This document provides an analysis of the soundtrack used in a cutscene from the video game GTA 5. The cutscene takes place at night in a cemetery in North Yankton, USA, where the character Trevor Phillips is digging up a grave looking for money. The soundtrack is described as a computer-generated sound meant to create tension and make the cemetery feel eerie. It is a long, droning horn-like sound. This sound successfully sets the mood and fits the action-adventure genre of the game by adding to the dangerous and upsetting vibe. The narrative of the cutscene involves Trevor discovering that his friend Michael is actually dead, not hiding money as he suspected.