Encapsulation is one of the fundamental principles of object-oriented programming that allows objects to hide their internal representation and behavior from other objects. It involves restricting access to components of a class, and allowing access to the class only through public methods. This allows for more secure and maintainable code by preventing accidental or malicious changes to internal data. Getters and setters are commonly used to access private fields in a controlled manner and can include additional logic. Encapsulation provides benefits like making fields read-only or write-only, and allowing classes to control their internal data representation without affecting other code.