Presentation deck used at the Model Schools Conference in Orlando 2012. Presentation on KP Compass and how we use game theory to increase student engagement in our concept driven mastery system. www.kpcompass.com
1. Game Theory
High Rigor
Online Accountability
Content Mastery
www.kpcurriculum.com/msc.html
The next generation learning platform.
Note: The video of this session
Nai Wang
Founder & President http://youtu.be/MSyObZ0Oico
Jonathan Major
Chief Strategy Officer
11. Agenda
• Linear vs Non-Linear Curriculum
• Classical Testing vs Concept Mastery
• Show it in action
• The Power of Game Theory
• The Value of Data Analytics
• Rigor / Relevance
12. Jon’s Story
• Alternative education
• Wilderness school
• Public and private
• International
• Independent learning
• The military / intelligence paradox
13. Nai’s Story
• Made in Taiwan
• Grew up in Chinese restaurant
• ESL / ADHD
• Daydreamed & Bored
• Average scores
• Didn’t fit the system
• Video Games
• Why are you listening to this kid???
14. Box? … What Box?
• Rules? What rules?
• Free thinking
16. Who’s here
• Middle School
• High School Teachers
• Directors or Administrators
• Models Schools
• Other
17. Fixing the Curriculum
• Problem 1: Most curriculum is canned
• Textbooks are linear
• Off the shelf lessons
• Teachers love to customize but can’t
18. Fixing the Curriculum
• Problem 2: A plethora of free resources
• YouTube
• Wikipedia
• .edu
• TED
• Khan Academy
19. Speak Up 2011: Key Findings
• 60% HS students use mobile device for schoolwork
– < 30% two years ago – projected 75% by the end of 2012
• 50% of parents say: “personalize instruction and extend learning”
– Jumped nearly 20% in two years
• 99% of students want textbooks online
• 93% of parents agree
• 47% of teachers currently use NO digital aides
20. Breaking the Linear Model
• Disaggregate textbooks
• Nonlinear units
• Concept containers
• Identify knowledge objects
• Concept Driven Mastery
21. Personal Learning Environment
• Pick and choose education
• Adaptive learning modules
• Mulit-source / integrated
• Student-centered
• Pillars of PBL
26. Education Technology is Exciting
• KP = 12 years of innovation, born from CTE
• Developing solutions in non-linear subjects
• System that is scalable
• Organic & adapts to student & teacher
• Easy to use
42. “Quadrant A is not bad.
A is essential, but it is
only the beginning”
Dr. Willard Daggett
MSC 6/23/2012
We want to take care of A – so that you can teach in D
50. Rewards & Motivation: KP Compass
• Intrinsic vs Extrinsic
• Funneling = Path of least resistance
• Exploring = K-Bots
• Leading = Knowledge Leveling
• Collecting = Badges and Trophies
51. Life’s a Game
• The future of Gamification
– Education – Career – Social
• Think FourSquare
• Mozilla Badges
• Achievement vs. Assessment
• Games WORK!
57. Student Centered & Teacher Driven
• Increased Engagement
• Teachers as Coaches
– Maintain the ability to change
– Organic system
• Flip the Classroom
• Location Free (starbucks)
58. Data and Analytics
• The personalized world
– SEM
– Recommendations
– Google Adwords
– Facebook Personalization
• It’s all driven by data
• Data can be amazing... why not for education?
59. BIG Data
• EVERYthing is tracked
• KP Compass gets smarter
• Predict outcomes
• Target efforts
• Limitless possibilities
62. Measuring the Outcomes
Metric Version 7 (offline) KP Compass (online)
Summative Formative +
Users Tested 250,000 + 10,000 +
Teacher Time Per Module 12 hrs 3 hrs
Student Time Per Module 1 hr (engagement undetermined) 2-3 hr (engagement required)
Avg. Tests Taken Per Module 1 7+
Assessment Points 25-30 150-250
Speed of Completion 1x (16 modules per semester) 3x (53 modules per semester)
Retention 1 mo / 3 mo 50% / 25% 75% / 60%
Competition / Game No Yes
‘Big Data’ Analytics No Yes
Test Overlay / Predicting No Yes
63. Try it out for yourself
• Smartphone or tablets
• www.kpcompass.com
• ICLE12
• Preview new look
• Take a few tests and learn
64. Vision
• Revolutionize education
• Change the textbook industry
• Student centered / Mobile first
• Create the EPIC WIN – Ray McNulty
• Make learning FUN!
www.kpcompass.com
ICLE12
67. What to do next?
• Start using our technology to create lessons
• Work with KP as
– Individual teacher
– Partner of school district
– Share your lessons
• Encourage others & spread the word
• www.kpcompass.com
• Course Code ICLE12