This document discusses different programming paradigms and languages. It describes batch programs which run without user interaction and event-driven programs which respond to user events. It lists many popular programming languages from Machine Language to Java and C#, and describes low-level languages that are close to machine code and high-level languages that are more human-readable. It also discusses the different types of language translators like compilers, interpreters, and assemblers and how they convert code between languages. Finally, it covers testing, debugging, and different types of errors in programming.
Introduction to Software Engineering & Information TechnologyGaditek
For Introduction to Software Engineering & Information Technology this slide will guide you many things about Introduction to Software Engineering & Information Technology.
Introduction to Software Engineering & Information TechnologyGaditek
For Introduction to Software Engineering & Information Technology this slide will guide you many things about Introduction to Software Engineering & Information Technology.
Presentation is about Traditional Two Pass Compiler architecture done by 4th year Computer Science and Technology(special) undergraduates at Uva Wellassa University, Sri Lanka
Want to know how programming works? how it helps the human being with their everyday work? well you can easily find the answers to those questions that are in your minds. Programming, well it is a kind of software that can make games, applications, movies and a lot more. For a start, programming can help us students with our home works and such stuffs. and now, we can learn more about the different languages used in programming, program life cycle, rules and symbols used and its level. Let us discover how programming works!
C Programming Language is the most popular computer language and most used programming language till now. It is very simple and elegant language. This lecture series will give you basic concepts of structured programming language with C.
This presentation will introduce you to programming languages that support different programming paradigms and to give you the knowledge of basic concepts and techniques that will allow them to differentiate between various programming paradigms.
Presentation is about Traditional Two Pass Compiler architecture done by 4th year Computer Science and Technology(special) undergraduates at Uva Wellassa University, Sri Lanka
Want to know how programming works? how it helps the human being with their everyday work? well you can easily find the answers to those questions that are in your minds. Programming, well it is a kind of software that can make games, applications, movies and a lot more. For a start, programming can help us students with our home works and such stuffs. and now, we can learn more about the different languages used in programming, program life cycle, rules and symbols used and its level. Let us discover how programming works!
C Programming Language is the most popular computer language and most used programming language till now. It is very simple and elegant language. This lecture series will give you basic concepts of structured programming language with C.
This presentation will introduce you to programming languages that support different programming paradigms and to give you the knowledge of basic concepts and techniques that will allow them to differentiate between various programming paradigms.
Talks about different programming paradigms, their strengths & weakness, evolution of programming paradigms and some real life application of how companies have gained competitive advantage by using right paradigm to solve their problems.
Course: Programming Languages and Paradigms:
This introduces concepts related to programming languate design: abstraction, a bit of history, the syntax, semantics and pragmatics of programming languages, languages as abstraction, thought shaper, simplifier and law enforcer.program verification, denotational and operational semantics
The objectives of the seminar are to shed a light on the premises of FP and give you a basic understanding of the pillars of FP so that you would feel enlightened at the end of the session. When you walk away from the seminar you should feel an inner light about the new way of programming and an urge & motivation to code like you never before did!
Functional programming should not be confused with imperative (or procedural) programming. Neither it is like object oriented programming. It is something different. Not radically so, since the concepts that we will be exploring are familiar programming concepts, just expressed in a different way. The philosophy behind how these concepts are applied to solving problems are also a little different. We shall learn and talk about essentially the fundamental elements of Functional Programming.
(video of these slides available here http://fsharpforfunandprofit.com/fppatterns/)
In object-oriented development, we are all familiar with design patterns such as the Strategy pattern and Decorator pattern, and design principles such as SOLID.
The functional programming community has design patterns and principles as well.
This talk will provide an overview of some of these, and present some demonstrations of FP design in practice.
Course: Programming Languages and Paradigms:
A brief introduction to imperative programming principles: history, von neumann, BNF, variables (r-values, l-values), modifiable data structures, order of evaluation, static and dynamic scopes, referencing environments, call by value, control flow (sequencing, selection, iteration), ...
THIS PPT CONTAINS THE DETAILS ABOUT THE VARIOUS LANGUAGE PROCESSORS/LANGUAGE TRANSLATORS- THE COMPILER & THE INTERPRETER, OPERATING SYSTEMS & ITS FUNCTION, PARALLEL & CLOUD COMPUTING
DISCLAIMER: This Presentation is made for educational purposes only.
Introduction to Computer Programming, Computer Language, History of Computer Language, Hierarchy of High-Level Languages, Algorithm, Data Types and Arduino
Low level, High level and Middle level programming languages
,Bug and Debugging ,difference between compiler and interpreter,instructions and program,source code and object code ,language translators
Digital marketing strategy and planning | About BusinessGaditek
Introduction
Respondent profiles
About Business
Adoption of digital transformation programs
Investing In Digital Marketing
Top Online Marketing Channels
What should the planning horizon for digital planning be?
Integration Of Digital And Traditional Marketing Activities
EXECUTIVE SUMMARY
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Explain the role of ethics in marketing.
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Identify and define the other important internal and external factors affecting a firm’s pricing decisions.
Describe the major strategies for pricing imitative and new products.
Explain how companies find a set of prices that maximizes the profits from the total product mix.
Discuss how companies adjust their prices to take into account different types of customers and situations.
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Describe the environmental forces that affect the company’s ability to serve its customers.
Explain how changes in the demographic and economic environments affect marketing decisions.
