SlideShare a Scribd company logo
5/6/2011                                   Why 5 Big Brand Marketing Campaigns…
 Welcome to Mashable! Sign in with Facebook or Twitter to get started! Close


 Why 5 Big Brand Marketing Campaigns Are
 Betting Big on Social Gaming
           3 days ago by Brian Anthony Hernandez 18

                              The Digital Mark eting Series is supported by HubSpot, which offers inbound mark eting
                              software that helps small and medium sized businesses get found on the Internet by the
                              right prospects and converts more of them into leads and customers. Learn more.

 Skeptics of social gaming for business purposes exist, but that’s
 not stopping some big brands from disproving those critics’
 misconceptions.

 Big brands are finding ways to leverage the enormous social gaming
 population (which is expected to reach 68.7 million players by the
 end of 2012). They’re jumping into the game — so to speak — with
 branded virtual goods, integrated ads and offers as well as games
 that combine digital and real-world incentives.

 For example, marketers like Century 21 have started using branded
 virtual goods — inexpensive, non-tangible items people buy to use in digital games — in order to gain brand
 recognition and tap into the profitable social gaming trend. In 2011, U.S. gamers will spark $653 million in revenue
 solely from purchasing virtual items, predicts research aggregator eMarketer. That figure is expected to reach $792
 million in 2012.

 Here are five brands that are successfully using social gaming in their marketing campaigns. If you know of any other
 stellar campaigns, please share them in the comments section.



 1. Century 21




mashable.com/…/social-gaming-marke…                                                                                     1/9
5/6/2011                                Why 5 Big Brand Marketing Campaigns…




 To try to make its 40-year-old brand appeal to the age group that buys the most homes — people who are 25 to 34
 — residential real estate organization Century 21 launched its first social gaming campaign in early April.

 Century 21 partnered with mobile gaming company ngmoco to create branded virtual goods that players could use in
 ngmoco’s We City [iTunes link], a game in which players build cities. The Century 21-branded virtual goods
 comprised of skyscrapers, homes and other buildings that players added to progress through the game, which was
 compatible with the iPad, iPhone and iPod touch.

 The social gaming campaign ended April 26, and it has paid off. Century 21 Chief Marketing Officer Bev Thorne says
 92% of We City players have incorporated Century 21-branded structures into their virtual cities. “That’s quite the
 engagement rate,” she adds. “We’ll also be basing our success on brand survey results, video views and app
 downloads.”

 Appssavvy, a company that focuses on connecting brands to people through digital social activities, developed the
 strategy and design for Century 21′s first attempt at leveraging social gaming for marketing. Appssavvy is no stranger
 to the online social realm, as it already has planned similar campaigns for big brands such as Coca-Cola,
 McDonald’s, Microsoft, Nestle and Frito-Lay.



 2. MasterCard



mashable.com/…/social-gaming-marke…                                                                                   2/9
5/6/2011                                Why 5 Big Brand Marketing Campaigns…




 GamesThatGive is one company helping brands take advantage of the social gaming boom via Facebook.

 “Games on Facebook are a special and powerful marketing tool that can easily bring a brand virality, deep brand
 engagement and sales growth,” says Adam Archer, CEO of GamesThatGive (GTG).

 GTG makes custom-branded Facebook games with charitable twist. For example, its You Play, We Give campaign
 for MasterCard donates as much as 10 cents to Junior Achievement Hudson Valley for every minute a person plays
 the game, which has more than 30,000 Likes and gets more than 80% of visits from returning visitors. On average,
 gamers spend 45 minutes on the game page each visit.

 The concept and execution are the same for GTG’s other big-name clients — Pepsi, Propel, Starbucks and Quaker.
 A user can play those companies’ custom-branded games on Facebook for a short amount a time until a pop-up box
 appears requesting that the user “like” the company in order to “double your donation.”

 “Not only are thousands of dollars going to charity as a result of people playing games, but large companies are
 successfully using branded social games to turn Facebook fans into customers,” Archer says.



 3. Psych



mashable.com/…/social-gaming-marke…                                                                                 3/9
5/6/2011                                Why 5 Big Brand Marketing Campaigns…




 USA Network’s TV show Psych has a game-heavy website for its fans called Club Psych, where users earn rewards
 for consuming and sharing content, as well as interacting with fellow fans and content. The rewards range from virtual
 items (badges, wallpapers, digital music) to physical ones (posters, DVD sets).

 “After the launch, users’ time on the Psych website increased from an average of 14 minutes to 22 minutes;
 pageviews were up to 16 million from 9 million in the previous season; and average site visits increased from 2 times
 per month to around 4.5 times month,” says Rajat Paharia, founder and chief product officer for BunchBall, which
 “gamified” the Psych experience.

 “USA Networks also saw viewership of the show — in the 18 to 34 demographic — rise 40%, and it was awarded an
 AdAge Media Vanguard award for Best Social-Media Loyalty program,” he says.



 4. New York Public Library
mashable.com/…/social-gaming-marke…                                                                                      4/9
5/6/2011                                 Why 5 Big Brand Marketing Campaigns…




 In early April, the New York Public Library revealed a digital campaign called Find the Future: The Game, which goes
 live to the public on May 21.

