Lesson 7
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41
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–
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accounting programs
Personal information
managers (PIMs)
Web browsers
Email clients
Digital cameras
Morrison / Wells
CLB: A Comp Guide to IC34E
Selecting the Right Software
Lesson 7
42
Consider the following when selecting software:
– Purpose of the software
– Features required
– Ease of use
– Cost
– Compatibility
– Technical support
– Upgrades
– Training available
Morrison / Wells
CLB: A Comp Guide to IC34E
This lesson discusses the interaction between hardware and software. It explains that software provides instructions to hardware to perform tasks, and that input devices allow users to interact with software. The lesson covers how software is developed through algorithms, flowcharts, programming code, and beta testing. It distinguishes between application software, which performs specific tasks, and system software like operating systems. Finally, it addresses software licensing and options for updating, upgrading, and distributing software.
This lesson discusses operating systems. It defines an operating system as system software that enables communication between computer hardware and application software. It identifies common operating systems like Windows, Mac OS X, and Linux. Handheld and embedded operating systems are also discussed. The lesson covers sharing files across platforms, user rights, and troubleshooting common operating system problems.
This lesson covers basic Windows management. It discusses how to log on and off, identify desktop elements like the taskbar and icons, and manipulate windows. It explains how to start programs, switch between windows, and use desktop folders. The lesson also covers managing files with the Computer window, including sorting, moving, copying and deleting files. It provides strategies for working with files like naming, organizing, backing up and deleting files, as well as solutions for common file problems.
This lesson discusses customizing Windows operating systems through the Control Panel. It describes how to change settings like display, sound, networking, security and user accounts. The lesson also covers installing and uninstalling software, setting up printers, and troubleshooting common software issues.
This lesson discusses the interaction between hardware and software. It describes how software provides instructions to hardware to perform tasks, and how programmers develop software applications by writing code to implement algorithms. The lesson also distinguishes between application software, which helps users perform specific tasks, and system software, which manages computer resources and includes operating systems. Finally, it covers different methods for software distribution, such as licensing, updates, and alternative distribution models.
Computer Literacy Lesson 1: Computer and Operating Systemscpashke
This document provides an overview of a lesson on computers and operating systems from a textbook on computer literacy. It defines key terms like system software, application software, and operating systems. It describes the four major types of operating systems - personal computer OSs, mobile OSs, embedded OSs, and server OSs. It also outlines the major tasks performed by operating systems like managing memory, processing input/output, and controlling hardware.
An operating system is the most important software that runs on a computer. It controls computer resources like memory and disk space, manages peripheral devices, and allows users to interact with the computer without knowing how it works internally. The three most common operating systems for personal computers are Microsoft Windows, Apple Mac OS X, and Linux. When a computer is turned on, the operating system loads and takes control of the computer's functions, allocating resources and ensuring all hardware and software components receive what they need. Microsoft Windows is the most widely used operating system, preinstalled on most PCs and able to be purchased separately. Mac OS is Apple's proprietary operating system preinstalled on Mac computers, accounting for around 7.5% of the market
This document discusses problem solving and computer-related consumer issues. It defines problem solving as a process of defining an issue, investigating it, identifying solutions, implementing a solution, and documenting it. The document also outlines steps for troubleshooting issues and provides tips for purchasing, maintaining, and disposing of computer equipment, including considering warranties, support agreements, and useful lifespans.
This lesson discusses the interaction between hardware and software. It explains that software provides instructions to hardware to perform tasks, and that input devices allow users to interact with software. The lesson covers how software is developed through algorithms, flowcharts, programming code, and beta testing. It distinguishes between application software, which performs specific tasks, and system software like operating systems. Finally, it addresses software licensing and options for updating, upgrading, and distributing software.
This lesson discusses operating systems. It defines an operating system as system software that enables communication between computer hardware and application software. It identifies common operating systems like Windows, Mac OS X, and Linux. Handheld and embedded operating systems are also discussed. The lesson covers sharing files across platforms, user rights, and troubleshooting common operating system problems.
This lesson covers basic Windows management. It discusses how to log on and off, identify desktop elements like the taskbar and icons, and manipulate windows. It explains how to start programs, switch between windows, and use desktop folders. The lesson also covers managing files with the Computer window, including sorting, moving, copying and deleting files. It provides strategies for working with files like naming, organizing, backing up and deleting files, as well as solutions for common file problems.
This lesson discusses customizing Windows operating systems through the Control Panel. It describes how to change settings like display, sound, networking, security and user accounts. The lesson also covers installing and uninstalling software, setting up printers, and troubleshooting common software issues.
This lesson discusses the interaction between hardware and software. It describes how software provides instructions to hardware to perform tasks, and how programmers develop software applications by writing code to implement algorithms. The lesson also distinguishes between application software, which helps users perform specific tasks, and system software, which manages computer resources and includes operating systems. Finally, it covers different methods for software distribution, such as licensing, updates, and alternative distribution models.
Computer Literacy Lesson 1: Computer and Operating Systemscpashke
This document provides an overview of a lesson on computers and operating systems from a textbook on computer literacy. It defines key terms like system software, application software, and operating systems. It describes the four major types of operating systems - personal computer OSs, mobile OSs, embedded OSs, and server OSs. It also outlines the major tasks performed by operating systems like managing memory, processing input/output, and controlling hardware.
