Pointer variables store the memory addresses of other variables. They can be used to access and modify the values stored at those addresses. Pointers allow values to be passed by reference rather than by value, enabling changes made within functions to be reflected back in the calling function. Common pointer operations include dereferencing a pointer to access the value at an address, pointer arithmetic to increment or decrement a pointer to other memory locations, and passing pointers as function arguments to allow modification of variable values.
The document provides an overview of pointers in C programming. It defines pointers as variables that contain the address of another variable in memory. The document outlines various pointer operations such as dereferencing with *, address of with &, arithmetic, comparisons, NULL pointers, function pointers, pointers to arrays, arrays of pointers, and pointers to pointers. It provides examples to illustrate how to declare, initialize, and manipulate pointers in C code.
Pointer to a pointer in C is used to store the address of another pointer. A pointer to a pointer, also known as a double pointer, allows the value of normal pointers to be changed or variable-sized 2D arrays to be created. Double pointers occupy the same amount of memory as regular pointers. They are declared with an additional asterisk before the pointer variable name and initialized by storing the address of a normal pointer variable. Pointer to pointers have various applications including dynamic memory allocation of multidimensional arrays and storing multilevel data.
Pointers are among C’s most powerful, yet most difficult concepts to master. Some tasks like dynamic memory allocation done only by using pointers. So it is essential to learn pointers.
Pointers are a type of variable, just like int, double, etc., except instead of storing a value, they store a memory address of another variable.
Pointer is a variable that stores the address of another variable. It can be declared by specifying the pointer type followed by an asterisk. Common pointer operations include assigning the address of a variable to a pointer, accessing the value at a pointer's address using unary operator *, and pointer arithmetic. Pointers allow accessing array elements by incrementing/decrementing the pointer. They can also be compared using relational operators and passed as arguments to functions.
Cyber security refers to every aspect of protecting an organization and its employees and assets against cyber threats. As cyberattacks become more common and sophisticated and corporate networks grow more complex, a variety of cyber security solutions are required to mitigate corporate cyber risk.
COURSE TITLE: SOFTWARE DEVELOPMENT VI
COURSE CODE: VIT 351
TOPICS COVERED:
INTRODUCTION TO POINTERS
TYPES OF POINTERS
POINTERS EXAMPLES
POINTERS ARITHMETICS
ADVANTAGES AND DISADVANTAGES OF POINTERS
STATIC MEMORY ALLOCATION
DYNAMIC MEMORY ALLOCATION
QUIZ SET 3
Pointer variables store the memory addresses of other variables. They can be used to access and modify the values stored at those addresses. Pointers allow values to be passed by reference rather than by value, enabling changes made within functions to be reflected back in the calling function. Common pointer operations include dereferencing a pointer to access the value at an address, pointer arithmetic to increment or decrement a pointer to other memory locations, and passing pointers as function arguments to allow modification of variable values.
The document provides an overview of pointers in C programming. It defines pointers as variables that contain the address of another variable in memory. The document outlines various pointer operations such as dereferencing with *, address of with &, arithmetic, comparisons, NULL pointers, function pointers, pointers to arrays, arrays of pointers, and pointers to pointers. It provides examples to illustrate how to declare, initialize, and manipulate pointers in C code.
Pointer to a pointer in C is used to store the address of another pointer. A pointer to a pointer, also known as a double pointer, allows the value of normal pointers to be changed or variable-sized 2D arrays to be created. Double pointers occupy the same amount of memory as regular pointers. They are declared with an additional asterisk before the pointer variable name and initialized by storing the address of a normal pointer variable. Pointer to pointers have various applications including dynamic memory allocation of multidimensional arrays and storing multilevel data.
Pointers are among C’s most powerful, yet most difficult concepts to master. Some tasks like dynamic memory allocation done only by using pointers. So it is essential to learn pointers.
Pointers are a type of variable, just like int, double, etc., except instead of storing a value, they store a memory address of another variable.
Pointer is a variable that stores the address of another variable. It can be declared by specifying the pointer type followed by an asterisk. Common pointer operations include assigning the address of a variable to a pointer, accessing the value at a pointer's address using unary operator *, and pointer arithmetic. Pointers allow accessing array elements by incrementing/decrementing the pointer. They can also be compared using relational operators and passed as arguments to functions.
