Design thinking is a creative problem-solving process that involves empathizing with users, defining problems from a human-centered perspective, generating creative ideas, building prototypes, and rigorously testing solutions. It is an iterative process comprised of five stages - empathize, define, ideate, prototype, and test - that allow designers to gain an understanding of users and their needs in order to design effective solutions. The stages do not always occur sequentially and can be repeated as understanding improves. Overall, design thinking provides a systematic approach to innovation focused on the needs of users.
Creativity is the act of turning new and imaginative ideas into reality. Creativity is characterised by the ability to perceive the world in new ways, to find hidden patterns, to make connections between seemingly unrelated phenomena, and to generate solutions.
Design Thinking : Prototyping & TestingSankarshan D
The design team will now produce a number of inexpensive, scaled down versions of the product or specific features found within the product, so they can investigate the problem solutions generated in the previous stage. Prototypes may be shared and tested within the team itself, in other departments, or on a small group of people outside the design team.
https://www.interaction-design.org/literature/article/5-stages-in-the-design-thinking-process
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Creativity is the act of turning new and imaginative ideas into reality. Creativity is characterised by the ability to perceive the world in new ways, to find hidden patterns, to make connections between seemingly unrelated phenomena, and to generate solutions.
Design Thinking : Prototyping & TestingSankarshan D
The design team will now produce a number of inexpensive, scaled down versions of the product or specific features found within the product, so they can investigate the problem solutions generated in the previous stage. Prototypes may be shared and tested within the team itself, in other departments, or on a small group of people outside the design team.
https://www.interaction-design.org/literature/article/5-stages-in-the-design-thinking-process
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Quick guide to the Design sprint.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at Google Ventures, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more — packaged into a battle-tested process that any team can use.
To use the links within the deck - download the presentation and open it in the browser.
“companies are accelerating efforts to change their cultures, foster innovation, and serve customers more effectively. Innovation, or "design thinking," is, we believe, something truly important and enduring”
Event 5, which focuses on the activity of "Validate," is the final task of a 5-Day Lean Design Sprint. This presentation provides visual checklists and templates that can be used to facilitate the activity of "Validate."
Now that you know how to plan for and construct bullet-proof usability script, take your experience to the next level - learn how to be an effective moderator!
Solving Design and Business Problems in 3 Days with Google Design Sprint by B...Borrys Hasian
This is the slides used to guide Google-style Design Sprint workshop. I've shared this process with more than 1600 people through workshop, seminar, Google Developers Festival, lecture, and some other initiatives. Feel free to reach out for discussion, and to engage Circle UX to build internal competence in your product and design team.
Design Sprints are a powerful tool for the designer, developer or product manager. In this workshop, we explore when a Design Sprint is appropriate, how to conduct one and what exercises to use at which phase.
A design process is a systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve or satisfy human needs or wants and to narrow down the possible solutions to one final choice.
Define Before Diving: An intro to Product StrategyAnna Youngs
Watch webinar here: https://youtu.be/RbpGjNh9Mj0
Defining your product and what you expect from it can be as important as creating the product itself. It is what allows a company to align their strategic vision with short-term and long-terms results, allowing companies to reach their users and market in a more direct and clear way, instead of producing a product whose strategy is too general and ambiguous.
Lydia and Anna, Product Design Managers at Novoda, gave a talk at Codurance on the essential concepts of product strategy and the steps to a product definition, the key phases and importance of design thinking and the innovation value it adds plus research methods and tools to analyse the obtained information. We also learn about the huge value of clear communication and good practices when working with the rest of the team.
This talk provides an enriching and useful insight for companies and stakeholders looking for a more effective way of making their vision a reality and wanting to know more about the components of a good product strategy.
2021.08.19 Class 1.2 MGT1022 Lean Startup Management.pptxNishanttiwari355054
The Lean Startup provides a scientific approach for creating and managing start-ups and get a desired product to customers' hands faster.
The Lean Start-up method teaches you how to drive a start-up-how to steer, when to turn, and when to persevere-and grow a business with maximum acceleration.
It is a principled/systematic approach to new product development.
Eliminate uncertainty.
Develop a Minimum Viable Product (MVP).
Quick guide to the Design sprint.
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at Google Ventures, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more — packaged into a battle-tested process that any team can use.
To use the links within the deck - download the presentation and open it in the browser.