An operating system is the most important software that runs on a computer. It controls computer resources like memory and disk space, manages peripheral devices, and allows users to interact with the computer without knowing how it works internally. The three most common operating systems for personal computers are Microsoft Windows, Apple Mac OS X, and Linux. When a computer is turned on, the operating system loads and takes control of the computer's functions, allocating resources and ensuring all hardware and software components receive what they need. Microsoft Windows is the most widely used operating system, preinstalled on most PCs and able to be purchased separately. Mac OS is Apple's proprietary operating system preinstalled on Mac computers, accounting for around 7.5% of the market
This document discusses problem solving and computer-related consumer issues. It defines problem solving as a process of defining an issue, investigating it, identifying solutions, implementing a solution, and documenting it. The document also outlines steps for troubleshooting issues and provides tips for purchasing, maintaining, and disposing of computer equipment, including considering warranties, support agreements, and useful lifespans.
This document provides an overview of different types of computers and factors to consider when purchasing a computer. It describes desktop computers, laptops, tablets, smartphones, and other mobile devices. When choosing a computer, it recommends considering how it will be used, budget, and the quality of system components like processing speed, memory, and storage capacity. Tablets offer longer battery life than laptops but have less storage and performance. Smartphones can meet basic computing needs but are limited for productivity tasks.
This document provides an overview of computer safety and ethics. It discusses identifying security risks and protecting data by restricting access to devices through measures like passwords, firewalls, and antivirus software. Specific risks covered include data loss, hacking, and malware. The document emphasizes the importance of backing up files, using strong passwords that are changed regularly, and installing antivirus software to protect against viruses, worms, Trojan horses and other malicious programs.
The document discusses computer maintenance and provides guidance on routine maintenance tasks that users can perform themselves as well as maintenance that requires an experienced professional. It recommends regularly cleaning computers and peripherals to remove dust, using utilities to defragment hard drives and free up disk space, and upgrading components like memory over time. Specialized maintenance like replacing power supplies or electrical parts should only be done by professionals.
The document discusses backing up and protecting computer data and hardware. It describes different types of backups like full, differential, and incremental backups. It recommends following the 3-2-1 backup rule, which involves maintaining 3 total backups across 2 different storage media with 1 backup stored off-site. The document also provides tips for protecting hardware from environmental threats, theft, and damage through measures like surge protectors, tracking software, and physical security devices.
This document provides an overview of notebook PCs and the basic components and functions of a computer system. It discusses that notebook PCs have become very popular as they are portable. It then explains the basic IPOS (Input, Processing, Output, Storage) cycle that computers perform. The document also covers common computer elements like hardware, software, data, users and procedures. Finally, it discusses some key computer applications and functions including operating systems, utilities, compilers, word processors, spreadsheets, presentation graphics, databases, image processors and paint programs.
This document provides an overview of file management in Windows. It describes how Windows stores files in folders and on drives. It identifies parts of the File Explorer window and explains how to use File Explorer to navigate folders, copy/move/delete/rename files, create shortcuts, and search for files. It also defines common terms related to file management and storage.
This document provides an overview of troubleshooting computer issues. It discusses typical software problems like viruses and spyware. It describes the four step troubleshooting process of defining the problem, identifying possible causes, determining the likely cause, and applying solutions. Tools for troubleshooting include operating system tools like Task Manager and Problem Report tools. Online resources for troubleshooting are knowledge bases and forums. The document also discusses troubleshooting hardware issues and removing malware.
Career and further educational opportunitiesAMOSOGAGAH
The document discusses career opportunities in information and communication technology (ICT) and provides details about various ICT job roles. It describes the duties and qualifications of roles like systems analysts, programmers, database administrators, software engineers, computer engineers, web designers, computer operators, computer technicians, data processing managers, information systems managers, computer trainers, network administrators, computer typesetters and librarians. It also discusses further educational opportunities in ICT at tertiary institutions like universities, polytechnics and colleges.
This document discusses customizing the operating system in Windows. It describes how to change settings like the start screen background, desktop theme, and power options. It also explains how to set up and manage user accounts, including creating standard or administrator accounts and setting permissions for files and folders. The overall aim is to personalize the operating system and account settings for individual users.
This document outlines an assignment for designing a computer system for Callink, a company that facilitates online conferences. It discusses different types of computer systems based on their intended use, including personal computers, meeting room computers, server computers, and an IT admin's computer. It also compares the hardware, software, and peripheral components of these systems. The tasks are to explain the roles and components of different computer systems, provide a design specification for Callink including diagrams, and evaluate the proposed design considering factors like performance, cost, and compatibility. The document provides learning outcomes, grading criteria, and a contents section to structure the response.
This document discusses computer applications and their importance. It defines an application as a set of instructions and programs that improve a computer's functionality. The document outlines different types of applications including desktop applications like word processors and web browsers, as well as mobile apps. It explains that applications allow computers to perform specific tasks and that without applications, computers would not be functional.
This document discusses application software and its essential features. It describes common software applications like word processors, spreadsheets, databases, and presentation software. It outlines key features of these applications like windows, menus, toolbars and help functions. The document also discusses integrated software suites that bundle multiple applications and allow data sharing between them using object linking and embedding. Finally, it briefly mentions emerging trends like web-based applications.
This document contains 3 worksheets on the topics of computer networks, internet applications, and the history of computers. The worksheets include multiple choice questions, fill-in-the-blank questions, and short answer questions assessing the key concepts around these topics for an 8th standard student.
The Documentation Phase is the fifth phase of system development. In this phase, system developers produce documentation for the database program. Some key documentation includes user manuals that describe how to use the system, training guides for teaching users, and system technical documentation describing how the system was designed and implemented. Proper documentation is important as it allows users and future developers to understand how to operate, maintain and enhance the system.
5 assessment instrument evidence_ tos_ written t_est_etcMCabz1
1. The document outlines an evidence plan and assessment for the qualification of Computer System Servicing – NC II.
2. It details the units of competency that will be covered, including installing and configuring computer systems.
3. Evidence of skills will be collected through observation, demonstration, questioning, and portfolios.
4. The assessment includes a written test covering operating systems, installation procedures, multimedia, peripherals, and software application.
