Basic phrases for greeting and assisting costumers
Enhancing and Transforming Global Learning Communities with Augmented Reality
1. Enhancing and Transforming
Global Learning Communities
with Augmented Reality
M A R K F R Y D E N B E R G
B E N T L E Y U N I V E R S I T Y
M F R Y D E N B E R G @ B E N T L E Y . E D U
@ C H E C K M A R K
D I A N A A N D O N E
U N I V E R S I T Y “ P O L I T E H N I C A ” T I M I S O A R A
D I A N A . A N D O N E @ C M . U P T . R O
@ D I A N D O 7 0
3. Augmented reality
in education
Provide collaborative learning
experiences
AR applications are user-friendly,
open-access, and can be used by
teachers to create daily teaching
activities
by creating interactive books,
enhancing static classroom materials
with dynamic content, and providing
interactive training for science and
engineering concepts
4. Augmented
reality in
education
AR uses in higher education are related
to science (40.6%), followed by
humanities and arts (21.9%),
engineering (15.6%), and social
sciences (12.5%) (study between 2010-
2014)
J. Bacca, S. Baldiris, R. Fabregat, S. Graf
and Kinshuk, "Augmented Reality
Trends in Education: A Systematic
Review of Research and Applications,"
Educational Technology and Society,
vol. 17, no. 4, pp. 133-149, 2014.
5. TalkTech Project
www.talktechproject.net
Intro to Information
Technology
45 students per year (37 in
2016)
Spoke English
Frequently use the web,
computers, and mobile
devices
Age 19-20
Multimedia Technologies
50 students per year (70 in
2016)
Spoke English
Frequently use the web,
computers, and mobile
devices
Age 21-23
7. Project
Based
Learning
Approach
AR concepts to business and technology
education
Introduce
AR artifacts related to a particular industryCreate
research about applications of AR and VRSynthesize
technology skillsApply
as members of international teamsWork
8. TalkTech Topics
Explore uses of AR / VR in one of these
industries.
Create your own AR artifact to present
to your international partners. Create a
video demo.
Research an application of VR in your
chosen industry and summarize your
findings.
Use ThingLink as a presentation
platform.
Advertising /
Promotion
Architecture
/ Interior
design
Education /
Training
Fashion Gaming Health care
Mapping Museums Sports
Travel/
Tourism
10. Research Questions
What educational enhancements can the
process of creating original AR artifacts bring to
students?
How will creating original artifacts about AR
applications develop their digital skills?
How does the TalkTech project implement the
principles of the SAMR framework?
Can learning projects based on the SAMR
framework enhance and transform Information
Systems education?
11. Prior Technology Use
2. Google+
3. Google Drive
4. ThingLink
5. Vine
6. Any AR/VR apps
American students
Romanian students
29. Assessment Rubric
INDIVIDUAL ASSESSMENT
Text Annotation (short essay on the use of AR/VR in the
student's chosen industry)
Is the information correct and relevant?
Do you share anything insightful?
Does the image illustrate or enhance the text?
10
Vine Video
Does the Vine video demonstrate some aspect of
AR/VR in your chosen industry? Is it clever?
5
Participation
Is there evidence of your participation throughout
the process through chat transcripts, posts to
VICADIS, etc.?
5
Total Individual Score 25
GROUP ASSESSMENT
Augmented Reality Artifact (one by American students,
one by Romanian students)
Does it work? Is it effective?
Is your augmented reality artifact appropriate for
your topic?
10
Demonstration Video (each team presents their AR to
their international partners)
Quality of Presentation from Presenters
Quality of Participation from International Partners
Is there evidence of collaboration? (Is everyone
participating in the video?
10
Group Process
Did your group document your process by posting
snippets of your work together (chat logs, call
recordings, screenshots) throughout the project?
5
Total Group Score 25
30. Thank You
Mark Frydenberg
Senior Lecturer
mfrydenberg@bentley.edu
@checkmark
Dr. Diana Andone
Director, e-Learning Center,
diana.andone@cm.upt.ro
@diando70