 Using a mobile app, players will complete tasks at the Stephen A. Schwarzman Building on 42nd Street. The tasks
 encourage players to explore the library and “40 miles of books.” For example, a player might be tasked to scan a
 QR code located at the Declaration of Independence and then respond to a creative essay prompt.

 “There is something to be said for being in the presence of rare, historic objects,” Caro Llewellyn, producer of the
 Library’s Centennial celebration, told Mashable in April. “Wikipedia and Google are fantastic, but to see objects like
 these in the flesh has enormous power and can truly inspire creativity.”

 Five hundred pre-selected people will participate in the game’s launch on May 20, one day before the game goes live
 to the public.



 5. Expedia




mashable.com/…/social-gaming-marke…                                                                                       5/9

More Related Content

What's hot

International Trends in Social Commerce
International Trends in Social CommerceInternational Trends in Social Commerce
International Trends in Social Commerce
Syzygy
 
Sports Business Journal & Zoomph Microsites
Sports Business Journal & Zoomph MicrositesSports Business Journal & Zoomph Microsites
Sports Business Journal & Zoomph Microsites
Zoomph
 
An Update of the Social Media Landscape (June 2013)
An Update of the Social Media Landscape (June 2013)An Update of the Social Media Landscape (June 2013)
An Update of the Social Media Landscape (June 2013)
ME Consulting
 
Branding with Social Media, Social Games & Gamification
Branding with Social Media, Social Games & GamificationBranding with Social Media, Social Games & Gamification
Branding with Social Media, Social Games & Gamification
Jaume Teixi
 
Gamification on Branding
Gamification on BrandingGamification on Branding
Gamification on Branding
Jaume Teixi
 
Trending topics: social media and fundraising
Trending topics: social media and fundraisingTrending topics: social media and fundraising
Trending topics: social media and fundraising
Max St John
 
Kathy_Jiang_PresentationZynga
Kathy_Jiang_PresentationZyngaKathy_Jiang_PresentationZynga
Kathy_Jiang_PresentationZynga
YiranJiang3
 
The Marketing Power Of Gaming Culture
The Marketing Power Of Gaming CultureThe Marketing Power Of Gaming Culture
The Marketing Power Of Gaming Culture
Gareth Kane
 
NY & Co. Case Study | Realtime Media
NY & Co. Case Study | Realtime MediaNY & Co. Case Study | Realtime Media
NY & Co. Case Study | Realtime Media
Andrew Jessick
 
Social Games (a little introduction)
Social Games (a little introduction)Social Games (a little introduction)
Social Games (a little introduction)
Jaume Teixi
 
Gamestop
GamestopGamestop
Gamestop
Ryan Gardner
 
Carat @E3 2019 Wrap Up Report
Carat @E3 2019 Wrap Up ReportCarat @E3 2019 Wrap Up Report
Carat @E3 2019 Wrap Up Report
Carat USA
 
At SXSW 2013, the Audience is the Author
At SXSW 2013, the Audience is the AuthorAt SXSW 2013, the Audience is the Author
At SXSW 2013, the Audience is the Author
Jenn Tofanelli
 
Spark Digital: 2021 Trends Review
Spark Digital: 2021 Trends ReviewSpark Digital: 2021 Trends Review
Spark Digital: 2021 Trends Review
Falcon.io
 
Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...
Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...
Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...
Frederic Prigent
 
Predictive Analytics and the Value of Trust, Google
Predictive Analytics and the Value of Trust, GooglePredictive Analytics and the Value of Trust, Google
Predictive Analytics and the Value of Trust, Google
Innovation Enterprise
 
The Virtuous Circle of Brand Localization
The Virtuous Circle of Brand LocalizationThe Virtuous Circle of Brand Localization
The Virtuous Circle of Brand Localization
Longitude73
 
#Digitalad Presentation
#Digitalad Presentation#Digitalad Presentation
#Digitalad Presentation
Jacky Yang
 
Dylan Sellberg - Filling the Funnel With Social Media
Dylan Sellberg - Filling the Funnel With Social Media Dylan Sellberg - Filling the Funnel With Social Media
Dylan Sellberg - Filling the Funnel With Social Media
multifamily-social-media
 

What's hot (20)

International Trends in Social Commerce
International Trends in Social CommerceInternational Trends in Social Commerce
International Trends in Social Commerce
 
Mobile Marketing 101
Mobile Marketing 101Mobile Marketing 101
Mobile Marketing 101
 
Sports Business Journal & Zoomph Microsites
Sports Business Journal & Zoomph MicrositesSports Business Journal & Zoomph Microsites
Sports Business Journal & Zoomph Microsites
 
An Update of the Social Media Landscape (June 2013)
An Update of the Social Media Landscape (June 2013)An Update of the Social Media Landscape (June 2013)
An Update of the Social Media Landscape (June 2013)
 
Branding with Social Media, Social Games & Gamification
Branding with Social Media, Social Games & GamificationBranding with Social Media, Social Games & Gamification
Branding with Social Media, Social Games & Gamification
 
Gamification on Branding
Gamification on BrandingGamification on Branding
Gamification on Branding
 
Trending topics: social media and fundraising
Trending topics: social media and fundraisingTrending topics: social media and fundraising
Trending topics: social media and fundraising
 
Kathy_Jiang_PresentationZynga
Kathy_Jiang_PresentationZyngaKathy_Jiang_PresentationZynga
Kathy_Jiang_PresentationZynga
 