The document defines various computer hardware and software terms through a series of questions and answers. It discusses components like the keyboard, mouse, monitor, printer, CPU, RAM, hard disk, floppy disk, motherboard, case, and operating system. It also defines networking concepts such as a LAN, WAN, server, client, browser, hyperlink, internet, file, program, and storage.
Here are some potential answers to the questions:
1. A toaster, microwave, washing machine etc. have only hardware.
2. A computer, smartphone, tablet etc. have both hardware and software.
3. The operating system I'm using is Windows 10.
4. Word processor - Microsoft Word. Spreadsheet - Microsoft Excel. Important commands include copy, paste, formatting, formulas etc.
5. Proprietary software examples: Microsoft Office, Adobe Photoshop, AutoCAD, Solidworks, Norton Antivirus etc.
This document provides an overview of basic computer concepts including defining computers and their components, how computers work, different types of computers, software, the internet, web, email and privacy concerns. It introduces key topics such as CPUs, memory, storage, operating systems, applications, networks, browsers, email addresses, attachments and etiquette. Diagrams illustrate the parts of computers, operating systems, web pages, URLs and email messages.
This document is from a lesson on computer protection. It discusses identifying threats to computer hardware like theft and damage, as well as protecting data through regular backups and encryption. Environmental factors that can harm computers like temperature, humidity, and power issues are covered. Common hardware problems such as crashed hard drives, damaged media, and lost connectivity are also addressed. The importance of preventative maintenance to reduce repair needs is emphasized.
This document provides an overview of different types of software and their uses. It describes productivity software including word processing programs like Microsoft Word for writing documents, desktop publishing software like Adobe InDesign for layout of publications, and presentation software such as PowerPoint for creating slideshows. Spreadsheet programs like Excel are explained for organizing and calculating data. Database software including Access is covered for storing and retrieving organized information. Entertainment, media editing, and computer maintenance software are also briefly mentioned.
Here are the answers to the jumbled letters activity:
1. WORD PROCESSOR
2. SPREADSHEET
3. PRESENTATION
4. DATABASE
5. APPLICATION
6. PUBLISHER
7. BROWSER
8. GRAPHICS
9. SOFTWARE
10. MS WORD
This document provides an overview of different types of computers and factors to consider when purchasing a computer. It describes desktop computers, laptops, tablets, smartphones, and other mobile devices. When choosing a computer, it recommends considering how it will be used, budget, and the quality of system components like processing speed, memory, and storage capacity. Tablets offer longer battery life than laptops but have less storage and performance. Smartphones can meet basic computing needs but are limited for productivity tasks.
This document provides an overview of computer safety and ethics. It discusses identifying security risks and protecting data by restricting access to devices through measures like passwords, firewalls, and antivirus software. Specific risks covered include data loss, hacking, and malware. The document emphasizes the importance of backing up files, using strong passwords that are changed regularly, and installing antivirus software to protect against viruses, worms, Trojan horses and other malicious programs.
The document discusses computer maintenance and provides guidance on routine maintenance tasks that users can perform themselves as well as maintenance that requires an experienced professional. It recommends regularly cleaning computers and peripherals to remove dust, using utilities to defragment hard drives and free up disk space, and upgrading components like memory over time. Specialized maintenance like replacing power supplies or electrical parts should only be done by professionals.
The document discusses backing up and protecting computer data and hardware. It describes different types of backups like full, differential, and incremental backups. It recommends following the 3-2-1 backup rule, which involves maintaining 3 total backups across 2 different storage media with 1 backup stored off-site. The document also provides tips for protecting hardware from environmental threats, theft, and damage through measures like surge protectors, tracking software, and physical security devices.
This document provides an overview of notebook PCs and the basic components and functions of a computer system. It discusses that notebook PCs have become very popular as they are portable. It then explains the basic IPOS (Input, Processing, Output, Storage) cycle that computers perform. The document also covers common computer elements like hardware, software, data, users and procedures. Finally, it discusses some key computer applications and functions including operating systems, utilities, compilers, word processors, spreadsheets, presentation graphics, databases, image processors and paint programs.
This document provides an overview of file management in Windows. It describes how Windows stores files in folders and on drives. It identifies parts of the File Explorer window and explains how to use File Explorer to navigate folders, copy/move/delete/rename files, create shortcuts, and search for files. It also defines common terms related to file management and storage.
This document provides an overview of troubleshooting computer issues. It discusses typical software problems like viruses and spyware. It describes the four step troubleshooting process of defining the problem, identifying possible causes, determining the likely cause, and applying solutions. Tools for troubleshooting include operating system tools like Task Manager and Problem Report tools. Online resources for troubleshooting are knowledge bases and forums. The document also discusses troubleshooting hardware issues and removing malware.
Career and further educational opportunitiesAMOSOGAGAH
The document discusses career opportunities in information and communication technology (ICT) and provides details about various ICT job roles. It describes the duties and qualifications of roles like systems analysts, programmers, database administrators, software engineers, computer engineers, web designers, computer operators, computer technicians, data processing managers, information systems managers, computer trainers, network administrators, computer typesetters and librarians. It also discusses further educational opportunities in ICT at tertiary institutions like universities, polytechnics and colleges.
This document discusses customizing the operating system in Windows. It describes how to change settings like the start screen background, desktop theme, and power options. It also explains how to set up and manage user accounts, including creating standard or administrator accounts and setting permissions for files and folders. The overall aim is to personalize the operating system and account settings for individual users.
