Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Devil May Cry4
0:00 – 1:26
AdamHughes
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting The choir and orchestral soundsinthe musicinthiscutscene hasbeenusedtohelp
establishthe medieval settingof the game.The voicesalsoecho,thismakesthe
place the characters are in seemmuchlarger,like achurch for example.
It’slikelythatmostof the orchestral parts inthe
musicwere composedona soundprogram.The
choirmay have beena real choirbeingrecorded.
The echo of the charactersvoice wasprobably
made usinga VST effectonthe soundtrack.
Mood The music helpssetthe angry, rushedmoodthatgoeson throughoutthe game. The music involvesorchestral androckelements,
likelypre-recordedorcomposedona sound
program.
Game genre The soundeffectsof the weaponsandactions,like footstepsandkicksare loadand
specifichelpingtoestablishthatthisgame isbasedaroundcombat.
Most, if not all,of the soundswere pre-recorded.
Narrative There isn’tmuchnarrative inthisscene besidesthe dialogue of Kyrie’sbrother. Thiswas simplyrecordedbythe voice actor
However, anechoseemstohave beenadded.

Dmc4 sound analysis

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Devil May Cry4 0:00 – 1:26 AdamHughes Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The choir and orchestral soundsinthe musicinthiscutscene hasbeenusedtohelp establishthe medieval settingof the game.The voicesalsoecho,thismakesthe place the characters are in seemmuchlarger,like achurch for example. It’slikelythatmostof the orchestral parts inthe musicwere composedona soundprogram.The choirmay have beena real choirbeingrecorded. The echo of the charactersvoice wasprobably made usinga VST effectonthe soundtrack. Mood The music helpssetthe angry, rushedmoodthatgoeson throughoutthe game. The music involvesorchestral androckelements, likelypre-recordedorcomposedona sound program. Game genre The soundeffectsof the weaponsandactions,like footstepsandkicksare loadand specifichelpingtoestablishthatthisgame isbasedaroundcombat. Most, if not all,of the soundswere pre-recorded. Narrative There isn’tmuchnarrative inthisscene besidesthe dialogue of Kyrie’sbrother. Thiswas simplyrecordedbythe voice actor However, anechoseemstohave beenadded.