The document discusses the history and evolution of the One Laptop Per Child (OLPC) initiative, which aimed to provide affordable laptop computers to children in developing countries. It traces OLPC's development of the $100 laptop from 2005 onward, and discusses both praise and criticism for its designs. While OLPC had ambitious goals of connecting children globally and changing education, it struggled with technical limitations, lack of teacher training, and questions around whether laptops were actually needed or useful for all students. After over a decade, OLPC programs have wound down in most countries as other technologies like smartphones became more prevalent.
Beyond The Hamburger Menu, UX Ireland, 10 Nov 2016Anna Dahlström
Slides from my talk at UX Ireland on 10 November 2016
http://uxireland.net/sessions/index.php?session=108
Abstract:
From myths to trends and best practice, actual usage, engagement, design patterns and interactions - in this session, I will go through the insights behinds the stats and take a look at the reality behind mobile and what really matters when designing for multiple devices.
Beyond The Hamburger Menu - MOBX, 13 Sep 2014Anna Dahlström
Slides from my talk at MOBX in Berlin on 13 Sep 2014 - http://2014.mobxcon.com/
Beyond the hamburger menu - What you need to know about designing for multiple devices.
Abstract: From myths to trends and best practice, actual usage, engagement, design patterns and interactions, we’ll go through the insights behinds the stats and take a look at the reality behind mobile and what really matters when designing for multiple devices.
Beyond the hamburger menu - Digital Doughnut, London 25 Nov 2014Anna Dahlström
Slides from my talk at Digital Doughnut on the 25th of November in London where I talked about 10 things you need to know about mobile.
http://events.digitaldoughnut.com/Meetups/1500/161/other/0/false
What the numbers tell us - Dublin Web Summit, 18 Oct 2012Anna Dahlström
Numbers on their own don't tell us much but put into context they start develop a meaning and can help us make informed decisions, guide the design and development process as well as bring aspects to life that we otherwise wouldn’t be able to see. Using data and numbers we can create meaningful connections and something to relate to. But it can also help us build experiences that surprise and delight and go further towards achieving our objectives.
Beyond The Hamburger Menu, UX Ireland, 10 Nov 2016Anna Dahlström
Slides from my talk at UX Ireland on 10 November 2016
http://uxireland.net/sessions/index.php?session=108
Abstract:
From myths to trends and best practice, actual usage, engagement, design patterns and interactions - in this session, I will go through the insights behinds the stats and take a look at the reality behind mobile and what really matters when designing for multiple devices.
Beyond The Hamburger Menu - MOBX, 13 Sep 2014Anna Dahlström
Slides from my talk at MOBX in Berlin on 13 Sep 2014 - http://2014.mobxcon.com/
Beyond the hamburger menu - What you need to know about designing for multiple devices.
Abstract: From myths to trends and best practice, actual usage, engagement, design patterns and interactions, we’ll go through the insights behinds the stats and take a look at the reality behind mobile and what really matters when designing for multiple devices.
Beyond the hamburger menu - Digital Doughnut, London 25 Nov 2014Anna Dahlström
Slides from my talk at Digital Doughnut on the 25th of November in London where I talked about 10 things you need to know about mobile.
http://events.digitaldoughnut.com/Meetups/1500/161/other/0/false
What the numbers tell us - Dublin Web Summit, 18 Oct 2012Anna Dahlström
Numbers on their own don't tell us much but put into context they start develop a meaning and can help us make informed decisions, guide the design and development process as well as bring aspects to life that we otherwise wouldn’t be able to see. Using data and numbers we can create meaningful connections and something to relate to. But it can also help us build experiences that surprise and delight and go further towards achieving our objectives.
Adapting to Input — Smashing Conference NYCJason Grigsby
Responsive Web Design has forced us to accept that we don't know the size of our canvas, and we've learned to embrace the squishiness of the web. Input, it turns out, is every bit as challenging as screen size. We have tablets with keyboards, laptops that become tablets, laptops with touch screens, phones with physical keyboards, and even phones that become desktop computers.
In this session, Jason will guide you through the input landscape, showing you new forms of input like sensors and voice control, as well as new lessons about old input standbys. You'll learn the design principles necessary to build web sites that respond and adapt to whatever input people use.
Slides from my talk at Generate London on the 23 September 2016 http://www.generateconf.com/london-2016 #generateconf
ABSTRACT
There was a time when we did glossy page designs and those designs were pretty much what we saw in our desktop browsers. With the rise of smartphones, tablets and smartwatches, there isn’t one view of our designs any more.
