15 online tools for effective teaching and learningCITE
This document outlines 15 online tools for effective teaching and learning, grouping them into sharing resources, sharing through RSS, sharing collaboratively through Twitter and other tools, sharing files through services like Dropbox, and production tools including tools for slide presentations, multimedia, cooperation, word clouds, and data visualization.
Attracting a real audience for learners through e-publishingVicky Saumell
This document discusses e-publishing work created by students online to attract a real audience. Some benefits are students owning their own work and having more motivation, while drawbacks include needing tech-savvy teachers and time consumption. Various tools are presented for blogs, e-books, digital storytelling, online projects, and wikis. Tips are provided for spreading the word through reciprocity and social media. The document emphasizes that educational objectives should come before technology, which is simply a tool, and contexts and students must be well-understood.
The document discusses various methods for developing e-learning content and delivery, including developing bespoke content, purchasing generic content, and using informal learning resources. It also discusses passive vs. active learning approaches and recommends engaging learners through activities rather than just presenting content. Rapid e-learning tools that allow flexible, quick content development without programming are also mentioned. The document provides tips for integrating different media like audio, pictures, video and using activities to drive instructional design rather than just presenting content.
The document discusses eLearning topics that will be covered in a workshop, including what eLearning is, processes and tools used in eLearning like blogs and wikis, and an introduction to a learning management system called WebTrain. It also discusses early examples of eLearning from the 1970s, key components of eLearning like objectives and feedback, and the eLearning development process. Web 2.0 technologies like blogs and wikis are presented as tools that can be used to build an "eLearning village" and enhance collaboration.
The document discusses various methods for developing e-learning content and programs, including developing bespoke content, purchasing generic content, and using informal learning resources. It also discusses different approaches to e-learning such as passive learning using slabs of text versus more active and engaging approaches that incorporate multimedia, activities, and industry knowledge. Rapid e-learning tools are mentioned as a way to flexibly develop content quickly without requiring programming expertise.
This presentation summarizes various Web 2.0 tools that can be used for staff development and in the classroom. It provides the names and URLs of tools for creating online collaborations, organizing and sharing resources, creating speaking avatars, sharing stories and comments, authoring online courses, blogging, shortening URLs, creating online webs and mind maps, microblogging, creating social networks, creating desktop recording movies, guided presentations, editing wikis, sharing educational videos, presenting other materials online, creating animations, conducting surveys with pictures, and online image editing. Examples and similar alternative tools are also listed for some of the tools.
The document provides twenty technology training tips from two trainers. It discusses making technology work for training, designing effective sessions focused on users, strong presentation skills, and staying current through professional development. Tips include using tools like PowerPoint and Captivate, designing exercises, engaging in active learning, presenting visually, and continually learning about new technologies and topics.
15 online tools for effective teaching and learningCITE
This document outlines 15 online tools for effective teaching and learning, grouping them into sharing resources, sharing through RSS, sharing collaboratively through Twitter and other tools, sharing files through services like Dropbox, and production tools including tools for slide presentations, multimedia, cooperation, word clouds, and data visualization.
Attracting a real audience for learners through e-publishingVicky Saumell
This document discusses e-publishing work created by students online to attract a real audience. Some benefits are students owning their own work and having more motivation, while drawbacks include needing tech-savvy teachers and time consumption. Various tools are presented for blogs, e-books, digital storytelling, online projects, and wikis. Tips are provided for spreading the word through reciprocity and social media. The document emphasizes that educational objectives should come before technology, which is simply a tool, and contexts and students must be well-understood.
The document discusses various methods for developing e-learning content and delivery, including developing bespoke content, purchasing generic content, and using informal learning resources. It also discusses passive vs. active learning approaches and recommends engaging learners through activities rather than just presenting content. Rapid e-learning tools that allow flexible, quick content development without programming are also mentioned. The document provides tips for integrating different media like audio, pictures, video and using activities to drive instructional design rather than just presenting content.
The document discusses eLearning topics that will be covered in a workshop, including what eLearning is, processes and tools used in eLearning like blogs and wikis, and an introduction to a learning management system called WebTrain. It also discusses early examples of eLearning from the 1970s, key components of eLearning like objectives and feedback, and the eLearning development process. Web 2.0 technologies like blogs and wikis are presented as tools that can be used to build an "eLearning village" and enhance collaboration.
The document discusses various methods for developing e-learning content and programs, including developing bespoke content, purchasing generic content, and using informal learning resources. It also discusses different approaches to e-learning such as passive learning using slabs of text versus more active and engaging approaches that incorporate multimedia, activities, and industry knowledge. Rapid e-learning tools are mentioned as a way to flexibly develop content quickly without requiring programming expertise.