“companies are accelerating efforts to change their cultures, foster innovation, and serve customers more effectively. Innovation, or "design thinking," is, we believe, something truly important and enduring”
Event 5, which focuses on the activity of "Validate," is the final task of a 5-Day Lean Design Sprint. This presentation provides visual checklists and templates that can be used to facilitate the activity of "Validate."
Now that you know how to plan for and construct bullet-proof usability script, take your experience to the next level - learn how to be an effective moderator!
Solving Design and Business Problems in 3 Days with Google Design Sprint by B...Borrys Hasian
This is the slides used to guide Google-style Design Sprint workshop. I've shared this process with more than 1600 people through workshop, seminar, Google Developers Festival, lecture, and some other initiatives. Feel free to reach out for discussion, and to engage Circle UX to build internal competence in your product and design team.
Design Sprints are a powerful tool for the designer, developer or product manager. In this workshop, we explore when a Design Sprint is appropriate, how to conduct one and what exercises to use at which phase.
A design process is a systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve or satisfy human needs or wants and to narrow down the possible solutions to one final choice.
Define Before Diving: An intro to Product StrategyAnna Youngs
Watch webinar here: https://youtu.be/RbpGjNh9Mj0
Defining your product and what you expect from it can be as important as creating the product itself. It is what allows a company to align their strategic vision with short-term and long-terms results, allowing companies to reach their users and market in a more direct and clear way, instead of producing a product whose strategy is too general and ambiguous.
Lydia and Anna, Product Design Managers at Novoda, gave a talk at Codurance on the essential concepts of product strategy and the steps to a product definition, the key phases and importance of design thinking and the innovation value it adds plus research methods and tools to analyse the obtained information. We also learn about the huge value of clear communication and good practices when working with the rest of the team.
This talk provides an enriching and useful insight for companies and stakeholders looking for a more effective way of making their vision a reality and wanting to know more about the components of a good product strategy.
2021.08.19 Class 1.2 MGT1022 Lean Startup Management.pptxNishanttiwari355054
The Lean Startup provides a scientific approach for creating and managing start-ups and get a desired product to customers' hands faster.
The Lean Start-up method teaches you how to drive a start-up-how to steer, when to turn, and when to persevere-and grow a business with maximum acceleration.
It is a principled/systematic approach to new product development.
Eliminate uncertainty.
Develop a Minimum Viable Product (MVP).
The presentation explains what is design thinking, what ways an entrepreneur could use design thinking to solve problems or validate their ideas. The presentation also includes a brief overview of attributes of design thinking, methods and the six stages of design thinking process.
Explore this presentation to comprehend the essential design theories, popular concepts, methodologies, and ideologies of UX Design. To explore more about UX, you can visit our UX/UI Design courses page - https://www.admecindia.co.in/ui-and-ux-courses
Design Thinking | User Experience | Product developmet by Hitesh SubnaniHiteshSubnani
Design thinking is a non-linear, iterative process that seeks to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test.
~By Hitesh Subnani
Design thinking is a new methodology with which we try to discover the feelings and the expectations of the customers during their journeys with the company. There is a step by step approach through which you can trace and apply in your company.
Design thinking process is a creative problem solving approach that emphasizes empathy, collaboration, and experimentation to create innovative solutions.
Hybrid optimization of pumped hydro system and solar- Engr. Abdul-Azeez.pdffxintegritypublishin
Advancements in technology unveil a myriad of electrical and electronic breakthroughs geared towards efficiently harnessing limited resources to meet human energy demands. The optimization of hybrid solar PV panels and pumped hydro energy supply systems plays a pivotal role in utilizing natural resources effectively. This initiative not only benefits humanity but also fosters environmental sustainability. The study investigated the design optimization of these hybrid systems, focusing on understanding solar radiation patterns, identifying geographical influences on solar radiation, formulating a mathematical model for system optimization, and determining the optimal configuration of PV panels and pumped hydro storage. Through a comparative analysis approach and eight weeks of data collection, the study addressed key research questions related to solar radiation patterns and optimal system design. The findings highlighted regions with heightened solar radiation levels, showcasing substantial potential for power generation and emphasizing the system's efficiency. Optimizing system design significantly boosted power generation, promoted renewable energy utilization, and enhanced energy storage capacity. The study underscored the benefits of optimizing hybrid solar PV panels and pumped hydro energy supply systems for sustainable energy usage. Optimizing the design of solar PV panels and pumped hydro energy supply systems as examined across diverse climatic conditions in a developing country, not only enhances power generation but also improves the integration of renewable energy sources and boosts energy storage capacities, particularly beneficial for less economically prosperous regions. Additionally, the study provides valuable insights for advancing energy research in economically viable areas. Recommendations included conducting site-specific assessments, utilizing advanced modeling tools, implementing regular maintenance protocols, and enhancing communication among system components.
