The document provides an overview of game engines, highlighting their evolution from specialized software for individual games to reusable software development kits in the multi-billion-dollar video game industry. It discusses the structure and roles within a typical game development team, including engineers, artists, game designers, producers, and the role of publishers. Additionally, it examines the definition of video games and the significance of game engines in creating immersive gaming experiences across various genres, particularly emphasizing the first-person shooter genre.