This presentation summarizes various Web 2.0 tools that can be used for staff development and in the classroom. It provides the names and URLs of tools for creating online collaborations, organizing and sharing resources, creating speaking avatars, sharing stories and comments, authoring online courses, blogging, shortening URLs, creating online webs and mind maps, microblogging, creating social networks, creating desktop recording movies, guided presentations, editing wikis, sharing educational videos, presenting other materials online, creating animations, conducting surveys with pictures, and online image editing. Examples and similar alternative tools are also listed for some of the tools.
The document provides twenty technology training tips from two trainers. It discusses making technology work for training, designing effective sessions focused on users, strong presentation skills, and staying current through professional development. Tips include using tools like PowerPoint and Captivate, designing exercises, engaging in active learning, presenting visually, and continually learning about new technologies and topics.
An ePortfolio is an assessment tool that allows students to collect evidence of their learning and reflect on it. For professionals, an ePortfolio can function as a digital teacher portfolio to showcase skills and qualifications to potential employers. ePortfolios are commonly created electronically and can include various media like video, audio, and images in addition to traditional elements. They can be created offline using programs like PowerPoint or online using tools such as WordPress, Google Sites, and Weebly. An effective ePortfolio should be dynamic, up-to-date, aesthetically pleasing, and easy to navigate.
This document discusses various topics relating to technology in education, including virtual teaching and learning tools. It provides examples of live blogging and webinars as ways to integrate technology into teaching. DimDim and other free webinar tools are presented and their benefits and drawbacks discussed. Creating ePortfolios and open labs that are both virtual and face-to-face are also mentioned. Specific dates for open labs in the winter term are listed.
This document discusses webinars as a tool for virtual teaching and learning. It defines webinars as live, web-based seminars that allow for interactivity, screen sharing, and archiving of presentations, videos, and other media. Several free webinar tools are described, including DimDim, which accommodates at least 10 people and allows uploading of materials, screen sharing, and audio/chat functions. The benefits of webinars for education are outlined, such as engaging remote students, creating professional development opportunities, and allowing students to present. Ideas for using webinars in teaching include study sessions, making up missed classes, and student-led webinars on research topics.
Electronic materials are informational resources, exercises, and activities created by teachers to be used by students on computers or other digital formats. They can be used to reinforce concepts taught in class, provide extra practice, stimulate students, and share or reuse created content. Teachers can start simply by adapting existing print materials into digital formats using free online tools, then upload the exercises to websites or storage platforms for students. More advanced options include using authoring software that allows creation of electronic content to be distributed via disc or web page.
This document discusses producing electronic materials for language learning. It defines electronic materials as informational resources, exercises, and activities created by teachers to be used by students on computers or in printed form. It provides reasons for creating electronic materials, such as extra practice for weaker students. It also discusses using online generators and authoring tools to create different types of electronic materials, including exercises like multiple choice, drag and drop, and gap fill questions, as well as interactive stories. Authoring tools allow teachers to create and distribute materials on CDs, DVDs, or web pages.
Electronic materials are digital resources like web pages, CD-ROMs, or printed materials that teachers create for students to use on computers or other devices. They can include external web pages, web design, small programs, or materials created with CD-ROM production software. Teachers produce electronic materials to reinforce classroom lessons, provide additional practice, and engage students, as well as to recycle or share the materials. The process involves adapting existing print materials, uploading exercises to a central repository, and using an authoring tool like Hot Potatoes to create content that can be distributed digitally or physically to learners.
Become a moodle developer marcus green - moodle moot global19Marcus Green
This document provides information for becoming a Moodle developer. It discusses the benefits of keeping code compatible with Moodle, modifying or creating new plugins, and assumptions of having some programming knowledge and ability to work independently. It addresses sources of information like forums and meetings. Key aspects are using PHP and JavaScript, following Moodle standards, testing with tools like PHPUnit, using Git for version control, and troubleshooting with the debugger. The document emphasizes documenting code and not reinventing wheels already created by others.
Creating electronic materials for ELT purposesIvan Sánchez
This document discusses creating electronic learning materials for teaching English as a foreign language. It notes that electronic materials can be used for exercises and activities on CD-ROMs, online, or printed. The document outlines different ways to create these materials, such as using external web pages, web design skills, small programs, or more complex software. It also lists reasons for creating these materials, such as reinforcing classroom lessons, providing additional practice, and stimulating students visually and audibly. The document then provides suggestions for achieving this, such as adapting printed materials digitally, uploading exercises to repositories, and using free online authoring tools.
