The document discusses internal and external torques, the three laws of angular motion, and key concepts related to rotational dynamics including:
1) Internal torque is applied within a system while external torque is applied across the system boundary.
2) The three laws of angular motion describe how torques cause changes in angular velocity and acceleration according to an object's moment of inertia.
3) Key concepts like angular impulse, work, power, and kinetic energy can be analyzed similarly to linear motion but involve torque, angular velocity/acceleration, and moment of inertia rather than force and linear velocity/acceleration.
This document provides an overview of linear kinetics and Newton's laws of motion as they apply to biomechanics. It defines key concepts like force, mass, weight, ground reaction force, and impulse. It explains Newton's three laws of motion - inertia, acceleration, and reaction. Forces cause acceleration by changing an object's momentum according to the impulse-momentum relationship F=ma. Impulse applied over time can increase or decrease an object's velocity.
This document provides an overview of basic biomechanics concepts including:
1) Definitions of scalar and vector quantities and methods for vector addition and subtraction.
2) Newton's laws of motion, including inertia, relationships between force, mass and acceleration, and action-reaction pairs.
3) Types of forces like normal, tensile, and frictional forces.
4) Concepts of torque, lever systems, and mechanical advantage, along with examples like microscopes and lifting.
5) Units and formulas for quantities like pressure, weight, and calculating simple torque.
1) Rotational inertia is the resistance of an object to changes in its rotational motion and depends on how mass is distributed relative to the axis of rotation. More mass distributed farther out leads to greater rotational inertia.
2) Tightrope walkers carry long poles to increase their rotational inertia and stability.
3) Ice skaters spin faster when they bring their arms in because this decreases their rotational inertia, requiring conservation of angular momentum to increase their angular velocity.
Have you gone above the speed limit or driven without a license and gotten away? Well, you can’t get away with breaking the laws of physics! This session will highlight:
• Why loads rotate, shift and swing
• Load Stability and how to understand and control mobility
• Predicting outcomes of load moving based on physical laws
• Internal and external forces and restraint
• Choosing the most economical and practical equipment for a job
Speaker: Don Mahnke, President, Hydra-Slide, Ltd.
(a) If speed doubles, centripetal force must quadruple. Radius must halve to maintain same centripetal force, so smallest radius would be r/2.
(b) If mass doubles, centripetal force must double to provide the same centripetal acceleration. Radius must halve again to maintain the doubled force, so smallest radius would be r/4.
This document discusses linear and angular motion concepts including:
1) The relationship between linear and angular velocity for rotating bodies
2) Computing tangental and radial acceleration of rotating bodies
3) Analyzing general motion involving combinations of linear and angular movement
4) Methods for measuring kinematic quantities such as velocity and acceleration.
The document discusses angular kinetics and torque, including:
1) Torque is the turning effect of a force applied at a distance from an axis, and is caused by both external forces and internal muscle forces.
2) Inverse dynamics analysis uses motion capture and force plate data to calculate internal joint torques during movements like walking.
3) Calculated joint torques provide insight into motor control strategies and how they may differ between populations.
Here are the key steps to solve this problem:
1) Find the linear acceleration (a = 0.800 m/s2)
2) Find the time of acceleration (t = 20.0 s)
3) Use the equation for linear acceleration (a = rα) to find the angular acceleration:
a / r = α
0.800 m/s2 / 0.330 m = α
α = 2.42 rad/s2
4) Use the equation for angular velocity (ω = ω0 + αt) to find the final angular velocity:
ω = 0 + 2.42 rad/s2 * 20.0 s
ω = 48.4 rad/s
This document provides an overview of linear kinetics and Newton's laws of motion as they apply to biomechanics. It defines key concepts like force, mass, weight, ground reaction force, and impulse. It explains Newton's three laws of motion - inertia, acceleration, and reaction. Forces cause acceleration by changing an object's momentum according to the impulse-momentum relationship F=ma. Impulse applied over time can increase or decrease an object's velocity.
This document provides an overview of basic biomechanics concepts including:
1) Definitions of scalar and vector quantities and methods for vector addition and subtraction.
2) Newton's laws of motion, including inertia, relationships between force, mass and acceleration, and action-reaction pairs.
3) Types of forces like normal, tensile, and frictional forces.
4) Concepts of torque, lever systems, and mechanical advantage, along with examples like microscopes and lifting.
5) Units and formulas for quantities like pressure, weight, and calculating simple torque.
1) Rotational inertia is the resistance of an object to changes in its rotational motion and depends on how mass is distributed relative to the axis of rotation. More mass distributed farther out leads to greater rotational inertia.
2) Tightrope walkers carry long poles to increase their rotational inertia and stability.
3) Ice skaters spin faster when they bring their arms in because this decreases their rotational inertia, requiring conservation of angular momentum to increase their angular velocity.
Have you gone above the speed limit or driven without a license and gotten away? Well, you can’t get away with breaking the laws of physics! This session will highlight:
• Why loads rotate, shift and swing
• Load Stability and how to understand and control mobility
• Predicting outcomes of load moving based on physical laws
• Internal and external forces and restraint
• Choosing the most economical and practical equipment for a job
Speaker: Don Mahnke, President, Hydra-Slide, Ltd.
(a) If speed doubles, centripetal force must quadruple. Radius must halve to maintain same centripetal force, so smallest radius would be r/2.
(b) If mass doubles, centripetal force must double to provide the same centripetal acceleration. Radius must halve again to maintain the doubled force, so smallest radius would be r/4.
This document discusses linear and angular motion concepts including:
1) The relationship between linear and angular velocity for rotating bodies
2) Computing tangental and radial acceleration of rotating bodies
3) Analyzing general motion involving combinations of linear and angular movement
4) Methods for measuring kinematic quantities such as velocity and acceleration.