This document outlines an assignment for designing a computer system for Callink, a company that facilitates online conferences. It discusses different types of computer systems based on their intended use, including personal computers, meeting room computers, server computers, and an IT admin's computer. It also compares the hardware, software, and peripheral components of these systems. The tasks are to explain the roles and components of different computer systems, provide a design specification for Callink including diagrams, and evaluate the proposed design considering factors like performance, cost, and compatibility. The document provides learning outcomes, grading criteria, and a contents section to structure the response.
This document discusses computer applications and their importance. It defines an application as a set of instructions and programs that improve a computer's functionality. The document outlines different types of applications including desktop applications like word processors and web browsers, as well as mobile apps. It explains that applications allow computers to perform specific tasks and that without applications, computers would not be functional.
This document discusses application software and its essential features. It describes common software applications like word processors, spreadsheets, databases, and presentation software. It outlines key features of these applications like windows, menus, toolbars and help functions. The document also discusses integrated software suites that bundle multiple applications and allow data sharing between them using object linking and embedding. Finally, it briefly mentions emerging trends like web-based applications.
This document contains 3 worksheets on the topics of computer networks, internet applications, and the history of computers. The worksheets include multiple choice questions, fill-in-the-blank questions, and short answer questions assessing the key concepts around these topics for an 8th standard student.
The Documentation Phase is the fifth phase of system development. In this phase, system developers produce documentation for the database program. Some key documentation includes user manuals that describe how to use the system, training guides for teaching users, and system technical documentation describing how the system was designed and implemented. Proper documentation is important as it allows users and future developers to understand how to operate, maintain and enhance the system.
5 assessment instrument evidence_ tos_ written t_est_etcMCabz1
1. The document outlines an evidence plan and assessment for the qualification of Computer System Servicing – NC II.
2. It details the units of competency that will be covered, including installing and configuring computer systems.
3. Evidence of skills will be collected through observation, demonstration, questioning, and portfolios.
4. The assessment includes a written test covering operating systems, installation procedures, multimedia, peripherals, and software application.
The document defines various computer hardware and software terms through a series of questions and answers. It discusses components like the keyboard, mouse, monitor, printer, CPU, RAM, hard disk, floppy disk, motherboard, case, and operating system. It also defines networking concepts such as a LAN, WAN, server, client, browser, hyperlink, internet, file, program, and storage.
Here are some potential answers to the questions:
1. A toaster, microwave, washing machine etc. have only hardware.
2. A computer, smartphone, tablet etc. have both hardware and software.
3. The operating system I'm using is Windows 10.
4. Word processor - Microsoft Word. Spreadsheet - Microsoft Excel. Important commands include copy, paste, formatting, formulas etc.
5. Proprietary software examples: Microsoft Office, Adobe Photoshop, AutoCAD, Solidworks, Norton Antivirus etc.
This document provides an overview of basic computer concepts including defining computers and their components, how computers work, different types of computers, software, the internet, web, email and privacy concerns. It introduces key topics such as CPUs, memory, storage, operating systems, applications, networks, browsers, email addresses, attachments and etiquette. Diagrams illustrate the parts of computers, operating systems, web pages, URLs and email messages.
This document is from a lesson on computer protection. It discusses identifying threats to computer hardware like theft and damage, as well as protecting data through regular backups and encryption. Environmental factors that can harm computers like temperature, humidity, and power issues are covered. Common hardware problems such as crashed hard drives, damaged media, and lost connectivity are also addressed. The importance of preventative maintenance to reduce repair needs is emphasized.
This document provides an overview of different types of software and their uses. It describes productivity software including word processing programs like Microsoft Word for writing documents, desktop publishing software like Adobe InDesign for layout of publications, and presentation software such as PowerPoint for creating slideshows. Spreadsheet programs like Excel are explained for organizing and calculating data. Database software including Access is covered for storing and retrieving organized information. Entertainment, media editing, and computer maintenance software are also briefly mentioned.
Here are the answers to the jumbled letters activity:
1. WORD PROCESSOR
2. SPREADSHEET
3. PRESENTATION
4. DATABASE
5. APPLICATION
6. PUBLISHER
7. BROWSER
8. GRAPHICS
9. SOFTWARE
10. MS WORD
This document outlines a model-driven approach to spreadsheet development called MDSheet. It discusses representing spreadsheet business logic using ClassSheet models, embedding these models directly into spreadsheets, inferring models from existing spreadsheets, and enabling bidirectional transformations between spreadsheet data and ClassSheet models. An empirical study found that users were faster and made fewer errors using model-driven spreadsheets compared to traditional spreadsheets. Future work is discussed in areas like querying models, detecting errors, refactoring, and applying the approach to other domains.
This document discusses the topics of interfaces, dialogs, and databases (IID) covered in Week 11 of the course. It covers key concepts like user interface design, logical data modeling, and the relational data model. The basics of Entity-Relationship diagrams are explained including entities, entity types, and relationship types. User interface design considerations like forms, controlling input, and providing feedback and help are outlined. Database design models like hierarchical, network, and relational models are also summarized.
This document provides an introduction to SQL and databases. It discusses the proliferation of data and importance of databases. Key topics covered include different types of databases, the components of a database system including the DBMS, and the functions of a DBMS. The document traces the evolution of databases from manual file systems to integrated database management systems and discusses important database terminology like metadata and relationships. It also emphasizes the importance of database design.
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This document outlines tutorials available through an eLearning package, including introductory tutorials for Microsoft Office applications like Word, Excel, and PowerPoint. It also includes tutorials for Windows 98 and XP, Internet basics, Flash, computer hardware, programming languages like Visual Basic, C++, and SQL, and HTML for building websites. The tutorials aim to be fun and interesting for learners through animated screenshots and printable handouts.
