Game startups need various competencies to succeed, including skills in areas like analytics, design, programming, marketing, and business thinking. What competencies are required has changed over time with increases in competition, quality standards, and the rise of mobile and free-to-play games. Startups can develop competencies through activities like networking, hiring talent, taking short courses, game jams, and internships or projects with real-world clients. Universities could help by offering applied, project-based curricula taught by industry professionals, covering topics such as programming, design, business, analytics, and game production.