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The music in the cutscene uses choir and orchestral sounds to help establish the medieval setting of the game, making the location seem larger like a church. Most of the orchestral parts were likely composed in a sound program, while the choir may have been a real recording. The echo added to characters' voices was probably created using a VST effect. The music also helps set the angry, rushed mood throughout the game using orchestral and rock elements that were likely pre-recorded or composed digitally. The loud, specific weapon and action sound effects help establish the combat-focused genre, with most if not all sounds being pre-recorded. The narrative in this scene is just the dialogue of Kyrie's brother, which was
