Intel RealSense Hands-on Lab - Rome
Tips and Tricks from Real Case Studies
Arguments:
- Differences among RealSense Cameras
- Limits and constrains of F200 camera
- Tips & Tricks to improve user experience
- Possible scenarios
- Fast and Simplified way to create RealSense applications: NetSense
La battaglia del touchless: quale è la migliore tecnologia oggi disponibile e come sceglierla.
Mostreremo le caratteristiche di vari device disponibili sul mercato (Kinect2, RealSense, Myo, Leap) e analizzeremo i casi d'uso dei diversi device evidenziandone vantaggi e svantaggi (distanza, precisione, supporto...) e come possono essere combinati tra loro. La sessione si concluderà con alcuni criteri di scelta che devono essere considerati prima di iniziare lo sviluppo e che possono evitare problemi e migliorare il risultato finale.
Intel RealSense technology : Overview and demosZayen Chagra
My presentation during the first Intel Developer Meetups group in Tunisia. The talk introduces RealSense technology, uses, features with technical demos.
Designing Apps for Intel RealSense TechnologyKevin Arthur
An overview of user experience guidelines for developing apps for the RealSense depth cameras (short-range F200 and long-range R200).
Joint presentation with Meghana Rao from IDF San Francisco 2015. Includes contributions from Chandrika Jayant, Lisa Mauney, and illustrations by Rachel Kennison.
La battaglia del touchless: quale è la migliore tecnologia oggi disponibile e come sceglierla.
Mostreremo le caratteristiche di vari device disponibili sul mercato (Kinect2, RealSense, Myo, Leap) e analizzeremo i casi d'uso dei diversi device evidenziandone vantaggi e svantaggi (distanza, precisione, supporto...) e come possono essere combinati tra loro. La sessione si concluderà con alcuni criteri di scelta che devono essere considerati prima di iniziare lo sviluppo e che possono evitare problemi e migliorare il risultato finale.
Intel RealSense technology : Overview and demosZayen Chagra
My presentation during the first Intel Developer Meetups group in Tunisia. The talk introduces RealSense technology, uses, features with technical demos.
Designing Apps for Intel RealSense TechnologyKevin Arthur
An overview of user experience guidelines for developing apps for the RealSense depth cameras (short-range F200 and long-range R200).
Joint presentation with Meghana Rao from IDF San Francisco 2015. Includes contributions from Chandrika Jayant, Lisa Mauney, and illustrations by Rachel Kennison.
La battaglia del touchless: quale è la migliore tecnologia oggi disponibile e come sceglierla.
Mostreremo le caratteristiche di vari device disponibili sul mercato (Kinect2, RealSense, Leap, Duo3D, EyeX, Myo, mindwave) e analizzeremo i casi d'uso dei diversi device evidenziandone vantaggi e svantaggi (distanza, precisione, supporto...) e come possono essere combinati tra loro. La sessione si concluderà con alcuni criteri di scelta che devono essere considerati prima di iniziare lo sviluppo e che possono evitare problemi e migliorare il risultato finale.
Hololens: Primo Contatto - Marco Dal Pino - Codemotion Milan 2016Codemotion
Finalmente il device tanto atteso è arrivato, possiamo immergerci nella realtà aumentata ed interagire con oggetti e personaggi in maniera naturale ed integrata con la realtà circostante. Vediamo come possiamo sviluppare applicazioni per Hololens di quali skill e tecnologie abbiamo bisogno per iniziare.
Using intel's real sense to create games with natural user interfaces justi...BeMyApp
As technology advances, more sophisticated ways of interfacing with it are emerging. Even though new tech strives to make our apps more intuitive and easy to use, designing interfaces for those apps is not quite as straight forward. We’ve learned a few rules and “gotchas” when working with gesture cameras that can help to make apps that use them easy and fun to use.
In this talk Justin described:
1. Different data types you can get from Intel® RealSense™ and how to get them
2. Designing an interface for a gesture camera
3. Using your hands, face, and voice as an interface
Touchless Touch Screen is based on Gesture Based User Interface(GBUI), this Presentation demonstrates the advantages of Touchless Touch Screen over older touch user Interfaces like Resistive and Capacitive Touch.