Cyber security refers to every aspect of protecting an organization and its employees and assets against cyber threats. As cyberattacks become more common and sophisticated and corporate networks grow more complex, a variety of cyber security solutions are required to mitigate corporate cyber risk.
COURSE TITLE: SOFTWARE DEVELOPMENT VI
COURSE CODE: VIT 351
TOPICS COVERED:
INTRODUCTION TO POINTERS
TYPES OF POINTERS
POINTERS EXAMPLES
POINTERS ARITHMETICS
ADVANTAGES AND DISADVANTAGES OF POINTERS
STATIC MEMORY ALLOCATION
DYNAMIC MEMORY ALLOCATION
QUIZ SET 3
This document provides an outline and overview of pointers in C++. It begins by explaining how variables are stored in memory and the basics of pointers, including what they are, why they are used, and how to declare and initialize pointers. It then covers the pointer operators & and * and their uses for getting addresses and dereferencing pointers. Different types of pointers are described such as null pointers, void pointers, and pointers to pointers. The document concludes by discussing pointers expressions including pointer arithmetic and comparison, pointers with arrays and functions, and dynamic memory allocation using pointers.
This document provides an overview of pointers and dynamic arrays in C++. It discusses pointer variables, memory management, pointer arithmetic, array variables as pointers, functions for manipulating strings like strcpy and strcmp, and advanced pointer notation for multi-dimensional arrays. Code examples are provided to demonstrate concepts like passing pointers to functions, dereferencing pointers, pointer arithmetic on arrays, and using string functions. The overall objective is to introduce pointers and how they enable dynamic memory allocation and manipulation of data structures in C++.
The document provides an introduction to pointers in C programming. Some key points:
1. Pointers store the address of another variable of the same data type. They allow accessing and modifying values using their memory location rather than their name.
2. Pointers are declared with a data type followed by an asterisk, like int *ptr. They must be initialized with the address of a variable using the & operator before being accessed.
3. The dereference operator * accesses the value at the address stored in the pointer. Pointer arithmetic and increment/decrement allow iterating through arrays using pointers.
4. Pointers enable passing by reference in functions and dynamic memory allocation. They are useful for handling arrays
Pointer variables allow programmers to indirectly access and manipulate the memory addresses where variables are stored. Pointers must be declared with a data type and initialized by assigning the address of an existing variable using the address-of operator (&). Pointer variables can then be used to read from and write to the memory location of the variable being pointed to using indirection (*). Pointers enable operations like traversing arrays, passing arguments by reference, and dynamically allocating memory. Key pointer concepts covered include declaration, initialization, dereferencing, arithmetic, comparisons, NULL pointers, and their usage with arrays.
Pointer variables store memory addresses and can be used to indirectly access other variables. Pointers allow values to be passed by reference into functions rather than by value. Arrays can be accessed using pointers by treating the array name as a pointer to its first element. Dynamic memory allocation with new/delete operators allows pointers to reference variables in heap memory.
A pointer is a variable that stores the memory address of another variable. Pointers must be declared before use and are declared with a data type followed by an asterisk. Common pointer types include int*, char*, and float*. The value of a pointer is the memory address that it points to. Pointers allow accessing and modifying the value of the variable being pointed to using dereferencing operator (*). Pointers can be manipulated using arithmetic operators and compared using relational operators. Arrays of pointers and pointers to pointers are also supported in C. Pointers are commonly used to pass arguments by reference in functions.
c++ pointers by Amir Hamza Khan (SZABISTIAN)Ameer Hamxa
This slides will help you to learn pointers in c++ and i have put in some programs in this slides to help beginners in c++ and also you can use it as your own presentation lol ;)
follow me on facebook https://www.facebook.com/Ameerii132
and you are welcome for questions and quirries
Pointers are variables that hold the memory address of another variable. A pointer variable contains the address of the variable it points to. Pointer variables must be declared with an asterisk and can be used to access and modify the value of the variable being pointed to using dereferencing operator. Pointers allow passing by reference in functions and dynamically allocating memory using functions like malloc and free. Pointer arithmetic allows treating pointers like arrays for accessing memory locations.
Basics of pointer, pointer expressions, pointer to pointer and pointer in fun...Jayanshu Gundaniya
Pointers are a data type in C that contain memory addresses as their values. They allow programs to indirectly access and manipulate the data stored at those addresses. Pointers can be used to pass arguments by reference, return values from functions, access array elements, and link data structures like linked lists. Proper initialization of pointers is important to avoid issues like accessing protected memory or going out of array bounds.