This document summarizes a presentation about using the open-source learning management system Moodle. It discusses why to use open-source software and Moodle specifically. It then describes a successful Moodle implementation project at the University of Sonora in Mexico, which the presenter administered from Northern Arizona University to support foreign language courses. The presentation concludes by providing resources for setting up and using Moodle.
This document discusses setting up a new website for the MRRL library using Drupal as a content management system. It describes what a CMS is and why Drupal was chosen. It outlines the process of installing Drupal and modules, theming the site, training staff to use it, and populating it with content. Key modules used included Views, CCK, Administration Menu, Webform, Panels and Themekey. The transition was a success, resulting in a 42% increase in website visitors. Lessons learned included the need for training, flexibility, seeking opinions, and being creative with Drupal's capabilities.
The Professional Certificate in Web Accessibility provides a gateway to accessibility for web professionals. The course is offered online over six weeks by the University of South Australia and W3C member Media Access Australia. Here, lecturers Associate Professor Denise Wood and Dr Scott Hollier talk through the Professional Certificate in Web Accessibility at OZeWAI 2012.
More info: mediaaccess.org.au/learn
SoftChalk is an e-learning authoring tool that makes it easy for instructors to create interactive lessons, activities, and assessments. It allows users to add text, multimedia, exercises and quizzes to make engaging content. Lessons can be viewed on computers and mobile devices. SoftChalk's drag and drop interface allows users to create professional looking lessons without any programming experience.
This document discusses new learning communities and connectivism as a learning theory for the digital age. It defines a learning ecosystem as a framework that incorporates tools and multiple touch points to support learners. New learning communities can help learners become more self-directed, critical thinkers who can collaborate. Strategies for new learning communities include modeling tools, providing tutorials, and using various phases of engagement.
Slideshare is a presentation sharing platform that allows users to upload presentations in various formats, including Powerpoint and PDF. It allows for both private and public sharing on social media sites. Users can add audio narration to create "slidecasts" and embed presentations on websites. The platform's community feature helps presentations reach a wide audience. Teachers can use Slideshare to share class materials with students and expose them to additional online resources.
Karen Eliza Cruz de Carbajal studied English at ITCA Fepade and graduated in 2009 with a Technical Bilingual English-Spanish degree from Gerardo Barrios University. She is currently working toward her Bachelor's degree and teaches English at Colegio Cristiano Dr. Juan Allwood Paredes. She uses various online tools like Google Drive, Blogger, SlideShare, Rubistar, and WebQuest in her teaching. These tools allow her to collaborate with others, share information and resources, create rubrics, and design lesson plans utilizing online content.
Karen Eliza Cruz de Carbajal studied English at ITCA Fepade and graduated in 2009 with a Technical Bilingual English-Spanish degree from Gerardo Barrios University. She is currently working toward her Bachelor's degree and teaches English at Colegio Cristiano Dr. Juan Allwood Paredes. She uses various online tools like Google Drive, Blogger, SlideShare, Rubistar, and WebQuest in her teaching.
The document provides instructions for a lesson on creating a website using Adobe Dreamweaver. The lesson will teach students how to build their knowledge of Dreamweaver, create a website, learn layout and design features, add images, links and content. Assessments include students building their own website and evaluating the lesson. Key features of Dreamweaver covered are the interface, drag and drop design, integrating media like images and video, and the differences between websites and webpages. For homework, students will design a new website using tables and including links and images.
The document discusses blended learning, which combines face-to-face instruction with technology-based learning. It describes three models of blended learning and encourages educators to leverage available open educational resources and tools to design blended learning experiences. The goal is to engage students in meaningful, productive learning whenever and wherever possible. Questions are welcomed from those interested in blended learning.
The document provides instructions for a lesson on creating a website using Adobe Dreamweaver. The lesson aims to teach students how to use Dreamweaver's features to build and design a website. It outlines objectives like learning how to add images, links, and content to webpages. Students will demonstrate their learning by designing their own website using Dreamweaver that includes tables, links, and images based on the taught skills. The document also provides definitions and differences between key web terms like websites, webpages, images, and links to aid student understanding.
An agreement was signed between Bangladesh and India on September 6, 2011 to make 46 ready-made garment (RMG) items duty-free to import from Bangladesh to India. This was an opportunity for importers as duty was previously a major issue, preventing imports from Bangladesh. The duty-free benefit applies to retailers and importers from any country wanting to import these 46 RMG items from Bangladesh to India. The electric media did not widely publicize this agreement, so people in Bangladesh and abroad were not well aware of it.
