More info: http://thinkbrisk.com/brisk_2-cases/
We are avid on-site field researchers, immersing ourselves in our target groups, observing, interviewing, co-creating to capture their specific and unique human needs & expectations with methods from anthropology, ethnography, tech. management and design research. We’ve published these insights at conferences in London, Copenhagen, Boston, LeMans, Munich, Seoul and counting.
Here’s a quick recap of 4 of these Design Insights:
- Cook & Connect: Designing Urban Collaborative Cooking Spaces for Local Produce
- Exploring the Impact of Context Factors in Quick and Correct Use of Public Interfaces
- Mindset beyond the Myth: User Research about the Effectivity of Design Thinking Workshops in Semi-Open Ecosystems
- Decoding Privacy: Perceptions, Conflicts and Strategies of Privacy in the Mobile World
For background info on our field insights or your own research project, don't hesitate to get in touch!
research@thinkbrisk.com
More info: http://thinkbrisk.com/brisk_2-cases/
We are avid on-site field researchers, immersing ourselves in our target groups, observing, interviewing, co-creating to capture their specific and unique human needs & expectations with methods from anthropology, ethnography, tech. management and design research. We’ve published these insights at conferences in London, Copenhagen, Boston, LeMans, Munich, Seoul and counting.
Here’s a quick recap of 4 of these Design Insights:
- Cook & Connect: Designing Urban Collaborative Cooking Spaces for Local Produce
- Exploring the Impact of Context Factors in Quick and Correct Use of Public Interfaces
- Mindset beyond the Myth: User Research about the Effectivity of Design Thinking Workshops in Semi-Open Ecosystems
- Decoding Privacy: Perceptions, Conflicts and Strategies of Privacy in the Mobile World
For background info on our field insights or your own research project, don't hesitate to get in touch!
research@thinkbrisk.com
Visual thinking for service design — CanUX November 2016Boon Yew Chew
The success of service design involves an organisation's ability to restructure itself towards the design and delivery of services in a meaningful, impactful way. Visual thinking provide a powerful means for diverse teams to work through complexity. This workshop introduces visual thinking as an approach to solve service design problems, involving methods like rapid visualisation, visual sensemaking, touchpoint sketching, rich pictures, and service posters.
A presentation I gave on design thinking for technology, business, and entrepreneurship students at NYU.
These slides were accompanied by a lot of group participation, Q&A, and a design challenge, so some slides may feel a little sparse.
These slides are adapted from a design thinking presentation co-authored with Melanie Kahl in 2011. Thanks for viewing!
I developed this workshop for a group of Crashers through the Cooperative Trust at the ACUC (America's Credit Union Conference) in San Diego in June of 2012. Our goal was to better understand and develop concepts to serve the unbanked and underbanked in our society. http://trust.coop/what-we-do/
Learn how to create a winning strategy and design concepts through strategy workshops and design studios. Find out how UX is at the heart of hot concepts such as LeanUX, Design Thinking and Agile Development.
Yvan TEYPAZ urban and industrial designer’s mini-book.
I am one of the first in France working on design for local authorities : town design, urban design, product identity of the city.
Designing with the Body: Learning to Physically PrototypeDavid Sherwin
This is a 75-minute workshop about physically prototyping products, services, and experiences. Workshop attendees selected a design challenge, which was structured in a way to teach them about the value of prototyping their design ideas earlier in the overall design process—especially for highly complex problems. I facilitated this workshop twice at AIGA Seattle's "Into the Woods" conference at Sleeping Lady Lodge in Leavenworth, WA on October 15-16, 2010.
IDEO - Field Guide To Human Centered Designprojectoxygen
n April 2015, IDEO.org launched an exciting new evolution of the HCD Toolkit the Field Guide to Human-Centered Design. The Field Guide is the latest in IDEO.org’s suite of teaching tools and a step forward in sharing the practice and promise of human-centered design with the social sector.