The Marketing Power Of Gaming Culture
The Marketing Power Of Gaming CultureThe Marketing Power Of Gaming Culture
The Marketing Power Of Gaming Culture
 
NY & Co. Case Study | Realtime Media
NY & Co. Case Study | Realtime MediaNY & Co. Case Study | Realtime Media
NY & Co. Case Study | Realtime Media
 
Social Games (a little introduction)
Social Games (a little introduction)Social Games (a little introduction)
Social Games (a little introduction)
 
Gamestop
GamestopGamestop
Gamestop
 
Carat @E3 2019 Wrap Up Report
Carat @E3 2019 Wrap Up ReportCarat @E3 2019 Wrap Up Report
Carat @E3 2019 Wrap Up Report
 
At SXSW 2013, the Audience is the Author
At SXSW 2013, the Audience is the AuthorAt SXSW 2013, the Audience is the Author
At SXSW 2013, the Audience is the Author
 
Spark Digital: 2021 Trends Review
Spark Digital: 2021 Trends ReviewSpark Digital: 2021 Trends Review
Spark Digital: 2021 Trends Review
 
Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...
Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...
Tddigitalday 2011 Innovation et performance, le point de vue du Social Media ...
 
Predictive Analytics and the Value of Trust, Google
Predictive Analytics and the Value of Trust, GooglePredictive Analytics and the Value of Trust, Google
Predictive Analytics and the Value of Trust, Google
 
The Virtuous Circle of Brand Localization
The Virtuous Circle of Brand LocalizationThe Virtuous Circle of Brand Localization
The Virtuous Circle of Brand Localization
 
#Digitalad Presentation
#Digitalad Presentation#Digitalad Presentation
#Digitalad Presentation
 
Dylan Sellberg - Filling the Funnel With Social Media
Dylan Sellberg - Filling the Funnel With Social Media Dylan Sellberg - Filling the Funnel With Social Media
Dylan Sellberg - Filling the Funnel With Social Media
 

Viewers also liked

Who i'm ( Alexander Novicov )
Who i'm ( Alexander Novicov ) Who i'm ( Alexander Novicov )
Who i'm ( Alexander Novicov )
Alexander Novicov
 
vivid network presentation
vivid network presentationvivid network presentation
vivid network presentation
Alexander Novicov
 
ROI on social media.
ROI on social media. ROI on social media.
ROI on social media.
Alexander Novicov
 
Online / Social Media Tips
Online / Social Media TipsOnline / Social Media Tips
Online / Social Media Tips
Alexander Novicov
 
IQD Agency Presentation
IQD Agency PresentationIQD Agency Presentation
IQD Agency Presentation
Alexander Novicov
 
Alexander Novicov Who Am I?
Alexander Novicov Who Am I?Alexander Novicov Who Am I?
Alexander Novicov Who Am I?
Alexander Novicov
 
IQD Hospitality Central Reservation System (CRS)
IQD Hospitality Central Reservation System (CRS)IQD Hospitality Central Reservation System (CRS)
IQD Hospitality Central Reservation System (CRS)
Alexander Novicov
 
It's All About StoryTelling
It's All About StoryTelling It's All About StoryTelling
It's All About StoryTelling
Alexander Novicov
 

Viewers also liked (8)

Who i'm ( Alexander Novicov )
Who i'm ( Alexander Novicov ) Who i'm ( Alexander Novicov )
Who i'm ( Alexander Novicov )
 
vivid network presentation
vivid network presentationvivid network presentation
vivid network presentation
 
ROI on social media.
ROI on social media. ROI on social media.
ROI on social media.
 
Online / Social Media Tips
Online / Social Media TipsOnline / Social Media Tips
Online / Social Media Tips
 
IQD Agency Presentation
IQD Agency PresentationIQD Agency Presentation
IQD Agency Presentation
 
Alexander Novicov Who Am I?
Alexander Novicov Who Am I?Alexander Novicov Who Am I?
Alexander Novicov Who Am I?
 
IQD Hospitality Central Reservation System (CRS)
IQD Hospitality Central Reservation System (CRS)IQD Hospitality Central Reservation System (CRS)
IQD Hospitality Central Reservation System (CRS)
 
It's All About StoryTelling
It's All About StoryTelling It's All About StoryTelling
It's All About StoryTelling
 

Similar to Mashable c21 social gaming

Gamification - Are you a player in the brand engagement game?
Gamification - Are you a player in the brand engagement game?Gamification - Are you a player in the brand engagement game?
Gamification - Are you a player in the brand engagement game?
Jean-Pierre Lacroix, R.G.D.
 