Pointers in C are variables that store memory addresses. They allow accessing and modifying the value stored at a specific memory location. Pointers contain the address of another variable as their value. To use pointers, they must first be declared along with the data type of the variable being pointed to. The address of the variable is then assigned to the pointer using the & operator. The value at the address can then be accessed using the * operator in front of the pointer variable name. The NULL pointer is a constant with a value of 0 that indicates an unassigned pointer. When a pointer is incremented, its value increases by the scale factor, which is the length of the data type being pointed to.
Pointer is a variable that stores the memory address of another variable. It allows dynamic memory allocation and access of memory locations. There are three ways to pass arguments to functions in C++ - pass by value, pass by reference, and pass by pointer. Pass by value copies the value, pass by reference copies the address, and pass by pointer passes the address of the argument. Pointers can also point to arrays or strings to access elements. Arrays of pointers can store multiple strings. References are alternative names for existing variables and any changes made using the reference affect the original variable. Functions can return pointers or references.
The document discusses pointers in C programming. It defines pointers as variables that store memory addresses and can point to data of various types, such as integers, characters, arrays, functions, and other pointers. It explains how to declare pointers, dereference pointers to access data, use pointers as function arguments, perform arithmetic on pointers, and use pointers to structures. Pointers allow accessing data indirectly through memory addresses, provide flexibility in passing arguments to functions, and are fundamental to working with arrays and structures in C.
1. Void pointers can store the address of any data type, whereas regular pointers are type-specific. This allows a single void pointer variable to point to integers, characters, floats, or other data types.
2. Dereferencing a void pointer requires an explicit type cast because the compiler does not know what type of data the pointer is referring to.
3. Void pointers are useful for writing generic functions that can accept arguments of different types through a single pointer parameter, or for storing arrays or structures containing multiple data types.
Pointers in C programming store the address of other variables or memory locations. Pointers allow accessing and manipulating the data stored at those memory addresses. Pointers are useful for accessing arrays, dynamically allocating memory, and passing arguments by reference. Pointer variables must be declared with a data type and dereferenced using the * operator. Pointers can be initialized by assigning the address of another variable using the & operator. Pointer arithmetic allows incrementing or decrementing pointers to access successive memory locations.
Pointers in C store the address of another variable. They allow dynamic memory allocation at runtime and can refer to variables of any data type. Pointers help save memory space and improve performance. A pointer variable contains the address of another variable. Common pointer types include null pointers, void pointers, and wild pointers. Pointers are useful for accessing memory locations and forming complex data structures like linked lists. However, pointers also present risks like memory corruption if misused.
detailed information about Pointers in c languagegourav kottawar
This document discusses pointers in C programming. It begins with an introduction to pointers and memory organization. It then covers basics of pointers including declaration, initialization, dereferencing, and pointer expressions. The document discusses various pointer applications including pointer arithmetic, pointers to pointers, dynamic memory allocation, pointers and arrays, and character strings. It provides examples to illustrate concepts like pointer expressions and pointer arithmetic with arrays. The document is intended as a reference for understanding pointers in C.
This document outlines pointers and related concepts in C programming. It begins with an introduction to pointers, noting they are powerful but difficult to master. It then covers pointer variable declarations and initialization, the pointer operators & and *, calling functions by reference using pointers, and using const with pointers. Later sections discuss pointer expressions and arithmetic, the relationship between pointers and arrays, arrays of pointers, and pointers to functions. The document provides examples to illustrate key pointer concepts.
Functions allow programmers to organize and reuse code. There are two types of functions: library functions provided by C++ and user-defined functions created by the programmer. Functions communicate by passing arguments and returning values. Key concepts for functions include declaration, definition, call, pass by value, pass by reference, and pointers. Virtual functions allow for runtime polymorphism by calling the correct overridden function based on the object's type.
Functions allow programmers to organize C++ code into reusable blocks of statements. There are two types of functions: library functions provided in header files and user-defined functions created by the programmer. Functions communicate by passing arguments, which requires function declaration, definition, and calls. Pointers and references allow functions to modify argument values or share data. Virtual functions enable runtime polymorphism in inheritance hierarchies.