Water scarcity is the lack of fresh water resources to meet the standard water demand. There are two type of water scarcity. One is physical. The other is economic water scarcity.
Overview of the fundamental roles in Hydropower generation and the components involved in wider Electrical Engineering.
This paper presents the design and construction of hydroelectric dams from the hydrologist’s survey of the valley before construction, all aspects and involved disciplines, fluid dynamics, structural engineering, generation and mains frequency regulation to the very transmission of power through the network in the United Kingdom.
Author: Robbie Edward Sayers
Collaborators and co editors: Charlie Sims and Connor Healey.
(C) 2024 Robbie E. Sayers
Student information management system project report ii.pdfKamal Acharya
Our project explains about the student management. This project mainly explains the various actions related to student details. This project shows some ease in adding, editing and deleting the student details. It also provides a less time consuming process for viewing, adding, editing and deleting the marks of the students.
Welcome to WIPAC Monthly the magazine brought to you by the LinkedIn Group Water Industry Process Automation & Control.
In this month's edition, along with this month's industry news to celebrate the 13 years since the group was created we have articles including
A case study of the used of Advanced Process Control at the Wastewater Treatment works at Lleida in Spain
A look back on an article on smart wastewater networks in order to see how the industry has measured up in the interim around the adoption of Digital Transformation in the Water Industry.
2. What Is Design Thinking?
Design Thinking is one of the more recent buzz words in the
design community. There are various ways of teaching and
practicing Design Thinking, and definitions and descriptions vary
accordingly.
A Design Methodology
Basically, Design Thinking is a design methodology. It differs
from traditional design approaches in some specific ways . For
example, some authors characterize Design Thinking as more
creative and user-centered than traditional design approaches.
A Problem-Solving Approach or Process
Design Thinking can be regarded as a problem solving method
by some..
3. As a solution-based approach to solving problems, Design Thinking is
particularly useful for addressing so-called ill-defined or tricky.
For ill-defined problems, both the problem and the solution are unknown at
the outset of the problem-solving process.
Even when the general direction of the problem may be clear, considerable
time and effort is spent on clarifying the requirements.
Thus, in Design Thinking, a large part of the problem-solving activity is
comprised of defining and shaping the problem.
The resulting problem resolution is regarded as creative, fluid, and open, and
also as the search for an improved future result (this is in line with Herbert A.
Simon’s (1969) definition of design as the “transformation of existing
conditions into preferred ones.”)
4. A Creativity Approach
Unlike analytical thinking, which is associated with the “breaking down” of
ideas, Design Thinking is a creative process based on the “building up” of
ideas.
As Baeck & Gremett (2011) put it, analytical approaches focus on
narrowing the design choices, while Design Thinking focuses on going
broad, at least during the early stages of the process.
In Design Thinking, designers do not make any early judgments about
the quality of ideas.
As a result, this minimizes the fear of failure and maximizes input and
participation in the ideation (brainstorming) and prototype phases
Out of the box thinking” (“wild ideas”) is encouraged in the earlier process
stages, since this style of thinking is believed to lead to creative solutions
that would not have emerged otherwise.
7. Introduction to Engineering
Engineering can be defined as the application of practical and scientific knowledge to the solving
of a problem through the use of a methodical process.
The solutions to these problems can take many forms. Maybe the engineer is creating a physical
thing to solve a problem, maybe they are creating or improving a process for doing something,
or maybe they are determining why something happened the way it did.
As an example, one could look at this product design problem:
In order to design the above bracket to mount a TV to
a wall, an engineer would need a wide variety of
background knowledge
8. • The engineers might need to draw on knowledge of classical mechanics to
determine the forces the TV would exert on the bracket.
• They would need knowledge of structural design to figure out a bracket
capable of withstanding the forces.
• The engineer would need background in the manufacturing processes that
are required to make the bracket, and design it so it can actually be
produced.