With further developments in technology and screens, our content could go anywhere. As a result we need to move away from designing for specific devices to solutions that are device-agnostic. For UX designers that means means letting content guide layouts, and moving away from designing pages to focusing on the modules that those views are made up of.
In this talk Anna will walk through why device-agnostic design matters, what it means and how we go about it.
Best Practice For UX Deliverables - Eventhandler, London, 22 Oct 2013Anna Dahlström
TAKE THIS WORKSHOP ONLINE & GET 20% OFF WITH CODE 'SLIDESHARE'
https://school.uxfika.co/p/best-practice-for-ux-deliverables/?product_id=325265&coupon_code=SLIDESHARE
---
Slides from my 'Best practice for UX deliverables' workshop that I ran for Eventhandler in London on the 22nd of October.
http://www.eventhandler.co.uk/events/uxnightclass-uxdeliverables
---
Please note that for copyright reasons & client privacy the examples in this presentation are slightly different than from the workshop. The examples included are for reference only in terms of what I talked through in the 'Good examples' section.
-----
ABSTRACT
Whilst the work we do is not meant to be hanged on a wall for people to admire, nor is meant to be put in a drawer and forgotten about. Just as we make the products and services we design easy to use, the UX of UX is about communicating your thinking in a way that ensures that what you've defined is easy to understand for the reader. It's about adapting the work you do to the project in question and finding the right balance of making people want to look through your work whilst not spending unnecessary time on making it pretty.
Who is it for?
This workshop is suitable for anyone starting out in UX, or who's worked with it for a while but is looking to improve the way they present their work.
What you'll learn
In this hands on workshop we'll walk through real life examples of why the UX of UX deliverables matter. We'll cover how who the reader is effects the way we should present our work, both on paper and verbally, and how to ensure that the work you do adds value. Coming out of the workshop you'll have practical examples and hands on experience with:
// How to adapt and sell your UX deliverable to the reader (from clients, your team, in house and outsourced developers)
// Guiding principles for creating good UX deliverables (both low and high fidelity)
// Best practice for presentations, personas, user journeys, flows, sitemaps, wireframes and other documents
// Simple, low effort but big impact tools for improving the visual presentation of your UX deliverables
The time is 2020. The inflection point has long passed. Most web traffic is now coming from some manner of portable device. And if Google Chairman Eric Schmidt (and many others’) predictions have come true, we will have truly reached time where “…[technology] will just be seamless. It will just be there. The web will be everything, and it will be nothing. It will be like electricity.”
This presentation challenges us to think about the role of the web going forward. What steps must we take to build a world where interactions with the web are truly “seamless”? What would a seamless web even look like? How can we ensure the web remains strong amidst all the new technologies that are on the way.
Presented on September 13 in London at Generate.
No matter how much we try to put ourselves into a mobile first mentality, it is hard for us to do so fully. Our access to PCs prevents us from experiencing mobile the way many in the world do.
We're currently fighting for parity among experiences. We're arguing that the mobile version shouldn't be a dumbed down version of the desktop site.
But we've set our sights too low. In a true Mobile First world, the mobile version should be the best experience. Mobile shouldn't just match the desktop experience, it should exceed it.
Designing Around Storytelling - UCD2013, London 08 Oct 2013Anna Dahlström
Slides from my talk around storytelling in design at the UCD 2013 Conference in London http://2013.ucduk.org.
Stories have played an important part in our societies and development through history. In the last few years it's gained attention as a tool for and important aspect in communication, and rightfully so. But it's also an integral part of the design process and at UCD 2013 I talked about why as well as how we can use it, from the start, during definition and development as well as going forwards.
Beyond The Hamburger Menu - UX In The City Oxford, 21 Apr 2017Anna Dahlström
Slides from my talk Beyond the Hamburger Menu at UX In The City Oxford
http://uxinthecity.net/2017/oxford/sessions/index.php?session=109
ABSTRACT
From myths to trends and best practice, actual usage, engagement, design patterns and interactions - in this session, I will go through the insights behind the stats and take a look at the reality behind mobile and what really matters when designing for multiple devices.
Three part series: Designing for multiple devices - GA, London, 20 Jan 2014Anna Dahlström
Slides from my three-part series Designing for Multiple Devices class run on the 20th of January with General Assembly in London.
