** Python Certification Training: https://www.edureka.co/python **
This Edureka PPT on PyGame Tutorial covers all the basic aspects of creating and running your own simple game. It establishes the concepts needed like images, sounds, geometry etc needed to build your own games using Python. Below is the agenda of this PPT:
What is PyGame?
Installing PyGame
Anatomy of PyGame
Working with Images
Working with Sounds
Working with Geometric Drawings
Working with Fonts and Text
Understanding Input Methods
Understanding Scene Logic
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Initially created for the Python User Group Freiburg meeting on December 11, 2013. Last updated November 2014.
Source, including codesamples, available at https://github.com/Felix11H/LaTeX-presentations-pygame_intro
** Python Certification Training: https://www.edureka.co/python **
This Edureka PPT on PyGame Tutorial covers all the basic aspects of creating and running your own simple game. It establishes the concepts needed like images, sounds, geometry etc needed to build your own games using Python. Below is the agenda of this PPT:
What is PyGame?
Installing PyGame
Anatomy of PyGame
Working with Images
Working with Sounds
Working with Geometric Drawings
Working with Fonts and Text
Understanding Input Methods
Understanding Scene Logic
Follow us to never miss an update in the future.
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Initially created for the Python User Group Freiburg meeting on December 11, 2013. Last updated November 2014.
Source, including codesamples, available at https://github.com/Felix11H/LaTeX-presentations-pygame_intro
This slide introduct about pygame and show some technique that used in demo game Mario of Happycodyng Group.
More info at: http://tech.blog.framgia.com/vn/
This presentation educates you about Python MySQL - Database Connection, Python MySQL - Database Connection, Establishing connection with MySQL using python with sample program.
For more topics stay tuned with Learnbay.
( ** Python Certification Training: https://www.edureka.co/python ** )
This Edureka PPT on Tkinter tutorial covers all the basic aspects of creating and making use of your own simple Graphical User Interface (GUI) using Python. It establishes all of the concepts needed to get started with building your own user interfaces while coding in Python.
Talk from Swiss Python Summit 2016
In this talk several technologies around 3D graphics for Python are presented. A brief introduction to scripting Blender shows the possibilities of creating complex 3D Worlds and games. The second part shows how to create low level 3D applications and how Python is used to create preprocessed 3D worlds for the webbrowser.
Minecraft in 500 lines with Pyglet - PyCon UKRichard Donkin
A short walkthrough of some of the code from an impressive 500 line Python game - a simple version of Minecraft, using the Pyglet 3D library. Links to resources for Pyglet and Python gaming generally.
Downloading the file for use in PowerPoint / LibreOffice will let you see the builds on some of the code slides, which may help a bit.
This slide introduct about pygame and show some technique that used in demo game Mario of Happycodyng Group.
More info at: http://tech.blog.framgia.com/vn/
This presentation educates you about Python MySQL - Database Connection, Python MySQL - Database Connection, Establishing connection with MySQL using python with sample program.
For more topics stay tuned with Learnbay.
( ** Python Certification Training: https://www.edureka.co/python ** )
This Edureka PPT on Tkinter tutorial covers all the basic aspects of creating and making use of your own simple Graphical User Interface (GUI) using Python. It establishes all of the concepts needed to get started with building your own user interfaces while coding in Python.
Talk from Swiss Python Summit 2016
In this talk several technologies around 3D graphics for Python are presented. A brief introduction to scripting Blender shows the possibilities of creating complex 3D Worlds and games. The second part shows how to create low level 3D applications and how Python is used to create preprocessed 3D worlds for the webbrowser.
Minecraft in 500 lines with Pyglet - PyCon UKRichard Donkin
A short walkthrough of some of the code from an impressive 500 line Python game - a simple version of Minecraft, using the Pyglet 3D library. Links to resources for Pyglet and Python gaming generally.
Downloading the file for use in PowerPoint / LibreOffice will let you see the builds on some of the code slides, which may help a bit.
Minecraft in 500 lines of Python with PygletRichard Donkin
A short walkthrough of some of the code from an impressive 500 line Python game - a simple version of Minecraft, using the Pyglet 3D library. Links to resources for Pyglet and Python gaming generally.