Parts Without a Whole? – The Current State of Design Thinking Practice in Org...Jan Schmiedgen
A presentation I gave in November 2015 at the "Warsaw Design Thinking Week" in Poland: It introduces our study of the same title and also gives some information beyond that.
One-Page Abundance Plan: How to Transform the Lives of 1 Billion Customers in...Rod King, Ph.D.
On October 10, 2012, I gave a Small Business University (SBU) workshop in Clovis, California on the “One-Page Abundance Plan.” The running theme of my presentation was “Think Big and Different.” Using the vision of the Abundance framework, which is espoused by Peter Diamandis and Steven Kotler in their 2012 book “Abundance,” I presented the One-Page Abundance Plan as a visual tool for systematically translating visions of Abundance into reality.
According to Peter Diamandis and Steven Kotler, we would soon realize a world of abundance due to the impact of exponential technologies that are consistent with Ray Kurzweil’s Law of Accelerating Returns. Kurzweil’s Law of Accelerating Return (which is more robust than Moore’s Law for the evolution of technology) and its expected impacts remind me of Arthur Clarke’s Third Law which states that “Any sufficiently advanced technology is indistinguishable from magic.” Expect apparently impossible or magical things in the Age of Abundance.
Based on Peter Diamandis and Steven Kotler’s book, “Abundance”, the workshop presentation introduces an Abundance Startup as “a lean startup that discovers and solves a Big Urgent Market Problem (BUMP) such as how to transform the lives of 1 billion customers in 10 years.” Apple’s disruptive innovation project on the classic iPod is presented as an example of an Abundance Startup.
Abundance Startups will help make the world a better place much faster. Abundance Startups focus on overcoming the greatest challenges that humanity faces such as the long-term goal of providing a world of 9 billion people with Clean Water, Nutritious Food, Affordable Housing, Personalized Education, Top-tier Medical Care, and Non-polluting, Ubiquitous Energy. The One-Page Abundance Plan will help entrepreneurs, startups, and established organizations to rapidly model, test, and validate ideas for achieving the goals, visions, and missions of Abundance Startup projects.
Visual thinking for service design — CanUX November 2016Boon Yew Chew
The success of service design involves an organisation's ability to restructure itself towards the design and delivery of services in a meaningful, impactful way. Visual thinking provide a powerful means for diverse teams to work through complexity. This workshop introduces visual thinking as an approach to solve service design problems, involving methods like rapid visualisation, visual sensemaking, touchpoint sketching, rich pictures, and service posters.
A presentation I gave on design thinking for technology, business, and entrepreneurship students at NYU.
These slides were accompanied by a lot of group participation, Q&A, and a design challenge, so some slides may feel a little sparse.
These slides are adapted from a design thinking presentation co-authored with Melanie Kahl in 2011. Thanks for viewing!
I developed this workshop for a group of Crashers through the Cooperative Trust at the ACUC (America's Credit Union Conference) in San Diego in June of 2012. Our goal was to better understand and develop concepts to serve the unbanked and underbanked in our society. http://trust.coop/what-we-do/
Learn how to create a winning strategy and design concepts through strategy workshops and design studios. Find out how UX is at the heart of hot concepts such as LeanUX, Design Thinking and Agile Development.
Yvan TEYPAZ urban and industrial designer’s mini-book.
I am one of the first in France working on design for local authorities : town design, urban design, product identity of the city.
Designing with the Body: Learning to Physically PrototypeDavid Sherwin
This is a 75-minute workshop about physically prototyping products, services, and experiences. Workshop attendees selected a design challenge, which was structured in a way to teach them about the value of prototyping their design ideas earlier in the overall design process—especially for highly complex problems. I facilitated this workshop twice at AIGA Seattle's "Into the Woods" conference at Sleeping Lady Lodge in Leavenworth, WA on October 15-16, 2010.