This document discusses using technology for art and design. It explains that designs can now be digitally enhanced by using computer software to draw elements and print them out. When using technology for design, the same art elements and principles are still applied, but the software features allow adjustments to be made. New technologies have led to developing art skills like digital drawing, photo editing, video editing, and graphic design. Video has also become an important art form for communication. Vlogging is specifically mentioned as creating video blogs to talk about subjects.
The document discusses open source versus proprietary software and different types of application software. It provides examples of each. Specifically:
- Open source software is free to use and modify, while proprietary software restricts usage and requires payment. Examples of each are given.
- Four main types of application software are discussed: games, desktop publishing, web browsers, and graphics applications. Their general uses are outlined.
- Additional application software types explained in more detail include word processors, presentations, spreadsheets, and web browsers. Popular examples for each category are listed.
Microsoft Word was introduced in 1983 and allows users to type and save documents on personal computers and mobile devices. It has tools to help format text and create documents like letters, reports, and emails. Microsoft Excel is a spreadsheet program introduced for Windows and Mac systems. It uses a grid of cells organized in rows and columns to manipulate data through arithmetic functions and create charts, graphs, and pivot tables to analyze information. Both programs are part of the Microsoft Office suite and allow advanced formatting and analysis of documents and data.
The Visual Basic source code provided summarizes the login form coding for a Café Coffee Day management system. The code includes:
1. Connecting to the Access database containing the login table and defining recordset and command objects.
2. Event handlers for the login button click which validates the username and password against the login table and opens the main form if credentials are valid.
3. An event handler for the cancel button click which closes the connection.
4. The form load event which initializes the username and password textboxes and opens the connection to the Access database.
This course aims to provide a fundamental which covers basic and intermediate theory and practical applications of how to use a computer and the various applications through a combination of lecture and hands-on practical sessions.
Lecture-4: Introduction to Programming & DatabasesMubashir Ali
This document provides an overview and objectives for a lecture on introduction to programming and databases. It discusses different types of programming languages from low-level languages like machine language and assembly language to high-level procedural and object-oriented languages. It also covers database management systems, relational and object-oriented databases, and the roles of database analysts and administrators.
Microsoft Word was introduced in 1983 and allows users to type and save documents on personal computers and mobile devices. It has tools for formatting text, inserting images, and organizing documents. Microsoft Excel is a spreadsheet program introduced for Windows and Mac OS that uses a grid of cells in rows and columns to organize and manipulate data. It features functions, charts, pivot tables, and macros for statistical, engineering, financial, and other calculations and analysis. Both programs are part of the Microsoft Office suite and can be used to create documents, spreadsheets, and other files for business and personal use.
Rapid Skillz offers a range Information Technology (IT) online skill development courses from various partners.
For more details please go through the link below along with the presentation.
http://www.rapidskillz.com/category.php?pid=120
This document provides a learning module on dynamic computer applications and interactive graphics for grade 7 science class. It contains 7 lessons that cover topics such as fundamentals of dynamic computer applications, personal entrepreneurial competencies, occupational health and safety procedures, computer operations and internet navigation, and digital imaging and interactive designing. Each lesson includes learning outcomes, performance standards, materials, definitions, activities to assess student knowledge, and references. The document is intended to help students understand processes of product design and development using computers as a design tool.
The document discusses the system development life cycle and the program development life cycle. It describes the key steps in developing software programs, including problem identification, design, coding, debugging, and finishing the project. It also covers topics like algorithms, flowcharts, pseudocode, programming languages, compilers, interpreters, and debugging.
The document discusses the system development life cycle and the program development life cycle. It describes the key steps in developing software programs, including problem identification, design, coding, debugging, and finishing the project. It also covers topics like algorithms, flowcharts, pseudocode, programming languages, compilers, interpreters, and debugging.
Here are the requirements for the Access database:
1. Create two tables:
- Potential Employers
- Application Status
2. Create a form for each table
3. Find and enter data from 10+ job ads
4. Print a report of positions paying $20k+
5. Create a query displaying company, contact, email, position.
This document outlines a career search project to help users create or revise their cover letter and resume so they are prepared to apply for jobs. It provides requirements for a cover letter, including using a non-template word document with the applicant's contact information, employer contact information, and three paragraphs addressing why they are applying and how their qualifications match the job. It also provides requirements for a one-page resume created from a template, including an objective, contact information, education history, work history, and awards or skills.
Roles and Responsibilities: Developing the TeamTracie King
This chapter discusses roles and responsibilities in game development. It covers both company roles such as studios, publishers, and manufacturers. It also covers common team roles including production, design, art, programming, audio, and testing. Each team role has several specific positions that are described. The chapter concludes by listing some of the tools used by different roles, such as game engines, 3D modeling software, audio software, and level editors.
This chapter discusses game interfaces and their importance in player-centered design. It covers the different components of interfaces, types of interfaces including physical and visual, and considerations for usability. The chapter aims to explain how interfaces relate to gameplay and creating the best player experience.
This chapter discusses various aspects of gameplay, including rules of play, interactivity modes, game theory, challenges, balance, and the relationship between gameplay and documentation. It addresses key questions such as the relationship between gameplay and challenges/strategies, different interactivity modes, and the difference between static and dynamic balance. Examples are provided to illustrate different gameplay concepts.
This chapter discusses key aspects of story and character development for games. It covers traditional story structures and character archetypes, elements like premise and theme, and how interactivity influences storytelling. Character development techniques are explored, including visual elements like concept art and animation, as well as verbal elements like dialogue and narration. Character movement, backgrounds, and descriptions are also addressed.
Production and Management: Developing the ProcessTracie King
This chapter discusses game development processes including the typical phases of development (concept, pre-production, etc.), management techniques like iterative development, and common documentation used such as game design documents, test plans, and concept documents. Effective management is key to navigating the development cycles and avoiding common mistakes. Documentation provides essential information on the game's concept, design, target audience, and more.