An agreement was signed on September 6, 2011 between Bangladesh and India to make 46 ready-made garment items duty-free to import from Bangladesh to India. This aims to balance the economies of the two countries. Many retailers in India were importing products from other countries like the EU and US due to high import duties from Bangladesh. Now they will be able to import these 46 garment items at lower costs without duties from Bangladesh. The duty-free items include men's and women's trousers, shirts, nightwear and other knitted and woven garments. This benefit is hoped to help not just Bangladeshi exporters but retailers from any country importing goods from Bangladesh to India.
An ePortfolio is an assessment tool that allows students to collect evidence of their learning and reflect on it. For professionals, an ePortfolio can function as a digital teacher portfolio to showcase skills and qualifications to potential employers. ePortfolios are commonly created electronically and can include various media like video, audio, and images in addition to traditional elements. They can be created offline using programs like PowerPoint or online using tools such as WordPress, Google Sites, and Weebly. An effective ePortfolio should be dynamic, up-to-date, aesthetically pleasing, and easy to navigate.
This document discusses various topics relating to technology in education, including virtual teaching and learning tools. It provides examples of live blogging and webinars as ways to integrate technology into teaching. DimDim and other free webinar tools are presented and their benefits and drawbacks discussed. Creating ePortfolios and open labs that are both virtual and face-to-face are also mentioned. Specific dates for open labs in the winter term are listed.
This document discusses webinars as a tool for virtual teaching and learning. It defines webinars as live, web-based seminars that allow for interactivity, screen sharing, and archiving of presentations, videos, and other media. Several free webinar tools are described, including DimDim, which accommodates at least 10 people and allows uploading of materials, screen sharing, and audio/chat functions. The benefits of webinars for education are outlined, such as engaging remote students, creating professional development opportunities, and allowing students to present. Ideas for using webinars in teaching include study sessions, making up missed classes, and student-led webinars on research topics.
Electronic materials are informational resources, exercises, and activities created by teachers to be used by students on computers or other digital formats. They can be used to reinforce concepts taught in class, provide extra practice, stimulate students, and share or reuse created content. Teachers can start simply by adapting existing print materials into digital formats using free online tools, then upload the exercises to websites or storage platforms for students. More advanced options include using authoring software that allows creation of electronic content to be distributed via disc or web page.
This document discusses producing electronic materials for language learning. It defines electronic materials as informational resources, exercises, and activities created by teachers to be used by students on computers or in printed form. It provides reasons for creating electronic materials, such as extra practice for weaker students. It also discusses using online generators and authoring tools to create different types of electronic materials, including exercises like multiple choice, drag and drop, and gap fill questions, as well as interactive stories. Authoring tools allow teachers to create and distribute materials on CDs, DVDs, or web pages.
Electronic materials are digital resources like web pages, CD-ROMs, or printed materials that teachers create for students to use on computers or other devices. They can include external web pages, web design, small programs, or materials created with CD-ROM production software. Teachers produce electronic materials to reinforce classroom lessons, provide additional practice, and engage students, as well as to recycle or share the materials. The process involves adapting existing print materials, uploading exercises to a central repository, and using an authoring tool like Hot Potatoes to create content that can be distributed digitally or physically to learners.
Become a moodle developer marcus green - moodle moot global19Marcus Green
This document provides information for becoming a Moodle developer. It discusses the benefits of keeping code compatible with Moodle, modifying or creating new plugins, and assumptions of having some programming knowledge and ability to work independently. It addresses sources of information like forums and meetings. Key aspects are using PHP and JavaScript, following Moodle standards, testing with tools like PHPUnit, using Git for version control, and troubleshooting with the debugger. The document emphasizes documenting code and not reinventing wheels already created by others.
Creating electronic materials for ELT purposesIvan Sánchez
This document discusses creating electronic learning materials for teaching English as a foreign language. It notes that electronic materials can be used for exercises and activities on CD-ROMs, online, or printed. The document outlines different ways to create these materials, such as using external web pages, web design skills, small programs, or more complex software. It also lists reasons for creating these materials, such as reinforcing classroom lessons, providing additional practice, and stimulating students visually and audibly. The document then provides suggestions for achieving this, such as adapting printed materials digitally, uploading exercises to repositories, and using free online authoring tools.
This document summarizes a presentation about using the open-source learning management system Moodle. It discusses why to use open-source software and Moodle specifically. It then describes a successful Moodle implementation project at the University of Sonora in Mexico, which the presenter administered from Northern Arizona University to support foreign language courses. The presentation concludes by providing resources for setting up and using Moodle.