The document discusses angular kinetics and torque, including:
1) Torque is the turning effect of a force applied at a distance from an axis, and is caused by both external forces and internal muscle forces.
2) Inverse dynamics analysis uses motion capture and force plate data to calculate internal joint torques during movements like walking.
3) Calculated joint torques provide insight into motor control strategies and how they may differ between populations.
Here are the key steps to solve this problem:
1) Find the linear acceleration (a = 0.800 m/s2)
2) Find the time of acceleration (t = 20.0 s)
3) Use the equation for linear acceleration (a = rα) to find the angular acceleration:
a / r = α
0.800 m/s2 / 0.330 m = α
α = 2.42 rad/s2
4) Use the equation for angular velocity (ω = ω0 + αt) to find the final angular velocity:
ω = 0 + 2.42 rad/s2 * 20.0 s
ω = 48.4 rad/s
1) Angular kinetics is the study of forces that cause rotation or torques. Torque is a measure of how much a force causes an object to rotate and depends on the force magnitude and its moment arm.
2) The moment arm is the distance from the axis of rotation to where the force is applied. Torque is calculated by multiplying the force by the moment arm.
3) Resultant joint torque is the single torque that has the same rotational effect as all the individual torques acting on a joint. It provides a simplified view of which muscle groups are most active at a joint.
The document discusses inertia and frames of reference in motion. It explains that a running start allows athletes to throw or jump farther by increasing the velocity of the object being thrown or jumped. Velocity is the sum of the speeds of the body and limbs. Frames of reference are important because an object's speed depends on the observer's perspective.
This document discusses rotational motion and rotational inertia. It covers 6 topics: 1) rotational motion, 2) rotational inertia, 3) torque, 4) angular momentum, 5) rotational physics, and 6) conservation of angular momentum. The section on rotational inertia defines it as the property of an object to resist changes in its rotational state of motion. Rotational inertia depends on how mass is distributed about the axis of rotation, and objects with greater rotational inertia will take longer to start or stop rotating.
The document discusses Isaac Newton's discovery of gravity and the laws of motion through observing apples falling from trees. It then explains what gravity is and how it causes objects to accelerate at 9.81 m/s^2 when falling toward Earth. The document asks if a falling object's speed increases over time, which it confirms by noting catching a rock from higher would hurt more. It defines acceleration and uses an example to demonstrate calculating it. Finally, it discusses projectile motion and how gravity and air resistance affect a projectile's trajectory.
This document discusses uniform circular motion. It defines uniform circular motion as motion along a circular path with constant speed. It describes key concepts like centripetal acceleration, which is directed radially inward, and centripetal force, which provides the inward force needed for uniform circular motion. Several example problems are worked through applying concepts like centripetal force and centripetal acceleration to situations involving objects moving in circular paths.
The document discusses circular motion and centripetal acceleration. It defines that while an object in circular motion has a constant speed, its velocity is constantly changing direction. Therefore, the object is accelerating towards the center of the circular path. This centripetal acceleration is provided by an unbalancing centripetal force directed towards the center. The document also provides equations for calculating centripetal acceleration, force, speed, and period for objects in uniform circular motion.
This document provides an overview of kinematics concepts including different types of motion like linear, angular, general, and projectile motion. It defines key kinematics terms like uniform and non-uniform motion, speed, velocity, acceleration, and related concepts like displacement, path length, and scalar and vector quantities. The document contains examples for different motion types and explains how factors like angle of release and height can impact the distance an object travels during projectile motion. It concludes by acknowledging the teacher for providing guidance and an opportunity to demonstrate knowledge around kinematics topics.
This document discusses key concepts relating to angular kinetics of human movement including:
- Moment of inertia, which is the angular analogue of mass and depends on mass and its distribution from the axis of rotation.
- Angular momentum depends on mass, distribution of mass from the axis of rotation, and angular velocity.
- Newton's laws of motion have angular analogues relating to torque and angular acceleration.
- Centripetal force is necessary to maintain circular motion and depends on mass, velocity, radius, and angular velocity.
This document introduces rotational motion and defines key terms like angular displacement, angular velocity, and angular acceleration. It discusses how to describe circular motion using angles in radians and convert between linear and angular quantities using relationships like angular velocity equals linear velocity divided by radius. Examples are provided to demonstrate calculating angular displacement from degrees or revolutions traveled, converting between angular and linear speed, and solving kinematic equations for rotational systems.
This document discusses inertial and non-inertial reference frames. It explains that an inertial reference frame is one in which Newton's laws of motion are valid, while a non-inertial frame is one in which they are not valid. When observing motion from a non-inertial frame, such as an accelerating bus, fictitious forces must be introduced to explain the observed motion. The document uses examples of balls on moving trains and subways to illustrate inertial and non-inertial frames. It concludes by relating non-inertial frames to the feeling of weightlessness on roller coasters during free fall.
- An object moving in circular motion experiences acceleration even if its speed is constant, because its velocity is constantly changing direction towards the center of the circle.
- This inward acceleration requires a centripetal force directed towards the center to provide the necessary force to cause the object to travel in a circular path rather than a straight line.
- Examples of centripetal force include the force of friction on car tires during a turn, the tension force on a bucket at the end of a spinning string, and the gravitational force between the Earth and Moon.
The document discusses angular motion and rotational dynamics. It defines key terms like angular displacement, velocity, and acceleration. It describes the relationship between torque and angular acceleration through the moment of inertia I, analogous to force and linear acceleration through mass. Equations for rotational motion are provided, obtained by substituting angular terms for linear ones. Examples demonstrate calculating moment of inertia, angular velocity, kinetic energy, angular momentum, and time for various rotational systems.
1) A free body diagram is used to represent all external forces and torques acting on a system. It is an important step in solving kinetics problems.
2) The document provides guidance on constructing free body diagrams including identifying the system, drawing external forces and torques, and specifying the point of application and direction.
