Gaming Learning Analytics: using data for improving serious games applicability”
This talk will present how to use a data-driven approach to improve how serios games are applied in different domains and how H2020 RAGE project is trying to simplify this analytics processes by creating an open software infrastructure.
Gaming Learning Analytics: using data for improving serious games applicability”
This talk will present how to use a data-driven approach to improve how serios games are applied in different domains and how H2020 RAGE project is trying to simplify this analytics processes by creating an open software infrastructure.
A platform free K-12 Interactive Educational Material for both students and teachers. More than 100 titles cover the main areas of Mathematics, Chemistry Physics, Biology and Environmental Protection.
For more info write to info@idoctum.com
Effective Use of Interactive Whiteboard in Schoolischool webboard
This commissioned study on the use of interactive whiteboard is a good reference for the schools that are acquiring interactive whiteboard for their teacher and students use.
LessonApp offers tools to design inspiring and pedagogically wise lessons. - the Finnish way. It can be described as a Mini Teacher Academy in a pocket.
Using Technology for Hands-on Exploration - GAYC 2011Diane Bales
Presentation at the 2011 Georgia Association on Young Children Conference by Diane Bales and Phillip Baumgarner. Focus of presentation is using iPads and other technology tools for hands-on exploration with preschool children.
Technology In Education,The Key Factors For Success by Inna Stevensguest9fb7a92
Facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
Educational Technology includes, but is not limited to, software, hardware, as well as Internet applications and activities.
A platform free K-12 Interactive Educational Material for both students and teachers. More than 100 titles cover the main areas of Mathematics, Chemistry Physics, Biology and Environmental Protection.
For more info write to info@idoctum.com
Effective Use of Interactive Whiteboard in Schoolischool webboard
This commissioned study on the use of interactive whiteboard is a good reference for the schools that are acquiring interactive whiteboard for their teacher and students use.
LessonApp offers tools to design inspiring and pedagogically wise lessons. - the Finnish way. It can be described as a Mini Teacher Academy in a pocket.
Using Technology for Hands-on Exploration - GAYC 2011Diane Bales
Presentation at the 2011 Georgia Association on Young Children Conference by Diane Bales and Phillip Baumgarner. Focus of presentation is using iPads and other technology tools for hands-on exploration with preschool children.
Technology In Education,The Key Factors For Success by Inna Stevensguest9fb7a92
Facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
Educational Technology includes, but is not limited to, software, hardware, as well as Internet applications and activities.
Are you being asked to do STEM activities in your classes and workshops and have no idea where to start or have little to no budget? STEM education refers to teaching and learning, mostly hands-on, in the fields of Science, Technology, Engineering, and Mathematics. Integrating STEM activities in any discipline teaches how all things relate to each other, in school and in life. As a result, librarians, media specialists, and teachers are being asked to incorporate STEM learning activities into their curriculum, regardless of the subject matter, and many of these educators are unsure how to proceed. There are several ways to mix engaging STEM activities into your library programs and curriculum and this webinar will touch on the following and more to help you demystify STEM:
- Understand the importance of STEM education.
- Practice the four Cs of learning: collaboration, communication, critical thinking, and creativity.
- Collect best practices to create good and inexpensive (many free) STEM lessons.
- Teach 21st Century skills without technology.
- Learn strategies (e.g., productive struggle) to creatively solve real-world problems.
- Assess the success of your activities.
Gamification: Playful Teaching for Generation-X/-Y/-Z/...Alexandru Iosup
A primer on gamification in higher education, that is, the use of elements commonly found in gaming to create and deliver higher-education units (courses).
A short guide to games based learning and how to use the Nintendo DSi in the classroom. Includes information on why to use games based learning, the benefits of games based learning and how to manage gaming devices in the classroom.
Talk about serious games and game-like simulations design given at the Laboratory of Computer Science of the Massachusetts General Hospital (Boston, USA).
The Educational Game development approach used for developping different games in the medical domain is presented.
This is exemplified with the first-aid game, the educ@ONT project with the National Transplant Organization in Spain (ONT) and the Surgical Checklist game.