This document discusses setting up a new website for the MRRL library using Drupal as a content management system. It describes what a CMS is and why Drupal was chosen. It outlines the process of installing Drupal and modules, theming the site, training staff to use it, and populating it with content. Key modules used included Views, CCK, Administration Menu, Webform, Panels and Themekey. The transition was a success, resulting in a 42% increase in website visitors. Lessons learned included the need for training, flexibility, seeking opinions, and being creative with Drupal's capabilities.
The Professional Certificate in Web Accessibility provides a gateway to accessibility for web professionals. The course is offered online over six weeks by the University of South Australia and W3C member Media Access Australia. Here, lecturers Associate Professor Denise Wood and Dr Scott Hollier talk through the Professional Certificate in Web Accessibility at OZeWAI 2012.
More info: mediaaccess.org.au/learn
SoftChalk is an e-learning authoring tool that makes it easy for instructors to create interactive lessons, activities, and assessments. It allows users to add text, multimedia, exercises and quizzes to make engaging content. Lessons can be viewed on computers and mobile devices. SoftChalk's drag and drop interface allows users to create professional looking lessons without any programming experience.
This document discusses new learning communities and connectivism as a learning theory for the digital age. It defines a learning ecosystem as a framework that incorporates tools and multiple touch points to support learners. New learning communities can help learners become more self-directed, critical thinkers who can collaborate. Strategies for new learning communities include modeling tools, providing tutorials, and using various phases of engagement.
Slideshare is a presentation sharing platform that allows users to upload presentations in various formats, including Powerpoint and PDF. It allows for both private and public sharing on social media sites. Users can add audio narration to create "slidecasts" and embed presentations on websites. The platform's community feature helps presentations reach a wide audience. Teachers can use Slideshare to share class materials with students and expose them to additional online resources.
Karen Eliza Cruz de Carbajal studied English at ITCA Fepade and graduated in 2009 with a Technical Bilingual English-Spanish degree from Gerardo Barrios University. She is currently working toward her Bachelor's degree and teaches English at Colegio Cristiano Dr. Juan Allwood Paredes. She uses various online tools like Google Drive, Blogger, SlideShare, Rubistar, and WebQuest in her teaching. These tools allow her to collaborate with others, share information and resources, create rubrics, and design lesson plans utilizing online content.
Karen Eliza Cruz de Carbajal studied English at ITCA Fepade and graduated in 2009 with a Technical Bilingual English-Spanish degree from Gerardo Barrios University. She is currently working toward her Bachelor's degree and teaches English at Colegio Cristiano Dr. Juan Allwood Paredes. She uses various online tools like Google Drive, Blogger, SlideShare, Rubistar, and WebQuest in her teaching.
The document provides instructions for a lesson on creating a website using Adobe Dreamweaver. The lesson will teach students how to build their knowledge of Dreamweaver, create a website, learn layout and design features, add images, links and content. Assessments include students building their own website and evaluating the lesson. Key features of Dreamweaver covered are the interface, drag and drop design, integrating media like images and video, and the differences between websites and webpages. For homework, students will design a new website using tables and including links and images.
The document discusses blended learning, which combines face-to-face instruction with technology-based learning. It describes three models of blended learning and encourages educators to leverage available open educational resources and tools to design blended learning experiences. The goal is to engage students in meaningful, productive learning whenever and wherever possible. Questions are welcomed from those interested in blended learning.
The document provides instructions for a lesson on creating a website using Adobe Dreamweaver. The lesson aims to teach students how to use Dreamweaver's features to build and design a website. It outlines objectives like learning how to add images, links, and content to webpages. Students will demonstrate their learning by designing their own website using Dreamweaver that includes tables, links, and images based on the taught skills. The document also provides definitions and differences between key web terms like websites, webpages, images, and links to aid student understanding.
An agreement was signed between Bangladesh and India on September 6, 2011 to make 46 ready-made garment (RMG) items duty-free to import from Bangladesh to India. This was an opportunity for importers as duty was previously a major issue, preventing imports from Bangladesh. The duty-free benefit applies to retailers and importers from any country wanting to import these 46 RMG items from Bangladesh to India. The electric media did not widely publicize this agreement, so people in Bangladesh and abroad were not well aware of it.
An agreement was signed on September 6, 2011 between Bangladesh and India to make 46 ready-made garment items duty-free to import from Bangladesh to India. This aims to balance the economies of the two countries. Many retailers in India were importing products from other countries like the EU and US due to high import duties from Bangladesh. Now they will be able to import these 46 garment items at lower costs without duties from Bangladesh. The duty-free items include men's and women's trousers, shirts, nightwear and other knitted and woven garments. This benefit is hoped to help not just Bangladeshi exporters but retailers from any country importing goods from Bangladesh to India.
