Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title GTA V
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting The setting of this GTA V cut sequence is set in a bank where three armed robbers
who are also main characters are the bank which is set in a snowy and cold aria of
the GTA V map.
I thing that the audio used for the setting for this
cut sequence is intensely made so that players
feel more intense and like they have control over
the game so I personally thing that more ambient
sounds have been used to get the more echoes
affect in the cut sequence.
Mood The mood of this cut sequence is intense and very nerve racking because the armed
robbers can become un predictable and do something which could harm those
around them. The mood is supposed to be intense to get players use to the GTA V
gameplay and overall intensity of playing the actual game.
The mood is set by the ambient and directional
sound so the player can get a better feel for the
game and so that they can become more
interactive with it as well.
Game genre This particular game is a an open world adventure and you experience the lives of
three different people or gangsters working in the crime industry trying to become
recognized become a somebody in a rich man’s world.
Narrative The Narrative of this particular cut sequence is the story of the tree masked men
robbing the bank in which changes things for their footers and in which starts
something of an uprisings of gangs and territory wars over no bit small gangsters.
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Ig1 task 2 analysis work sheet x1

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title GTA V Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The setting of this GTA V cut sequence is set in a bank where three armed robbers who are also main characters are the bank which is set in a snowy and cold aria of the GTA V map. I thing that the audio used for the setting for this cut sequence is intensely made so that players feel more intense and like they have control over the game so I personally thing that more ambient sounds have been used to get the more echoes affect in the cut sequence. Mood The mood of this cut sequence is intense and very nerve racking because the armed robbers can become un predictable and do something which could harm those around them. The mood is supposed to be intense to get players use to the GTA V gameplay and overall intensity of playing the actual game. The mood is set by the ambient and directional sound so the player can get a better feel for the game and so that they can become more interactive with it as well. Game genre This particular game is a an open world adventure and you experience the lives of three different people or gangsters working in the crime industry trying to become recognized become a somebody in a rich man’s world. Narrative The Narrative of this particular cut sequence is the story of the tree masked men robbing the bank in which changes things for their footers and in which starts something of an uprisings of gangs and territory wars over no bit small gangsters.
  • 2.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games