This document discusses identifying and managing game requirements. It covers identifying basic requirements such as input devices like controllers, keyboards, and motion sensors and output devices like displays, speakers. It also covers managing performance requirements including platform memory needs, graphics like resolution, and networking architecture. The key aspects of networking like TCP, UDP, and web services are also introduced.
The document provides guidance on conceptualizing a game, including identifying motivation and target audiences, selecting genres and types, and developing key elements of the concept such as the mission statement, storyline, gameplay, and mechanics. The concept development process involves understanding player psychology, defining objectives and challenges, and creating interactive elements that engage the intended audience.
This document discusses various aspects of developing game functionality, including programming game components, understanding tool creation, incorporating artificial intelligence techniques like evading, chasing and flocking, handling game data through serialization and storage, and managing game states. It provides examples of coding health changes, ammunition changes, and different AI behaviors. The document also explains capturing user data, defining data to save, checking for save files, and loading saved game data.
The document discusses various aspects of developing a game user interface (UI) in XNA, including loading and managing UI assets, configuring audio/video, detecting player input, creating menus and save-load screens, defining UI states, and programming UI controls. It provides code samples for loading assets, checking keyboard/gamepad input, creating a custom menu component, and making a checkbox UI control. The overall aim is to explain how to design and program the interactive elements that allow players to interact with a game.
This document discusses designing specific game components such as game states, objects, characters, and physics-based animations. It covers creating gameflow with challenges and pace, scripted events and training areas. It also discusses managing game performance through scene hierarchy, frame rate, and the graphics pipeline. Game loops, transforming and animating objects, and creating realistic characters through lighting, shaders, and projections are also summarized.
Creating the Game Output Design discusses creating the visual design and deciding the output parameters for a game. It covers selecting 2D or 3D graphics and design components like bitmaps, sprites, textures and lighting. The document also discusses user interface layout, including diegetic/nondiegetic and spatial/meta components as well as common UI elements like menus, heads-up displays, and buttons. It emphasizes choosing output parameters based on the rendering engine, resolutions, and compression techniques used.
The 3ds Max interface chapter covers the main components of the 3ds Max workspace including viewports, navigation tools like the viewcube and quad menus, transforming objects using gizmos, the Graphite modeling tool tab, the command panel, modifier stack, time slider and track bar, setting projects, and file management features like version up saving. Key areas discussed are the viewports and navigation options, transforming objects using the move, rotate, and scale gizmos, the Graphite modeling tools, and the layout and functions accessible through the command panel.
This document discusses modeling an architectural model in 3ds Max. It describes importing a CAD drawing as a reference, creating walls, doors, and windows that are aligned to the floorplan using snaps. It also details adding a floor and ceiling by extruding lines traced around the floorplan. Finally, it explains creating baseboard and crown moldings using the line tool to trace shapes.
This chapter discusses modeling a clock in 3ds Max. It covers setting up the project, modeling the clock body from a cylinder using subdivision surfaces and beveling, creating spline-based elements like the clock hands and bell using lathe and extrude modifiers, texturing the clock numbers, and assembling the final clock model by merging all the pieces.
This document discusses animating a bouncing ball in 3ds Max 2015. It covers keyframing the ball's position at different frames, using pivot points, and blocking out the initial animation. It also discusses using the curve editor to refine the animation by adding squash and stretch, forward movement, and roll through adjusting curve timing and values. The chapter aims to teach animating a bouncing ball and refining the animation.
This chapter discusses modeling an architectural scene in 3ds Max, including a couch and lounge chair. It provides steps to block out the couch using boxes and primitives based on real measurements, then use tools like NURMS, SwiftLoop, and chamfer to add details and softness. Similar steps are outlined for modeling the lounge chair, including tracing an image plane and using tools like Extrude and SwiftLoop. The overall summary provides an overview of the modeling techniques taught in the chapter for creating architectural scene elements like couches and chairs in 3ds Max.
This chapter discusses animating a thrown knife in 3ds Max 2015 including adding keyframes to block out the animation, using trajectories to adjust the knife's path, and adding rotation for realism. It also covers creating a parent-child hierarchy between the target and knife as well as using anticipation, follow-through, and transferring momentum to simulate the knife hitting the target.
This document discusses modeling a character in 3ds Max 2015. It describes setting up the scene with reference planes and blocking out the basic torso shape. It then discusses using extrude and bridge tools to add arms, legs, and details to the character, as well as building up the neck with extrudes and edge loops. The overall goal is to adjust the geometry to match a provided reference of the character.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
2. Objectives
Lesson 7
2
Use word-processing software.
Work with spreadsheet software.
Work with presentation software.
Use database software.
Work with graphics and multimedia software.
Use other types of software, including education,
entertainment, utility, and miscellaneous
programs.
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6. Using Word-Processing Software
Lesson 7
6
Word-processing software is used to create, edit,
and print documents and then save them
electronically.
You can easily correct errors and modify data.
You can save the document in a variety of formats.
Microsoft Word includes basic and sophisticated
features for creating, editing, formatting, and
producing documents.
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8. Using Word-Processing Software
(continued)
Basic features of word-processing programs:
–
–
Lesson 7
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–
–
–
–
8
Accessibility
Copy and paste
Cut and paste
Delete
File management
Font selection
Graphics
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9. Using Word-Processing Software
(continued)
Basic features of word-processing programs
(continued):
–
Lesson 7
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9
–
–
–
Page size and size margins
Print
Search and replace
Text insertion
Word wrap
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10. Using Word-Processing Software
(continued)
Additional features of advanced word-processing
programs include the following:
–
Lesson 7
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10
–
–
Blogs: Publish blogs directly from the word-processing
program.