Accenture pulse-gaming-disruption
Accenture pulse-gaming-disruptionAccenture pulse-gaming-disruption
Accenture pulse-gaming-disruptionSumit Roy
 
Gaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnGaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturn
Pieter-Jan Adriaensens
 
Social game revenue potential, costs, and the keys to being successful in the...
Social game revenue potential, costs, and the keys to being successful in the...Social game revenue potential, costs, and the keys to being successful in the...
Social game revenue potential, costs, and the keys to being successful in the...
Mike Turner
 
Digital Marketing for Financial Services Companies: New Mantras, New Media
Digital Marketing for Financial Services Companies: New Mantras, New MediaDigital Marketing for Financial Services Companies: New Mantras, New Media
Digital Marketing for Financial Services Companies: New Mantras, New Media
Wilson Cleveland
 
Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...
Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...
Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...
Ray Poynter
 
The Mena - Ecosystem Article - An Exciting Place to Build Games
The Mena - Ecosystem Article - An Exciting Place to Build GamesThe Mena - Ecosystem Article - An Exciting Place to Build Games
The Mena - Ecosystem Article - An Exciting Place to Build GamesMary-Margaret Walker
 
G A M Emarketing 08 02 07
G A M Emarketing 08 02 07G A M Emarketing 08 02 07
G A M Emarketing 08 02 07
camilox
 
Distribution Plan - Behemoth
Distribution Plan - BehemothDistribution Plan - Behemoth
Distribution Plan - Behemoth
KristianSnow
 
2012 3 23 mindshare sxsw summary
2012 3 23 mindshare sxsw summary2012 3 23 mindshare sxsw summary
2012 3 23 mindshare sxsw summary
Mindshare
 
The Social Gaming Revolution
The Social Gaming RevolutionThe Social Gaming Revolution
The Social Gaming Revolution
Federico Cargnelutti
 
Building A Gaming Social Brand 2012
Building A Gaming Social Brand 2012Building A Gaming Social Brand 2012
Building A Gaming Social Brand 2012
tomchapman
 
Advergaming
AdvergamingAdvergaming
Advergaming
Raghav Mahajan
 
Century 21 taps mobile games to reach potential customers
Century 21 taps mobile games to reach potential customersCentury 21 taps mobile games to reach potential customers
Century 21 taps mobile games to reach potential customersMatt Gentile
 
Punch Social Media Trends Report 2022
Punch Social Media Trends Report 2022Punch Social Media Trends Report 2022
Punch Social Media Trends Report 2022
Bryn Foweather
 
Beauty in Gaming.pptx
Beauty in Gaming.pptxBeauty in Gaming.pptx
Beauty in Gaming.pptx
MKisini
 
The great golem distribution plan
The great golem distribution  planThe great golem distribution  plan
The great golem distribution plan
SimonVia
 
Digital Trends: First Quarter 2011
Digital Trends: First Quarter 2011Digital Trends: First Quarter 2011
Digital Trends: First Quarter 2011
BFG Communications
 
A study to understand the business model used by zynga, on line social media ...
A study to understand the business model used by zynga, on line social media ...A study to understand the business model used by zynga, on line social media ...
A study to understand the business model used by zynga, on line social media ...
Charm Rammandala
 
Social Plays In Networked Gaming
Social Plays In Networked GamingSocial Plays In Networked Gaming
Social Plays In Networked Gaming
Kate Hancock
 

Similar to Mashable c21 social gaming (20)

Gamification - Are you a player in the brand engagement game?
Gamification - Are you a player in the brand engagement game?Gamification - Are you a player in the brand engagement game?
Gamification - Are you a player in the brand engagement game?
 
Accenture pulse-gaming-disruption
Accenture pulse-gaming-disruptionAccenture pulse-gaming-disruption
Accenture pulse-gaming-disruption
 
Gaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnGaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturn
 
Social game revenue potential, costs, and the keys to being successful in the...
Social game revenue potential, costs, and the keys to being successful in the...Social game revenue potential, costs, and the keys to being successful in the...
Social game revenue potential, costs, and the keys to being successful in the...
 
Digital Marketing for Financial Services Companies: New Mantras, New Media
Digital Marketing for Financial Services Companies: New Mantras, New MediaDigital Marketing for Financial Services Companies: New Mantras, New Media
Digital Marketing for Financial Services Companies: New Mantras, New Media
 
Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...
Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...
Games, Gamification and Playful Experiences in Marketing: AdverGames as a gro...
 
The Mena - Ecosystem Article - An Exciting Place to Build Games
The Mena - Ecosystem Article - An Exciting Place to Build GamesThe Mena - Ecosystem Article - An Exciting Place to Build Games
The Mena - Ecosystem Article - An Exciting Place to Build Games
 
G A M Emarketing 08 02 07
G A M Emarketing 08 02 07G A M Emarketing 08 02 07
G A M Emarketing 08 02 07
 
Distribution Plan - Behemoth
Distribution Plan - BehemothDistribution Plan - Behemoth
Distribution Plan - Behemoth
 
2012 3 23 mindshare sxsw summary
2012 3 23 mindshare sxsw summary2012 3 23 mindshare sxsw summary
2012 3 23 mindshare sxsw summary
 
The Social Gaming Revolution
The Social Gaming RevolutionThe Social Gaming Revolution
The Social Gaming Revolution
 
Building A Gaming Social Brand 2012
Building A Gaming Social Brand 2012Building A Gaming Social Brand 2012
Building A Gaming Social Brand 2012
 
Advergaming
AdvergamingAdvergaming
Advergaming
 
Century 21 taps mobile games to reach potential customers
Century 21 taps mobile games to reach potential customersCentury 21 taps mobile games to reach potential customers
Century 21 taps mobile games to reach potential customers
 
Punch Social Media Trends Report 2022
Punch Social Media Trends Report 2022Punch Social Media Trends Report 2022
Punch Social Media Trends Report 2022
 
Beauty in Gaming.pptx
Beauty in Gaming.pptxBeauty in Gaming.pptx
Beauty in Gaming.pptx
 
The great golem distribution plan
The great golem distribution  planThe great golem distribution  plan
The great golem distribution plan
 
Digital Trends: First Quarter 2011
Digital Trends: First Quarter 2011Digital Trends: First Quarter 2011
Digital Trends: First Quarter 2011
 
A study to understand the business model used by zynga, on line social media ...
A study to understand the business model used by zynga, on line social media ...A study to understand the business model used by zynga, on line social media ...
A study to understand the business model used by zynga, on line social media ...
 