Some final ideas about Learning Analytics and how this can be used for evaluation and for integrating heterogeneus information in a Learning Record Store are presented.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...
German Language Training Apps for Primary School Children
1. Educational Technology, TU Graz
„We care about education“
S C I E N C E P A S S I O N T E C H N O L O G Y
www.tugraz.at
1
German Language Training
Apps for Primary School
Children
Alexander Schwaiger
26.04.2018
2. Educational Technology, TU Graz
„We care about education“
2
Actual Situation in Learning
• Traditional methods are still dominant
• Experience is the key to build deep knowledge and
mental models
• Learning and understanding without experience?
• A call for a new educational technology
3. Educational Technology, TU Graz
„We care about education“
3
Research Questions
1. How shall a Game be designed to improve German
Language Skills for Primary School Children?
2. How can personalized Content be delivered to
different Groups of Age that heavily vary in their
available Vocabulary?
3. Which Exercises must be created to support Learning
Analytics?
4. Educational Technology, TU Graz
„We care about education“
4
Outline
1. Games
• Games and Education
• Digital Game-Based Learning
• Learning with Games
• How to create a good game
• Potentials of DGBL
2. The Chocolate Factory
• Story and Design
• Types of Levels
• Development
3. Research Study
5. Educational Technology, TU Graz
„We care about education“
S C I E N C E P A S S I O N T E C H N O L O G Y
www.tugraz.at
5
1. Games
6. Educational Technology, TU Graz
„We care about education“
6
Games and Education
• Children have always played Games for Fun
• The Game Industry is growing
• 57% of Online Teens actively create content
• Children want to be Producer instead of Consumer
➤ Solution: Digital Game-Based Learning
7. Educational Technology, TU Graz
„We care about education“
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Digital Game-Based Learning
• A selected Problem Scenario is embedded into a Play
Framework
• Reduction of the number of educational instructions
• Support of the learning process
• Decisions based on Context with immediate Feedback
• Motivation generally decreases when solving
challenging Tasks
➤ But why not with Games?
8. Educational Technology, TU Graz
„We care about education“
8
Learning with Games
• Information is provided just in Time and on demand
• Carefully selected Order of Problems
• Creation of Expertise by Experience
• Keeping the Player motivated is the Key
• Increased Motivation leads to more Willpower
• Acting at a certain Distance
• Children can dive into Worlds full of Opportunities
9. Educational Technology, TU Graz
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9
How to create a Good Game
• A good Learning System is indispensable
• Characteristics
• Focus on well-ordered Problems
• Support the creation of non-cognitive Skills
• Provide the necessary Tools to solve the Problems
• Learn and Explore instead of only Facts and Information
• Challenge the Players to build deeper Knowledge
• Use Gamification to keep Players motivated
• Different Types of Systems support different Learning
Objectives
10. Educational Technology, TU Graz
„We care about education“
10
Potential of DGBL
• Can support the Learning Process
• Promotes several Types of learning
• Allow Children to experience, think, fail and succeed
• Provide valuable Context and Feedback based on
Actions and Decisions
• Use Gamification to keep Players motivated
• Anywhere, anytime and on demand
• Not all Games are suited for learning
11. Educational Technology, TU Graz
„We care about education“
S C I E N C E P A S S I O N T E C H N O L O G Y
www.tugraz.at
11
2. The Chocolate Factory
12. Educational Technology, TU Graz
„We care about education“
12
The Chocolate Factory
• German Language Training App for Primary School
Children
• Developed for iOS and Android
• Different Types of Levels
• Gamification System
• Personalized Content Delivery
• Connection to the IDeRBlog (Learning Analytics)
13. Educational Technology, TU Graz
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13
Story and Design (1)
• Goal: Master different Types of Language Training
Exercises to collect Ingredients
• Gamification: Use the
collected Ingredients to
produce Chocolate
15. Educational Technology, TU Graz
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15
Types of Levels
• 4 Types of Exercises
• One is unlocked after the other