Introduction to Game Programming TutorialRichard Jones
The slides to accompany the Introduction to Game Programming tutorial I ran at LCA 2010. The tutorial ran over 90 minutes with the participants following along.
Introduction To Facebook: Opportunities and Challenges For The Institutionlisbk
Slides used in a talk on "Introduction To Facebook: Opportunities and Challenges For The Institution" given by Brian Kelly, UKOLN at a meeting held at the University of Bath on 29 August 2007.
See http://www.ukoln.ac.uk/web-focus/events/meetings/bath-facebook-2007-08/
O'Reilly and Safari Books Online Webinar on Facebook Application Development for Beginners, by Jesse Stay, The "Social" Geek. Talk to me if you want me to present to your organization!
Introduction to Facebook JavaScript & Python SDKColin Su
This is a workshop for teaching people building Facebook app with its JavaScript & Python SDK, and also included a code lab to let people do it in real
Presentation for the meetup on 16-Feb-2015 for the Intro To Java (Alpharetta) group - http://www.meetup.com/Intro-to-coding-in-Java-Alpharetta-Roswell/
Learning Outcome: 1- Gain knowledge and understanding the meaning of computer language? 2- Draw conclusions about concepts: data types, variables, Conditional statements, looping statements, functions and Object Oriented Programming.
Key Concepts: 1- Concept of computer language. 2- Concept of different data types, variables, Conditional statements, looping statements, functions and Object Oriented Programming.
Skills: At the completion of the program, students should be able to: 1- understand the structure of the program. 2- Design some programs include different data types, variables, Conditional statements and looping statements. 3- Compile the program (Run).
Essential Questions: 1- What is meant by programming language and give some examples? 2- What are the key features or characteristics of language? Textbook and Resource Materials: https://www.w3schools.com
Evidence of Learning: Create a presentation contains some concepts of computer languages and display the Concepts of different data types, variables, Conditional statements, looping statements, functions and Object Oriented Programming.
SEC Topic & Code: Using appropriate programming language to produce a project that solves societal or learning problem creatively
Today, coding is a hot topic as everyone wants to get involved with programming for the future. In this two part series, day one will uncover tools you can use to learn about programming and get started without having any coding experience. Learn the theories of code and basic frameworks. Day two will focus on outlining bigger frameworks from web to application; and which languages can accomplish which goals.
Going further, it is important to have a basic understanding of computer programming. Although you may not become a computer programmer, knowing the basics can help you work more efficiently with software and be able to troubleshoot issues when they arise.
Learn the aspects of building multi-screen and multi-form factor games for various devices ranging from mobiles, tablets to desktop. Also covered will be the aspects of design/development for web based games and standalone games for multiple devices. Understand how Adobe Flash Platform makes it extremely easy for you to build striking games, test and publish them for many devices.
Easy coding a multi device game with FireMonkeypprem
Learn how to use Delphi and FireMonkey to create a simple game in less than 2 hours.
The replay of this webinar is available at https://serialstreameur.fr/emb-coderage-2018
Similar to Introduction to Game programming with PyGame Part 1 (20)
Scraping with Python for Fun and Profit - PyCon India 2010Abhishek Mishra
Tim Berners-Lee - On the Next Web talks about open, linked data. Sweet may the future be, but what if you need the data entangled in the vast web right now?
Mostly inspired from author's work on SpojBackup, this talk familiarizes beginners with the ease and power of web scraping in Python. It would introduce basics of related modules - Mechanize, urllib2, BeautifulSoup, Scrapy, and demonstrate simple examples to get them started with.
A mock-up of Web Interface I did for Project SpaceLock - http://spacelock.blogspot.com
Do try powerpoint to make your web app mocks, as the project finishes you would realize that there is no difference between the web interface I designed in Powerpoint and the real app... the transition was smooth and it really helped me visualize the app and present a mock to my group within an hour.
2 Months ago we had a meet-up to discuss how we proceed with Project SpaceLock... this is just to remind us of how things are going on, and to keep a track of time :)
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Welcome to the first live UiPath Community Day Dubai! Join us for this unique occasion to meet our local and global UiPath Community and leaders. You will get a full view of the MEA region's automation landscape and the AI Powered automation technology capabilities of UiPath. Also, hosted by our local partners Marc Ellis, you will enjoy a half-day packed with industry insights and automation peers networking.
