal to be reached. Games can be in the form of mental or physical activities, or a mixture of the two. (Wikipedia) A game is a physical or mental activity or contest that has rules and that people do for pleasure. (Merriam-Webbster’s Learner’s Dictionary) Powerpoint Templates Page 2
  • 4. • Every game has a goal. • If you use a game in your class, you need to know why you are using it - you must have an aim. • Games are motivating for children. • If you use games in your class, you will probably have to prepare a variety of materials. • Games are both enjoyable and create a positive environment for effective learning. • The most successful games are those which are simple to explain, understand and play Powerpoint Templates Page 4
  • 5. • Games tend to be repetitive and are good for consolidating and reinforcing language structures and vocabulary. • Real games always have a goal and purpose so they can provide a meaningful context for an activity. • Games are fun, and enjoyment helps to develop both a positive classroom atmosphere and a more effective learning environment. • They help to develop children's language skills. • Games are a part of children's usual behaviour. • Games encourage children's cognitive (mental) development. • They help the children explore social behaviour and feelings. • They help Powerpoint Templates their friends. children identify with Page 5
  • 6. • Games help to provide variety in your teaching approach. • Games help to create a context in which children's attention is focused on the completion of a task without necessarily realizing that language items are being practiced. As a result, language learning takes place in a context that children can directly relate to. • They cater to a variety of learning styles. • They prepare children for the use of English in real world interaction. • Games provide a unified, cross-curricular approach to learning. • Games help children learn the natural way or the way they learnt/acquired their native language. • They cater to the learning needs of the whole child, not just the language learner. Powerpoint Templates Page 6
  • 7. “Code-control games” practise new language items and develop accuracy. “Communication games” develop fluency and more meaningful, authentic “communication”. Powerpoint Templates Page 7
  • 8. Luck Competition and Co-operation Uncertainty Powerpoint Templates Page 8
  • 9. • Is it going to cause a “dangerous” situation where learners are outside the immediate control of you, the teacher? • Is it going to mean moving a lot of furniture? • Are frequent changes of place going to disrupt the class? • Is it going to lead to noisy, excited competition between teams? (and if so, is that OK, or is it going to cause problems for other classes, with the school Head etc.) Powerpoint Templates Page 9
  • 10. The game you choose to play with your Young Learners may also depend on the materials required. Time, availability and cost will probably be major considerations in your choice as will the effort of organising children's groups, and, the storage of the materials. Powerpoint Templates Page 10
  • 11. Games are not just time fillers. They can be demotivating. We use too many games. Games are noisy. Games can be difficult to set up. Powerpoint Templates Page 11
  • 12. Back Forward Powerpoint Templates Page 12
  • 13. Back Forward Powerpoint Templates Page 13
  • 14. Back Forward Powerpoint Templates Page 14
  • 15. Back Forward Powerpoint Templates Page 15
  • 16. Implications Game 1 Game 2 Game 3 Game 4 Game 5 How are the children learning in these games? What problems do you envisage while playing each game in class? How would you overcome them? What other themes and topics can be taught using these games? How were groups organised? Could it be done differently? Powerpoint Templates Page 16
  • 17. What questions should you ask or what areas do you need to think about concerning issues below? Classroom management Competition: Winners/Losers Rules of the game Language Materials Other questions Powerpoint Templates Page 17
  • 18. As you plan your game, answer the questions below How will I set it up? (I.e. demonstration?) What is the purpose of the game? How do I deal with the losers? What material do I need? How do I set it up physically i.e. seating arrangement etc. Does the game require knowledge of certain language? What can be learnt from the game? (I.e. language? Other educational benefits?) Powerpoint Templates Page 18
  • 20. Games and Learning http://www.teachinqenqlish.orq.uk/talk/questions/qames-learninq Circle Game http.7/www.teachinqenqlish.orq.uk/think/articles/circle-qames Games for Classroom Practice http://www.teachinqenqlish.orq.uk/try/activities/qames-question-practice-1 Interactive Word Games http://www.teachinqenqlish.orq.uk/bloqs/nik-peachev/interactive-word-qames Two Word Games http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/two-word-qames I went to the shops... http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/i-went-to-the-shops The YES and NO game http.7/www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/the-ves-no-qame Taboo http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/taboo Stand Up Sequence http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/stand-sequences Word Snakes http://www.teachinqenqlish.orq.uk/lanquaqe-assistant/qames/word-snakes Master Mind http://www.teachinqenqiish.orq.uk/lanquaqe-assistant/qames/mastermind Cant, A. and Superfine, W. Developing Resources for Primary. London: Richmond Publishing, 1997. Toth, M. Children's Games. Great Britain: Heinemann English Language Teaching, 1995. Powerpoint Templates Paul, D. Songs and Games for Children. Great Britain: Heinemann English Language Teaching, 1996 Page 20