The rise in mobiles and tablets have not only changed the way we consume and interact with content, but also the way we design and what we base our design approach on.
This series of classes will cover how user expectations as well as behaviour and consumption patterns have shifted—and what that means for designing products that will be used on multiple devices. Coming out of these classes, you'll be equipped with the essential principles and tools to tackle the multiple device jungle.
Adapting to Input — Smashing Conference NYCJason Grigsby
Responsive Web Design has forced us to accept that we don't know the size of our canvas, and we've learned to embrace the squishiness of the web. Input, it turns out, is every bit as challenging as screen size. We have tablets with keyboards, laptops that become tablets, laptops with touch screens, phones with physical keyboards, and even phones that become desktop computers.
In this session, Jason will guide you through the input landscape, showing you new forms of input like sensors and voice control, as well as new lessons about old input standbys. You'll learn the design principles necessary to build web sites that respond and adapt to whatever input people use.
Slides from my talk at Generate London on the 23 September 2016 http://www.generateconf.com/london-2016 #generateconf
ABSTRACT
There was a time when we did glossy page designs and those designs were pretty much what we saw in our desktop browsers. With the rise of smartphones, tablets and smartwatches, there isn’t one view of our designs any more.
With further developments in technology and screens, our content could go anywhere. As a result we need to move away from designing for specific devices to solutions that are device-agnostic. For UX designers that means means letting content guide layouts, and moving away from designing pages to focusing on the modules that those views are made up of.
In this talk Anna will walk through why device-agnostic design matters, what it means and how we go about it.
Best Practice For UX Deliverables - Eventhandler, London, 22 Oct 2013Anna Dahlström
TAKE THIS WORKSHOP ONLINE & GET 20% OFF WITH CODE 'SLIDESHARE'
https://school.uxfika.co/p/best-practice-for-ux-deliverables/?product_id=325265&coupon_code=SLIDESHARE
---
Slides from my 'Best practice for UX deliverables' workshop that I ran for Eventhandler in London on the 22nd of October.
http://www.eventhandler.co.uk/events/uxnightclass-uxdeliverables
---
Please note that for copyright reasons & client privacy the examples in this presentation are slightly different than from the workshop. The examples included are for reference only in terms of what I talked through in the 'Good examples' section.
-----
ABSTRACT
Whilst the work we do is not meant to be hanged on a wall for people to admire, nor is meant to be put in a drawer and forgotten about. Just as we make the products and services we design easy to use, the UX of UX is about communicating your thinking in a way that ensures that what you've defined is easy to understand for the reader. It's about adapting the work you do to the project in question and finding the right balance of making people want to look through your work whilst not spending unnecessary time on making it pretty.
Who is it for?
This workshop is suitable for anyone starting out in UX, or who's worked with it for a while but is looking to improve the way they present their work.
What you'll learn
In this hands on workshop we'll walk through real life examples of why the UX of UX deliverables matter. We'll cover how who the reader is effects the way we should present our work, both on paper and verbally, and how to ensure that the work you do adds value. Coming out of the workshop you'll have practical examples and hands on experience with:
// How to adapt and sell your UX deliverable to the reader (from clients, your team, in house and outsourced developers)
// Guiding principles for creating good UX deliverables (both low and high fidelity)
// Best practice for presentations, personas, user journeys, flows, sitemaps, wireframes and other documents
// Simple, low effort but big impact tools for improving the visual presentation of your UX deliverables
The time is 2020. The inflection point has long passed. Most web traffic is now coming from some manner of portable device. And if Google Chairman Eric Schmidt (and many others’) predictions have come true, we will have truly reached time where “…[technology] will just be seamless. It will just be there. The web will be everything, and it will be nothing. It will be like electricity.”
This presentation challenges us to think about the role of the web going forward. What steps must we take to build a world where interactions with the web are truly “seamless”? What would a seamless web even look like? How can we ensure the web remains strong amidst all the new technologies that are on the way.
Presented on September 13 in London at Generate.
No matter how much we try to put ourselves into a mobile first mentality, it is hard for us to do so fully. Our access to PCs prevents us from experiencing mobile the way many in the world do.
We're currently fighting for parity among experiences. We're arguing that the mobile version shouldn't be a dumbed down version of the desktop site.
But we've set our sights too low. In a true Mobile First world, the mobile version should be the best experience. Mobile shouldn't just match the desktop experience, it should exceed it.