Footnotes: Automate the numbering and placement of
footnotes.
Headers and footers: Specify custom text and graphics at
the top and bottom of a page.
Macros: Save a series of keystrokes that represent a series
of commands.
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11. Using Word-Processing Software
(continued)
Additional features of advanced word-processing
programs include the following (continued):
–
Lesson 7
–
–
–
–
11
Merge: Merge text from one file into another.
Page numbering: Number pages in the format and position
you specify.
Reference tools: Access reference tools such as a spell
checker, dictionary, thesaurus, and language translator.
Windows: Display and edit two or more documents on the
same screen.
WYSIWYG: Work with the document on the screen as it will
look when printed—―what you see is what you get‖.
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13. Working with Spreadsheet Software
Lesson 7
13
A spreadsheet is a row-and-column arrangement of
data.
You use spreadsheet software such as Microsoft
Excel to evaluate, calculate, manipulate, analyze,
and present numeric data.
A spreadsheet is a grid with columns and rows that
contain text, formulas, and numbers (values).
The grid in Excel is referred to as a worksheet.
Each new workbook comes with three worksheets.
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14. Working with Spreadsheet Software
(continued)
The Excel window
Lesson 7
14
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15. Working with Spreadsheet Software
(continued)
Lesson 7
15
Columns are identified by letters and rows are
identified by numbers.
The point at which a column and row intersect is
called a cell.
Each cell has a name, called the cell reference,
which is represented by the column letter and row
number, such as A1.
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16. Working with Spreadsheet Software
(continued)
Lesson 7
16
Basic features of spreadsheet programs:
– Accessibility
– Copy and paste
– Cut and paste
– Data filtering
– Delete
– File management
– Font selection
– Formulas
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17. Working with Spreadsheet Software
(continued)
Lesson 7
17
Basic features of spreadsheet programs (continued):
– Graphics
– Headers and footers
– Data entry
– Macros
– Merge
– Page numbering
– Print
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18. Working with Spreadsheet Software
(continued)
Basic features of spreadsheet programs (continued):
– Search and replace
– Reference and editing tools
– Windows
Lesson 7
18
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19. Working with Presentation Software
Lesson 7
19
Presentation software is a computer program you
use to organize and present information, normally in
the form of a slide show.
Equipment requirements for the presentation include
a projector and computer.
Microsoft PowerPoint is the presentation program in
the Microsoft Office suite.
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20. Working with Presentation Software
(continued)
The PowerPoint window
Lesson 7
20
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21. Working with Presentation Software
(continued)
Besides being excellent for creating on-screen
shows, presentation software is also useful in the
following scenarios:
Lesson 7
–
21
–
–
Self-running presentation: Job fairs, demonstrations, and
conventions are a few examples of where you might see a
self-running presentation.
Presentation broadcasting: You can use the Web to
broadcast your presentation to locations all over the world.
Overhead transparencies: If you do not have access to a
computer and projector for your presentation, you can
create and print black-and-white or color transparencies.
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22. Working with Presentation Software
(continued)
Besides being excellent for creating on-screen
shows, presentation software is also useful in the
following scenarios (continued):
Lesson 7
–
22
–
Audience handouts: Printed handouts support your
presentation. Smaller versions of your slides can be printed
two, three, six, or nine to a page.
PDF document: Portable Document Format (PDF) is a
common format for sharing documents online and through
other channels.
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23. Working with Presentation Software
(continued)
Lesson 7
PowerPoint comes with a variety of designs, called
themes, which you can apply to a presentation.
PowerPoint also provides transitions, which are
animated effects that play between slides.
23
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24. Working with Presentation Software
(continued)
Lesson 7
24
Effective Presentation Guidelines:
Develop an outline for your presentation, consider
your audience and determine the presentation’s
purpose, the location in which it will be given, and
the equipment you will need.
– Cover one topic per slide.
– Keep the text simple—use the ―6 by 6‖ rule, which
is six lines of text, six words per line.
– Use no more than 50 words per slide.
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25. Working with Presentation Software
(continued)
Lesson 7
25
Effective Presentation Guidelines (continued):
– Do not clutter your slide with large paragraphs
displayed in a small font size.
– Use short comments and fill in the details orally.
– Use bullets, not numbers, unless providing
specific step-by-step instructions.
– Use readable typefaces and fonts, such as those
provided in PowerPoint themes.
– Choose color carefully.
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26. Working with Presentation Software
(continued)
Lesson 7
26
Effective Presentation Guidelines (continued):
– Use simple tables to present numbers.
– Add clip art sparingly and only where appropriate.
– Do not try to dazzle your audience with an
overabundance of graphics, sound, transitions,
and other effects.
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27. Using Database Software
Lesson 7
27
Database Software Defined:
A database is a collection of related information
organized in a manner that allows for rapid search
and retrieval.
A database management system (DBMS) is
software used to create, maintain, and provide
controlled access to data.
A database table contains the data to organize and
is similar to a spreadsheet, but provides additional
comprehensive functions for manipulating data.
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28. Using Database Software
(continued)
Lesson 7
28
Database Structure:
In Microsoft Access, a database can consist of one
table or a collection of tables.
A table is composed of columns and rows, referred
to as fields and records in Access.
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29. Using Database Software
(continued)
Lesson 7
29
Database Structure (continued):
Rows in a table are called records. Each record is a
group of related fields.
Columns in a table are called fields. Each field
contains a specific piece of information within a
record.
The primary key, which is assigned to a field,
uniquely identifies each record in a table.
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30. Using Database Software
(continued)
Lesson 7
30
Database Structure (continued):
The Access window does not have a standard
document view. It changes based on the object you
are using as you work with the database.
A query asks a question about the data stored in the
table.
