The Commandments of Social Media: Implications for Israel Educators Presented by Lisa Colton,  Founder & President Darim Online [email_address] 434.977.1170
Agenda Communications Revolution Social Media Basics 5 New Rules of the Game Implications for Teaching & Learning Application to Israel Education
Goals Demystify social media Help you think strategically Build vocabulary Show examples Turn you on to resources Warning: You may feel overwhelmed!  (And excited, and inspired.)
 
COMMUNICATIONS REVOLUTION
COMMUNICATIONS REVOLUTION
Characteristics of Social Media The Term “Social Media” refers to online tools (web sites) that  depend on user contributions and interactions between people to  build shared meaning and value.  It is: Participatory : It blurs the line between producer and consumer, media and audience.  Open and Democratic:  It encourages voting, comments and the sharing of information.  For this reason it is seen as authentic and trustworthy. Conversational:  Two (or more) way conversation rather than one-directional broadcast.  Is personal, specific, and engaging. Communal:  Supports formation, growth and strength of communities around a particular shared interest. Connected:  Thrives on being connected, making use of links to other sites, resources and people, rather than being territorial and proprietary.
Participatory
Open and Democratic
Conversational
Communal
Connected
Connected: #JED21
Attention Economy Add Value Be Real Prepare for Constant Change Changing Power Structures New Rules of the Game
#1  THIS IS AN ATTENTION ECONOMY
#2:  ADD  VALUE
Social Capital is the value of the connections between and among social networks for increasing productivity, spreading information, and locating desired resources. Content should be newsworthy, unique, controversial, timely immediately useful and/or funny. 1:12 ratio Social Content is Social Capital
Find places where your target audience goes. Participate in the conversation.  Add value, educate, include links. Use your “listening” to identify these places. Unofficial Outposts
#3:  BE REAL
A Person, Not Just A Brand
#4: Prepare for Constant Change:  Anticipate The Market & Be Nimble
#5: Shifts in Power
Real Life Example
Open Your Ears Temple Israel, Memphis Facebook Page
A Tool Can Be A Game Changer Traditional Media Brand in control One way / Deliver msg Transmit information Focused on the information Teaching Org creates content Social Media Audience in control Two way / Conversation Facilitate learning Focused on the learners Influencing, Involving Student and co-created content How are you adapting?
“ Schools will need to develop centers of inquiry and evaluation whose main goals will be to teach  collaboration, responsibility for the good works of the group, trust and creative integration  of various fields of knowledge across disciplines ...  Classroom teachers will need to learn to be  facilitators and negotiators of human communication and meaning-creation . The idea of teachers who know something that needs to be passed on to someone else, as if it were a physical object, will also disappear.  Instead, instructors will need to be  orchestrators  of deeply felt human processes where the construction of human meaning (or meaning-making) will be the central purpose of the work of young people.” - Jason Ablin, head of school at Milken Community High School in    Los Angeles, as appeared in the Jewish Journal
Social Learning Looks Different
Real Student Magazines
Mobile
Wikipedia Project
Data Visualization
The  Elements ipad app
Charles E Smith Day School Knesset Project - Ning
Timeless Jerusalem International Meetings in Second Life
Angry Birds, #1 selling iphone/ipad app worldwide www.darfurisdying.com
GROUNDSWELL’s P.O.S.T. P EOPLE: Identify audience(s) O BJECTIVES What are you goals and objectives for this audience? What are your audience’s goals? What is the  S TRATEGY to reach these goals?  Determine the specifics of the  T ECHNOLOGIES you’ll use.  Implement, measure, refine!
Community Building Source: Flickr user JYRO
Community Building Source: Flickr user Rick Neves
Community Building Source: Flickr user divemasterking2000
Stay nimble - Change will continue Know what you want to measure and how you’ll know if you’re successful Address your whole culture, not just using a new widget or gadget. FINAL THOUGHTS
John Fitch’s Steam Engine
John Fitch’s Steam Engine
IT’S NOT ABOUT TECHNOLOGY