3) Lever systems use an effort force to move a load force. There are three classes of levers that vary based on the relative positions of the effort, load, and fulcrum. Mechanical advantage determines the trade off between force and distance of movement.
This document provides an overview of simple harmonic motion and waves. It begins by defining simple harmonic motion and providing examples of objects exhibiting SHM, such as a mass attached to a spring, a ball in a bowl, and a pendulum. It then discusses damped oscillations and how friction reduces amplitude over time. Next, it introduces the topic of wave motion, distinguishing between mechanical and electromagnetic waves. It defines key wave properties and concepts. The document concludes by describing experiments that can be performed to demonstrate water and rope waves.
This document discusses rotational motion and related concepts. It defines angular quantities like angular displacement, velocity, and acceleration and explains how they relate to linear motion. Torque is introduced as the product of force and lever arm that produces rotational acceleration. Rotational inertia, the resistance of an object to changes in its rotation, is defined. Examples show how to calculate angular and linear velocities/accelerations for objects in rotational motion.
The document discusses rotational motion and kinematics. It defines key concepts like the radian, angular velocity, and angular acceleration. It describes how to relate linear and rotational motion through equations. It also introduces the concept of moment of inertia, which describes an object's resistance to changes in rotational motion based on its mass distribution. Different formulas are given for calculating the moment of inertia of objects like rods, disks, and point masses rotating around different axes.
Mechanical aspects of industrial robotics are discussed. Robots were first introduced in a 1920 play and were depicted in science fiction as having human-like abilities. In reality, robots have succeeded in industrial applications where environments are structured and predictable. Key performance characteristics of manipulator robots include reach, payload, quickness, and precision. Manipulator performance depends on kinematic structure, drive mechanisms, and motion control. While early expectations for robots were exaggerated, through good engineering practices robots have been applied to many industrial tasks that were previously difficult or impossible for humans to perform safely and efficiently.
This document discusses rotational motion and key concepts like angular displacement (θ), angular velocity (ω), angular acceleration (α), torque (τ), and rotational inertia (I). Some key points:
1. Rotational motion uses radians to measure angular displacement, where one radian is about a sixth of a full circle.
2. Angular velocity is the rate of change of angular displacement with respect to time. Angular acceleration is the rate of change of angular velocity with respect to time.
3. Torque is the rotational equivalent of force and causes angular acceleration. Rotational inertia describes an object's resistance to changes in its rotation and depends on how mass is distributed.
Ship vibrations can originate from internal or external sources. Internal sources include unbalanced machinery like engines or rotating equipment. External sources include hydrodynamic loads on propellers or slamming forces.
The ship responds to excitation forces with both local and hull vibrations. Hull vibrations involve the entire ship and include bending, twisting, and shearing modes similar to a beam. Natural frequencies associated with these modes increase with the number of nodes.
To avoid dangerous hull vibrations, exciting forces should be avoided at frequencies close to the ship's natural frequencies, which can be estimated using beam theory formulas involving properties like length, mass, and stiffness.
This document discusses circular motion and related concepts. It defines circular motion as motion along a circular path and uniform circular motion as motion with a constant speed. It describes angular displacement as the angle through which an object rotates and defines the SI unit as radians. Angular velocity and centripetal acceleration are introduced as concepts to describe rotation and the inward acceleration experienced by objects in circular motion. Centripetal force is defined as the inward force causing this centripetal acceleration according to Newton's second law of motion.
This document contains a presentation on Newton's second law of motion. The presentation topics include the relation between force, mass and acceleration, applications of Newton's second law, equations of motion, and an introduction to kinetics of particles. The document provides definitions and explanations of key concepts such as force, mass, acceleration, momentum, impulse, and kinetics. It also includes sample problems demonstrating applications of Newton's second law and equations of motion, along with step-by-step solutions. The presentation was made by Danyal Haider and Kamran Shah and covers fundamental principles of classical mechanics.
1) Angular kinetics is the study of forces that cause rotation or torques. Torque is a measure of how much a force causes an object to rotate and depends on the force magnitude and its moment arm.
2) The moment arm is the distance from the axis of rotation to where the force is applied. Torque is calculated by multiplying the force by the moment arm.
3) Resultant joint torque is the single torque that has the same rotational effect as all the individual torques acting on a joint. It provides a simplified view of which muscle groups are most active at a joint.
The document discusses inertia and frames of reference in motion. It explains that a running start allows athletes to throw or jump farther by increasing the velocity of the object being thrown or jumped. Velocity is the sum of the speeds of the body and limbs. Frames of reference are important because an object's speed depends on the observer's perspective.
This document discusses rotational motion and rotational inertia. It covers 6 topics: 1) rotational motion, 2) rotational inertia, 3) torque, 4) angular momentum, 5) rotational physics, and 6) conservation of angular momentum. The section on rotational inertia defines it as the property of an object to resist changes in its rotational state of motion. Rotational inertia depends on how mass is distributed about the axis of rotation, and objects with greater rotational inertia will take longer to start or stop rotating.
The document discusses Isaac Newton's discovery of gravity and the laws of motion through observing apples falling from trees. It then explains what gravity is and how it causes objects to accelerate at 9.81 m/s^2 when falling toward Earth. The document asks if a falling object's speed increases over time, which it confirms by noting catching a rock from higher would hurt more. It defines acceleration and uses an example to demonstrate calculating it. Finally, it discusses projectile motion and how gravity and air resistance affect a projectile's trajectory.
This document discusses uniform circular motion. It defines uniform circular motion as motion along a circular path with constant speed. It describes key concepts like centripetal acceleration, which is directed radially inward, and centripetal force, which provides the inward force needed for uniform circular motion. Several example problems are worked through applying concepts like centripetal force and centripetal acceleration to situations involving objects moving in circular paths.
