Prepared & Submitted by…

Deepak Kumar Mohapatra
Overview
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Introduction
History
Evolution
Images
Animation
Concepts and Principles
GPU
Applications
Conclusion
• The term computer graphics refers to "almost everything on computers
that is not text or sound”
• Refers to creation, Storage and manipulation of pictures and drawing
using a digital computer.
• Effective tool for presenting information.
• Computer aided design.
• Computer aided manufacturing.
What is Computer Graphics?
• Creation, Manipulation, and Storage of geometric objects (modelling) and
their images (rendering).
• Display those images on screens or hardcopy devices
• Image processing
• Others: GUI, Haptics, Displays (VR) etc
• In 1960, William Fetters a
graphic designer for Boeing
Aircraft Co. proposed his 3D structure of the human
body. This structure was
called “Boeing Man”.
William Fetters
1928 - 2002
He did so by drawing the 3-D structure of the
human body, then scanning them to create
images in a 2-D environment such as the
computer screen.
Cont…
In the same year General
Electric
launched
a
computer named “TX-2”
specially designed for
graphic generation.
This computer used “Motion Capture” to
generate 3-D representation of moving
objects like the human body.
It also used a lightpen and a scanning pad
to draw 3D structures.
Motion Capture is the process of
recording movement onto a
digital model like the TX-2.
Cont...
In the early 1980s, the
availability of bit-slice and 16bit microprocessors started to
revolutionise high resolution
computer graphics terminals
3D graphics became more
popular in the 1990s in gaming,
multimedia and animation.
computer graphics have only become
more detailed and realistic, due to
more powerful graphics hardware and
3D modeling software.
Movement
captured

Final
Texture
3D structure
of imitation

Imitation
of movement
Images
In common usage, an image or picture is an artefact, usually
two-dimensional, that has a similar appearance to some
subject - usually a physical object or a person.
IMAGES
Examples..

Vector Image

Pixel Art Image
Computer Animation
• Computer animation is
the art of creating moving
images via the use of
computers.
• Computer animation is
also referred to as CGI
(Computer-generated
imagery or computergenerated
imaging), especially when
used in films.
• Images are typically taken by devices such as cameras, mirrors, lenses,
telescopes, microscopes, etc. Digital images include both vector images
and raster images, but raster images are more commonly used.
• The following information should help you get started in the field of
computer graphics:
 Pixels
 Graphics
 Rendering
 Modeling

 Display or Visualization
Morning

Evening
• A Graphics Processing Unit or GPU is a dedicated graphics
rendering device for a personal computer, workstation, or game
console.
• It is of two types: a) Integrated
b) Dedicated

Dedicated GPU

Integrated GPU
• Graphics Driver is a
collection of
application programs
for handling tasks
related to
multimedia,
especially game
programming and
video. For example
The Direct X.
EXAMPLES or APPLICATIONS
OF
MODERN GRAPHICS
There are a variety of uses for computer animation. They can
range from fun to practical and educational ones.
•Computational physics
•Computer-aided design
•Computer simulation
•Digital art
•Education
•Graphic design
•Infographics
•Information visualization
•Rational drug design
•Scientific visualization
•Video Games
•Virtual reality
•Web design
•Computational biology
The world of computer graphics
concentrate on reinforcement of
performance and the better
techniques to bring reality in its
output.
Computer Graphics

Computer Graphics

  • 1.
    Prepared & Submittedby… Deepak Kumar Mohapatra
  • 2.
  • 3.
    • The termcomputer graphics refers to "almost everything on computers that is not text or sound” • Refers to creation, Storage and manipulation of pictures and drawing using a digital computer. • Effective tool for presenting information. • Computer aided design. • Computer aided manufacturing.
  • 4.
    What is ComputerGraphics? • Creation, Manipulation, and Storage of geometric objects (modelling) and their images (rendering). • Display those images on screens or hardcopy devices • Image processing • Others: GUI, Haptics, Displays (VR) etc
  • 5.
    • In 1960,William Fetters a graphic designer for Boeing Aircraft Co. proposed his 3D structure of the human body. This structure was called “Boeing Man”. William Fetters 1928 - 2002
  • 6.
    He did soby drawing the 3-D structure of the human body, then scanning them to create images in a 2-D environment such as the computer screen.
  • 7.
  • 8.
    In the sameyear General Electric launched a computer named “TX-2” specially designed for graphic generation. This computer used “Motion Capture” to generate 3-D representation of moving objects like the human body. It also used a lightpen and a scanning pad to draw 3D structures. Motion Capture is the process of recording movement onto a digital model like the TX-2.
  • 9.
    Cont... In the early1980s, the availability of bit-slice and 16bit microprocessors started to revolutionise high resolution computer graphics terminals 3D graphics became more popular in the 1990s in gaming, multimedia and animation. computer graphics have only become more detailed and realistic, due to more powerful graphics hardware and 3D modeling software.
  • 10.
  • 11.
    Images In common usage,an image or picture is an artefact, usually two-dimensional, that has a similar appearance to some subject - usually a physical object or a person.
  • 12.
  • 13.
  • 15.
    Computer Animation • Computeranimation is the art of creating moving images via the use of computers. • Computer animation is also referred to as CGI (Computer-generated imagery or computergenerated imaging), especially when used in films.
  • 16.
    • Images aretypically taken by devices such as cameras, mirrors, lenses, telescopes, microscopes, etc. Digital images include both vector images and raster images, but raster images are more commonly used. • The following information should help you get started in the field of computer graphics:  Pixels  Graphics  Rendering  Modeling  Display or Visualization
  • 17.
  • 18.
    • A GraphicsProcessing Unit or GPU is a dedicated graphics rendering device for a personal computer, workstation, or game console. • It is of two types: a) Integrated b) Dedicated Dedicated GPU Integrated GPU
  • 19.
    • Graphics Driveris a collection of application programs for handling tasks related to multimedia, especially game programming and video. For example The Direct X.
  • 20.
  • 21.
    There are avariety of uses for computer animation. They can range from fun to practical and educational ones. •Computational physics •Computer-aided design •Computer simulation •Digital art •Education •Graphic design •Infographics •Information visualization •Rational drug design •Scientific visualization •Video Games •Virtual reality •Web design •Computational biology
  • 26.
    The world ofcomputer graphics concentrate on reinforcement of performance and the better techniques to bring reality in its output.