Designing Around Storytelling - UCD2013, London 08 Oct 2013Anna Dahlström
Slides from my talk around storytelling in design at the UCD 2013 Conference in London http://2013.ucduk.org.
Stories have played an important part in our societies and development through history. In the last few years it's gained attention as a tool for and important aspect in communication, and rightfully so. But it's also an integral part of the design process and at UCD 2013 I talked about why as well as how we can use it, from the start, during definition and development as well as going forwards.
Beyond The Hamburger Menu - UX In The City Oxford, 21 Apr 2017Anna Dahlström
Slides from my talk Beyond the Hamburger Menu at UX In The City Oxford
http://uxinthecity.net/2017/oxford/sessions/index.php?session=109
ABSTRACT
From myths to trends and best practice, actual usage, engagement, design patterns and interactions - in this session, I will go through the insights behind the stats and take a look at the reality behind mobile and what really matters when designing for multiple devices.
Three part series: Designing for multiple devices - GA, London, 20 Jan 2014Anna Dahlström
Slides from my three-part series Designing for Multiple Devices class run on the 20th of January with General Assembly in London.
The rise in mobiles and tablets have not only changed the way we consume and interact with content, but also the way we design and what we base our design approach on.
This series of classes will cover how user expectations as well as behaviour and consumption patterns have shifted—and what that means for designing products that will be used on multiple devices. Coming out of these classes, you'll be equipped with the essential principles and tools to tackle the multiple device jungle.
UCD14 Talk - Anna Dahlstrom - Device Agnostic Design: How to get your content...UCD UK Ltd
Anna Dahlstrom - Device Agnostic Design: How to get your content to go anywhere
There was a time when we did glossy page designs and when those designs were pretty much what we saw in our desktop browsers. With the introduction and rise of smartphones, tablets, phablets there isn't one view of our designs anymore.
Instead, what we create needs to be able to adapt in a way that is suitable for the device as well as where and how it’s being used.
With responsive design we've learnt the basics of how to adapt content, interactions and layouts so that it works across devices. But with further developments in technology and screens, our content is going to go anywhere. As a result we need to move away from designing for specific devices to solutions that are device agnostic. For us as UX designers this means means letting content rather than devices guide layouts, and also increasingly moving away from designing and wireframing pages to focusing on the modules that those views are made up of. But there are other aspects to consider in device agnostic design.
In this talk Anna will walk through why device agnostic design matters, what it means and how we go about it.
Device Agnostic Design - UCD2014, London 25 Oct 2014Anna Dahlström
Slides from my Device Agnostic Design talk at UCD London
http://2014.ucduk.org/session/device-agnostic-design-how-to-get-your-content-to-go-anywhere/
ABSTRACT:
There was a time when we did glossy page designs and when those designs were pretty much what we saw in our desktop browsers. With the introduction and rise of smartphones, tablets, phablets there isn’t one view of our designs anymore.
Instead, what we create needs to be able to adapt in a way that is suitable for the device as well as where and how it’s being used.
With responsive design we’ve learnt the basics of how to adapt content, interactions and layouts so that it works across devices. But with further developments in technology and screens, our content is going to go anywhere. As a result we need to move away from designing for specific devices to solutions that are device agnostic. For us as UX designers this means means letting content rather than devices guide layouts, and also increasingly moving away from designing and wireframing pages to focusing on the modules that those views are made up of. But there are other aspects to consider in device agnostic design.
In this talk I walk through why device agnostic design matters, what it means and how we go about it.
Roadmap to Blended Learning (4 Nov 2011)Wesley Fryer
Where are we headed in K-12 education with respect to technology and learning? What are the vehicles ("ships" in this metaphor using the Waldseemüller map) that will take us into this future? What activities should characterize effective blended learning in the future? These are Wesley Fryer's slides for a presentation on these topics for New York educational leaders in November 2011.
Google Wave: Ripple or Tsunami for ResearchCameron Neylon
A talk given at the Edinburgh University IT Futures meeting in late 2009. The talk discusses the potential of and issues with Google Wave as a tool for research.
In this month's podcast I discuss some recent news about ebooks and DRM. There's information about smartphone uses, from Pew Internet, and a quick debate about mobile websites versus apps. FourSquare and geosocial services are explained, in brief. A good portion of the show describes SWON's new partnership with Hive13, a hacker/maker space in Cincinnati. What is that? Listen in to find out.
