The Last Of Us & Just Dance 
Media Text - This is any media products designed for different audiences this can be portrayed in newspapers, 
magazines, posters, and even films and website pages. 
For the game The Last Of Us, posters were released and adverts through TV to promote the game, Usually the 
media text will represent the style of the game e.g. In the game the Last Of us, one poster released was 
gloomy and dimmed to portray the game would be scary and deadly. 
However, in the game Just Dance they released bright vibrant posters to portray fun excitement and the 
instance of partying as this game is used at parties. They have also done this as this is a fun family orientated, 
positive game. 
Also the advertising media text for The Last of Us, implied 
violence and horror to show the players what style game it is e.g. 
survival/horror. However, for Just Dance they implied surrealism people dancing to portray the fun generated 
from the game. 
http://4.bp.blogspot.com/-uqjmIfGjEZo/UMx-wXHSE2I/ 
AAAAAAAB6XQ/lhfaEYaPtQE/s640/The_Last_of_Us_free_poster_03.jpg 
http://blurppy.files.wordpress.com/2012/10/1ust_dance_4.jpg 
Semiotics – These are common in the games industry as this stands for signs and symbols and their use or 
even interpretation. E.g. the process of this is: things e.g. speeches about a game on a website is denting itself 
towards the reader the readers are then decoding this information. However people will have different 
opinions e.g. some people may not like the speech and not like the game and some may like the game and 
want to buy it. 
An example of this used in the making of the game The Last of Us is, the creators denoted the game through 
websites and even YouTube videos. The way they denoted the game gave off the impressions that the game 
was a survival horror. The people reading or watching the information decoded this and from this different 
opinions were shared. 
Furthermore, for the game just dance people denoted the game differently through YouTube videos, website 
pages etc. reviewers denoted that the game was fun and family orientated and sporty, and used for people in 
need of losing weight. As with any other game people decoded the information and had different opinions 
towards the game e.g. dislike and like 
https://www.youtube.com/watch?v=O_yDPNQ8yJY 
https://www.youtube.com/watch?v=-GBXuE6jcl4
Genre – This is the game type/style e.g. some games are classed as adventure, action, horror. Etc. 
In the case of the game The Last of Us, the game style is survival/horror. This is because the aim of the game is 
to survive the horrors of an apocalyptic world. 
In the case of Just Dance, the genre is totally different e.g. it is a family orientated, sporty, fitness game. 
For the game The Last of Us, the genre was implied through many things from adverts, websites based around 
the game, posters and newspaper articles. Most people seen the game as a survival horror from a TV advert 
For the game Just Dance the genre was also implied through adverts trailers, websites etc. Most people seen 
the game as vibrant fun and exciting from the main TV commercial. 
https://www.youtube.com/watch?v=3REvabCJ0BI 
https://www.youtube.com/watch?v=0gwSBAsS8hY 
Content – This is key for games as this defines what style game it is and this also portrays what interesting 
things are in the game and why. E.g. an action game would be none to have guns and deaths. 
Content from The Last of Us relates to the type of game it is e.g. there is guns and weapons to survive in the 
survival type world and also zombies to portray an apocalyptic world. Another main piece of content for The 
Last of Us was the DLC named Left Behind. Thi s initiated another part to the story which was important to 
players who liked the game. 
Content from the game Just Dance relates to the type of the game e.g. there is bright vibrant colours used to 
portray partying and fun and even on screen dancers to show you what to do. There was also a DLC released 
named 5*This DLC added more songs to dance to and was key for main players. 
http://static.gamespot.com/uploads/scale_super/1179/11799911/2417932-leftbehind.jpg 
http://i.ytimg.com/vi/VSIIhetJsdU/hqdefault.jpg
Construction – This is where maps for games, vehicles, building etc. are created by the game designers and 
then placed into the game. The items /objects added to the game usually relate to how the game works and 
the style of the game. 
In the case of the game The Last of Us, inventory’s were added in the game so the player can easily asses what 
weapons they have and how much ammo they have e.c.t. Also this construction links to key events in the 
game e.g. a mission in The Last of Us contains a building being blown up near the player. This was added 
through construction for the game. 