IDEO - Field Guide To Human Centered Designprojectoxygen
n April 2015, IDEO.org launched an exciting new evolution of the HCD Toolkit the Field Guide to Human-Centered Design. The Field Guide is the latest in IDEO.org’s suite of teaching tools and a step forward in sharing the practice and promise of human-centered design with the social sector.
Parts Without a Whole? – The Current State of Design Thinking Practice in Org...Jan Schmiedgen
A presentation I gave in November 2015 at the "Warsaw Design Thinking Week" in Poland: It introduces our study of the same title and also gives some information beyond that.
One-Page Abundance Plan: How to Transform the Lives of 1 Billion Customers in...Rod King, Ph.D.
On October 10, 2012, I gave a Small Business University (SBU) workshop in Clovis, California on the “One-Page Abundance Plan.” The running theme of my presentation was “Think Big and Different.” Using the vision of the Abundance framework, which is espoused by Peter Diamandis and Steven Kotler in their 2012 book “Abundance,” I presented the One-Page Abundance Plan as a visual tool for systematically translating visions of Abundance into reality.
According to Peter Diamandis and Steven Kotler, we would soon realize a world of abundance due to the impact of exponential technologies that are consistent with Ray Kurzweil’s Law of Accelerating Returns. Kurzweil’s Law of Accelerating Return (which is more robust than Moore’s Law for the evolution of technology) and its expected impacts remind me of Arthur Clarke’s Third Law which states that “Any sufficiently advanced technology is indistinguishable from magic.” Expect apparently impossible or magical things in the Age of Abundance.
Based on Peter Diamandis and Steven Kotler’s book, “Abundance”, the workshop presentation introduces an Abundance Startup as “a lean startup that discovers and solves a Big Urgent Market Problem (BUMP) such as how to transform the lives of 1 billion customers in 10 years.” Apple’s disruptive innovation project on the classic iPod is presented as an example of an Abundance Startup.
Abundance Startups will help make the world a better place much faster. Abundance Startups focus on overcoming the greatest challenges that humanity faces such as the long-term goal of providing a world of 9 billion people with Clean Water, Nutritious Food, Affordable Housing, Personalized Education, Top-tier Medical Care, and Non-polluting, Ubiquitous Energy. The One-Page Abundance Plan will help entrepreneurs, startups, and established organizations to rapidly model, test, and validate ideas for achieving the goals, visions, and missions of Abundance Startup projects.
10 Insightful Quotes On Designing A Better Customer ExperienceYuan Wang
In an ever-changing landscape of one digital disruption after another, companies and organisations are looking for new ways to understand their target markets and engage them better. Increasingly they invest in user experience (UX) and customer experience design (CX) capabilities by working with a specialist UX agency or developing their own UX lab. Some UX practitioners are touting leaner and faster ways of developing customer-centric products and services, via methodologies such as guerilla research, rapid prototyping and Agile UX. Others seek innovation and fulfilment by spending more time in research, being more inclusive, and designing for social goods.
Experience is more than just an interface. It is a relationship, as well as a series of touch points between your brand and your customer. Here are our top 10 highlights and takeaways from the recent UX Australia conference to help you transform your customer experience design.
For full article, continue reading at https://yump.com.au/10-ways-supercharge-customer-experience-design/
"IDEO의 디자인 Thinking"
(Design Thinking from IDEO)
"왜 IDEO는 혁신적인가?"
혁신의 상징, 거대기업들이 끊임없이 배우고자 하는 창의적 사고.
그 중심에는 'Design Thinking'이 있습니다.
IDEO의 사례들과 디자인Thinking의 프로세스를 알아보세요!
창의적인 1%의 비밀노트, Beecanvas 페이스북페이지에서 만나보세요!
- http://facebook.com/beecanvas
슬라이드쉐어에서도 만나보실 수 있습니다.
- https://www.slideshare.net/BeeCanvas
모든 아이디어 발상 테크닉들을 페이지에서 만나보세요!