Telecommunications, Innovation, and the Village TelcoSteve Song
A presentation at the University of the Western Cape on why affordability in telecommunications is so important and about a project called the Village Telco which is aimed at driving down the cost of access.
Should you get the come backing nokia banana phoneGina Benderson
Should you get the come-backing Nokia banana phone?
https://sites.google.com/site/ginabendersonit/blog/should-you-get-the-come-backing-nokia-banana-phone
Excerpts from the book: Heller, S., Talarico, L. (2009). Design School Confidential: Extraordinary Class Projects From the International Design Schools. United States: Rockport Publishers.
Brecht, B. (1978). Brecht on Theatre: The Development of an Aesthetic. United Kingdom: Hill and Wang.
Epic Theatre
Alienation Effect
The Instructive Theatre
Theatre and Knowledge
Experimental Theatre
Rational and Emotional
Elements of Illusion
Simulation (or Computation) and its DiscontentsR. Sosa
20+ key ideas from Sherry Turkle's 2009 book. Highly recommended.
Funny how Slideshare forces people to pick one category for a presentation. This is as much about design as it is about education, technology, etc.
Van aquí fragmentos de este libro escrito por el gran Adolfo Sánchez Vázquez y publicado en 1965 con algunas ideas que con los años se han hecho cada vez MÁS relevantes e importantes para entender el diseño. Queda mucho por hacer para conectar estas ideas y desarrollarlas, mucho ha pasado en estos 80 años.
Key excerpts from the book “Māori Philosophy, Indigenous Thinking from Aotearoa” by Georgina Tuari Stewart, 2021. Chapter 5 is succinct but highly recommended
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
4. An Electrifying Read / New electronic books
making head-turners out of page turners
Jamie Beckett, Chronicle Staff Writer
Published 4:00 am PDT, Tuesday, September
22, 1998
https://www.sfgate.com/business/article/An-Electrifying-Read-New-electronic-books-2989846.php
15. One Laptop Per Child was formed about a year
and a half ago. It's a nonprofit association. It
raised about 20 million dollars to do the
engineering to just get this built
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child/transcript
16. we all in this room learned how to walk,
how to talk, not by being taught how to
talk, or taught how to walk, but by
interacting with the world
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child/transcript
17. Whereas at about the age six, we were
told to stop learning that way, and that
all learning from then on would happen
through teaching
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child/transcript
18. Now once people start looking at this, they say,
"Ah, this is a laptop project." Well, no, it's not a
laptop project. It's an education project.
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child/transcript
19. Are we dreaming? Is this real? It actually is real.
The only criticism, and people really don't want
to criticize this, because it is a humanitarian
effort, a nonprofit effort and to criticize it is a
little bit stupid, actually.
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child/transcript
31. “Even though this wasn't the direction we went because the crank -
- it really is stupid to have it on board, by the way. In spite of what
some people in the press don't get it, didn't understand it, we didn't
take it off because we didn't want to do -- having it on the laptop
itself is really not what you want. You want a separate thing, like
the AC adaptor. I didn't bring one with me, but they really work
much better off-board.”
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child_two_years_on/transcript
50. http://spectrum.ieee.org/computing/hardware/the-laptop-crusade/0
http://www.technologyreview.com/news/406141/powering-the-100-laptop/
https://www.youtube.com/watch?v=3dvdOoXfHwI
Members of the OLPC team, working with
product design firm Squid Labs, in
Alameda, Calif., found that a small child,
using her arms to power a hand crank,
could produce only 5 to 10 watts for a few
minutes before her arms got tired. It would
take about 10 minutes of cranking out 5 W
to power the machine for 20 minutes in its
color graphics mode.
The OLPC designers considered solar cells
but rejected them as too expensive. They
then turned to Squid Labs, which came up
with an ingenious solution: a
microgenerator powered by a pull string,
similar to the assembly used to start a
lawn mower.
53. when we deliver laptops to
kids in the remotest and
poorest parts of the world,
they're connected. There's not
just laptops. And so, we have
to drop in satellite dishes. We
put in generators. It's a lot of
stuff that goes behind these.
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child_two_years_on/transcript
54. So I'm standing here telling you that sometime
next year, we're going to make 20 percent of
the world production. And if we do that, there
are going to be a lot of lucky kids out there
https://www.ted.com/talks/nicholas_negroponte_on_one_laptop_per_child_two_years_on/transcript
58. http://boards.core77.com/viewtopic.php?f=5&t=12621
I believe feature-wise, and its purpose is bang on. However I tend to
question the aesthetic. What I question is does it match the device's
purpose?... Having been to areas where this is intended to be used
the aesthetic doesn't match. For a lack of better word, it is over-
stylized. Will something that looks "cool" become a beacon for theft?