The document discusses circular motion and centripetal acceleration. It defines that while an object in circular motion has a constant speed, its velocity is constantly changing direction. Therefore, the object is accelerating towards the center of the circular path. This centripetal acceleration is provided by an unbalancing centripetal force directed towards the center. The document also provides equations for calculating centripetal acceleration, force, speed, and period for objects in uniform circular motion.
This document provides an overview of kinematics concepts including different types of motion like linear, angular, general, and projectile motion. It defines key kinematics terms like uniform and non-uniform motion, speed, velocity, acceleration, and related concepts like displacement, path length, and scalar and vector quantities. The document contains examples for different motion types and explains how factors like angle of release and height can impact the distance an object travels during projectile motion. It concludes by acknowledging the teacher for providing guidance and an opportunity to demonstrate knowledge around kinematics topics.
This document discusses key concepts relating to angular kinetics of human movement including:
- Moment of inertia, which is the angular analogue of mass and depends on mass and its distribution from the axis of rotation.
- Angular momentum depends on mass, distribution of mass from the axis of rotation, and angular velocity.
- Newton's laws of motion have angular analogues relating to torque and angular acceleration.
- Centripetal force is necessary to maintain circular motion and depends on mass, velocity, radius, and angular velocity.
This document introduces rotational motion and defines key terms like angular displacement, angular velocity, and angular acceleration. It discusses how to describe circular motion using angles in radians and convert between linear and angular quantities using relationships like angular velocity equals linear velocity divided by radius. Examples are provided to demonstrate calculating angular displacement from degrees or revolutions traveled, converting between angular and linear speed, and solving kinematic equations for rotational systems.
This document discusses inertial and non-inertial reference frames. It explains that an inertial reference frame is one in which Newton's laws of motion are valid, while a non-inertial frame is one in which they are not valid. When observing motion from a non-inertial frame, such as an accelerating bus, fictitious forces must be introduced to explain the observed motion. The document uses examples of balls on moving trains and subways to illustrate inertial and non-inertial frames. It concludes by relating non-inertial frames to the feeling of weightlessness on roller coasters during free fall.
- An object moving in circular motion experiences acceleration even if its speed is constant, because its velocity is constantly changing direction towards the center of the circle.
- This inward acceleration requires a centripetal force directed towards the center to provide the necessary force to cause the object to travel in a circular path rather than a straight line.
- Examples of centripetal force include the force of friction on car tires during a turn, the tension force on a bucket at the end of a spinning string, and the gravitational force between the Earth and Moon.
The document discusses angular motion and rotational dynamics. It defines key terms like angular displacement, velocity, and acceleration. It describes the relationship between torque and angular acceleration through the moment of inertia I, analogous to force and linear acceleration through mass. Equations for rotational motion are provided, obtained by substituting angular terms for linear ones. Examples demonstrate calculating moment of inertia, angular velocity, kinetic energy, angular momentum, and time for various rotational systems.
1) A free body diagram is used to represent all external forces and torques acting on a system. It is an important step in solving kinetics problems.
2) The document provides guidance on constructing free body diagrams including identifying the system, drawing external forces and torques, and specifying the point of application and direction.
3) Lever systems use an effort force to move a load force. There are three classes of levers that vary based on the relative positions of the effort, load, and fulcrum. Mechanical advantage determines the trade off between force and distance of movement.
This document provides an overview of simple harmonic motion and waves. It begins by defining simple harmonic motion and providing examples of objects exhibiting SHM, such as a mass attached to a spring, a ball in a bowl, and a pendulum. It then discusses damped oscillations and how friction reduces amplitude over time. Next, it introduces the topic of wave motion, distinguishing between mechanical and electromagnetic waves. It defines key wave properties and concepts. The document concludes by describing experiments that can be performed to demonstrate water and rope waves.
This document discusses rotational motion and related concepts. It defines angular quantities like angular displacement, velocity, and acceleration and explains how they relate to linear motion. Torque is introduced as the product of force and lever arm that produces rotational acceleration. Rotational inertia, the resistance of an object to changes in its rotation, is defined. Examples show how to calculate angular and linear velocities/accelerations for objects in rotational motion.
The document discusses rotational motion and kinematics. It defines key concepts like the radian, angular velocity, and angular acceleration. It describes how to relate linear and rotational motion through equations. It also introduces the concept of moment of inertia, which describes an object's resistance to changes in rotational motion based on its mass distribution. Different formulas are given for calculating the moment of inertia of objects like rods, disks, and point masses rotating around different axes.
Mechanical aspects of industrial robotics are discussed. Robots were first introduced in a 1920 play and were depicted in science fiction as having human-like abilities. In reality, robots have succeeded in industrial applications where environments are structured and predictable. Key performance characteristics of manipulator robots include reach, payload, quickness, and precision. Manipulator performance depends on kinematic structure, drive mechanisms, and motion control. While early expectations for robots were exaggerated, through good engineering practices robots have been applied to many industrial tasks that were previously difficult or impossible for humans to perform safely and efficiently.
This document discusses rotational motion and key concepts like angular displacement (θ), angular velocity (ω), angular acceleration (α), torque (τ), and rotational inertia (I). Some key points:
1. Rotational motion uses radians to measure angular displacement, where one radian is about a sixth of a full circle.
2. Angular velocity is the rate of change of angular displacement with respect to time. Angular acceleration is the rate of change of angular velocity with respect to time.
3. Torque is the rotational equivalent of force and causes angular acceleration. Rotational inertia describes an object's resistance to changes in its rotation and depends on how mass is distributed.
Ship vibrations can originate from internal or external sources. Internal sources include unbalanced machinery like engines or rotating equipment. External sources include hydrodynamic loads on propellers or slamming forces.
The ship responds to excitation forces with both local and hull vibrations. Hull vibrations involve the entire ship and include bending, twisting, and shearing modes similar to a beam. Natural frequencies associated with these modes increase with the number of nodes.