Israel Education and Technology

  • 1.
    The Commandments ofSocial Media: Implications for Israel Educators Presented by Lisa Colton, Founder & President Darim Online [email_address] 434.977.1170
  • 2.
    Agenda Communications RevolutionSocial Media Basics 5 New Rules of the Game Implications for Teaching & Learning Application to Israel Education
  • 3.
    Goals Demystify socialmedia Help you think strategically Build vocabulary Show examples Turn you on to resources Warning: You may feel overwhelmed! (And excited, and inspired.)
  • 4.
  • 5.
  • 6.
  • 7.
    Characteristics of SocialMedia The Term “Social Media” refers to online tools (web sites) that depend on user contributions and interactions between people to build shared meaning and value. It is: Participatory : It blurs the line between producer and consumer, media and audience. Open and Democratic: It encourages voting, comments and the sharing of information. For this reason it is seen as authentic and trustworthy. Conversational: Two (or more) way conversation rather than one-directional broadcast. Is personal, specific, and engaging. Communal: Supports formation, growth and strength of communities around a particular shared interest. Connected: Thrives on being connected, making use of links to other sites, resources and people, rather than being territorial and proprietary.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
    Attention Economy AddValue Be Real Prepare for Constant Change Changing Power Structures New Rules of the Game
  • 15.
    #1 THISIS AN ATTENTION ECONOMY
  • 16.
    #2: ADD VALUE
  • 17.
    Social Capital isthe value of the connections between and among social networks for increasing productivity, spreading information, and locating desired resources. Content should be newsworthy, unique, controversial, timely immediately useful and/or funny. 1:12 ratio Social Content is Social Capital
  • 18.
    Find places whereyour target audience goes. Participate in the conversation. Add value, educate, include links. Use your “listening” to identify these places. Unofficial Outposts
  • 19.
    #3: BEREAL
  • 20.
    A Person, NotJust A Brand
  • 21.
    #4: Prepare forConstant Change: Anticipate The Market & Be Nimble
  • 22.
  • 23.
  • 24.
    Open Your EarsTemple Israel, Memphis Facebook Page
  • 25.
    A Tool CanBe A Game Changer Traditional Media Brand in control One way / Deliver msg Transmit information Focused on the information Teaching Org creates content Social Media Audience in control Two way / Conversation Facilitate learning Focused on the learners Influencing, Involving Student and co-created content How are you adapting?
  • 26.
    “ Schools willneed to develop centers of inquiry and evaluation whose main goals will be to teach collaboration, responsibility for the good works of the group, trust and creative integration of various fields of knowledge across disciplines ... Classroom teachers will need to learn to be facilitators and negotiators of human communication and meaning-creation . The idea of teachers who know something that needs to be passed on to someone else, as if it were a physical object, will also disappear. Instead, instructors will need to be orchestrators of deeply felt human processes where the construction of human meaning (or meaning-making) will be the central purpose of the work of young people.” - Jason Ablin, head of school at Milken Community High School in Los Angeles, as appeared in the Jewish Journal
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
    The Elementsipad app
  • 33.
    Charles E SmithDay School Knesset Project - Ning
  • 34.
    Timeless Jerusalem InternationalMeetings in Second Life
  • 35.
    Angry Birds, #1selling iphone/ipad app worldwide www.darfurisdying.com
  • 36.
    GROUNDSWELL’s P.O.S.T. PEOPLE: Identify audience(s) O BJECTIVES What are you goals and objectives for this audience? What are your audience’s goals? What is the S TRATEGY to reach these goals? Determine the specifics of the T ECHNOLOGIES you’ll use. Implement, measure, refine!
  • 37.
  • 38.
    Community Building Source:Flickr user Rick Neves
  • 39.
    Community Building Source:Flickr user divemasterking2000
  • 40.
    Stay nimble -Change will continue Know what you want to measure and how you’ll know if you’re successful Address your whole culture, not just using a new widget or gadget. FINAL THOUGHTS
  • 41.
  • 42.
  • 43.
    IT’S NOT ABOUTTECHNOLOGY