What is HTML?
HypertextMarkup Language
Hypertext:
Allows for non-linear linking to other
documents
8.
What is HTML?
HypertextMarkup Language
Hypertext:
Allows for non-linear linking to other
documents
Markup Language:
Content to be displayed is “marked up” or
tagged to tell the browser how to display
it.
9.
HTML
are themain code used for creating and
designing web pages.
is written in the form of HTML elements consisting
of tags enclosed in angle brackets (like: <html> ).
Elements or tags
<html></html>
Attributes that modify an element
10.
HTML
HTML allowsimages and objects to be
embedded and can be used to
create interactive forms.
It provides a means to create structured
documents by denoting structural semantics for
text such as headings, paragraphs, lists, links,
quotes and other items.
11.
Elements
Elements arethe fundamental building
blocks of HTML.
They are the tags that tell the browser
what the enclosed text is.
<title>My first HTML page</title>
The title element tells the browser that
this is the title of the page.
Elements must be terminated
12.
HTML
The pur poseof a web br owser i s t o r ead
HTML document s and compose t hem i nt o
vi si bl e or audi bl e web pages. The
br owser does not di spl ay t he HTML t ags,
but uses t he t ags t o i nt er pr et t he
cont ent of t he page.
Activity Time:
1. Opena Notepad
2. Using the basic html tags and
elements, input the paragraph below
and save as:
HTMLDoc1.html
18.
Filename: HTMLDoc1.html
Title: MyFirst HTML Document
Body:
My name is Juan Dela Cruz and my
hobbies are playing online games,
surfing the net, read travelling books
and hang-out with my friends.
19.
Assignment:
Follow-up:
1. Give theother elements and attributes in
html.
References:
Book: World Wide Web Development III, pages 46-48
Website: www.w3schools.com
21.
Common Elements
<html></html>
Allmarkup must be placed within HTML tags
<head></head>
Contains information about the page as well
as other non-display content
<body></body>
All display content should go inside these tags
22.
Common Elements
<p></p>
Tellsthe browser that the enclosed text
should be set off in a paragraph.
<h1></h1>
This is a heading – the number can
range from 1 to 7 for different sizes
23.
Text Display Elements
<b></b>or <strong></strong>
Bolds the tagged text
<em></em> or <i></i>
Italicizes the tagged text
<pre></pre>
Preserves white space and breaks and
stands for “preformatted”
24.
Common Tags
<br>
Insertsa line break
This is an empty tag – it does not have
a closing tag.
<hr>
Inserts a horizontal rule (line)
This is another empty tag
25.
HTML Comments
An HTMLComment which is NOT
displayed in the page is done like this:
<!-- This is a comment -->
26.
Attributes
Sometimes we needmore information for
an element in order to control the way
the content displays
We provide this information with
attributes stated within the element
start tag
27.
Attributes
The generic wayof using an attribute looks like
this:
<elementName attribute=“value”>
Target content
</elementName>
Single or double quotes may be used to hold
attribute values
28.
Attribute examples
<p align=“center”>Thiswill appear
centered</p>
<img src=“mypicture.jpg”>
This tag inserts the image
“mypicture.jpg” into the page.
Make sure to use the right path!
29.
Hyperlinks
Hyperlinks are createdusing the <a> tag,
which stands for “anchor”. The format
looks like this:
<a href=“uri_to_document”>Content to
click on for the link</a>
The uri can also be a mailto: link
30.
Tables
Tables require threedifferent tags:
<table></table>
Defines the table itself
<tr></tr>
Defines a table row
<td></td>
Defines a table cell (table data)
Lists
Two main types:
Unordered list
<ul></ul>
Ordered List
<ol></ol>
List items are indicated by <li></li>
33.
Font
You can modifymore exactly the way text
looks by using the <font></font> tag:
<font color=“red” size=“3”
face=“Garamond”>
This is red, size 3, and in Garamond!
</font>
34.
Entities
Some content charactersmay not show
up properly if simply placed inside tags.
How would you mark up the following:
Is 3<4 ?
35.
Entities
In order todisplay these characters, we
use entities to represent them:
Character: Entity:
< <
> >
& &
[space]