1) The document provides instructions for a final programming project for a computer programming class, broken into 3 potential projects: a math quiz game, tic tac toe game, or a horse movement prediction program. 2) Students are instructed to form groups of 1-4 members, choose a project, and provide their group name and members to the instructor. 3) For the math quiz project, the program will randomly select questions from a pool of 50 and track individual question times and overall times, saving top 10 player data between runs.