To avoid dangerous hull vibrations, exciting forces should be avoided at frequencies close to the ship's natural frequencies, which can be estimated using beam theory formulas involving properties like length, mass, and stiffness.
This document discusses circular motion and related concepts. It defines circular motion as motion along a circular path and uniform circular motion as motion with a constant speed. It describes angular displacement as the angle through which an object rotates and defines the SI unit as radians. Angular velocity and centripetal acceleration are introduced as concepts to describe rotation and the inward acceleration experienced by objects in circular motion. Centripetal force is defined as the inward force causing this centripetal acceleration according to Newton's second law of motion.
This document contains a presentation on Newton's second law of motion. The presentation topics include the relation between force, mass and acceleration, applications of Newton's second law, equations of motion, and an introduction to kinetics of particles. The document provides definitions and explanations of key concepts such as force, mass, acceleration, momentum, impulse, and kinetics. It also includes sample problems demonstrating applications of Newton's second law and equations of motion, along with step-by-step solutions. The presentation was made by Danyal Haider and Kamran Shah and covers fundamental principles of classical mechanics.
This document provides an excerpt from the textbook "Vector Mechanics for Engineers: Dynamics" which discusses plane motion of rigid bodies. It includes sections on equations of motion for rigid bodies, angular momentum of rigid bodies in plane motion, and D'Alembert's principle applied to plane motion. It also provides sample problems demonstrating how to set up and solve equations of motion for rigid bodies undergoing plane motion, including problems involving translation, rotation, and combinations of the two.
This document defines moment of inertia and related concepts. Moment of inertia is a measure of an object's resistance to changes in rotation and is used in strength of materials calculations. It is the sum of the area of each component multiplied by the square of its distance from the axis of rotation. Related concepts explained include center of gravity, centroid, second moment of area, and formulas for calculating moment of inertia for simple shapes.
This document discusses moment of inertia calculations for non-symmetric structural shapes. It provides examples of calculating the neutral axis location, transformed moment of inertia about the strong axis, and moment of inertia about the weak axis for "T-shaped" beams. The process involves determining the centroid of the overall shape, then using the parallel axis theorem to calculate the transformed moment of inertia by summing the moments of inertia of individual pieces after accounting for the distance from each piece's centroid to the neutral axis.
Diploma i em u iv centre of gravity & moment of inertiaRai University
This document discusses concepts related to center of gravity and moment of inertia. It begins by defining gravity and its relationship to mass. It then discusses Newton's law of universal gravitation and how it describes the gravitational force between two point masses. The document goes on to define key terms like centroid, center of gravity, and moment of inertia. It provides methods for calculating the center of gravity for regular and irregular shapes, as well as composite bodies. It also discusses the perpendicular axis theorem and parallel axis theorem as they relate to calculating moment of inertia.
This document defines equilibrium and describes the key terms and concepts related to equilibrium and levers. It provides definitions for equilibrium, force, net force, tension, weight, vector, scalar, torque, and couple. It describes the conditions for static and rotational equilibrium. It also discusses the different types of equilibrium including stable, unstable, and neutral equilibrium. The document applies these concepts to levers in the human body and describes the classes of lever systems. It concludes by defining torque and the factors that affect torque such as distance, angle, and force.
This document defines linear kinetics and describes Newton's three laws of motion. Linear kinetics is the study of the relationship between forces and motion for objects undergoing linear or translational motion. Newton's first law states that an object at rest stays at rest or an object in motion stays in motion with constant velocity unless acted upon by an external force. The second law relates the external force on an object to its mass and acceleration. The third law states that for every action force there is an equal and opposite reaction force. Examples are also given to illustrate applications of the laws.
Angular Kinetics of Human Movement discusses angular analogues to linear motion concepts. [1] Moment of inertia is the angular equivalent to mass, representing resistance to angular acceleration based on an object's mass distribution from the axis of rotation. [2] During human movement like walking, the leg's moment of inertia depends on the knee angle, changing the mass distribution. [3] Angular momentum is the product of moment of inertia and angular velocity, remaining constant in the absence of external torque like linear momentum.
Diploma i em u iii concept of moment & frictionRai University
This document discusses concepts of moment, friction, and their applications in engineering mechanics. It defines moment as the perpendicular distance from a point to a line or surface, and explains that a moment of force is the product of the distance of a force from an axis times the magnitude of the force. It also discusses Varignon's theorem, the principle of moments, parallel forces, torque, and conditions for equilibrium under forces. The document then defines friction and the laws of friction, limiting friction, and sliding friction. It provides examples of how these concepts are applied in areas like transportation and measurement.
Forces can push or pull on objects and change their motion. A force is measured in Newtons. The net force on an object determines its acceleration according to F=ma. Newton's three laws describe how forces interact: 1) objects in motion stay in motion unless a force acts; 2) F=ma; 3) for every action there is an equal and opposite reaction. Centripetal force provides the inward pull that causes objects to travel in circular paths. Stability depends on the location of an object's center of mass relative to its base.
Forces can push or pull on objects and change their motion. A force is measured in Newtons. The net force on an object determines its acceleration according to F=ma. Newton's three laws describe how forces interact: 1) objects in motion stay in motion unless a force acts, 2) F=ma, and 3) for every action there is an equal and opposite reaction. Centripetal force provides the inward force needed for circular motion. Levers, moments, and fulcrums can be used to make work easier by reducing the needed force. The location of an object's center of mass determines its stability.
How to Prepare Rotational Motion (Physics) for JEE MainEdnexa
The document discusses the cross product, torque, rotational motion, and angular momentum. It defines the cross product of two vectors A and B as a vector C perpendicular to both A and B with magnitude ABsinθ. It describes properties of the cross product including being anti-commutative. It also defines torque as a measure of the tendency of a force to cause rotational motion, and discusses rotational dynamics and angular momentum.