Social Plays In Networked Gaming
Social Plays In Networked GamingSocial Plays In Networked Gaming
Social Plays In Networked Gaming
 

More from Matt Gentile

Norwin High School Boys Soccer Golf Tournament 2021
Norwin High School Boys Soccer Golf Tournament 2021Norwin High School Boys Soccer Golf Tournament 2021
Norwin High School Boys Soccer Golf Tournament 2021
Matt Gentile
 
IMG Digital Group - Using Listening to Recruit
IMG Digital Group - Using Listening to RecruitIMG Digital Group - Using Listening to Recruit
IMG Digital Group - Using Listening to Recruit
Matt Gentile
 
C21 Social Media Learning Hub - Impact Report
C21 Social Media Learning Hub - Impact ReportC21 Social Media Learning Hub - Impact Report
C21 Social Media Learning Hub - Impact Report
Matt Gentile
 
C21 Makes BFFs Through Competitive Content
C21 Makes BFFs Through Competitive ContentC21 Makes BFFs Through Competitive Content
C21 Makes BFFs Through Competitive Content
Matt Gentile
 
My BFF Social: Capturing the Consumer in a Constant Stream of Content
My BFF Social:  Capturing the Consumer in a Constant Stream of ContentMy BFF Social:  Capturing the Consumer in a Constant Stream of Content
My BFF Social: Capturing the Consumer in a Constant Stream of Content
Matt Gentile
 
Getting Started with C21 Social for Business
Getting Started with C21 Social for BusinessGetting Started with C21 Social for Business
Getting Started with C21 Social for Business
Matt Gentile
 
Digital Drumbeat 2015
Digital Drumbeat 2015Digital Drumbeat 2015
Digital Drumbeat 2015
Matt Gentile
 
Manage Your Digital Reputation 2015
Manage Your Digital Reputation 2015Manage Your Digital Reputation 2015
Manage Your Digital Reputation 2015
Matt Gentile
 
Manage Your Social Media Marketing in 21 Minutes a Day
Manage Your Social Media Marketing in 21 Minutes a DayManage Your Social Media Marketing in 21 Minutes a Day
Manage Your Social Media Marketing in 21 Minutes a Day
Matt Gentile
 
CENTURY 21 Award-Winning Social Media
CENTURY 21 Award-Winning Social MediaCENTURY 21 Award-Winning Social Media
CENTURY 21 Award-Winning Social Media
Matt Gentile
 
C21 Sustained Excellence 2014
C21 Sustained Excellence 2014C21 Sustained Excellence 2014
C21 Sustained Excellence 2014
Matt Gentile
 
CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013
CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013
CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013
Matt Gentile
 
CENTURY 21 Wins Best PR Innovation Award
CENTURY 21 Wins Best PR Innovation AwardCENTURY 21 Wins Best PR Innovation Award
CENTURY 21 Wins Best PR Innovation Award
Matt Gentile
 
Brand Channel: CENTURY 21 Finds Value in Olympics and Social Media
Brand Channel: CENTURY 21 Finds Value in Olympics and Social MediaBrand Channel: CENTURY 21 Finds Value in Olympics and Social Media
Brand Channel: CENTURY 21 Finds Value in Olympics and Social Media
Matt Gentile
 
A Guide to Google +
A Guide to Google +A Guide to Google +
A Guide to Google +
Matt Gentile
 
CENTURY 21 Social Marketing Recognized in NY Times Feature
CENTURY 21 Social Marketing Recognized in NY Times FeatureCENTURY 21 Social Marketing Recognized in NY Times Feature
CENTURY 21 Social Marketing Recognized in NY Times Feature
Matt Gentile
 
C21 Social Marketing Featured in NY Times
C21 Social Marketing Featured in NY TimesC21 Social Marketing Featured in NY Times
C21 Social Marketing Featured in NY Times
Matt Gentile
 
Adweek century 21 only worthy brand tie in to the breaking bad finale
Adweek century 21 only worthy brand tie in to the breaking bad finaleAdweek century 21 only worthy brand tie in to the breaking bad finale
Adweek century 21 only worthy brand tie in to the breaking bad finale
Matt Gentile
 
'Breaking bad' home listing on craigslist is super clever, century 21
'Breaking bad' home listing on craigslist is super clever, century 21'Breaking bad' home listing on craigslist is super clever, century 21
'Breaking bad' home listing on craigslist is super clever, century 21Matt Gentile
 
C21 breaking bad marketeing pays the boston globe
C21 breaking bad marketeing pays the boston globeC21 breaking bad marketeing pays the boston globe
C21 breaking bad marketeing pays the boston globeMatt Gentile
 

More from Matt Gentile (20)

Norwin High School Boys Soccer Golf Tournament 2021
Norwin High School Boys Soccer Golf Tournament 2021Norwin High School Boys Soccer Golf Tournament 2021
Norwin High School Boys Soccer Golf Tournament 2021
 
