This document summarizes a seminar presentation on hand gesture based interactive photo slider. It discusses what gestures are, types of gestures, and the objectives and introduction of the project. It describes the history of hand gesture recognition, preprocessing techniques, and the three stages of recognizing gestures. It provides block diagrams and discusses approaches, algorithms, advantages and disadvantages of the technology. The conclusion states that hand gestures allow natural interaction from a distance without other input devices and could be applied to control games.