Here are the key points about torque:
- Torque depends on the force applied and the lever arm (distance from the axis of rotation).
- A longer lever arm results in greater torque for the same force.
- Torque is maximized when the force is applied perpendicular to the lever arm.
Therefore, the picture with the greatest torque is C, as it has the longest lever arm (distance from the axis of rotation). Even though the force in A is greater, the shorter lever arm means the torque is less than in C.
1) Momentum is defined as the product of an object's mass and velocity. It is a vector quantity that represents the quantity of motion.
2) The principle of conservation of momentum states that if the total external force on a system is zero, the total momentum of the system remains constant.
3) Impulse is defined as the change in momentum of an object due to an applied force over time. According to the impulse-momentum theorem, the impulse applied to an object equals its change in momentum.
Introduction to kinesiology (Biomechanics- Physiotherapy) vandana7381
Chapter 1: Introduction to Kinesiology ( Biomechanics) for physical therapy students.
Reference: JOINT STRUCTURE AND FUNCTION - by Pamela K. Levangie.
Easy to understand and with lot of examples.
The document discusses concepts related to rolling motion and angular momentum. It covers:
1) Rolling motion involves both rotational and translational motion, with kinetic energy consisting of rotational and translational components. Rolling objects can experience static friction to allow smooth rolling or sliding friction during acceleration.
2) Torque is defined as a vector quantity that produces rotational motion and angular momentum, with direction given by the right hand rule.
3) Angular momentum is also a vector quantity for rotating objects and systems of particles, and is conserved for isolated systems with no net external torque.
4) Newton's second law can be written in angular form relating torque and rate of change of angular momentum. Conservation of angular momentum also
1) The document discusses fundamental physics concepts including fundamental and derived quantities, scalar and vector quantities, frames of reference, average and instantaneous speed, acceleration, forces and equilibrium, weight, mass and weight, satellite motion, Newton's laws of motion, work, and conservative and dissipative forces.
2) Key concepts covered include the seven base SI units, vector addition, types of equilibrium, centripetal and centrifugal forces, inertia, Newton's three laws of motion, and the definition of work as the product of force and displacement.
3) Formulas are provided for average and instantaneous speed, acceleration, weight, work of a constant and variable force, and work of interaction forces.
1) Uniform acceleration, energy transfer, and oscillating mechanical systems are examined in Chapter 2 on dynamic engineering systems.
2) Outcomes for Chapter 2 include analyzing dynamic systems involving uniform acceleration and determining the behavior of oscillating mechanical systems.
3) Mechanics involves the study of kinematics (motion), kinetics (forces), and statics (equilibrium) to describe the behavior of objects.
Here are the key points about momentum and impulse:
- Momentum is the product of an object's mass and velocity. It represents the amount of motion an object has.
- Impulse is the product of force and the time over which it acts. It represents the change in an object's momentum due to a force.
- Impulse and change in momentum are directly related - a large impulse (large force or long duration) results in a large change in momentum.
- Both momentum and impulse are vector quantities, having both magnitude and direction associated with the motion or force.
So in summary, momentum describes the amount of motion, while impulse describes the force applied to change an object's motion and momentum.
1) Linear and angular kinetics relate external forces/torques to inertia, displacement/angular displacement, velocity/angular velocity, and acceleration/angular acceleration respectively.
2) Moment of inertia represents an object's resistance to changes in angular motion and depends on the object's mass distribution and the axis of rotation.
3) Angular momentum is the product of an object's moment of inertia and angular velocity, and is conserved if no external torque is applied to the system.
This document discusses biomechanics and angular motion. It defines important terminology like centre of gravity, base of support, line of gravity, angular distance, angular displacement, angular speed, angular velocity, and angular acceleration. It explains Newton's three laws of motion as they apply to angular motion. It also discusses angular momentum, moment of inertia, and how a figure skater can speed up or slow down a spin using the law of conservation of angular momentum. Learning outcomes include linking angular motion terms to linear equivalents, describing centre of gravity/mass, and explaining how angular motion relates to Newton's laws and conservation of momentum.
This document discusses key concepts in biomechanics related to angular motion. It defines important terminology like centre of gravity, base of support, line of gravity, angular distance, angular displacement, angular speed, angular velocity, and angular acceleration. It explains how these terms relate to linear motion equivalents. It also covers Newton's three laws of motion as they apply to rotation, and how the conservation of angular momentum allows a figure skater to speed up or slow down spins by changing their moment of inertia.
This chapter discusses rotational motion and related concepts such as torque, angular momentum, and rotational dynamics. It introduces key topics including torque as a vector quantity, Newton's second law for rotational motion, rigid body rotation about fixed and moving axes, rolling with and without slipping, work and power in rotational systems, conservation of angular momentum, gyroscopes and precession, and rotating flywheels. The chapter aims to deepen understanding of rotational motion concepts through examples, illustrations, and problem-solving strategies.
Moment is a measure of the turning effect of a force, calculated by multiplying the force by its perpendicular distance from the fulcrum. For an object in equilibrium, the sum of clockwise moments equals the sum of anticlockwise moments about the same point. A lever uses an effort force to overcome a load, with the fulcrum acting as the pivotal point, and equilibrium is achieved when the clockwise and anticlockwise moments are equal according to the law of moments.
Moment of inertia concepts in Rotational Mechanicsphysicscatalyst
Moment of inertia is a measure of an object's resistance to changes in its angular acceleration due to an applied torque. It depends on how the object's mass is distributed relative to its pivot point. The moment of inertia of a rigid body can be calculated by imagining it divided into particles, multiplying each particle's mass by the square of its distance from the axis of rotation, and summing these values. Important theorems for calculating moment of inertia include the perpendicular axis theorem and parallel axis theorem. Examples are given for calculating the moment of inertia of a solid disk and sphere about their central axes.