Here are the programs to print elements of array and characters in string along with their memory addresses using pointers:
Program 1:
#include <stdio.h>
int main()
{
int arr[] = {10, 20, 30, 40};
int *ptr;
ptr = arr;
printf("Elements of array: \n");
for(int i=0; i<4; i++)
{
printf("Element %d: %d Address: %p\n", i, *ptr, ptr);
ptr++;
}
return 0;
}
Program 2:
#include <stdio.h>
int main()
{
char str
This document provides an outline and overview of pointers in C++. It begins by explaining how variables are stored in memory and the basics of pointers, including what they are, why they are used, and how to declare and initialize pointers. It then covers the pointer operators & and * and their uses for getting addresses and dereferencing pointers. Different types of pointers are described such as null pointers, void pointers, and pointers to pointers. The document concludes by discussing pointers expressions including pointer arithmetic and comparison, pointers with arrays and functions, and dynamic memory allocation using pointers.
This document provides an overview of pointers and dynamic arrays in C++. It discusses pointer variables, memory management, pointer arithmetic, array variables as pointers, functions for manipulating strings like strcpy and strcmp, and advanced pointer notation for multi-dimensional arrays. Code examples are provided to demonstrate concepts like passing pointers to functions, dereferencing pointers, pointer arithmetic on arrays, and using string functions. The overall objective is to introduce pointers and how they enable dynamic memory allocation and manipulation of data structures in C++.
The document provides an introduction to pointers in C programming. Some key points:
1. Pointers store the address of another variable of the same data type. They allow accessing and modifying values using their memory location rather than their name.
2. Pointers are declared with a data type followed by an asterisk, like int *ptr. They must be initialized with the address of a variable using the & operator before being accessed.
3. The dereference operator * accesses the value at the address stored in the pointer. Pointer arithmetic and increment/decrement allow iterating through arrays using pointers.
4. Pointers enable passing by reference in functions and dynamic memory allocation. They are useful for handling arrays
Pointer variables allow programmers to indirectly access and manipulate the memory addresses where variables are stored. Pointers must be declared with a data type and initialized by assigning the address of an existing variable using the address-of operator (&). Pointer variables can then be used to read from and write to the memory location of the variable being pointed to using indirection (*). Pointers enable operations like traversing arrays, passing arguments by reference, and dynamically allocating memory. Key pointer concepts covered include declaration, initialization, dereferencing, arithmetic, comparisons, NULL pointers, and their usage with arrays.
Pointer variables store memory addresses and can be used to indirectly access other variables. Pointers allow values to be passed by reference into functions rather than by value. Arrays can be accessed using pointers by treating the array name as a pointer to its first element. Dynamic memory allocation with new/delete operators allows pointers to reference variables in heap memory.
A pointer is a variable that stores the memory address of another variable. Pointers must be declared before use and are declared with a data type followed by an asterisk. Common pointer types include int*, char*, and float*. The value of a pointer is the memory address that it points to. Pointers allow accessing and modifying the value of the variable being pointed to using dereferencing operator (*). Pointers can be manipulated using arithmetic operators and compared using relational operators. Arrays of pointers and pointers to pointers are also supported in C. Pointers are commonly used to pass arguments by reference in functions.
c++ pointers by Amir Hamza Khan (SZABISTIAN)Ameer Hamxa
This slides will help you to learn pointers in c++ and i have put in some programs in this slides to help beginners in c++ and also you can use it as your own presentation lol ;)
follow me on facebook https://www.facebook.com/Ameerii132
and you are welcome for questions and quirries
Pointers are variables that hold the memory address of another variable. A pointer variable contains the address of the variable it points to. Pointer variables must be declared with an asterisk and can be used to access and modify the value of the variable being pointed to using dereferencing operator. Pointers allow passing by reference in functions and dynamically allocating memory using functions like malloc and free. Pointer arithmetic allows treating pointers like arrays for accessing memory locations.
Basics of pointer, pointer expressions, pointer to pointer and pointer in fun...Jayanshu Gundaniya
Pointers are a data type in C that contain memory addresses as their values. They allow programs to indirectly access and manipulate the data stored at those addresses. Pointers can be used to pass arguments by reference, return values from functions, access array elements, and link data structures like linked lists. Proper initialization of pointers is important to avoid issues like accessing protected memory or going out of array bounds.
