This document provides an overview of Kinect motion technology. It describes how Kinect uses an infrared sensor and camera to track a user's full-body motion and interpret gestures and voice commands to control applications without any additional input devices. Applications discussed include gaming, healthcare, virtual pianos, and using Kinect to control robots and provide gesture-based interactions in augmented reality. Advantages are noted as not requiring additional input devices and allowing for voice and facial recognition, while disadvantages include sensitivity to infrared light sources and not detecting certain materials well.