IMG Digital Group - Using Listening to Recruit
IMG Digital Group - Using Listening to RecruitIMG Digital Group - Using Listening to Recruit
IMG Digital Group - Using Listening to Recruit
 
C21 Social Media Learning Hub - Impact Report
C21 Social Media Learning Hub - Impact ReportC21 Social Media Learning Hub - Impact Report
C21 Social Media Learning Hub - Impact Report
 
C21 Makes BFFs Through Competitive Content
C21 Makes BFFs Through Competitive ContentC21 Makes BFFs Through Competitive Content
C21 Makes BFFs Through Competitive Content
 
My BFF Social: Capturing the Consumer in a Constant Stream of Content
My BFF Social:  Capturing the Consumer in a Constant Stream of ContentMy BFF Social:  Capturing the Consumer in a Constant Stream of Content
My BFF Social: Capturing the Consumer in a Constant Stream of Content
 
Getting Started with C21 Social for Business
Getting Started with C21 Social for BusinessGetting Started with C21 Social for Business
Getting Started with C21 Social for Business
 
Digital Drumbeat 2015
Digital Drumbeat 2015Digital Drumbeat 2015
Digital Drumbeat 2015
 
Manage Your Digital Reputation 2015
Manage Your Digital Reputation 2015Manage Your Digital Reputation 2015
Manage Your Digital Reputation 2015
 
Manage Your Social Media Marketing in 21 Minutes a Day
Manage Your Social Media Marketing in 21 Minutes a DayManage Your Social Media Marketing in 21 Minutes a Day
Manage Your Social Media Marketing in 21 Minutes a Day
 
CENTURY 21 Award-Winning Social Media
CENTURY 21 Award-Winning Social MediaCENTURY 21 Award-Winning Social Media
CENTURY 21 Award-Winning Social Media
 
C21 Sustained Excellence 2014
C21 Sustained Excellence 2014C21 Sustained Excellence 2014
C21 Sustained Excellence 2014
 
CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013
CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013
CENTURY 21 Social Recognized by Ad Age Creativity Best of 2013
 
CENTURY 21 Wins Best PR Innovation Award
CENTURY 21 Wins Best PR Innovation AwardCENTURY 21 Wins Best PR Innovation Award
CENTURY 21 Wins Best PR Innovation Award
 
Brand Channel: CENTURY 21 Finds Value in Olympics and Social Media
Brand Channel: CENTURY 21 Finds Value in Olympics and Social MediaBrand Channel: CENTURY 21 Finds Value in Olympics and Social Media
Brand Channel: CENTURY 21 Finds Value in Olympics and Social Media
 
A Guide to Google +
A Guide to Google +A Guide to Google +
A Guide to Google +
 
CENTURY 21 Social Marketing Recognized in NY Times Feature
CENTURY 21 Social Marketing Recognized in NY Times FeatureCENTURY 21 Social Marketing Recognized in NY Times Feature
CENTURY 21 Social Marketing Recognized in NY Times Feature
 
C21 Social Marketing Featured in NY Times
C21 Social Marketing Featured in NY TimesC21 Social Marketing Featured in NY Times
C21 Social Marketing Featured in NY Times
 
Adweek century 21 only worthy brand tie in to the breaking bad finale
Adweek century 21 only worthy brand tie in to the breaking bad finaleAdweek century 21 only worthy brand tie in to the breaking bad finale
Adweek century 21 only worthy brand tie in to the breaking bad finale
 
'Breaking bad' home listing on craigslist is super clever, century 21
'Breaking bad' home listing on craigslist is super clever, century 21'Breaking bad' home listing on craigslist is super clever, century 21
'Breaking bad' home listing on craigslist is super clever, century 21
 
C21 breaking bad marketeing pays the boston globe
C21 breaking bad marketeing pays the boston globeC21 breaking bad marketeing pays the boston globe
C21 breaking bad marketeing pays the boston globe
 

Recently uploaded

The effects of customers service quality and online reviews on customer loyal...
The effects of customers service quality and online reviews on customer loyal...The effects of customers service quality and online reviews on customer loyal...
The effects of customers service quality and online reviews on customer loyal...
balatucanapplelovely
 
Project File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdfProject File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdf
RajPriye
 
3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx
tanyjahb
 
VAT Registration Outlined In UAE: Benefits and Requirements
VAT Registration Outlined In UAE: Benefits and RequirementsVAT Registration Outlined In UAE: Benefits and Requirements
VAT Registration Outlined In UAE: Benefits and Requirements
uae taxgpt
 
Exploring Patterns of Connection with Social Dreaming
Exploring Patterns of Connection with Social DreamingExploring Patterns of Connection with Social Dreaming
Exploring Patterns of Connection with Social Dreaming
Nicola Wreford-Howard
 
Cracking the Workplace Discipline Code Main.pptx
Cracking the Workplace Discipline Code Main.pptxCracking the Workplace Discipline Code Main.pptx
Cracking the Workplace Discipline Code Main.pptx
Workforce Group
 
What is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdfWhat is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdf
seoforlegalpillers
 
Sustainability: Balancing the Environment, Equity & Economy
Sustainability: Balancing the Environment, Equity & EconomySustainability: Balancing the Environment, Equity & Economy
Sustainability: Balancing the Environment, Equity & Economy
Operational Excellence Consulting
 