It shows the various hand gestures which can be used to control a computer or any computing device with this new emerging UI
Touchless interactivity is the new frontierLM3LABS
After iPhone cracked the multi-touch market, the next step is touchless interactivity.
LM3LABS work on the subject since 2003.
This is a presentation of the current available product.
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...AugmentedWorldExpo
A talk from the Develop Track at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Knife of 3D depth sensing
pmd's Time-of-Flight technology is integrated into two AR-smartphones on the market! pmd ToF is in 4 AR headsets! This talk will show what pmd has achieved, what they can do with our 3D ToF technology and why depth sensing is one secret sauce for AR, VR and MR.
http://AugmentedWorldExpo.com
La battaglia del touchless: quale è la migliore tecnologia oggi disponibile e come sceglierla.
Mostreremo le caratteristiche di vari device disponibili sul mercato (Kinect2, RealSense, Leap, Duo3D, EyeX, Myo, mindwave) e analizzeremo i casi d'uso dei diversi device evidenziandone vantaggi e svantaggi (distanza, precisione, supporto...) e come possono essere combinati tra loro. La sessione si concluderà con alcuni criteri di scelta che devono essere considerati prima di iniziare lo sviluppo e che possono evitare problemi e migliorare il risultato finale.
Hololens: Primo Contatto - Marco Dal Pino - Codemotion Milan 2016Codemotion
Finalmente il device tanto atteso è arrivato, possiamo immergerci nella realtà aumentata ed interagire con oggetti e personaggi in maniera naturale ed integrata con la realtà circostante. Vediamo come possiamo sviluppare applicazioni per Hololens di quali skill e tecnologie abbiamo bisogno per iniziare.
Using intel's real sense to create games with natural user interfaces justi...BeMyApp
As technology advances, more sophisticated ways of interfacing with it are emerging. Even though new tech strives to make our apps more intuitive and easy to use, designing interfaces for those apps is not quite as straight forward. We’ve learned a few rules and “gotchas” when working with gesture cameras that can help to make apps that use them easy and fun to use.
In this talk Justin described:
1. Different data types you can get from Intel® RealSense™ and how to get them
2. Designing an interface for a gesture camera
3. Using your hands, face, and voice as an interface
Touchless Touch Screen is based on Gesture Based User Interface(GBUI), this Presentation demonstrates the advantages of Touchless Touch Screen over older touch user Interfaces like Resistive and Capacitive Touch.
It shows the various hand gestures which can be used to control a computer or any computing device with this new emerging UI
Touchless interactivity is the new frontierLM3LABS
After iPhone cracked the multi-touch market, the next step is touchless interactivity.
LM3LABS work on the subject since 2003.
This is a presentation of the current available product.
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...AugmentedWorldExpo
A talk from the Develop Track at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Knife of 3D depth sensing
pmd's Time-of-Flight technology is integrated into two AR-smartphones on the market! pmd ToF is in 4 AR headsets! This talk will show what pmd has achieved, what they can do with our 3D ToF technology and why depth sensing is one secret sauce for AR, VR and MR.
http://AugmentedWorldExpo.com
Develop Store Apps with Kinect for Windows v2Clemente Giorio
Agenda:
Intro
The Sensor
Data Source
Kinect Evolution
Data Source
Windows Store App
Body Frame
Coordinate Mapper
Kinect Studio
Gesture Recognition
Gesture Builder
In these slides you can find the basic concepts of natural user interfaces. From the evolution of the classic desktop centered applications to the more intuitive and natural ones.
Kinect is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.This SDK will allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.
Al giorno d'oggi, l'utilizzo di NUI (Natural User Interface) rendono possibili nuove modalità di interazione tra utente e dispositivo. Vediamo come Microsoft Kinect e Intel Realsense ed I relastivi SDK rendono possibile l’implementazione di queste tecnologie nelle nostre applicazioni, nonche’ le recenti applicazioni di autenticazione biometrica introdotte in Windows 10.