The document summarizes several online tools that can be used in physical education and health classrooms, as presented by Shane Pilkie at the June 2012 ACHPER NT Conference. It provides the websites for Edmodo for online collaboration, Zygote Body and Virtual Medical Centre for interactive human anatomy lessons, Cybersmart's Tagged for cyber safety lessons, The Hormone Factory for puberty education, Nourish Interactive for nutrition games and lessons, and additional resources and lessons for middle and senior years physical education.
This document provides instructions for resizing and cropping digital images using the free software Irfanview. It describes how to open an image in Irfanview, resize it by changing the pixel dimensions while preserving aspect ratio and DPI, and save the resized image with a new file name. It then explains how to select and crop a portion of the image using the selection tool before saving the cropped image.
The value of a Personal Learning Network (PLN) can never be overstated. Getting started is often a daunting process for teachers. This brief presentation will assist educators as they begin to grow and nurture their PLN.
The document discusses using blogs for collaboration between classes and families. It defines blogs as regular entries with commentary, descriptions, graphics and video displayed in reverse chronological order. Blogs allow classes to connect and share beyond the classroom by developing writing and communication skills for authentic audiences. The document provides examples of blogging platforms and instructions for getting started, including selecting a platform, developing a vision and purpose, getting permissions, writing first posts, and sharing blog content.
The document outlines a workshop on blogs and blogging for school leaders. It discusses the basics of blogging, how blogs can be used for professional learning and communication, examples of student blogging, and benefits of blogging such as creating a 24/7 learning community. The workshop encourages participants to start their own blog and provides tips on getting started, choosing a platform, writing posts, and using microblogging tools like Twitter.
The document describes ELITE, a professional development program for teachers' use of information and communication technologies (ICT) in the Northern Territory Department of Education. ELITE includes online resources, a self-assessment survey to evaluate ICT skills, and tools to develop individual and school-wide ICT professional learning plans aligned with national teaching standards. It is intended to support teachers in enhancing classroom use of ICT and developing their own ICT skills.
Moodle Do's and Don'ts provides guidance on best practices for developing online courses in Moodle. It recommends [1] creating courses with clear organization and labeling, [2] incorporating all resources directly into the course, and [3] using interactive tools that engage students in social and collaborative activities. The document also provides many examples of free online tools for creating multimedia content, conducting assessments, facilitating collaboration and reflection. The overall message is that online courses in Moodle should be well-designed, interactive and provide opportunities for student-centered learning.
This presentation discusses various ICT tools that can aid communication and collaboration in a school environment. It provides an overview of tools for online noticeboards, bookmarking, mind mapping, file sharing, video conferencing, and more. Many of the tools highlighted allow for real-time collaboration between colleagues and students.
Udl technology tools for support webinarKaren Brooks
This document provides an overview of Universal Design for Learning (UDL), including its principles and various technology tools that can help implement UDL. UDL is an educational framework that provides flexible methods, materials and assessments to accommodate individual learner needs. The document lists and links to numerous free and online UDL tools for areas like reading, writing, planning, graphics/videos, and internet research. Implementation examples and resources from school districts are also referenced.
This document summarizes key points from a presentation on using technology to promote inclusion. It discusses how small, free, and easy-to-use technologies can provide inclusion opportunities for students and staff. Several free and open-source tools are highlighted that can make presentations, documents, and websites more accessible. The document also provides examples of projects from an inclusive technology grant scheme that demonstrated innovative uses of mobile devices and assistive technologies.
Kathleen Doyle is an instructional designer who provides services to help faculty integrate technology into their courses. She has a Master's in Instructional Technology and experience in online learning and graphic design. She can help faculty design online course elements, create interactive content, and produce multimedia like videos and podcasts. Doyle oversees resources like software, equipment, and a faculty support website to help instructors enhance teaching and learning with technology.
web 2.0: Creative and Inexpensive Ways to Train Your Staffvkisiel
The document discusses how Web 2.0 tools can be used for lifelong learning and inexpensive training of staff. It defines and provides examples of 10 different Web 2.0 tools, including podcasts, Delicious, SlideShare, webinars, YouTube, social networking sites, Twitter, VoiceThread, PBWiki, and Zuiprezi. It suggests ways these tools can be used for activities like organizing trainings, sharing resources, and creating presentations.
Kathleen Doyle is an instructional designer who provides services to help faculty integrate technology into their courses. These services include designing online course elements for Moodle, creating interactive content using software like Raptivity and Softchalk, and providing resources like medical illustrations and videos. She outlined several ways her office can collaborate with faculty, such as developing e-learning modules, interactive presentations, and multimedia content.
