The document discusses various methods for developing e-learning content and delivery, including developing bespoke content, purchasing generic content, and using informal learning resources. It also discusses passive vs. active learning approaches and recommends engaging learners through activities rather than just presenting content. Rapid e-learning tools that allow flexible, quick content development without programming are also mentioned. The document provides tips for integrating different media like audio, pictures, video and using activities to drive instructional design rather than just presenting content.