Comment un tableau de bord smart City peut être au service de la performance publique ? Comment maintenir la participation du citoyen et éviter une approche utilitariste ? Comment créer une plateforme collaborative permettant aux différents acteurs de s'investir dans des missions de service public ? Telles sont les questions qui se jouent. L'exploration de ce sujet repose sur une idée simple, selon laquelle les élus, les services de la ville, les entreprises et les citoyens doivent construire ensemble une ville plus intelligente.
http://amzn.to/2FQYfTw
Digital Camcorder with IR Night Vision, IBACAKYS Portable Mini Handheld Video Camera 24.0 Mega Pixels DV 3" LCD Screen 18X Digital Zoom
this presentation covers the very aspects of creating the virtual environments and also gives a small tutorial on how to create AR apps to create custom synthetic environments.
Codemotion Roma 2018 - Alessandro Pozone, Matteo Valoriani
If you think there's been a lot of talk about Augmented Reality and Virtual Reality this year, 2018 is going to blow you away. ARkit, ARCore, HoloLens, Magic Leap, Oculus and many others are working to transform our Reality with new products and services. Apple, Microsoft, Intel, Google and Facebook are approaching AR/VR from different perspectives and technologies: in this session we will try to understand how these different technologies can work together and create a shared multi device experience.
How Augment your Reality: Different perspective on the Reality / Virtuality C...Matteo Valoriani
If you think there's been a lot of talk about Augmented Reality and Virtual Reality this year, 2018 is going to blow you away. Apple with ARkit, Google with ARCore , Microsoft with HoloLens, Facebook with Oculus and many others are working to transform our Reality with new products and services in the not-too-distant future. Therefore Apple, Microsoft, Google and Facebook is approaching AR/VR from different perspectives and in this session we will try to understand how these different technologies work and which best suits the different areas (industry 4.0, tourism, healthcare, ...) .
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Intel RealSense Hands-on Lab - Rome
1. Tips and Tricks from
Real Case Studies
Matteo Valoriani - Roma – 23/09/2015
mvaloriani@gmail.com @matteovaloriani
2. 2
Nice to Meet You
Matteo Valoriani
CEO of FifthIngenium
PhD at Politecnico of Milano
Speaker and Consultant
Microsoft MVP
Intel Software Innovator
email: mvaloriani@gmail.com
twitter: @MatteoValoriani
linkedin: https://it.linkedin.com/in/matteovaloriani
3. 3
You have to be a
magician…
or at least a good
illusionist
13. R200
@60FPS, depth at 320x240,, color can be 640x480
@60FPS, depth at 480x360, color can be 320x240 or 640x480
@30FPS, depth at 320x240,, color can be 640x480, 1280x720 or 1920x1080
@30FPS, depth at 480x360, color can be 320x240, 640x480, 1280x720, or 1920x1080
The dual depth cams use a fixed focus 4:3 aspect ratio with a 70x59x46 degree field of view.
The IR is a class 1 laser in the 850nm range
17. Competitive
technologies focus
on a living-room
experience or a
sub-set of Intel
RealSense
technology
features
Designed for close-range interactions
17
120 cm
Intel®RealSense™
3D camera
56°(v) x 72° (v)
20 cm
25. RealSense Camera use IR light and Sunlight can blind the
camera!!!
• Check exposition during all day
• Verify that there isn’t direct light on the camera
Indoor/Outdoor
25
33. … where actions performed for some other purpose or
unconscious signs are interpreted in order to
influence/improve/facilitate the actors' future interaction or day-to-
day life (from Alan Dix)
• The interaction is not purposeful from the person side, but it is designed “to
happen”
• It “happens” in relation to signs which are not done for that (body temperature,
unconscious reactions such as blink rate, or unconscious aspects of activities
such as typing rate, vocabulary shifts (e.g. modal verbs), actions done for other
purposes, …
• It is designed for people acting
Manage Incidental Interaction
33