Resources To Support Library And Information Specialists Aug 09magsmckay
Resources to support inclusive practice. An overview of freeware assistive and enabling technologies to assist staff and students in schools, colleges and universities.
Here are some additional resources and supports:
Contact Andrew or Erin for help or to share ideas
Check out the Tech Integration website for tutorials
and lesson plans: http://techintegration.wikispaces.com/
Join or start a Tech Integration PLC
Attend future workshops on specific tools
Check out the Tech Tool of the Month handouts
Let us know if you have any other questions!
Integration of technology_into_the_curriculumYezenia C
This document discusses strategies for integrating technology into the K-12 curriculum. It defines educational technology and outlines the National Educational Technology Standards. A variety of tools are presented, including SMART Boards, blogs, Glogster, Google Docs, videos, wikis, and webquests. These tools can be used to engage students, promote collaboration and creativity, and reinforce skills. The document also provides tips for creating a personal learning network and avoiding distractions while teaching with technology.
Integration of technology_into_the_curriculumYezenia C
This document discusses strategies for integrating technology into the K-12 curriculum. It defines educational technology and outlines the National Educational Technology Standards. A variety of tools are presented, including SMART Boards, blogs, Glogster, Google Docs, videos, wikis, and webquests. These tools can be used to engage students, promote collaboration and creativity, and reinforce skills. The document also provides tips for creating a personal learning network and avoiding distractions while teaching with technology.
Here are a few ideas to get you started:
1. Create a class wiki to share resources and student work. Start with a simple layout and structure and expand it throughout the year as you learn more tools.
2. Design a lesson that uses Animoto, Photostory or Toon Doo to have students create a digital story or comic strip about a topic you are covering. This allows for creative expression and assessment of understanding.
3. Plan a lesson where students can choose to create a website, poster, brochure or other option to showcase what they learned. Provide examples of strong work and allow students to select the format based on their interests and skills. Offering technology-based choices engages more students.
W Eb 2.0 Aps For Differentiated Instructionccapozzoli
The document provides an overview of various Web 2.0 tools that can be effectively integrated into instruction including tools for collaboration, presentations, note-taking, mind mapping, forms/polls, podcasting, video, blogging, wikis, web pages, communication, and multimedia. It emphasizes selecting the right tool to meet lesson objectives and allowing student choice and input when integrating technology.
E-learning can be cost-effective if existing resources are leveraged and free or open-source tools are used. The document discusses finding existing learning content from sources like toolboxes, LORN, and YouTube. It also suggests rethinking existing materials by uploading documents to Google Docs or presentations to SlideShare. Free tools like ARED, PhotoStory3, and Screencast-o-Matic can be used to create new content. Moodle and Blogger are recommended open-source platforms, and the document provides other tips for planning and implementing a low-cost e-learning solution.
The document provides an overview of various free software tools that can be used for teaching and learning, including tools for social bookmarking, wikis, blogging, video conferencing, creating games and presentations, and office applications. It also discusses questions to consider when selecting software and lists several reference websites for finding educational software. Key software tools discussed include Delicious, WikiSpaces, VoiceThread, Skype, Google Docs, and Blogger.
The Instructional Technology Group (ITG) at Yale University provides support to faculty in integrating technology to enhance teaching and learning. The ITG works with faculty to identify pedagogical needs and determine appropriate technological solutions, such as blogs, wikis, and digital asset management systems. The ITG aims to seamlessly integrate technology to meet learning objectives rather than using technology for its own sake. Services include support for clickers, videoconferencing, tablet PCs, and equipment checkout through partnerships with the library.
Presentation of the range of Access Apps partially funded by JISC which serve to assist users who may, for example, have difficulty reading on screen text.
Given at the Equality and Diversity day on the 17th November 2009.
This document provides an agenda and information for a workshop on using technology to enhance English language instruction. The agenda includes bell work, videos, discussions on various technology tools, and an exit activity. Web 2.0 tools that could promote language development in English language learners are discussed, including Google Docs, SurveyMonkey, Animoto, and tools for collaboration. The objectives are for participants to learn how to incorporate technology into lesson plans to support English language development.
Cloudworks and CloudEngine are platforms that allow users to share ideas across professional boundaries through the use of "clouds" and "cloudscapes". Cloudworks has over 4000 registered users and 95,000 unique visitors weekly. CloudEngine is free open source software that powers Cloudworks and allows users to create social websites using clouds and cloudscapes. It features messaging, hosting events, search, profiles, and more. Evaluation of Cloudworks uses a conceptual community framework to understand interaction and knowledge sharing on the platform.
