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Kenneth Warren, Technology Liaison to the Humanities, University of Richmond
Permalink for this paragraph0 Digital storytelling (DST) is an innovative, project-based pedagogy that faculty can use as a way to engage students with course content. Resulting as captivating narrative presentations, digital stories involve a variety of activities that include research, reflective/expository writing, and learning skills in technology and oral communication. This presentation will highlight the University of Richmond’s DST program that has impacted dozens of faculty and over 1000 students since 2007. Issues related to faculty buy-in, student training, technology support and digital story curation will also be addressed.
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Newspaper readership is too high with Over 6 readers per copy and Internet penetration vs. verified IP addresses is to low. We want the truth so do some data manipulation of AMPS to get closer to "The Truth"
Learn Digital Storytelling: New Pedagogy, New MediaNITLE
Kenneth Warren, Technology Liaison to the Humanities, University of Richmond
Permalink for this paragraph0 Digital storytelling (DST) is an innovative, project-based pedagogy that faculty can use as a way to engage students with course content. Resulting as captivating narrative presentations, digital stories involve a variety of activities that include research, reflective/expository writing, and learning skills in technology and oral communication. This presentation will highlight the University of Richmond’s DST program that has impacted dozens of faculty and over 1000 students since 2007. Issues related to faculty buy-in, student training, technology support and digital story curation will also be addressed.
Virtual learning spaces_elt_content_bc_india-secondpolicy-presentation-jasonwestJason West
Virtual learning spaces and creating English language teaching and learning materials for them. This presentation was given at the British Council's Policy 2 Dialogue in Kolkata in November 2008 by Jason West, founder Languages Out There creators of the English Out There English course, the world's first social media
Digital Natives: How to Engage the 21st Centuryaccording2kat
This is the PowerPoint to a presentation I gave at the Ohio Association for Health, Physical Education, Recreation and Dance (OAHPERD)'s 84th Annual Convention. It includes current terms of digital technology and how to integrate new and relevant technology avenues into health and physical education classrooms. Such avenues include but are not limited to social media, podcasts, blogs, and more!
Newspaper readership is too high with Over 6 readers per copy and Internet penetration vs. verified IP addresses is to low. We want the truth so do some data manipulation of AMPS to get closer to "The Truth"
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References
Willems, J. (2007). When words fail: A case for multimodality in e-learning. In ICT: Providing choices for learners and learning. Proceedings ascilite Singapore 2007. Retrieved 11 July 2013 from http://www.ascilite.org.au/conferences/singapore07/procs/willems.pdf
Ghost Voices: Using-Text-to-Speech Technology to Improve the Quality of Learn...D2L Barry
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eS: Language Development with Web 2.0 tools
1.
2. Research
Second language
acquisition
▪ Fluency
▪ Vocabulary
▪ Syntax
▪ Discourse
Common Core link
Web 2.0Tools
Voxopop
Fotobabble
Voki
Blabberize
Thinglink
Little BirdTales
Story Jumper
VoiceThread
Google Docs
3. Who you are
Why you are here
What appealed to you in the session
description?
What do you hope to get out of this
session?
4. 50% of courses will be online or
blended environments by 2019
Disrupting Class authors Clayton Christensen
and Michael Horn
5. All students have a “right to rigor.”
College Board president David Coleman
7. Interacting in meaningful ways
Collaborative
Interpretive
Productive
Learning how English works
Structuring texts
Expanding and enriching ideas
Connecting and condensing ideas
8. Use a select number of general academic
words (e.g., author, chart) and
domain‐specific words (e.g., scene, cell,
fraction) to create some precision while
speaking and writing.
Plan and deliver brief oral presentations on a
variety of topics and content areas.
9. Contribute to class, group, and partner
discussions by following turn‐taking rules,
asking relevant questions, affirming others,
adding relevant information, and
paraphrasing key ideas.
Adjust language choices according to
purpose (e.g., explaining, persuading,
entertaining), task, and audience.
10. Types of writing
Narrative
Argument / opinion
Informative / explanatory
Production and distribution of writing
Research to build and present knowledge
11. 6. Use technology, including the Internet, to
produce and publish writing and to interact
and collaborate with others.
11
12. 8. Gather relevant information from multiple
print and digital sources, assess the credibility
and accuracy of each source, and integrate
the information while avoiding plagiarism.