The document provides a math review covering topics in algebra, geometry, trigonometry, and statistics. It defines concepts like negative numbers, exponents, square roots, order of operations, lines, angles, trigonometric functions, and averages. Formulas are presented for topics like quadratic equations, the Pythagorean theorem, laws of sines and cosines, percentages, and standard deviation. Examples are included to illustrate key ideas.
The document provides an overview of solving biomechanics problems, distinguishing between qualitative and quantitative approaches. It discusses solving formal quantitative problems through a step-by-step process of understanding the problem, identifying known and unknown values, selecting applicable formulas, performing calculations, and checking results. Examples of quantitative problems are provided along with discussions of units, conversions, and evaluating whether answers are reasonable.
1) The document defines three types of motion - translation, angular, and general - and describes anatomical reference positions, planes, axes, and directional terms used to qualitatively analyze human movement.
2) It provides details on planar movements including flexion/extension, abduction/adduction, and internal/external rotation in the sagittal, frontal, and transverse planes respectively.
3) Qualitative analysis of human movement involves descriptive observation of technique and performance to identify causes of problems and differentiate unrelated factors, and the document outlines steps to plan and conduct such an analysis.
The document defines vectors and describes various vector operations that can be performed, including:
- Graphical vector addition using the tip-to-tail method
- Numerical representation of vectors using magnitude, direction, and components
- Resolution of a vector into perpendicular components
- Composition and decomposition of vectors using graphical and numerical methods
- Scalar multiplication and subtraction of vectors
It also provides examples of how to use vectors to solve problems graphically or numerically.
The document defines key concepts in linear kinematics including:
1) Spatial reference frames which provide axes to describe position and direction in 1, 2, or 3 dimensions.
2) Linear concepts such as position, displacement, distance, velocity, and speed. Displacement is the change in position, velocity is the rate of change of position, and speed is the distance traveled per unit time.
3) Methods for calculating displacement, velocity, and speed using change in position over change in time. Velocity is a vector while speed is a scalar.
This document introduces the concepts of linear acceleration, computing acceleration from changes in velocity over time, and the differences between average and instantaneous acceleration. It provides examples of calculating acceleration from velocity data and graphs, and reviews the laws of constant acceleration for relating changes in velocity, displacement, and time when acceleration is constant. Key topics covered include computing acceleration from changes in velocity and time, using graphs of velocity over time to determine acceleration, and applying the kinematic equations for constant acceleration.
The document discusses projectile motion, which describes the trajectory of objects in free fall under only the forces of gravity and air resistance. It defines a projectile and explains how gravity influences the vertical and horizontal components of motion differently. Key factors that determine a projectile's trajectory include the projection angle, speed, and height. Optimal projection conditions exist that maximize distance or height based on these factors. Examples are provided to demonstrate how to calculate values like maximum height, flight time, and distance for a given projectile scenario.
1) Angular kinematics describes motion that involves rotation, such as the movement of body segments. It includes concepts like angular displacement, velocity, and speed.
2) Key concepts in angular kinematics include computing angular quantities from changes in angular position over time, using degrees and radians as units of angle, and determining average versus instantaneous angular velocity.
3) Joint angles are relative angles between adjacent body segments and are important for analyzing human movement.
Angular acceleration is the rate of change of angular velocity over time. It is calculated as the change in angular velocity divided by the change in time. Angular acceleration, like linear acceleration, can be constant or varying. For constant angular acceleration, the angular kinematic equations relating angular displacement, velocity, acceleration, and time can be used. Understanding the relationships between linear and angular quantities like distance, speed, and acceleration is important when analyzing rotational or spinning motion.
Kinetics is the study of the relationship between forces acting on a system and its motion. It includes concepts like inertia, mass, force, weight, torque, and impulse. Forces can cause both acceleration and deformation of objects. Stress is the force distributed over an area, while pressure is the stress due to compression. Materials respond elastically to small loads but experience permanent plastic deformation above the yield point, with rupture occurring at ultimate failure. Repeated cyclic loading reduces the stress needed to cause material failure compared to a single acute load.
Mechanical work is the product of the force applied and the displacement in the direction of the force. Power is the rate of work done over time. There are two types of energy: kinetic energy, which is the energy of motion, and potential energy, which is stored energy due to an object's position or deformation. The total energy of an isolated system remains constant according to the principle of conservation of energy. Friction is a force that opposes motion between two surfaces in contact. There are two types of friction: static and kinetic friction.
Stability and balance refer to an object's ability to resist changes to its equilibrium state and return to its original position if disturbed. Key factors that influence stability include an object's mass/moment of inertia, its base of support, the position of its center of mass relative to the base of support, and surface friction. Static balance requires keeping the center of mass over the base of support, while dynamic balance involves controlling the center of mass during movements to prevent losing equilibrium and falling.
- A system is at static equilibrium when it is at rest and experiences no translation or rotation (according to Newton's 1st law). The net external forces and torques on the system must equal zero.
- Dynamic equilibrium applies to accelerating rigid bodies (according to Newton's 2nd law). The net external forces must equal mass times acceleration, and net torque must equal moment of inertia times angular acceleration.
- Inverse dynamics uses measured joint positions, ground reaction forces, and segment parameters to compute unknown joint forces and torques that produce the observed motion. Segments are analyzed individually from distal to proximal.
Biomechanics is the application of mechanical principles to the study of living organisms like the human body. It has two main sub-branches - statics which looks at systems at rest or in constant motion, and dynamics which examines accelerated systems. Biomechanics is used by professionals in sports, health, rehabilitation and engineering to improve performance, prevent and treat injuries, reduce physical declines, improve mobility, and aid product design. The goal of this introduction is to define key biomechanics concepts and illustrate its wide-ranging applications.