Pointers in C are variables that store memory addresses. They allow accessing and modifying the value stored at a specific memory location. Pointers contain the address of another variable as their value. To use pointers, they must first be declared along with the data type of the variable being pointed to. The address of the variable is then assigned to the pointer using the & operator. The value at the address can then be accessed using the * operator in front of the pointer variable name. The NULL pointer is a constant with a value of 0 that indicates an unassigned pointer. When a pointer is incremented, its value increases by the scale factor, which is the length of the data type being pointed to.
Pointer is a variable that stores the memory address of another variable. It allows dynamic memory allocation and access of memory locations. There are three ways to pass arguments to functions in C++ - pass by value, pass by reference, and pass by pointer. Pass by value copies the value, pass by reference copies the address, and pass by pointer passes the address of the argument. Pointers can also point to arrays or strings to access elements. Arrays of pointers can store multiple strings. References are alternative names for existing variables and any changes made using the reference affect the original variable. Functions can return pointers or references.
The document discusses pointers in C programming. It defines pointers as variables that store memory addresses and can point to data of various types, such as integers, characters, arrays, functions, and other pointers. It explains how to declare pointers, dereference pointers to access data, use pointers as function arguments, perform arithmetic on pointers, and use pointers to structures. Pointers allow accessing data indirectly through memory addresses, provide flexibility in passing arguments to functions, and are fundamental to working with arrays and structures in C.
1. Void pointers can store the address of any data type, whereas regular pointers are type-specific. This allows a single void pointer variable to point to integers, characters, floats, or other data types.
2. Dereferencing a void pointer requires an explicit type cast because the compiler does not know what type of data the pointer is referring to.
3. Void pointers are useful for writing generic functions that can accept arguments of different types through a single pointer parameter, or for storing arrays or structures containing multiple data types.
Pointers in C programming store the address of other variables or memory locations. Pointers allow accessing and manipulating the data stored at those memory addresses. Pointers are useful for accessing arrays, dynamically allocating memory, and passing arguments by reference. Pointer variables must be declared with a data type and dereferenced using the * operator. Pointers can be initialized by assigning the address of another variable using the & operator. Pointer arithmetic allows incrementing or decrementing pointers to access successive memory locations.
Pointers in C store the address of another variable. They allow dynamic memory allocation at runtime and can refer to variables of any data type. Pointers help save memory space and improve performance. A pointer variable contains the address of another variable. Common pointer types include null pointers, void pointers, and wild pointers. Pointers are useful for accessing memory locations and forming complex data structures like linked lists. However, pointers also present risks like memory corruption if misused.
detailed information about Pointers in c languagegourav kottawar
This document discusses pointers in C programming. It begins with an introduction to pointers and memory organization. It then covers basics of pointers including declaration, initialization, dereferencing, and pointer expressions. The document discusses various pointer applications including pointer arithmetic, pointers to pointers, dynamic memory allocation, pointers and arrays, and character strings. It provides examples to illustrate concepts like pointer expressions and pointer arithmetic with arrays. The document is intended as a reference for understanding pointers in C.
This document outlines pointers and related concepts in C programming. It begins with an introduction to pointers, noting they are powerful but difficult to master. It then covers pointer variable declarations and initialization, the pointer operators & and *, calling functions by reference using pointers, and using const with pointers. Later sections discuss pointer expressions and arithmetic, the relationship between pointers and arrays, arrays of pointers, and pointers to functions. The document provides examples to illustrate key pointer concepts.
Functions allow programmers to organize and reuse code. There are two types of functions: library functions provided by C++ and user-defined functions created by the programmer. Functions communicate by passing arguments and returning values. Key concepts for functions include declaration, definition, call, pass by value, pass by reference, and pointers. Virtual functions allow for runtime polymorphism by calling the correct overridden function based on the object's type.
Functions allow programmers to organize C++ code into reusable blocks of statements. There are two types of functions: library functions provided in header files and user-defined functions created by the programmer. Functions communicate by passing arguments, which requires function declaration, definition, and calls. Pointers and references allow functions to modify argument values or share data. Virtual functions enable runtime polymorphism in inheritance hierarchies.
Here are the programs to print elements of array and characters in string along with their memory addresses using pointers:
Program 1:
#include <stdio.h>
int main()
{
int arr[] = {10, 20, 30, 40};
int *ptr;
ptr = arr;
printf("Elements of array: \n");
for(int i=0; i<4; i++)
{
printf("Element %d: %d Address: %p\n", i, *ptr, ptr);
ptr++;
}
return 0;
}
Program 2:
#include <stdio.h>
int main()
{
char str
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2. Pointers
Pointers are a special type of variables in which a
memory address is stored.