The document discusses how iPads can support 21st century learning. It outlines key 21st century skills like collaboration, communication, and connectivity. These skills reflect how today's students live and learn in a digital world. The document also explores mobile learning with iPads and how they allow students to create, connect, and learn in new ways. Educators are encouraged to teach in ways that prepare students for their digital future.
This document discusses social media and its uses in education. Social media includes tools like Twitter, Facebook, blogs, and YouTube that engage users in conversation. For education, social media allows for connecting, networking, influencing, marketing and administration. However, there are also challenges like age restrictions, cyberbullying, stranger danger, and teachers' dual roles. The document provides examples of using social media collaboratively for school sports teams through secure platforms like Edmodo, and for marketing teams through Facebook pages and engaging digital content shared across multiple tools.
The document discusses Scootle, an online platform containing thousands of digital curriculum resources. It describes how teachers can create collaborative learning paths by searching for resources aligned to the Australian Curriculum, saving them in a folder, and converting the folder to a collaborative activity for students to access. Students can then use a generic PIN to log in and participate in the teacher-created collaborative learning path.
The document describes ELITE, a professional development program for teachers in the Northern Territory to improve their use of information and communication technologies (ICT) in the classroom. ELITE includes an ICT capabilities continuum, a self-assessment survey, reflective journal, and resources. It is designed to help teachers enhance their ICT skills and develop individual and school-wide ICT professional learning plans in line with national teaching standards.
SonicPics allows students to create slideshow movies on iPods that combine images and narration. Students can sequence ideas, give purpose to written work, and persuade audiences. Teachers have used SonicPics for tasks like reviewing apps and creating male role models. Podcasting and vodcasting involve creating and sharing audio or video files online. They can be used for class newsletters, presentations, interviews and more. Examples of student podcasts include summarizing biology topics and reviewing events at their school.
This document discusses the use of blogs and wikis in education. It explains that Web 2.0 encourages collaboration and active participation from users. Blogs allow users to post content in reverse chronological order and readers can comment. Wikis enable collaborative content creation where many users can edit pages simultaneously. The document provides examples of how teachers can use blogs and wikis to create online learning communities, give students a voice, and encourage sharing of ideas.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
Learning Sequences with Web2.0
1. ICT For Learning - Nightcliff Technology Precinct
Sequence of Learning
Using Online Tools.
DEPARTMENT OF EDUCATION AND TRAINING www.det.nt.gov.au
2. IDEA Inquiry Method
Introduce, Discover, Engage, Apply
Inquiry Method has been considered part of best practice
for some time.
This version, IDEA, gets students/participants to the
hands on stage quickly and encourages discussion.
‘Doing’ and talking about the activity maximises learning.
3. A simple way for students to demonstrate understanding using key
words at the beginning of a sequence of learning and in the
culminating stages.
Create your own word clouds at - http://www.wordle.net/
4. KWL Generator
- http://www.educationworld.com/tools_templates/kwl_nov2002.doc and link to
- kwl_nov2002-download.doc fill in form , save to PC, print or email
5. - Create your own at - http://todaysmeet.com/
- Contribute to ours at - http://todaysmeet.com/dhsPLDay
A backchannel is a chat room where your students type their
questions and comments whenever they have them.
You can then:
- address questions and comments immediately
- have students reply to each other
- or address the questions when time permits
- 140-character limit
6. - Connect ideas and plan with a mind map.
- View the mind map as a diagram or an outline.
7. - Create a mind map or use a template
- Use categories in the Symbol Libraries.
- CTRL8 to hide or view Symbols
- Make you own symbol libraries
- RapidFire allows you to add ideas as you think of them and
create links from a selected idea
8. Transfer to Word
Export.
- File. Export. Choose from:
- Word or OpenOffice
- To PDF
- To presentation slide show
- To web site structure
- Or as any image format
9. Pin it to your toolbar
Record your screen with Community Clips.
Create clips with voice and curser included in video screen capture.
10. wa l l w
i s h e r
Go here to contribute to our ‘wallwisher’ wall - http://www.wallwisher.com/wall/dhsPLday
How to use wallwisher - http://www.passyworld.com/passyPDFs/WallWisher.pdf
11. Contacts & Links
Follow us on Twitter - www.twitter.com/ICT4L
NTP ICT For Learning Wiki
Visit our WIKI to access resources used in this and other workshops.
http://techprecinct.wikispaces.com/
NT DET EdTech Community – join discussions about ICT - ask
questions - receive advice at our FaceBook Group site.
https://www.facebook.com/groups/116473041769321/
Email us - ictforlearning.det@nt.gov.au
DEPARTMENT OF EDUCATION AND TRAINING www.det.nt.gov.au