사진 출처 : https://flic.kr/p/jKqgHD
- Stilte na de brainstorm Impact Hub Amsterdam
원작자 플리커 : https://www.flickr.com/photos/mvonederland/
- MVO Nederland
참고 : http://en.wikipedia.org/wiki/Design_thinking, OPENIDEO
Ideas have been the driving force of humanity. From a simple circular wheel carved from rock back in the stone ages to the first airplanes and telephones, innovative ideas have sparked off revolutionary changes in society. Now in this competitive world, ideas have become more important to us than actions. Companies have begun asking designers to generate solutions that meet the needs and desires of the consumer.
As such, there was a need to streamline and increase the efficiency of producing and sharing ideas within teams. This gave birth to several idea generation techniques, which allowed everyone to play a part in the creative process, a role allotted strictly to designers and engineers for the last few years.
Idea generation techniques meant anyone could participate in creating new ideas. It allowed people to share and build up on existing solutions, to foresee future problems, and essentially, to think big in terms of design. It brought different specializations together to create a more diverse think-tank that can tackle problems from several perspectives.
This report is divided into three parts.
First, we shall look into several idea generation techniques, both popular ones and the uncommon ones, question their uses and value by providing examples of products developed using the specific techniques.
Second, we discuss whether idea generation methods and techniques are important in coming up with new ideas? Are they the driving factor in generating ideas?
Lastly, we conclude with our personal view on idea generation techniques, along with stating which methods, if any, would we prefer to use.
Towards the end we aim to achieve a better understand of the creative thinking process as a whole and how to effectively solve all issues, design or otherwise.
We wrote this to give you a sense of IDEO’s culture—the ties that bind us together as coworkers and as people.
Read more: http://blog.slideshare.net/2014/01/08/culturecode-what-makes-a-company-great/
The technology is growing vastly. Everyone in humanity has some limitations. One of those limitations is visual disability. So we are here with a system that helps the visually disabled people. The framework here contains object detection with voice assistance within an app and a hardware part attached to the blinds stick for distance calculation. The app is designed to support the blind person to explore freely anywhere he wants. The working of the framework begins by surveilling the situations around the user and distinguishing them utilizing a camera. The app will then detect the objects present in the input video frame by using the SSD algorithm comparing it with the trained model. The video captured is partitioned into grids to detect the object obstacle. In this way, the subtleties of the object detected can be achieved and along with it distance measurement can also be calculated using specific algorithms. A Text to Speech TTS converter is utilized for changing over the data about the object detected into an audio speech format. The framework application passes on the scene which the blind people is going in his her territorial language with the snap of a catch. The technologies utilized here makes the framework execution effective. Sabin Khader | Meerakrishna M R | Reshma Roy | Willson Joseph C "Godeye: An Efficient System for Blinds" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-4 , June 2020, URL: https://www.ijtsrd.com/papers/ijtsrd31631.pdf Paper Url :https://www.ijtsrd.com/engineering/computer-engineering/31631/godeye-an-efficient-system-for-blinds/sabin-khader
This design space explores supporting collaborative exploration of self-monitored information through varying degrees of proximal interaction based on the level of personal interaction between the partner and the user. The scale moves from most intimate to least intimate.
Lean Method and Design Thinking, UX as a key for innovationPierluigiCileo
Presentation of a university project to illustrate new methodologies to approach innovative projects: Lean Method and Design Thinking. Moreover, focus on Oval, an innovative start-up in the fintech field, which among its value propositions places at the center a particular care for the UX, designed by placing at the center the needs of the user.