• Right / Wrong
• Lower-/Uppercase
• Insert
• Bonus (Combination)
16. Educational Technology, TU Graz
„We care about education“
16
Right / Wrong Exercise
• Presents a specific Word
• Decide if the Word is written right or wrong
• Yes / No Buttons
• Direct Feedback
• If the Answer was wrong,
the correct Word is
displayed
17. Educational Technology, TU Graz
„We care about education“
17
Lower- / Uppercase Exercise
• Children need to decide, whether one Word is written
in Lower- or Uppercase Notation
• Direct Feedback
• If the Answer was wrong,
the correct Spelling is
displayed
18. Educational Technology, TU Graz
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18
Insert Exercise
• Children need to decide on a specific Word’s missing
Letter
• Direct Feedback
• If the Answer was wrong,
the correct Letter is
displayed
19. Educational Technology, TU Graz
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19
Gamification
• Use the collected Ingredients to produce flavoured
Chocolate Bars
• Every Chocolate Bar
requires a different
Amount of Ingredients
• Keeps Children motivated
• 12 Bars can be collected
20. Educational Technology, TU Graz
„We care about education“
20
Development
• Cross-Platform App Development with Cordova
• The Library used for coding: React
• Advantages:
1. Supports iOS and Android
2. Only one Code Base
3. Better Maintainability
4. Uses Web Technologies HTLM5, SCSS and JS
21. Educational Technology, TU Graz
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21
Cordova
• Wraps HTML/JS App into a native Container
• Access to System and Device Functions
• Uses a Web View to display the Interface
• Cross-Platform Apps are web-based Apps wrapped
into a native Container
22. Educational Technology, TU Graz
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22
React
• JavaScript Library developed by Facebook
• JS Files render HTML Code into the DOM and create
a Tree
• Whenever Elements change, React updates the Tree
by making a Tree Comparison
• Expensive in terms of Runtime
• Facebook improved the Algorithm by introducing
Rules
23. Educational Technology, TU Graz
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23
Developing with React
• Clean and simple structure
• Usage of components, pages and container
• Identification of pages and components at first
• Implementation
• API connection using Axios (HTTP client) and Redux
• Frontend testing using Cypress
24. Educational Technology, TU Graz
„We care about education“
S C I E N C E P A S S I O N T E C H N O L O G Y
www.tugraz.at
24
3. Research Study
25. Educational Technology, TU Graz
„We care about education“
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Research Study (1)
• Austrian Primary School, second Grade
• 16 Children
• Introduction to the Game
• 30 min Game Session
• 1900 Answers collected
26. Educational Technology, TU Graz
„We care about education“
26
Research Study (2)
• After playing the Children were divided into Groups
• Rating of different Statements with Smileys
• Using the Cut-Off-Technique
• Each Group discussed their Point of View
• One Decision to agree on within the Group
27. Educational Technology, TU Graz
„We care about education“
27
Research Study (3)
• Statements:
1. The Game was easy to play
2. I liked to play the Game
3. I find it great to produce my own Chocolate
4. The Exercises are easy for me
5. I want to play the Game again
• Smileys
28. Educational Technology, TU Graz
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28
Research Study (4)
• Feedback Result
• Chocolate Creator was liked the most
• Positive Feedback among all children
• Balanced distribution among Exercises played
0%
18%
35%
53%
70%
88%
5 min 10 min 15 min 20 min 25 min 30 min
CorrectAnswers
Game Session
29. Educational Technology, TU Graz
„We care about education“
29
Research Questions
1. How shall a Game be designed to improve German Language
Skills for Primary School Children?
➤ Easy to play, motivating, personalized content delivery, not sucking
the fun out
2. How can personalized Content be delivered to different Groups
of Age that heavily vary in their available Vocabulary?
➤ Grouping answers into groups of age and build sub-sets that can be
analyzed
3. Which Exercises must be created to support Learning Analytics?
➤ Exercises that allow to collect data about an individual learner to
identify his/her problems
30. Educational Technology, TU Graz
„We care about education“
S C I E N C E P A S S I O N T E C H N O L O G Y
www.tugraz.at
30
Thank you for your Attention