Functionally, there are 4 hinges (if you count each
antenna "ear" as each having a hinge). Africa in
particular is innundated with pervasive red dirt. The
stuff gets EVERYWHERE.
Tweet: jonwinebrenner
you're absolutely correct, it appears to have no connection to its
stated purpose. I think most of these designed items for the 3rd
world, "bringing technology to the worlds kids", are design and media
exercises for their creators.
by pier » April 11th, 2007
59. http://boards.core77.com/viewtopic.php?f=5&t=12621
it's designerly
aesthetic seems
remarkably similar to
this: except not as
cool...
i just want to see how the
power crank works...
twitter.com/madhero101
by yo » April 10th, 2007
Unless there is an
armed guard these
things are a beacon
for theft.
Tweet: jonwinebrenner
I keep thinking of the Apple
eMate circa 1997
by cg » April 11th, 2007
If this thing is durable,
but looks like a toy, is
that a good design
decision?
Tweet: jonwinebrenner
60. http://inhabitat.com/fuseprojects-award-winning-xo-laptop/
So my concern is more the design of the product. This thing is slick and very
modern looking. It LOOKS better and more expensive than $130. Even if
these devices get into children’s hands, is having them look the way they do
going to attract more attention? I suppose 1M units going to Nigeria could
effectively flood the market and make this point moot. But I still question
the aesthetic of a product that looks like it should be sitting on my desk
next to my iPod in the environment that it is going to.
http://www.aialone.com/
you're absolutely correct, it appears to have no connection to its
stated purpose. I think most of these designed items for the 3rd
world, "bringing technology to the worlds kids", are design and media
exercises for their creators.
by pier » April 11th, 2007
69. The Spectacular Failure of One
Laptop Per Child
by Martin Morse Wooster
MAY 25, 2018
https://capitalresearch.org/article/the-spectacular-failure-of-one-laptop-per-child/
70. Even Apple is acknowledging that the
“iPads in education” fad is coming to an
end
By Marta Cooper
May 25, 2016
https://qz.com/691180/even-apple-is-acknowledging-that-the-ipads-in-education-fad-is-coming-to-an-end/
73. "If you're going to roll out a high-profile
learning initiative statewide for 10 years, I
don't think it's inappropriate to expect to
see some effect on math and reading
scores," he said.
"In any long-term implementation, things
start getting taken for granted," he said."I
think every so often, it's good to stop and
reflect."
In Maine, statewide evidence of how
laptops affect achievement is scarce…
Between 2002 and 2011, the percentage of
Maine’s eighth-graders scoring at or above
proficient on the national reading test
barely changed, rising from 38 to 39
77. • A61H 3/02 . Crutches
• A61H 2003/0205 . . {Crutches with no pivoting movement during use, e.g. tripods}
• A61H 2003/0211 . . {with curved ground-engaging means, i.e. rockers}
• A61H 2003/0216 . . {Crutches in which movement is limited to a pivoting in one plane, e.g. 2-point supports}
• A61H 2003/0222 . . {with means for grasping or picking-up objects}
• A61H 2003/0227 . . {convertible from armpit- into forearm-model}
• A61H 2003/0233 . . {convertible from armpit crutch into cane}
• A61H 2003/0238 . . {convertible from forearm crutch into cane}
• A61H 3/0244 . . {Arrangements for storing or keeping upright when not in use}
• A61H 2003/025 . . . {with devices for securing a pair of crutches together}
• A61H 2003/0255 . . . {on a single crutch for being fixed on or supported by a wall, furniture or the like}
• A61H 2003/0261 . . . {on walls or furniture for receiving single crutches}
• A61H 2003/0266 . . . {with magnetic fixing}
• A61H 2003/0272 . . . {on a single crutch allowing it to remain upright when not in use, e.g. retractable tripods (A61H 2003/0205 takes
precedence)}
• A61H 3/0277 . . {Shock absorbers therefor}
• A61H 2003/0283 . . . {using elastomeric material}
• A61H 3/0288 . . {Ferrules or tips therefor (for walking sticks or umbrellas A45B 9/04)}
• A61H 2003/0294 . . . {comprising a ball-and-socket joint}
• A61H 3/04 . Wheeled walking aids for disabled persons {(A61H 3/06 takes precedence)}
• A61H 2003/043 . . {with a drive mechanism}
• A61H 2003/046 . . {with braking means}
• A61H 3/06 . Walking aids for blind persons (replacing direct visual perception by another kind of
perception A61F 9/08)
• A61H 3/061 . . {with electronic detecting or guiding means}
• A61H 2003/063 . . . {with tactile perception}
• A61H 2003/065 . . . . {in the form of braille}
• A61H 3/066 . . {Installations on the floor, e.g. special surfaces, to guide blind persons}
• A61H 3/068 . . {Sticks for blind persons}
https://www.uspto.gov/web/patents/classification/cpc/html/cpc-A61H.html
78. crutch
krʌtʃ/
noun
noun: crutch; plural noun: crutches
1.1. a long stick with a crosspiece at the top, used as a
support under the armpit by a lame person.