Improving profitability for small business
Improving profitability for small businessImproving profitability for small business
Improving profitability for small business
Ben Wann
 
amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05
marketing317746
 
Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)
Lviv Startup Club
 
Enterprise Excellence is Inclusive Excellence.pdf
Enterprise Excellence is Inclusive Excellence.pdfEnterprise Excellence is Inclusive Excellence.pdf
Enterprise Excellence is Inclusive Excellence.pdf
KaiNexus
 
ikea_woodgreen_petscharity_cat-alogue_digital.pdf
ikea_woodgreen_petscharity_cat-alogue_digital.pdfikea_woodgreen_petscharity_cat-alogue_digital.pdf
ikea_woodgreen_petscharity_cat-alogue_digital.pdf
agatadrynko
 
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...
BBPMedia1
 
Affordable Stationery Printing Services in Jaipur | Navpack n Print
Affordable Stationery Printing Services in Jaipur | Navpack n PrintAffordable Stationery Printing Services in Jaipur | Navpack n Print
Affordable Stationery Printing Services in Jaipur | Navpack n Print
Navpack & Print
 
What are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdfWhat are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdf
HumanResourceDimensi1
 
April 2024 Nostalgia Products Newsletter
April 2024 Nostalgia Products NewsletterApril 2024 Nostalgia Products Newsletter
April 2024 Nostalgia Products Newsletter
NathanBaughman3
 
Digital Transformation and IT Strategy Toolkit and Templates
Digital Transformation and IT Strategy Toolkit and TemplatesDigital Transformation and IT Strategy Toolkit and Templates
Digital Transformation and IT Strategy Toolkit and Templates
Aurelien Domont, MBA
 
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s Dholera
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraTata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s Dholera
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s Dholera
Avirahi City Dholera
 
Cree_Rey_BrandIdentityKit.PDF_PersonalBd
Cree_Rey_BrandIdentityKit.PDF_PersonalBdCree_Rey_BrandIdentityKit.PDF_PersonalBd
Cree_Rey_BrandIdentityKit.PDF_PersonalBd
creerey
 

Recently uploaded (20)

The effects of customers service quality and online reviews on customer loyal...
The effects of customers service quality and online reviews on customer loyal...The effects of customers service quality and online reviews on customer loyal...
The effects of customers service quality and online reviews on customer loyal...
 
Project File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdfProject File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdf
 
3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx
 
VAT Registration Outlined In UAE: Benefits and Requirements
VAT Registration Outlined In UAE: Benefits and RequirementsVAT Registration Outlined In UAE: Benefits and Requirements
VAT Registration Outlined In UAE: Benefits and Requirements
 
Exploring Patterns of Connection with Social Dreaming
Exploring Patterns of Connection with Social DreamingExploring Patterns of Connection with Social Dreaming
Exploring Patterns of Connection with Social Dreaming
 
Cracking the Workplace Discipline Code Main.pptx
Cracking the Workplace Discipline Code Main.pptxCracking the Workplace Discipline Code Main.pptx
Cracking the Workplace Discipline Code Main.pptx
 
What is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdfWhat is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdf
 
Sustainability: Balancing the Environment, Equity & Economy
Sustainability: Balancing the Environment, Equity & EconomySustainability: Balancing the Environment, Equity & Economy
Sustainability: Balancing the Environment, Equity & Economy
 
Improving profitability for small business
Improving profitability for small businessImproving profitability for small business
Improving profitability for small business
 
amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05
 
Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)
 
Enterprise Excellence is Inclusive Excellence.pdf
Enterprise Excellence is Inclusive Excellence.pdfEnterprise Excellence is Inclusive Excellence.pdf
Enterprise Excellence is Inclusive Excellence.pdf
 
ikea_woodgreen_petscharity_cat-alogue_digital.pdf
ikea_woodgreen_petscharity_cat-alogue_digital.pdfikea_woodgreen_petscharity_cat-alogue_digital.pdf
ikea_woodgreen_petscharity_cat-alogue_digital.pdf
 
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...
 
Affordable Stationery Printing Services in Jaipur | Navpack n Print
Affordable Stationery Printing Services in Jaipur | Navpack n PrintAffordable Stationery Printing Services in Jaipur | Navpack n Print
Affordable Stationery Printing Services in Jaipur | Navpack n Print
 
What are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdfWhat are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdf
 
April 2024 Nostalgia Products Newsletter
April 2024 Nostalgia Products NewsletterApril 2024 Nostalgia Products Newsletter
April 2024 Nostalgia Products Newsletter
 
Digital Transformation and IT Strategy Toolkit and Templates
Digital Transformation and IT Strategy Toolkit and TemplatesDigital Transformation and IT Strategy Toolkit and Templates
Digital Transformation and IT Strategy Toolkit and Templates
 
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s Dholera
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraTata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s Dholera
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s Dholera
 
Cree_Rey_BrandIdentityKit.PDF_PersonalBd
Cree_Rey_BrandIdentityKit.PDF_PersonalBdCree_Rey_BrandIdentityKit.PDF_PersonalBd
Cree_Rey_BrandIdentityKit.PDF_PersonalBd
 