They contain a memory address, not the value of the
variable.
Pointers are an important and essential tool for
increasing the power of C++. A notable example is
the creation of data structures such as linked lists
and binary trees.
In fact, several key features of C++, such as virtual
functions, the new operator, and the this pointer
require the use of pointers.
3. Address and Pointers
The ideas behind pointers are not complicated. Here’s the
first key concept:
Every byte in the computer’s memory has an address.
Addresses are numbers, just as they are for houses on a
street. The numbers start at 0 and go up from there 1, 2, 3,
and so on.
If you have 1KB of memory, the highest address is 1023. (Of
course you have much more.)
Your program, when it is loaded into memory, occupies a
certain range of these addresses.
That means that every variable and every function in your
program starts at a Particular address. You can find the
address occupied by a variable by using the address-of
operator &.
4. The Address-of Operator &
#include <iostream>
#include <stdlib.h>
using namespace std;
int main(){
int var1 = 11; // define and
char var2 = 'A'; // initialize
float var3 = 33.34; // three variables
cout << "Address of Var1 = "
<< &var1 << endl;
cout <<"Address of Var2 = "
<< static_cast<void *>(&var2)
<< endl;
cout <<"Address of Var3 = "
<< &var3 << endl;
system("PAUSE");
return 0;
}
11
var1
0x6ffe1c
‘A’
0x6ffe1b
0x6ffe14
var3
var2
5. Pointer Variable
#include <iostream>
#include <stdlib.h>
using namespace std;
int main()
{
int *ptr;
int var1 = 11;
int var2 = 22;
cout << "& ptr = " << &ptr << endl;
cout << "& var1 = " << &var1 << endl;
cout << "& var2 = " << &var2 << endl;
ptr = &var1; // pointer points to var1
cout <<" ptr = " << ptr << endl; // print pointer value
cout <<" *ptr = " << *ptr << endl; // print value of var1
ptr = &var2; // pointer points to var2
cout <<" ptr = " << ptr << endl; // print pointer value
cout <<" *ptr = " << *ptr << endl; // print value of var2
system("PAUSE");
return 0;
}
7. Pointer Variable
// other access using pointers
#include <iostream>
#include <stdlib.h>
using namespace std;
int main()
{
int var1, var2; // two integer variables
int* ptr; // pointer to integers
ptr = &var1; // set pointer to address of var1
*ptr = 37; // same as var1 = 37
var2 = *ptr; // same as var2 = var1
cout << "var1 = " << var1 << endl; // verify var2 is 37
cout << "var2 = " << var2 << endl; // verify var2 is 37
system("PAUSE");
return 0;
}
var1
var2
ptr
37
37
Output
var1 = 37
var2 = 37
Press any key to continue...
8. Pointer to void
// pointers to type void
#include <iostream>
#include <stdlib.h>
using namespace std;
int main(){
int int_var; // integer variable
float flo_var; // float variable
int* ptr_int; // define pointer to int
float* ptr_flo; // define pointer to float
void* ptr_void; // define pointer to void
ptr_int = &int_var;// ok, int* to int*
// ptr_int = &flo_var; // error, float* to int*
// ptr_flo = &int_var; // error, int* to float*
ptr_flo = &flo_var; // ok, float* to float*
ptr_void = &int_var; // ok, int* to void*
ptr_void = &flo_var; // ok, float* to void*
system("PAUSE"); return 0; }
int_var
flo_var
ptr_int
ptr_flo
ptr_void
9. Pointers and Arrays
// array accessed with pointer notation
#include <iostream>
#include <stdlib.h>
using namespace std;
int main()
{
int intarray[5] =
{ 31, 54, 77, 52, 93 };
for ( int j = 0 ; j < 5 ; j++ )
// print value
cout << *(intarray+j) << endl;
system("PAUSE");
return 0;
}
31
54
77
52
int_array
93
*(int_array
+
4)
*(int_array
+
3)
10. Pointer Arithmetic
// Adding and Subtracting a pointer variable
#include <iostream>
#include <stdlib.h>
using namespace std;
int main(){
int my_array[] =
{ 31, 54, 77, 52, 93 };
int* ptr;
ptr = my_array;
// print at index 0;
cout << *ptr << " ";
ptr = ptr + 2;
// print at index 2;
cout << *ptr << " ";
31 77
31
54
77
52
my_array
93
[0]
[1]
[2]
[3]
[4]
ptr_int
11. Pointer Arithmetic
ptr++;
// print at index 3;
cout << *ptr << " ";
ptr = ptr-2;
// print at index 1;
cout << *ptr << " ";
ptr--;
// print at index 0;
cout << *ptr << endl;
system("PAUSE");
return 0;
}
31 77
31
54
77
52
my_array
93
[0]
[1]
[2]
[3]
[4]
ptr_int
52 54 31
Press any key to ..