Implementation of Eye Controlled Mouse Cursor for Physically Disabled Individualijtsrd
Truly impaired and simple minded individuals are a significant aspect of our general public that has not yet gotten similar open doors as others in their consideration in the Information Society. In this way, it is important to grow effectively open frameworks for PCs to accomplish their consideration inside the new advances. This venture presents whose goal is to attract handicapped individuals closer to new advancements. In this undertaking the assistive multimodal framework is introduced, which is focused on the debilitated individuals, which need different sorts of interfaces than normal individuals. The gathering of clients of this framework is people with hands handicaps. This undertaking presents a novel calculation for controlling the development of a PC screen cursor utilizing the iris development. By precisely identifying the situation of the iris in the eye and planning that to a particular situation on the PC screen, the calculation empowers genuinely handicapped people to control the PC cursor development to one side, right, here and there. The calculation additionally empowers the individual to open and close envelopes or records or applications through a clicking component. Miss. K. Vijitha | Mr. P Narendra Babu | Dr. D. Suneetha "Implementation of Eye-Controlled Mouse Cursor for Physically Disabled Individual" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-6 , October 2020, URL: https://www.ijtsrd.com/papers/ijtsrd33628.pdf Paper Url: https://www.ijtsrd.com/engineering/computer-engineering/33628/implementation-of-eyecontrolled-mouse-cursor-for-physically-disabled-individual/miss-k-vijitha
Guerrilla Usability: Insight on a ShoestringDavid Sturtz
Presented at Iowa Code Camp, May 2010: Iterative and Agile development mean shorter cycles and a desperate need for quick feedback. Luckily, improving the user experience of your software doesn’t require days in a lab. This session will present more than twenty-five tools and techniques for gaining insight into your users’ minds and actions.
WearAbility = Wearable Computers and AccessibiltyTed Drake
Accessible version: http://wearability.org/wearability-inclusive-design.html
They say 2014 is the year of wearable computers and devices. While marketed mostly towards the busy professionals and health conscious athletes, there's far more to these devices.
This presentation looks at the intersection of wearable computers and accessibility. How can these sensor filled devices provide alternative displays and gestures? How can they help a blind person see the world, a person with a mobility issue explore, track health and detect traumatic events before they happen?
This presentation was created for the Inclusive Design 24 series of webinars that celebrate Global Accessibility Awareness Day 2014.
This is a high-level overview of my open innovation program.
All work shared here is non-sensitive intellectual property of all research partners involved.
1 Case Study Creative Climate WORK ENVIRONMENT ALL.docxaulasnilda
1
Case Study: Creative Climate
WORK ENVIRONMENT ALLOWS IDEO TO DELIVER PROMISE OF INNOVATION
Excerpted from Puccio et al. (2011) Creative leadership: Skills that drive change. Los Angeles, CA:
Sage.
2
The Challenge
Pepsi, Nike, Prada and other outstanding
companies knock on your door when they are
in need of an innovative product. Apple calls
on you when they are stuck on a challenge
and need a breakthrough. Your services
promise the creation of breakthrough
solutions, and your entire existence as a
company rests on your ability to deliver
innovation on demand. Are you up for the
challenge and what will it take to succeed?
The Company
Who could meet the challenges above and
how do they do it? IDEO, the now famous
design firm headquartered in Palo Alto,
California has created innovative products
and solutions for over 20 years. Because he
disliked corporate rules and was motivated to
create a company that was fun to work for,
David Kelly started what is now IDEO in
1978 under the name “David Kelley Design.”
In 1991 Kelley’s company was renamed to IDEO, with a focus on industrial design. Today IDEO
helps companies design innovative products, services and processes, employing approximately 350
people worldwide.
Are Ekvall’s 10 dimensions of a creative
climate present at IDEO?
Creative climate dimensions based on
Ekvall. (1996)
At IDEO:
Challenge & Involvement:
Brainstorming and other practices encourages all to participate
Reputation & setting big goals challenges IDEOers
Fun design challenges given by leadership
Freedom:
Freedom to customize workspace with more than just pictures.
Freedom to select projects of most interest
Freedom to have some downtime at work when needed.
Idea Time:
Brainstorming is considered almost a religion.
Movie and other types of excursions take place
Workspace promotes spontaneous conversations
Idea Support:
Constant encouragement / coaching by leadership
Easy to get supplies for ideas/concepts
Off project ideas supported i.e. Tech Cart
Trust & Openness:
Lack of Rules and procedures
Peer evaluations a common practice
Team members interview and help make hiring decisions
Playfulness & Humor:
Practical jokes are common at IDEO
Project teams often give out fun awards
IDEOers are given the permission to play
Debates: (Viewpoints and ideas are appropriately challenged.)
