The document discusses different aspects of media representation for the games The Last of Us and Just Dance. It describes how the games were portrayed differently in their advertising based on their distinct genres - The Last of Us as a survival/horror game and Just Dance as a fun, family-oriented dancing game. Bright, vibrant posters and ads were used to portray Just Dance's party atmosphere, while gloomy, dim images portrayed the deadly world of The Last of Us. The target demographics also differed between the two games.