How to put these nodes together to form a meaningful network.
How a network should function at high-level application scenarios .
On the basis of these scenarios and optimization goals, the design of networking protocols in wireless sensor networks are derived
A proper service interface is required and integration of WSNs into larger network contexts.
How to put these nodes together to form a meaningful network.
How a network should function at high-level application scenarios .
On the basis of these scenarios and optimization goals, the design of networking protocols in wireless sensor networks are derived
A proper service interface is required and integration of WSNs into larger network contexts.
In multicast communication, there is one source and a group of destination.
In multicasting, the router may forward the received packet through several of its interfaces.
The source address is a unicast address, but destination address is a group address.
Carrier-sense multiple access with collision detection (CSMA/CD) is a media access control method used most notably in early Ethernet technology for local area networking.Carrier-sense multiple access with collision detection is a media access control method used most notably in early Ethernet technology for local area networking. It uses carrier-sensing to defer transmissions until no other stations are transmitting.
Introduction to Multiple Access Protocol.pptxupamatechverse
Data link layer is divided into two sub layers:
Logical link control (LLC) layer: The upper sub layer is responsible for data link control i.e. for flow and error control.
Media access control (MAC) layer: The lower sub layer is responsible for resolving access to the shared media. If the channel is dedicated, we do not need the lower sub layer.
In multicast communication, there is one source and a group of destination.
In multicasting, the router may forward the received packet through several of its interfaces.
The source address is a unicast address, but destination address is a group address.
Carrier-sense multiple access with collision detection (CSMA/CD) is a media access control method used most notably in early Ethernet technology for local area networking.Carrier-sense multiple access with collision detection is a media access control method used most notably in early Ethernet technology for local area networking. It uses carrier-sensing to defer transmissions until no other stations are transmitting.
Introduction to Multiple Access Protocol.pptxupamatechverse
Data link layer is divided into two sub layers:
Logical link control (LLC) layer: The upper sub layer is responsible for data link control i.e. for flow and error control.
Media access control (MAC) layer: The lower sub layer is responsible for resolving access to the shared media. If the channel is dedicated, we do not need the lower sub layer.
SLOTTED ALOHA and pure aloha are the category of alohaAkshathaM29
The data link layer is used in a computer network to transmit the data between two devices or nodes. It divides the layer into parts such as data link control and the multiple access resolution/protocol. The upper layer has the responsibility to flow control and the error control in the data link layer, and hence it is termed as logical of data link control. Whereas the lower sub-layer is used to handle and reduce the collision or multiple access on a channel. Hence it is termed as media access control or the multiple access resolutions. ALOHA, an acronym for Advocates of Linux Open-source Hawaii Association, is a multiple access protocol that allows data to be transmitted over a public network channel. It operates within the Medium Access Control (MAC) sublayer of the Open Systems Interconnection (OSI) model.When a sender and receiver have a dedicated link to transmit data packets, the data link control is enough to handle the channel. Suppose there is no dedicated path to communicate or transfer the data between two devices. In that case, multiple stations access the channel and simultaneously transmits the data over the channel. It may create collision and cross talk. Hence, the multiple access protocol is required to reduce the collision and avoid crosstalk between the channels.
ALOHA is a multiple access protocol for transmission of data via a shared network channel. It operates in the medium access control sublayer (MAC sublayer) of the open systems interconnection (OSI) model. Using this protocol, several data streams originating from multiple nodes are transferred through a multi-point transmission channel.
this protocol, all the station has the equal priority to send the data over a channel. In random access protocol, one or more stations cannot depend on another station nor any station control another station. Depending on the channel's state (idle or busy), each station transmits the data frame. However, if more than one station sends the data over a channel, there may be a collision or data conflict. Due to the collision, the data frame packets may be lost or changed. And hence, it does not receive by the receiver end.
In ALOHA, each node or station transmits a frame without trying to detect whether the transmission channel is idle or busy. If the channel is idle, then the frames will be successfully transmitted. If two frames attempt to occupy the channel simultaneously, collision of frames will occur and the frames will be discarded. These stations may choose to retransmit the corrupted frames repeatedly until successful transmission occurs
In pure ALOHA, the time of transmission is continuous. Whenever a station has an available frame, it sends the frame. If there is collision and the frame is destroyed, the sender waits for a random amount of time before retransmitting it.
Slotted ALOHA reduces the number of collisions and doubles the capacity of pure ALOHA. The shared channel is divided into a number of discrete time intervals
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Macroeconomics- Movie Location
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3. PURE ALOHA
• Transmitter waits for the acknowledgement packet from receiver .
• If all these stations try to resend their frames after the time-out, the frames
will collide again.
• Pure ALOHA dictates that when the time-out period passes, each station waits
a random amount of time before resending its frame. The randomness will
help avoid more collisions. We call this time the back-off time Tb.