In the game Just Dance construction is different than in The Last of Us. On screen dancers are added on to Just 
Dance to show the player what to do. This is a very important piece of construction as it helps players dance 
and have fun learning and playing the game. Also the bright colours were added to the game during the 
construction to portray the party style game that it is. 
http://www.blogcdn.com/www.joystiq.com/media/2012/11/dlcjd4screenshotgangnamstylekinectv4.jpg 
http://cdn.medialib.computerandvideogames.com/screens/dir_3042/image_304230_620.jpg 
http://guides.gamepressure.com/thelastofus/gfx/word/118074442.jpg 
http://3ebd2a0c0ea48a333aea- 
1f531def8e8befb67be56667ce3edd11.r77.cf1.rackcdn.com/ca1f1d6f77ee4c5ba086c20c1d795568ee50fa19.jp 
g__620x350_q85_crop_upscale.jpg
Codes and Conventions – Codes are systems of signs put together to create meaning (the signs are usually in a 
sequence) Conventions is the way of doing things in games through repeated experiences. This way the 
audience becomes familiar with these things and expect it in other games with the same style. 
In the game The Last of Us, codes and conventions are used to portray what things are in the game. The 
audience have become familiar with what things are in the game meaning people who play this game expect 
to see deaths, blood, guns and zombies. 
In the game Just Dance the codes and conventions are different but still are expected by the players of this 
game e.g. players of this game expect to see the on screen dancer portraying what to do, bright colours and 
many different songs to dance to. 
https://www.youtube.com/watch?v=JZ0g3UGvzgc 
https://www.youtube.com/watch?v=sNU_BwwEajM 
Modes of Address – This is how a game contacts (speaks) to the audience e.g. first person, third person, 
omniscient narrator. 
In The Last of Us the game is played in third person which is more on the narrative side as the third person 
follows different people in the game and doesn’t just focus on one person. 
However, in the game Just Dance, it is based around first person as you yourself are the character dancing in 
front of the screen; as the game is motion based. 
https://www.youtube.com/watch?v=8ZYkj0glnqs 
https://www.youtube.com/watch?v=8JGecHPgK9o 
Target Demographic – This is the audience in which play the game e.g. teenagers and young adult (16 – 25) 
may play a game and older adults may not. 
The target demographic for The Last of Us is usually teenagers and young adults who play the game. However 
some older adults tend to play as this game gives of a fatherly impression e.g. in this game a older adults takes 
care of his daughter 
In the case of Just Dance, teenagers seem to play this and young adults as they seem to party more than older 
adults. However some older adults tend to play in order to exercise and keep in shape.
Ha8 task 1 new

Ha8 task 1 new

  • 1.
    The Last OfUs & Just Dance Media Text - This is any media products designed for different audiences this can be portrayed in newspapers, magazines, posters, and even films and website pages. For the game The Last Of Us, posters were released and adverts through TV to promote the game, Usually the media text will represent the style of the game e.g. In the game the Last Of us, one poster released was gloomy and dimmed to portray the game would be scary and deadly. However, in the game Just Dance they released bright vibrant posters to portray fun excitement and the instance of partying as this game is used at parties. They have also done this as this is a fun family orientated, positive game. Also the advertising media text for The Last of Us, implied violence and horror to show the players what style game it is e.g. survival/horror. However, for Just Dance they implied surrealism people dancing to portray the fun generated from the game. http://4.bp.blogspot.com/-uqjmIfGjEZo/UMx-wXHSE2I/ AAAAAAAB6XQ/lhfaEYaPtQE/s640/The_Last_of_Us_free_poster_03.jpg http://blurppy.files.wordpress.com/2012/10/1ust_dance_4.jpg Semiotics – These are common in the games industry as this stands for signs and symbols and their use or even interpretation. E.g. the process of this is: things e.g. speeches about a game on a website is denting itself towards the reader the readers are then decoding this information. However people will have different opinions e.g. some people may not like the speech and not like the game and some may like the game and want to buy it. An example of this used in the making of the game The Last of Us is, the creators denoted the game through websites and even YouTube videos. The way they denoted the game gave off the impressions that the game was a survival horror. The people reading or watching the information decoded this and from this different opinions were shared. Furthermore, for the game just dance people denoted the game differently through YouTube videos, website pages etc. reviewers denoted that the game was fun and family orientated and sporty, and used for people in need of losing weight. As with any other game people decoded the information and had different opinions towards the game e.g. dislike and like https://www.youtube.com/watch?v=O_yDPNQ8yJY https://www.youtube.com/watch?v=-GBXuE6jcl4
  • 2.