📕 Curious on our agenda? Wait no more!
10:00 Welcome note - UiPath Community in Dubai
Lovely Sinha, UiPath Community Chapter Leader, UiPath MVPx3, Hyper-automation Consultant, First Abu Dhabi Bank
10:20 A UiPath cross-region MEA overview
Ashraf El Zarka, VP and Managing Director MEA, UiPath
10:35: Customer Success Journey
Deepthi Deepak, Head of Intelligent Automation CoE, First Abu Dhabi Bank
11:15 The UiPath approach to GenAI with our three principles: improve accuracy, supercharge productivity, and automate more
Boris Krumrey, Global VP, Automation Innovation, UiPath
12:15 To discover how Marc Ellis leverages tech-driven solutions in recruitment and managed services.
Brendan Lingam, Director of Sales and Business Development, Marc Ellis
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
3. Whats inside a Game?
• Multidisciplinary Process
• Graphics
• Input Control
• Game Logic / AI
• Sound effects / Music
• Communication
• Physics, etc
• Frameworks ^ Libraries ^^
4. Basics - Drawing
• Drawing primitives
• Pixels, Square, Rect, Ellipse, etc
• Provided by development env
5. Basics - Animation
• Draw things
• Change their positon
• Draw them again
• Repeat
6. Basics - Animation
• Draw things
• Change their positon
• Draw them again
• Repeat
7. Basics - Animation
• Draw things
• Change their positon
• Draw them again
• Repeat
8. Basics - Animation
• Draw things
• Change their positon
• Draw them again
• Repeat
9. Basics - Animation
• Draw things
• Change their positon
• Draw them again
• Repeat
10. Basics - Surfaces
• Drawing primitives use algorithms
• Slow for repetitive work
11. Basics - Surfaces
• Drawing primitives use algorithms
• Slow for repetitive work
29. Ah! So many things to do?
Enter Frameworks /
Engines/ Libraries
& other angels
30. Programming
• Lot of repetitive tasks
• Lot of things you don’t wish to figure out
• Technologies - OpenGL, DirectX, SDL
• Interfacing Libraries
• Generic set of solutions - frameworks
• Complete solutions - Game Engines,
toolsets
33. A Basic Game Loop
Start While player is alive
take input
find collisions
draw on buffer
put everything on screen
34. A Basic Game Loop
Start While player is alive
take input
find collisions
draw on buffer
put everything on screen
35. A Basic Game Loop
Start While player is alive
take input
find collisions
draw on buffer
put everything on screen
36. A Basic Game Loop
Start While player is alive
take input
find collisions
draw on buffer
put everything on screen
37. A Basic Game Loop
Start While player is alive
take input
find collisions
draw on buffer
put everything on screen
38. A Basic Game Loop
Start While player is alive
take input
find collisions
draw on buffer
put everything on screen
39. A Basic Game Loop
Start While player is alive
take input
find collisions
draw on buffer
put everything on screen
40. What now?
• An entertaining idea
• A Programming Language
• A Game programming framework
• Some bells, whistles & decorations
41. Python
• Dynamic, Interpreted, Interactive
• Object Oriented
• Easy to write, easy to read
• Popular - education, prototyping, quick
hacks, research, unlimited
• Batteries included
• From web to standalones
42. Python
• Free
• On many platforms (Unix, Linux, Windows,
OS X, Symbian S60, Java, BeOS)
• Lacks type declaration
• Huge library of modules
43. Python
• printf (“Hi %s”, name);
print “Hi %s” % name
• int x = 45; float y = 1.01
x = 45 y = 1.01
• int a[4] = {1,2,3,4}
a = [1,2,3,4]
a = [1,2,‘abhishek’, 4, 4.5]
45. Python
Strings
fruit = “Apple”
fruit = ‘Apple’
fruit = “““ Apple and ‘apple” ”””
fruit = ‘‘‘ foo bar ’’’
message = “Hello %s. Total is %d” % (name, total)
53. • Based on SDL (Simple Directmedia Layer)
• Works on Windows, OSX, Linux, N900, etc
• Big array of modules, does a lot to save
time
• http://pygame.org
• $ sudo easy_install pygame