You use forms to enter data in a table and reports to
print selected data.
All objects—tables, forms, queries, and reports—are
stored in a single file, which is the database.
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31. Using Database Software
(continued)
Database Tables:
You can create a table three ways:
–
Lesson 7
–
–
31
Create a new database.
Add a table to an existing database using the Tables group
on the Create tab.
Create a table by selecting a table template using the
Application Parts button in the Templates group on the
Create tab.
Creating a table is the first step in a three-step
process; adding fields is the second step. The third
step is to add records to the table.
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32. Using Database Software
(continued)
Lesson 7
32
Database Tables (continued):
You can display Access tables in the following views:
– Design view
– Datasheet view
A datasheet resembles an Excel worksheet.
When you enter data in a field, it is called an entry.
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33. Using Database Software
(continued)
Lesson 7
33
Forms:
A form provides a convenient way to enter and view
records in a table.
You can create a form manually or with the Form
Wizard.
Queries:
A query enables you to locate records that match
specified criteria.
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34. Using Database Software
(continued)
Queries (continued):
Access provides four query options:
Lesson 7
–
–
–
–
34
Simple Query Wizard: Creates a select query from the
selected fields
Crosstab Query Wizard: Displays data in a
spreadsheet format
Find Duplicates Query Wizard: Locates records with
duplicate field values
Find Unmatched Query Wizard: Locates records in
one table that have no related records in another table
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35. Using Database Software
(continued)
Lesson 7
35
Reports:
A report is a
database object
that allows you
to organize,
summarize, and
print all or a
portion of the
data in a
database.
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36. Using Database Software
(continued)
Online Databases:
Features of Web databases are as follows:
–
Lesson 7
–
–
–
–
–
–
36
Create and update a contacts list.
Change photos frequently and update an online
catalog.
Manage and keep your content current.
Use online documentation.
Generate formulas and calculated fields to
automatically update your data.
Keep users up to date with the latest information.
Import and export information easily.
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37. Working with Graphics and
Multimedia
Lesson 7
37
Vector images consist of
many individual objects,
each with properties such
as color, fill, and outline.
Bitmap images are
composed of pixels in a
grid. They have a fixed
resolution and cannot be
resized without losing
image quality.
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38. Working with Graphics and
Multimedia (continued)
Lesson 7
38
Drawing Programs:
A drawing program is a graphics program used
for creating illustrations. Images are saved in
vector graphics format.
Paint Programs:
A paint program allows you to simulate painting
on the computer through the use of a graphics
table or a mouse.
Images are generated as bitmapped graphics.
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39. Working with Graphics and
Multimedia (continued)
Lesson 7
39
Photo/Image Manipulation Programs:
You use digital editing software to edit images,
photos, and logos.
Animation Programs:
You use animation software to create moving
images and 3D graphics.
Multimedia Programs:
Multimedia is the use of text, graphics, and video
in some combination to create an effective means
of communication and interaction.
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40. Using Other Types of Software
Lesson 7
40
Education and Entertainment Programs:
– Computer-based training (CBT)
– Computer games
– Audio and video
– Virtual reality
Utility Programs:
– File compression programs
– Defragmentation
– Antivirus, antiadware, and antispyware programs
– Backup program
– Single-purpose tools and accessories
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CLB: A Comp Guide to IC34E
41. Using Other Types of Software
(continued)
Miscellaneous Software:
Financial and accounting programs
– Electronic mail
– Chat, messaging, and instant messaging software
– Web browser
– Computer-aided design (CAD)
– Project management
– Groupware
– Web conferencing
– Integrated programs
– Specialized software
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CLB: A Comp Guide to IC34E
Lesson 7
–
41
42. Selecting the Right Software for the
Task
Lesson 7
42
Choose software appropriate for the task.
An example of incorrectly selecting software is using
word-processing software to keep copies of financial
records when a spreadsheet or an accounting
program would be a better choice.
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43. Integrating Software
Lesson 7
43
Microsoft Office provides three methods for inserting
objects from one Office document into another Office
document: copying and pasting, embedding, and
linking.
Object linking and embedding (OLE) lets you create
a document or object in one program and then link or
embed the data into another program.
A linked object retains a connection to the original
file, which contains the actual data represented by
the linked object.
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CLB: A Comp Guide to IC34E
44. Summary
In this lesson, you learned:
Lesson 7
44
You use word-processing software to create, edit,
and print documents and then save the documents
electronically. When creating a document, you can
easily correct errors and modify data.
A spreadsheet is a row-and-column arrangement of
data. You use electronic spreadsheet software to
evaluate, calculate, manipulate, analyze, and present
numeric data. A spreadsheet updates calculations
automatically.
Morrison / Wells
CLB: A Comp Guide to IC34E
45. Summary (continued)
Lesson 7
45
A database is a collection of related information
organized in a manner that provides for rapid search
and retrieval. You use database software to create,
maintain, and provide controlled access to data.
A database can consist of one table or a collection of
tables, which are composed of columns and rows, and
referred to as fields and records. The primary key,
which is assigned to a field, uniquely identifies each
record in a table. You also can create queries, forms,
and reports using database software.
Morrison / Wells
CLB: A Comp Guide to IC34E
46. Summary (continued)
Lesson 7
46
You use graphics and multimedia programs to
create and edit images and animation. Most
graphics applications fall into one of two main
categories: vector or bitmap graphics.
Educational and entertainment programs include
computer-based training, computer games, audio
and video software, and virtual reality software.
Utility programs help you perform computer
housekeeping chores such as managing the
computer’s resources and files.
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CLB: A Comp Guide to IC34E
47. Summary (continued)
Miscellaneous software includes programs
such as e-mail applications, Web browsers,
and project management software.
Lesson 7
47
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