    Genre – Thisis the game type/style e.g. some games are classed as adventure, action, horror. Etc. In the case of the game The Last of Us, the game style is survival/horror. This is because the aim of the game is to survive the horrors of an apocalyptic world. In the case of Just Dance, the genre is totally different e.g. it is a family orientated, sporty, fitness game. For the game The Last of Us, the genre was implied through many things from adverts, websites based around the game, posters and newspaper articles. Most people seen the game as a survival horror from a TV advert For the game Just Dance the genre was also implied through adverts trailers, websites etc. Most people seen the game as vibrant fun and exciting from the main TV commercial. https://www.youtube.com/watch?v=3REvabCJ0BI https://www.youtube.com/watch?v=0gwSBAsS8hY Content – This is key for games as this defines what style game it is and this also portrays what interesting things are in the game and why. E.g. an action game would be none to have guns and deaths. Content from The Last of Us relates to the type of game it is e.g. there is guns and weapons to survive in the survival type world and also zombies to portray an apocalyptic world. Another main piece of content for The Last of Us was the DLC named Left Behind. Thi s initiated another part to the story which was important to players who liked the game. Content from the game Just Dance relates to the type of the game e.g. there is bright vibrant colours used to portray partying and fun and even on screen dancers to show you what to do. There was also a DLC released named 5*This DLC added more songs to dance to and was key for main players. http://static.gamespot.com/uploads/scale_super/1179/11799911/2417932-leftbehind.jpg http://i.ytimg.com/vi/VSIIhetJsdU/hqdefault.jpg
  • 3.
    Construction – Thisis where maps for games, vehicles, building etc. are created by the game designers and then placed into the game. The items /objects added to the game usually relate to how the game works and the style of the game. In the case of the game The Last of Us, inventory’s were added in the game so the player can easily asses what weapons they have and how much ammo they have e.c.t. Also this construction links to key events in the game e.g. a mission in The Last of Us contains a building being blown up near the player. This was added through construction for the game. In the game Just Dance construction is different than in The Last of Us. On screen dancers are added on to Just Dance to show the player what to do. This is a very important piece of construction as it helps players dance and have fun learning and playing the game. Also the bright colours were added to the game during the construction to portray the party style game that it is. http://www.blogcdn.com/www.joystiq.com/media/2012/11/dlcjd4screenshotgangnamstylekinectv4.jpg http://cdn.medialib.computerandvideogames.com/screens/dir_3042/image_304230_620.jpg http://guides.gamepressure.com/thelastofus/gfx/word/118074442.jpg http://3ebd2a0c0ea48a333aea- 1f531def8e8befb67be56667ce3edd11.r77.cf1.rackcdn.com/ca1f1d6f77ee4c5ba086c20c1d795568ee50fa19.jp g__620x350_q85_crop_upscale.jpg
  • 4.
    Codes and Conventions– Codes are systems of signs put together to create meaning (the signs are usually in a sequence) Conventions is the way of doing things in games through repeated experiences. This way the audience becomes familiar with these things and expect it in other games with the same style. In the game The Last of Us, codes and conventions are used to portray what things are in the game. The audience have become familiar with what things are in the game meaning people who play this game expect to see deaths, blood, guns and zombies. In the game Just Dance the codes and conventions are different but still are expected by the players of this game e.g. players of this game expect to see the on screen dancer portraying what to do, bright colours and many different songs to dance to. https://www.youtube.com/watch?v=JZ0g3UGvzgc https://www.youtube.com/watch?v=sNU_BwwEajM Modes of Address – This is how a game contacts (speaks) to the audience e.g. first person, third person, omniscient narrator. In The Last of Us the game is played in third person which is more on the narrative side as the third person follows different people in the game and doesn’t just focus on one person. However, in the game Just Dance, it is based around first person as you yourself are the character dancing in front of the screen; as the game is motion based. https://www.youtube.com/watch?v=8ZYkj0glnqs https://www.youtube.com/watch?v=8JGecHPgK9o Target Demographic – This is the audience in which play the game e.g. teenagers and young adult (16 – 25) may play a game and older adults may not. The target demographic for The Last of Us is usually teenagers and young adults who play the game. However some older adults tend to play as this game gives of a fatherly impression e.g. in this game a older adults takes care of his daughter In the case of Just Dance, teenagers seem to play this and young adults as they seem to party more than older adults. However some older adults tend to play in order to exercise and keep in shape.