The document discusses the benefits of using computer games in education. Computer games can improve student achievement through interactive learning, feedback, and dividing content into smaller pieces. They also promote problem solving, decision making, memory, imagination, and cooperative/competitive behaviors. The document provides examples of how games can be used in classrooms for motivation, summarization, personalized learning, and cross-curricular links. It also discusses students creating their own games using tools like Alice and Millionaire templates.