The Evaluate & Refine step of IDEO’s Innovation process provides time
for discussion of different viewpoints.
Low conflict: (Little or no presence of interpersonal tension)
Strong efforts are made to blur the lines between management and
workers.
Intensive interviewing occurs to find employees that best fit IDEO’s
culture.
Risk-Taking:
“Fail often to succeed sooner” motto promoted by leadership
Consistently try new things knowing some failures will occ.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
2. Personal Inventory 個人存貨 HOW: Document the things that people identify as important to them as a way of cataloging evidence of their lifestyles. WHY: This method is useful for revealing people's activities, perceptions , and values as well as patterns among them. For a project to design a handheld electronic device, the IDEO team asked people to show and describe the personal objects they handle and encounter every day. 作法: 紀錄 人們認為重要的東西作為 編目 他們生活方式證據的方法。 理由: 這個方法有益於 揭露 人們的行為、 感知 、價值觀以及其之間的模式。 針對一個手持電子器具的設計案, IDEO 團隊要求人們透露、描述他們每天拿及碰到的個人物品。
3. Rapid Ethnography 迅速人種誌法 HOW: Spend as much time as you can with people relevant to the design topic. Establish their trust in order to visit and/or participate in their natural habitat and witness specific activities. WHY: This is a good way to achieve a deep firsthand understanding of habits, rituals. natural language, and meanings around relevant activities and artifacts. In exploring opportunities for internet-enabled devices, an IDEO team spent time with families from different ethnic, economic, and educational backgrounds to learn about their daily patterns . 作法: 盡量在與設計主題相應的人們身上多花一點時間,建立他們的信任感,便於參觀或參與他們的自然行為及目睹 特定 行為。 理由: 這是個可深入取得習慣、儀式、自然語言及行為意涵的第一認知的好方法。 在探索網路設備的機會中,一個 IDEO 團隊花時間與不同種族、經濟、教育背景的家庭相處去學習他們的日常 模式 。
4. A Day in the Life HOW: Catalog the activities and contexts that users experience throughout an entire day. WHY: This is a useful way to reveal unanticipated issues inherent in the routines and circumstances people experi ence daily. IDEO asked potential wearers of a drug-delivery patch to document their daily behaviors including those that might affect the function of the patch – getting wet, snagging on clothing, etc. 編目使用者整天下來經歷的活動及 景況 。 這是一個揭露人們每天經歷的例行公事及情景中 意想不到 的問題的好方法。 IDEO 要求 potential wear of a drug-delivery patch 記錄他們每天行為包括那些可能影響 patch 功能 - 潮濕、卡衣服等等。
5. Behavioral Mapping 關於行為的繪製 HOW: Track the positions and movements of people within a space over time. WHY: Recording the pathways and traffic patterns of occupants of a space helps to define zones of different spatial behaviors. Tracking the paths of visitors helped designers to identify the traffic spots and the vacant, underused areas of a museum lobby. 隨時跟蹤人在空間之內的位置和移動。 記錄一空間的居住者的路徑和交通模式幫助定義不同空間的行為的 區域 。 跟蹤訪客路徑帮助設計師辨認交通斑點和博物館空置、未充分利用的區域。
6. Behavioral Archaeology 行為考古學 HOW: Look for the evidence of people's activities inherent In the placement, wear patterns, and organization of places and things. WHY: This reveals how artifacts and environments figure in people‘s lives, highlighting aspects of their lifestyle, habits, priorities and values. Noting that people efficiently organized multiple work tasks by stacking paper all over their desk surfaces, IDEO invented a brand-new system furniture element to support this. 尋找人們 固有 活動的地點的證據、穿着式樣、地方和事的組織。 這顯露人工製品和環境如何計算進人們生活,突顯他們的生活方式方面、習性、 優先權 和價值。 從人們 堆滿 紙張的書桌表面注意到他們高效率地組織了 複雜的 工作任務, IDEO 發明一個全新的系統家具元素支持此。
