7/15/111How to Make Money WithiOSAppsThrough Mobile AdvertisingGregory KennedyDirector, Global Marketing
7/15/112We’re a Mobile Ad Network313 M Consumers reached
Backed by Kleiner Perkins
36 Billion Monthly impressions
Live in 125 countriesLondon  San Francisco  Tokyo  Bangalore  Nairobi  Singapore
7/15/113A Selection of Partners
iOS Goes MainstreamSaturation point reached (500K+ Apps in iTunes)Large Players Entering Market (Sega)Now Hard to Gain Traction7/15/114
iPad The New OpportunityiPad and Tablets are creating new marketsMobile eco-system is still emergingTop apps are worth millions of dollars7/15/115Needham’s Charlie Wolf, raised his 2011 iPad sales forecast to 30 million.Total iOS installed base 160 Million.
There are only four ways to make moneyRevenue Models: Overview7/15/116Paid DownloadsSponsorshipAdvertisingIn App PurchaseEach has strengths and weaknessesSome models are more appropriate than others
Revenue Models: Paid DownloadStrength: Works best with gaming and utilitiesWeakness: Promotion is difficultExamples7/15/117Angry BirdsTiny WingsFruit Ninja
Revenue Models: SponsorshipStrength: Great for niche appsWeakness: Not scalable7/15/118The OnionRed BullExamples
Revenue Models: In App PurchaseStrength: Requires loyal repeat usageWeakness: Difficult to achieve app loyaltyExamples7/15/119Tap ZooEbayFarmvilleGroupon
Revenue Models: AdvertisingStrength: Can drive more revenue than paidWeakness: Requires large installed base7/15/1110PhotobucketMoco SpaceExamplesWords WithFriendsShotgun
App Monetization Matrix7/15/1111Recommended models by category
Ad Monetization in North AmericaiOSeCPMs are double what they are on Android7/15/1112*Data from the InMobi Network
Ad Monetization in EuropeiOSeCPMs are triple what they are on Android7/15/1113*Data from the InMobi Network
eCPM Index: Android vs. iOSAfrica 		149APAC	 	113E. Europe	 	451North America213W. Europe	 	3197/15/1114< eCPMs Almost  5X Better

InMobi iOSDevCamp 2011

  • 1.
    7/15/111How to MakeMoney WithiOSAppsThrough Mobile AdvertisingGregory KennedyDirector, Global Marketing
  • 2.
    7/15/112We’re a MobileAd Network313 M Consumers reached
  • 3.
  • 4.
  • 5.
    Live in 125countriesLondon San Francisco Tokyo Bangalore Nairobi Singapore
  • 6.
  • 7.
    iOS Goes MainstreamSaturationpoint reached (500K+ Apps in iTunes)Large Players Entering Market (Sega)Now Hard to Gain Traction7/15/114
  • 8.
    iPad The NewOpportunityiPad and Tablets are creating new marketsMobile eco-system is still emergingTop apps are worth millions of dollars7/15/115Needham’s Charlie Wolf, raised his 2011 iPad sales forecast to 30 million.Total iOS installed base 160 Million.
  • 9.
    There are onlyfour ways to make moneyRevenue Models: Overview7/15/116Paid DownloadsSponsorshipAdvertisingIn App PurchaseEach has strengths and weaknessesSome models are more appropriate than others
  • 10.
    Revenue Models: PaidDownloadStrength: Works best with gaming and utilitiesWeakness: Promotion is difficultExamples7/15/117Angry BirdsTiny WingsFruit Ninja
  • 11.
    Revenue Models: SponsorshipStrength:Great for niche appsWeakness: Not scalable7/15/118The OnionRed BullExamples
  • 12.
    Revenue Models: InApp PurchaseStrength: Requires loyal repeat usageWeakness: Difficult to achieve app loyaltyExamples7/15/119Tap ZooEbayFarmvilleGroupon
  • 13.
    Revenue Models: AdvertisingStrength:Can drive more revenue than paidWeakness: Requires large installed base7/15/1110PhotobucketMoco SpaceExamplesWords WithFriendsShotgun
  • 14.
  • 15.
    Ad Monetization inNorth AmericaiOSeCPMs are double what they are on Android7/15/1112*Data from the InMobi Network
  • 16.
    Ad Monetization inEuropeiOSeCPMs are triple what they are on Android7/15/1113*Data from the InMobi Network
  • 17.
    eCPM Index: Androidvs. iOSAfrica  149APAC   113E. Europe   451North America213W. Europe   3197/15/1114< eCPMs Almost 5X Better