• Pure ALOHA has a second method to prevent congesting the channel with
retransmitted frames. After a maximum number of retransmission attempts
(“Kmax”) a station must give up
• The time-out period is equal to the maximum possible round-trip propagation
delay, which is twice the amount of time required to send a frame between
the two most widely separated stations
(2 x Tp)
• Pure ALOHA vulnerable time= 2 x Tfr
• The throughput for pure-ALOHA is S =G x e-2G.
• The maximum throughput Smax =0.184 when G=(1/2).
• G the average number of frames generated by the system during one frame
transmission time.
5. Slotted ALOHA
• In slotted ALOHA we divide the time into slots of Tfr s
and force the station to send only at the beginning of
the time slot.
• Station is allowed to send only at the beginning of the
synchronized time slot, if a station misses this moment,
it must wait until the beginning of the next time slot.
• Still the possibility of collision if two stations try to
send at the beginning of the same time slot.
• Slotted ALOHA vulnerable time =Tfr
• The throughput for slotted-ALOHA is S = G x e-G. The
maximum throughput Smax == 0.368 when G=1.
6. Carrier Sense Multiple Access (CSMA)
Carrier sense multiple access (CSMA)
requires that each station first listen to
the medium (or check the state of the
medium) before sending
7. What should a station do if the channel is busy?
What should a station do if the channel is idle?
8. CSMA/CD (Collision Detection)
• At time t1, station A has executed its persistence procedure and starts sending the
bits of its frame.
• At time t2, station C has not yet sensed the first bit sent by A. Station C executes its
persistence procedure and starts sending the bits in its frame
• Station C detects a collision at time t3 when it receives the first bit of A's frame.
Station C immediately aborts transmission .
• Station A detects collision at time t4 when it receives the first bit of C's frame; it
also immediately aborts transmission .
• frame transmission time is Tfr = 2 × Tp
• minimum size of the frame is 10 Mbps (bandwidth of network) × 51.2 μs = 512 bits
or 64 bytes.
9. In ALOHA, we first transmit the entire frame and then wait for an acknowledgment.
In CSMA/CD, transmission and collision detection is a continuous process.
We do not send the entire frame and then look for a collision
10. CSMA/CD: Energy Level & Throughput
• Energy level during transmission, idleness, or collision
• At the zero level, the channel is idle.
• At the normal level, a station has successfully captured the channel and is sending
its frame
• At the abnormal level, there is a collision and the level of the energy is twice the
normal level
• Throughput of CSMA/CD is greater than that of ALOHA
• The max. throughput occurs at a different value of G and is based on the persistent
method and the value of p in the p-persistent approach
• The max throughput is around 50% when G=1 for I-persistent, up to 90% when G
is between 3 and 8 for non-persistent
11. CSMA/CA (Collision Avoidance)
• We need to avoid collisions on wireless networks because they cannot be
detected. Carrier sense multiple access with collision avoidance (CSMA/CA) .
• if the channel is found idle. When an idle channel is found, the station does not
send immediately. It waits for a period of time called the inter-frame space or IFS.
• The contention window is an amount of time divided into slots. A station that is
ready to send chooses a random number of slots as its wait time. The number of
slots in the window changes according to the binary exponential back-off strategy ,
• The positive acknowledgment and the time-out timer can help guarantee that the
receiver has received the frame.
12.
13. Reservation and polling menthods
• In each interval, a reservation frame precedes the data frames sent in that interval.
• All data exchanges must be made through the primary device even when the
ultimate destination is a secondary device. The primary device controls the link;
the secondary devices follow its instructions
• If the primary wants to receive data, it asks the secondary's if they have anything
to send; this is called poll function. If the primary wants to send data, it tells the
secondary to get ready to receive; this is called select function.
Reservation method
Select and polling
method
14. Token Passing
• In the physical ring topology , token does not have to have the address of the next
successor
• If one of the links in the main ring fails, the system automatically combines the
two rings to form a temporary ring. After the failed link is restored, the auxiliary
ring becomes idle again. Note that for this topology to work, each station needs to
have two transmitter ports and two receiver ports.
• station knows the address of its successor (and also predecessor for token
management purposes). When a station has finished sending its data, it releases
the token and inserts the address of its successor in the token. Only the station
with the address matching the destination address of the token gets the token to
access the shared media
15. Channelization: FDMA
• FDMA
– Available bandwidth of the common channel is divided into bands
that are separated by guard bands
– FDMA is an access method in data link layer protocol. But, FDM is
a physical layer technique
16. Channelization: TDMA
• TDMA
– The bandwidth is just one channel that is timeshared between different
stations
– Each station needs to know the beginning of its slot and the location ofits
slot. This may be difficult because of propagation delays introduced in the
system if the stations are spread over a large area.
– TDMA is an access method. But, TDM is a physical layer technique
17. Channelization: CDMA
• One channel carries all transmissions simultaneously
• Two properties: If we multiply each code by another, we get 0. If we multiply
each code by itself, we get 4
• Data = (d1
.c1 + d2
.c2 + d3
.c3 + d4
.c4) = 4.d1 .
• Each sequence is made of N elements, where N is the number of stations
Data representation