• They would need some background on the types of surfaces it would mount
to, and the screws & nuts that would be used to mount it so they can
determine what screws to use and how many screws are required to keep
the bracket from falling off the wall.
• The engineer would need some basic idea of how the bracket would be
installed by the final customer and create a good user experience, as well
as knowledge of how the bracket would be used after it is installed (to be a
good product, does it need to tilt up and down? Does it need to tilt left and
right?).
The engineer would also need some knowledge of TVs; to be a good product,
the bracket will hopefully be able to mount a wide variety of television sets –
9. What is the Engineering Design Process?
The design process in its simplest terms can be seen as
a 3-step loop:
In this simple design loop an idea is generated (1).
This idea is implemented (2).
After the idea is implemented, the design group would test
the product or evaluate the result of the implementation
through testing (3).
Typically, during this testing and evaluation, additional
ideas are generated, and the process starts over
again. This cycle and repetition is why it can be said that
design is an iterative process.
10.
11.
12.
13. • The first stage of the Design Thinking process is to gain an empathic
understanding of the problem you are trying to solve.
• This involves consulting experts to find out more about the area of
concern through observing, engaging and empathizing with people to
understand their experiences and motivations, as well as immersing
yourself in the physical environment to have a deeper personal
understanding of the issues involved.
• Empathy is crucial to a human-centred design process such as
Design Thinking, and empathy allows design thinkers to set aside his
or her own assumptions about the world in order to gain insight into
users and their needs.
• Depending on time constraints, a substantial amount of information is
gathered at this stage to use during the next stage and to develop
the best possible understanding of the users, their needs, and the
problems that underlie the development of that particular product.
14.
15. • During the Define stage, you put together the information you have created
and gathered during the Empathise stage.
• You will analyse your observations and synthesise them in order to define
the core problems that you and your team have identified up to this point.
You should seek to define the problem as a problem statement in a
human-centred manner.
• The Define stage will help the designers in your team gather great ideas to
establish features, functions, and any other elements that will allow them
to solve the problems or, at the very least, allow users to resolve issues
themselves with the minimum of difficulty.
• In the Define stage you will start to progress to the third stage, Ideate, by
asking questions which can help you look for ideas for solutions by asking:
“How might we…
16.
17. During the third stage, designers are ready to start generating ideas.
With the well defined problem statement,yourself and your team
members can start to 'think outside the box' to identify new solutions to
the problem statement you’ve created, and you can start to look for
alternative ways of viewing the problem.
There are hundreds of Ideation techniques such as Brainstorm, Worst
Possible Idea, and SCAMPER.
Brainstorm and Worst Possible Idea sessions are typically used to
stimulate free thinking and to expand the problem space.
It is important to get as many ideas or problem solutions as possible at
the beginning of the Ideation phase.
18.
19. • The design team will now produce a number of inexpensive, scaled
down versions of the product or specific features found within the
product, so they can investigate the problem solutions generated in
the previous stage.
• Prototypes may be shared and tested within the team itself, in other
departments, or on a small group of people outside the design team.
This is an experimental phase, and the aim is to identify the best
possible solution for each of the problems identified during the first
three stages.
• The solutions are implemented within the prototypes and, one-by-
one, they are investigated and either accepted, improved and re-
examined, or rejected on the basis of the users’ experiences.
• By the end of this stage, the design team will have a better idea of the
constraints inherent within the product, the problems that are present,
and have a better/more informed perspective of how real users would
behave, think, and feel when interacting with the end product.
20.
21. Designers or evaluators rigorously test the complete product using the
best solutions identified during the prototyping phase.
This is the final stage of the 5 stage-model, but in an iterative process, the
results generated during the testing phase are often used to redefine one
or more problems and inform the understanding of the users, the
conditions of use, how people think, behave, and feel, and to empathise.
Even during this phase, alterations and refinements are made in order to
rule out problem solutions and derive as deep an understanding of the
product and its users as possible.
22. It is important to note that the five
stages are not always sequential —
they do not have to follow any
specific order and they can often
occur in parallel and be repeated
iteratively.
However, the amazing thing about
the five-stage Design Thinking
model is that it systematises and
identifies the 5 stages/modes you
would expect to carry out in a design
project – and in any innovative
problem solving project. Every
project will involve activities specific
to the product under development,
but the central idea behind each
stage remains the same.