Identify the major trends in the firm’s natural and technological environments.
Explain the key changes in the political and cultural environments.
Discuss how companies can react to the marketing environment.
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Describe the elements of a customer-driven marketing strategy and mix, and the forces that influence it.
List the marketing management functions, including the elements of a marketing plan.
Define marketing and the marketing process.
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Identify the elements of a customer-driven marketing strategy and discuss the marketing management orientations.
Discuss customer relationship management and creating value for and capturing value from customers.
Describe the major trends and forces changing the marketing landscape.
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2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
3. Batch Programs
These are typically started from a shell (or automatically
via a scheduler) and tend to follow a pattern of:
–Initialize internal data
–Read input data
–Process that data
–Print or store results
Key feature: No user interaction with the computer
while the program is running
Examples?
PC are a printing request or an analysis of a Web site log.
5. Event-Driven Programs
Events can include things a user does -like
clicking the mouse -or things that the system
itself does -like updating the clock.
These programs generally work as follows:
–Initialize the internal data
–Wait for events to arrive
–Identify an incoming event and react
accordingly
6. Programming Languages
• Machine Language Assembly Language (1956-63)
• LISP (1956)
• Fortran (1957)
• COBOL (1959)
• PL/1(1964)BASIC (1964)
• Pascal (1970)
• Smalltalk (1972)
• C (1972)
8. Programming Language
A language used to write instructions for the
computer. That is the way of representation any
program in to that form which is understandable
by CPU.
9. Programming Language
Programs are written by using any language and
these languages set the procedures & rules to
write computer programs. Programmers have to
follow that rules which is set by programming
languages. Types of Languages
1)Low Level Language
2)High Level Language
10. LOW LEVEL LANGUAGE
Low level language is also called machine
language. That types of languages are close to
machine and easily understand by machine as, it
is majorly in binary form (0 & 1). low level
language types are
Machine language
Assembly language
11. HIGH LEVEL LANGUAGE
High level programming languages is languages
program than use languages or syntax which
closes to human languages so; it is easy to
understanding the languages. This type of
language is machine-independent, and uses
similar language as English, which is easily
understandable by human.
12. TYPES OF HIGH LEVEL LANGUGES
Types of high level languages are:
1) Procedural Languages
2) Functional & Non procedural Languages
3) Object Oriented Languages
13. Procedural programming languages
FORTRAN (FORmula TRANslation)
BASIC (Beginners All Purpose Symbolic
Instruction Code)
COBOL (Common Business Oriented Language)
These types of languages are “Third-
Generation Language”.
14. NON PROCEDURAL LANGUGES
In non-procedural languages the computer is
not limited to a set of precise instructions.
Instead, the programmer defines only the
problem—not the instructions--to solve the
problem. Non Procedural Programming
Languages are
SQL (Structured Query Language)
LISP (List Processing)
PROLOG (PROgramming with LOGic)
15. Object-Oriented Languages
Programming languages specifically designed to
make it easy to implement object-oriented designs
In object-oriented languages, the code used to
write the program and the data processed by the
program are grouped together into units called
objects. Objects are further grouped into classes,
which define the attributes objects must have.
Examples: Smalltalk, C++, Java
16. Language Translator
A translator is a computer program that
translates a program written in a
given programming language into a functionally
equivalent program in a different computer
language, without losing the functional or
logical structure of the original code
18. COMPILER
A compiler is a computer program that
transforms human readable complete code of
another computer program into the machine
readable code that a CPU can execute.
19. INTERPRETER
An interpreter is a computer program that reads
the source code of another computer program
and executes that program. Because it is
interpreted line by line, it is a much slower way
of running a program than one that has been
compiled but is easier for learners because the
program can be stopped, modified and rerun
without time-consuming compiles.
20. ASSEMBLER
Assembler converts code written in assembly
language into machine language. It works same
like interpreter and compiler. The assembler
program takes each program statement in the
code and generates a corresponding bit stream
or pattern (a series of 0's and 1's of a given
length).
21. • Both interpreters and compilers are available
for most high-level languages. However, BASIC
and LISP were especially designed to be
executed by an interpreter
22. FORTRAN
Fortran is a particularly good language for
processing numerical data, but it does not lend
itself very well to large business programs
Pascal
Pascal is very good for writing well-structured and
readable programs, but it is not as flexible as the C
programming language
C++
C++ embodies powerful object-oriented features,
but it is complex and difficult to learn
23. Testing & Debugging
•Testing:
The tasks performed to determine the existence of
defects
•Debugging:
The tasks performed to detect the exact location of
defects
•Defects are also called bugs or errors
•Let us now look at one of their classifications
25. Syntax Errors
•They are caused by the code that somehow
violates the rules of the language
•Easy to detect and fix errors
•The browser stops code interpretation on
detecting one of these
•Examples:
a = b + * c ;
receiver = receiver + 2
Syntax error?
26. Semantic Errors
•Occur when a statement executes and has an
effect not intended by the programmer
•Hard to detect during normal testing
•Often times occur only in unusual & infrequent
circumstances
•The „+‟ operator often results in unintended
consequences. Remedy: Convert, before use
27. Run-Time Errors
•Occur when the program is running and tries to
do something that is against the rules
•Example: Accessing a non-existent variable,
property, method, object, etc (e.g. a method
name is misspelled)
•Sources of these can be determined by a
careful reading of the code, but unfortunately,
not always!