This document discusses linkers and loaders from a programmer's perspective. It covers key concepts like object files, program loading, linking with static and dynamic libraries, symbol resolution, relocation, position independent code, and shared libraries. The main points are that linkers combine object files and resolve symbols, loaders load programs into memory, static libraries are linked at compile time, dynamic libraries allow sharing of code and dynamic loading, and position independent code allows shared libraries to be loaded at any address.