1) Intelligence is defined as the ability to act appropriately in uncertain environments in order to achieve goals and succeed.
2) Natural intelligence evolved through natural selection to produce behaviors that increase survival and reproduction.
3) More intelligent individuals and groups are better able to sense their environment, make decisions, and take actions that provide biological advantages over less intelligent competitors.
1. Internal vs. External Torque
• Internal Torque : is applied to a system by a force
Laws of Angular Motion acting within the system
• External Torque : is applied to a system by a force
or torque acting across the boundary of the system
Objectives:
Fquads
• Define internal & external torques, rigid bodies
• Understand and apply the 3 laws of angular motion Tflexor
• Define angular impulse and understand the System
relationship between angular impulse and angular Fgastroc
momentum
• Introduce the concepts of angular work, power, &
rotational kinetic energy
Wleg Wfoot
Rigid Body 1st Law (Law of Inertia)
• An object whose change in shape is negligible.
• Objects made up of multiple parts can be • A rigid body in rotation will maintain a constant
considered a rigid body if the parts don’t move angular velocity unless acted upon by an external
relative to one another. torque.
• Example: the leg + foot is a rigid body if no motion • If there is no net external torque acting on a rigid
(or very little motion) occurs at the ankle body:
– if the body is not rotating, it will continue not to
• The laws of angular kinetics that follow apply only rotate.
to rigid bodies – if the body is rotating, it will continue to rotate
• In non-rigid bodies, each rigid part making up the at a constant velocity
body must be analyzed separately (i.e. at the same speed in the same direction)
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2. 2nd Law (Law of Acceleration) Effects of Torque
• For rotation of a rigid body about its center of mass • Net torque and angular velocity ω in same direction:
(or a fixed axis): magnitude of angular velocity increases
T= Iα • Net torque and angular velocity ω in opposite direction:
where: magnitude of angular velocity decreases (deceleration)
– T : net external torque about the COM (or axis)
Velocity Torque Change in Velocity
– I : body’s moment of inertia about the COM (or axis)
– α : angular accel. of the body about the COM (or axis) (+) (+) Increase in + dir.
• If there is a net external torque acting on a body, the (+) (–) Decrease in + dir.
angular acceleration is:
– directly proportional to the net torque (–) (–) Increase in – dir.
– inversely proportional to the moment of inertia
– in the direction of the net torque (–) (+) Decrease in – dir.
3rd Law (Law of Reaction) Example Problem #1
During a squat lift, a person is holding a 450 N weight
• For every action, there is an equal and opposite
as shown below. What resultant hip moment is
reaction.
required for the lifter to remain motionless?
• If the forces acting across a joint between two If the hip extensors have an average moment arm of 5
bodies causes body 1 to experience a torque, body cm, what total force do they need to generate?
2 will experience a torque:
What = 430 N
– of the same magnitude femur
15 cm
– in the opposite
direction HIP
Mextension
Mextension
W = 450 N
40 cm
tibia
2
3. Example Problem #2 Radial & Tangental Acceleration
During a sit-up, the hip flexors generate a torque of • The acceleration of a body in angular motion can
85 Nm on the head-arms-torso. What torque do be resolved into two components:
they generate on the lower limbs?
– Tangental: along at
Given the body position and inertial properties shown path of motion
below, what are the accelerations of the head- v
– Radial: perpendicular
arms-torso and lower limbs?
to path of motion
a
15 cm 40 cm
Ihat = 11.0 kg m2 Ilower = 6.0 kg m2 at = r α ar
v2 α r
ar = = r ω2 ω
r
W = 465 N W = 220 N
Fgrf
Torques & Tangental Acceleration Centripetal Force
• Centripetal force produces radial acceleration
• Torques produce tangental acceleration only
• Magnitude of centripetal force:
at = r α at m v2
I F c = m ar = = m r ω2 v
at = T r
r m
T =Iα
• Force required increases with: ar
• Radial acceleration must α – object mass (m)
Fc
– velocity (v or ω)
come from some other T r r
– distance (r) from axis of
source! ω
rotation
• F c always directed inward
towards the axis of rotation axis of rotation
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4. Example Problem #3 Angular Impulse
A 3500 lb. race car is attempting to go through a flat • The linear motion of a body depends both on the
turn of radius 500 ft. at 100 mi/hr. force and the duration that the force is applied
What total friction force between the road and tires is • The angular motion of a body depends both on the
required? torque and the duration that the torque is applied
If the coefficient of friction between the road and tires • Angular Impulse : a measure related to the net
is 1.0, will the car be able to negotiate the turn? effect of applying a torque (T) for a time (t):
Angular Impulse =Tt
• Angular impulse increases with:
– Increased torque magnitude
– Increased duration of application
Angular Impulse & Momentum Example Problem #4
• The angular impulse due to the net external A hammer thrower is able to apply an average torque
torque acting on a system equals the change in of 100 Nm to the hammer while spinning about his
the angular momentum of the system over the longitudinal axis.
same period of time The ball of the hammer has a mass of 7.25 kg and
angular momentum at time t1 spins at a distance of 1.5 m from the axis of
angular momentum at time t2 rotation
If the hammer ball starts from rest, what is its angular
velocity after 3 s, just prior to release?
Ang. Impulse = Texternal (t2 – t1) = I2 ω2 – I1 ω1
What is the magnitude of its linear velocity upon
release?
ang. impulse when Texternal is constant between t1 and t2
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5. Work, Power, & Energy
• The concepts of work, power and kinetic energy
also apply to objects in rotation:
Linear Angular
Work W = Fx∆px + Fy∆py Wa = T θ
Power P = W / ∆t Pa = Wa / ∆t
Kinetic Energy KE = ½ m v2 KEa = ½ I ω2
• General relationship between work and energy:
W + Wa = ∆KE + ∆KEa + ∆PE + ∆TE
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