12
13. Those who read more read better.They also
write better, spell better, have larger
vocabularies, and have better control of
complex grammatical constructions
Stephen Krashen
14. 7. Integrate and evaluate content presented in
diverse media and formats, including visually
and quantitatively, as well as in words.
14
15. 2. Interpret information presented in diverse
media and formats (e.g., visually,
quantitatively, orally) and explain how it
contributes to a topic, text, or issue under
study.
15
16. 5. Make strategic use of digital media and visual
displays of data to express information and
enhance understanding of presentations.
16
18. Well-developed oral
language proficiency is
associated with well-
developed reading and
writing skills
Building oral language
in academic context is
most beneficial
21. Makes a still picture “talk”
Requires microphone
22. Students learn better from words and pictures than
from words alone
Text embedded within or near images is most
effective for vocabulary acquisition
We have better recall of visual information
23.
24.
25.
26.
27.
28. NARRATIVE
Tells a story
Familiar structure
Recounting events,
invention, retelling
Informal language
EXPOSITORY
Explanation of facts
and concepts
Formal structure
Inform, persuade,
explain
Academic language
29. Upload or draw
images
Add text to annotate
Record voice
Embed or share link
30. Collection of scenes
and props
Ability to upload
images
Student account
creation and
management
No audio
Can be read online or
purchased as print
31.
32. Web-based system
Upload images or presentations
Comment
Oral
▪ Multiple revisions
Text
Draw
Meta-cognition
Point out key elements
33. Gather facts
Make connections
Ask questions
Give opinions
Bill Ferriter, Center forTeaching Quality
34.
35.
36. Expand oral language development into
online environment
Increase oral and written discourse through
online environments
Design for vocabulary and syntax acquisition
Make it meaningful!
38. American Psychological Association. Monitor on Psychology.
April 2002. <http://apa.org/ monitor/apr02/tech.html >.
Doolittle, P. (2001). Multimedia Learning: Empirical Results
and Practical Applications.
<http://www.ipfw.edu/as/tohe/2001/Papers/ doo.htm>
Ginsberg, M. &Wlodkowski, R. (2000). Creating highly
motivating classrooms for all students. San Francisco: Jossey-
Bass.
Tony Erben, Ph.D. University ofTampa, ELL Success in
Content-area Subjects throughTechnology. Presentation April
2010.
39. Prensky, Marc. (2001). Digital Natives, Digital Immigrants.
<http://www.marcprensky.com/ writing>.
Silver, H., Strong, R., &Perini, M. (2000). So Each May Learn.
Alexandria: ASCD.
Wolfe, P. (2001). Brain Matters:Translating Research into
Classroom Practice. Alexandria: ASCD.
Editor's Notes
So, why do we care about Web 2.0 Tools for Language Development in the Online and Blended Environment? More and more classes are becoming available online, or contain online components. Students in well-designed and well-taught online and blended courses have more opportunities and time to interact with varied and engaging content than students in classrooms using solely the textbooks.
We sometimes believe that Els and other at risk students will not be able to be successful in an online environment – the content/structure/whatever is too rigorous or not accessible. That is, however, a design issue, not a function of the online environment. And it’s a design issue that can be overcome with an understanding of the research about language development and interactions in the online environment, and by teachers who employ strategies that support ELs. If we do not specifically encourage our English Learners and other at-risk students to participate in online and hybrid courses, we limit them to courses with less varied and engaging media. We create an opportunity gap.
Learners fail to learn language quickly for many reasons but most prevalent among allare that they don’t encounter the same language enough (repeatability) nor at a comprehensible enough level. InPeople learn because they feel good, secure and safe. This is very much the case withlanguage in particular. Stress, boredom, outside interference, lack of confidence in the class or teacher all effect the learning process. Learners must be set up to succeed. That entails manipulating their learning environment so they believe they are learning but not at too fast a level. Further, technology can provide control of the learner and feedback to the learner in terms of new vocabulary, word counts, mastery, speed of speech,
Range of writing is standards 1-3Production is standards 4-6Research is standards 7-9
Gather Facts: Jot down things that are interesting and new to youMake Connections: Relate and compare things you are viewing and hearing to things that you already know.Ask Questions: What about the comments and presentation is confusing to you? What don’t you understand? How will you find the answer? Remember that there will ALWAYS be questions in an active thinker’s mind!Give Opinions: Make judgments about what you are viewing and hearing. Do you agree? Do you disagree? Like? Dislike? Do you support or oppose anything that you have heard or seen? Why?