2D,
3D, 4D, 5D,
7D, 9D, 11D
2D computer graphics are mainly used in applications that were originally developed
upon traditional printing and drawing technologies,
such as
typography,
cartography,
technical drawing,
Advertising…
2D computer graphics started in the 1950s, based on vector graphics devices. These
were largely supplanted by raster-based devices in the following decades. The
PostScript language and the X Window System protocol were landmark developments
in the field.
William Fetter was credited with coining the term computer graphics in 1961 to describe
his work at Boeing.
One of the first displays of computer animation was Future world (1976), which included
an animation of a human face and a hand that had originally appeared in the 1972
experimental short A Computer Animated Hand, created by University of Utah students
Edwin Catmull and Fred Parke.
3D projection of a tesseract undergoing a simple rotation in four dimensional space
4DX was launched by South Korean theater chain, CJ CGV with the release
of New Line Cinema's Journey to the Center of the Earth in Seoul in 2009.
In 2010, after the technology's success with the 4DX screening of Avatar.
Explaining 3 d, 4d, 5d,
Explaining 3 d, 4d, 5d,

Explaining 3 d, 4d, 5d,

  • 1.
  • 3.
    2D computer graphicsare mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, Advertising…
  • 6.
    2D computer graphicsstarted in the 1950s, based on vector graphics devices. These were largely supplanted by raster-based devices in the following decades. The PostScript language and the X Window System protocol were landmark developments in the field.
  • 7.
    William Fetter wascredited with coining the term computer graphics in 1961 to describe his work at Boeing. One of the first displays of computer animation was Future world (1976), which included an animation of a human face and a hand that had originally appeared in the 1972 experimental short A Computer Animated Hand, created by University of Utah students Edwin Catmull and Fred Parke.
  • 14.
    3D projection ofa tesseract undergoing a simple rotation in four dimensional space
  • 15.
    4DX was launchedby South Korean theater chain, CJ CGV with the release of New Line Cinema's Journey to the Center of the Earth in Seoul in 2009. In 2010, after the technology's success with the 4DX screening of Avatar.