Mashable c21 social gaming

  • 1. 5/6/2011 Why 5 Big Brand Marketing Campaigns… Welcome to Mashable! Sign in with Facebook or Twitter to get started! Close Why 5 Big Brand Marketing Campaigns Are Betting Big on Social Gaming 3 days ago by Brian Anthony Hernandez 18 The Digital Mark eting Series is supported by HubSpot, which offers inbound mark eting software that helps small and medium sized businesses get found on the Internet by the right prospects and converts more of them into leads and customers. Learn more. Skeptics of social gaming for business purposes exist, but that’s not stopping some big brands from disproving those critics’ misconceptions. Big brands are finding ways to leverage the enormous social gaming population (which is expected to reach 68.7 million players by the end of 2012). They’re jumping into the game — so to speak — with branded virtual goods, integrated ads and offers as well as games that combine digital and real-world incentives. For example, marketers like Century 21 have started using branded virtual goods — inexpensive, non-tangible items people buy to use in digital games — in order to gain brand recognition and tap into the profitable social gaming trend. In 2011, U.S. gamers will spark $653 million in revenue solely from purchasing virtual items, predicts research aggregator eMarketer. That figure is expected to reach $792 million in 2012. Here are five brands that are successfully using social gaming in their marketing campaigns. If you know of any other stellar campaigns, please share them in the comments section. 1. Century 21 mashable.com/…/social-gaming-marke… 1/9
  • 2. 5/6/2011 Why 5 Big Brand Marketing Campaigns… To try to make its 40-year-old brand appeal to the age group that buys the most homes — people who are 25 to 34 — residential real estate organization Century 21 launched its first social gaming campaign in early April. Century 21 partnered with mobile gaming company ngmoco to create branded virtual goods that players could use in ngmoco’s We City [iTunes link], a game in which players build cities. The Century 21-branded virtual goods comprised of skyscrapers, homes and other buildings that players added to progress through the game, which was compatible with the iPad, iPhone and iPod touch. The social gaming campaign ended April 26, and it has paid off. Century 21 Chief Marketing Officer Bev Thorne says 92% of We City players have incorporated Century 21-branded structures into their virtual cities. “That’s quite the engagement rate,” she adds. “We’ll also be basing our success on brand survey results, video views and app downloads.” Appssavvy, a company that focuses on connecting brands to people through digital social activities, developed the strategy and design for Century 21′s first attempt at leveraging social gaming for marketing. Appssavvy is no stranger to the online social realm, as it already has planned similar campaigns for big brands such as Coca-Cola, McDonald’s, Microsoft, Nestle and Frito-Lay. 2. MasterCard mashable.com/…/social-gaming-marke… 2/9
  • 3. 5/6/2011 Why 5 Big Brand Marketing Campaigns… GamesThatGive is one company helping brands take advantage of the social gaming boom via Facebook. “Games on Facebook are a special and powerful marketing tool that can easily bring a brand virality, deep brand engagement and sales growth,” says Adam Archer, CEO of GamesThatGive (GTG). GTG makes custom-branded Facebook games with charitable twist. For example, its You Play, We Give campaign for MasterCard donates as much as 10 cents to Junior Achievement Hudson Valley for every minute a person plays the game, which has more than 30,000 Likes and gets more than 80% of visits from returning visitors. On average, gamers spend 45 minutes on the game page each visit. The concept and execution are the same for GTG’s other big-name clients — Pepsi, Propel, Starbucks and Quaker. A user can play those companies’ custom-branded games on Facebook for a short amount a time until a pop-up box appears requesting that the user “like” the company in order to “double your donation.” “Not only are thousands of dollars going to charity as a result of people playing games, but large companies are successfully using branded social games to turn Facebook fans into customers,” Archer says. 3. Psych mashable.com/…/social-gaming-marke… 3/9
  • 4. 5/6/2011 Why 5 Big Brand Marketing Campaigns… USA Network’s TV show Psych has a game-heavy website for its fans called Club Psych, where users earn rewards for consuming and sharing content, as well as interacting with fellow fans and content. The rewards range from virtual items (badges, wallpapers, digital music) to physical ones (posters, DVD sets). “After the launch, users’ time on the Psych website increased from an average of 14 minutes to 22 minutes; pageviews were up to 16 million from 9 million in the previous season; and average site visits increased from 2 times per month to around 4.5 times month,” says Rajat Paharia, founder and chief product officer for BunchBall, which “gamified” the Psych experience. “USA Networks also saw viewership of the show — in the 18 to 34 demographic — rise 40%, and it was awarded an AdAge Media Vanguard award for Best Social-Media Loyalty program,” he says. 4. New York Public Library mashable.com/…/social-gaming-marke… 4/9
  • 5. 5/6/2011 Why 5 Big Brand Marketing Campaigns… In early April, the New York Public Library revealed a digital campaign called Find the Future: The Game, which goes live to the public on May 21. Using a mobile app, players will complete tasks at the Stephen A. Schwarzman Building on 42nd Street. The tasks encourage players to explore the library and “40 miles of books.” For example, a player might be tasked to scan a QR code located at the Declaration of Independence and then respond to a creative essay prompt. “There is something to be said for being in the presence of rare, historic objects,” Caro Llewellyn, producer of the Library’s Centennial celebration, told Mashable in April. “Wikipedia and Google are fantastic, but to see objects like these in the flesh has enormous power and can truly inspire creativity.” Five hundred pre-selected people will participate in the game’s launch on May 20, one day before the game goes live to the public. 5. Expedia mashable.com/…/social-gaming-marke… 5/9