12. Pointer and Functions
// arguments passed by pointer
#include <iostream>
#include <stdlib.h>
using namespace std;
void centimize(double*);
int main()
{
double length = 10.0; // var has value of 10 inches
cout << "Length = " << length << " inches" << endl;
centimize(&length); // change var to centimeters
cout << "Length = " << length << " centimeters" << endl;
system("PAUSE");
return 0;
}
void centimize(double* ptr) // store the address in ptdr
{
*ptr = *ptr * 2.54; // *ptrd is the same as var
}
13. Pointer to String Constant
// strings defined using array and pointer notation
#include <iostream>
#include <stdlib.h>
using namespace std;
int main(){
// str1 is an address, that is a pointer constant
char str1[] = "Defined as an array" ;
// while str2 is a pointer variable. it can be changed
char* str2 = "Defined as a pointer" ;
cout << str1 << endl; // display both strings
cout << str2 << endl;
// str1++; // can’t do this; str1 is a constant
str2++; // this is OK, str2 is a pointer
cout << str2 << endl; // now str2 starts “efined...”
system("PAUSE");
return 0;
}
str2
str1
D
e
f
i
n
e
d
a
s
a
n
a
r
r
a
y
0
D
e
f
i
n
e
d
a
s
a
p
o
i
n
t
e
r
0
14. String as Function Argument
// displays a string with pointer notation
#include <iostream>
#include <stdlib.h>
using namespace std;
void dispstr(char*); // prototype
int main()
{
char str[] = "This is amazing" ;
dispstr(str); // display the string
system("PAUSE"); return 0;
}
void dispstr(char* ps){
while( *ps ) // until null ('0') character,
cout << *ps++; // print characters
cout << endl;
}
ps
T
h
i
s
i
s
a
m
a
z
i
n
g
0
str
15. Copying a String Using Pointers
// copies one string to another with pointers
#include <iostream>
#include <stdlib.h>
using namespace std;
void copystr(char*, const char*); // function declaration
int main(){
char* str1 = "Self-conquest is the greatest victory." ;
char str2[80]; // empty string
copystr(str2, str1); // copy str1 to str2
cout << str2 << endl; // display str2
system("PAUSE"); return 0;
}
void copystr(char* dest, const char* src){
while( *src ){ // until null ('0') character
*dest = *src ; // copy chars from src to dest
dest++; src++ ; // increment pointers
} *dest = '0';} // copy null character
16. The const Modifier and Pointers
The use of the const modifier with pointer declarations can be
confusing, because it can mean one of two things, depending on
where it’s placed. The following statements show the two
possibilities:
const int* cptrInt; // cptrInt is a pointer to constant int
int* const ptrcInt; // ptrcInt is a constant pointer to int
In the first declaration, you cannot change the value of whatever
cptrInt points to, although you can change cptrInt itself.
In the second declaration, you can change what ptrcInt points to,
but you cannot change the value of ptrcInt itself.
You can remember the difference by reading from right to left, as
indicated in the comments.
17. The const Modifier and Pointers
#include <iostream>
#include <stdlib.h>
using namespace std;
int main(){
const int a = 5; int b = 10;
const int* cptrInt; // cptrInt is a pointer to constant int
// ptrcInt is a constant pointer to int
int* const ptrcInt = &b;
cptrInt = &a;
// *cptrInt = 25; // can not change a constant value
*ptrcInt = 100;
cptrInt = &b;
// ptrcInt = &a; // can not change address of pointer
cout << "*ptrcInt = " << *ptrcInt << endl;
cout << "*cptrInt = " << *cptrInt << endl;
system("PAUSE"); return 0; }