7. HOW: Set up a time-lapse camera to record movements in a space over an extended period of time. 做法: 設置一個慢頻攝像相機長時間的記錄一個場所裡的動靜。 Time-Lapse Video 慢頻攝像技術 WHY: Useful for providing an objective, longitudinal view of activity within a context. 理由: 有益於提供對於情境中的活動一個客觀、 縱觀性的 看法。 The IDEO team recorded the activity of museum visitors over several days to Iearn how to improve space layout . IDEO 團隊連續幾天紀錄博物館參觀者的活動情形來學習如何改善空間設計。
8. Fly on the Wall HOW: Observe and record behavior within its context, without interfering with people's activities. WHY: It is useful to see what people actually do within real contexts and time frames, rather than accept what they say they did after the fact. By spending time in an operating room, IDEO designers witnessed the regard with which the surgeons treated a transplant organ and incorporated these ideas into the transport box they were designing. 在沒有干涉人們活動的情況下觀察並且記錄景況內的行為。 益於看見人們在真實景況和時間內實際做的,而不是接受事後他們說他們做了什麼。 花時間在手術室, IDEO 設計師目擊了外科醫生專注的對待移植器官並且 合併 這些想法到他們設計的運輸箱子。
9. Guided Tours HOW: Accompany participants on a guided tour of the project-relevant spaces and activities they experience. WHY: Making an exploration of objects and actions in situ helps people recall their intentions and values. By following users through their homes, the IDEO team understood the various motivations behind ways photographs are used and stored. 伴隨參加者經歷有與計畫相應的空間及活動之引導遊覽。 在原處做事物及行動的探索幫助人們回想他們的 意圖 和價值。 藉跟隨使用者通往他們家, IDEO 團隊了解影像使用與存放方式背後各式各樣的 動機 。
10. Shadowing HOW: Tag along with people to observe and understand their day-to-day routines, interactions, and contexts. WHY: This is a valuable way to reveal design opportunities and show how a product might affect or complement users‘ behavior. The IDEO team accompanied truckers on their routes in order to understand how they might be affected by a device capable of detecting their drowsiness . 跟隨、 標記 人們,觀察和瞭解他們的每日例行、相互作用和前後關係。 這是一個有價值的方式,其顯露設計機會和顯示一個產品如何可能影響或補全使用者行為。 IDEO 團隊一路伴隨他們的卡車司機為了瞭解他們如何可能受到能夠查出他們的 睡意 的設備影響。
11. Still-Photo Survey 連續拍攝 HOW: Follow a pIanned shooting script and capture pictures of specific objects, activities, etc. WHY: The team can us e this visual evidenc e to uncover patterns of behavior and perceptions related to a particular product or context, as well as structure and inspire design Ideas. For a faucet design the team documented all the situations in which people accessed water. 跟著計劃好的拍攝 腳本 並捕捉特定物件、行為等等的畫面。 團隊可使用這個視覺證據去揭露行為模式及感知和特定產品或景況甚至結構的相關聯,並啟發設計想法。 為了一個 水龍頭 設計案,團隊紀錄所有人們取水會遇到的情況。
12. Social Network Mapping 社交網對應繪製 HOW: Notice different kinds of social relationships within a user group and map the network of their interactions. WHY: This is a useful way to understand interpersonal and professional relationship structures within workgroups. Understanding the social relationships within a workplace helped IDEO to articulate how environment design could support these important connections. 作用: 注意使用者族群中各種不同的社交關係並繪製他們的相互作用網。 這是個益於了解工作團隊中 人際的 和專業的關聯結構的方法。 了解一個工作場所的社交關係幫助 IDEO 明確表達環境設計如何能支持這些重要連結。