• a thing used for support or reassurance.
"they use the Internet as a crutch for their loneliness"
2.2. the crotch of the body or a garment.
"a black skirt that barely hid her crutch"
Origin
Old English crycc, cryc, of Germanic origin; related to
Dutch kruk and German Krücke .
81. http://www.thelivingcentre.co.uk/spring-loaded-crutches.html
“If you expect to be using crutches for
more than a week or so then you will
certainly feel the benefit of this
innovative product.
This product has the following features:
•Spring Assist Technology
•Articulating Crutch Tips
•Ergonomic Handles
•Fully Molded Cuffs
•Stylish black colour
•Supports weight up to 350 lbs
They are fully adjustable and suit users
with heights between 5ft and 6ft
6inches.
The crutches weigh 1.1kg each.”
82.
83.
84.
85.
86. https://iwalk-free.com/
Standard crutches hurt!
Crutches are hard to walk in. Navigating stairs on crutches is dangerous.
Underarms get bruised and rubbed raw. Crutches make your arms and
shoulders fatigue. But most of all, crutches fall short because you can’t use
your hands or your arms.
92. chopstick
ˈtʃɒpstɪk/
noun
noun: chopstick; plural
noun: chopsticks
1.each of a pair of small, thin, tapered
sticks of wood, ivory, or plastic, held
together in one hand and used as
eating utensils especially by the
Chinese and the Japanese.
late 17th century: pidgin English, from
chop ‘quick’ + stick1, translating
Chinese dialect kuàizi, literally ‘nimble
ones’.
93.
94.
95. https://www.uspto.gov/web/patents/classification/cpc/html/cpc-A47G.html#A47G21/103
A47G 21/00 Table-ware (crumb trays A47L 13/52; table knives B26B)
A47G 21/001 . {Holders or wrappers as eating aids for fast food, e.g. hamburgers}
A47G 2021/002 . {collapsible}
A47G 21/004 . {Table-ware comprising food additives to be used with foodstuff (spoon-like infusers A47G 19/16; drinking straws A47G 21/183)}
A47G 21/005 . {Devices for spreading butter (for corn cob holders A47G 19/303; apparatus or utensils for shaping butter or the like A47J 9/00)}
A47G 21/007 . {with means for keeping food cool or hot}
A47G 2021/008 . {with means for influencing or monitoring the temperature of the food}
A47G 21/02 . Forks; Forks with ejectors; Combined forks and spoons; Salad servers
A47G 21/023 . . {Forks; Forks with ejectors}
A47G 21/026 . . . {comprising means for rotating the fork, e.g. rotating spaghetti forks}
A47G 21/04 . Spoons; Pastry servers
A47G 21/045 . . {Pastry servers}
A47G 21/06 . Combined or separable sets of table-service utensils; Oyster knives with openers; Fish servers with means for removing bones
(kitchen equipment A47J)
A47G 21/061 . . {Oyster knives with openers; Shellfish openers (processing bivalves, e.g. oysters, A22C 29/04)}
A47G 21/062 . . . {Oyster splitters working by forcing a knife or the like between shells (A47G 21/067 takes precedence)}
A47G 21/063 . . . . {Separate oyster supports therefor}
A47G 21/065 . . . . {Hand tools, e.g. shucking knives}
A47G 21/066 . . . . . {electrically operated}
A47G 21/067 . . . {Oyster punching devices for removing a part of its edge}
A47G 21/068 . . . {Devices for piercing the upper shell of oysters; Muscle cutters for use therewith}
A47G 21/08 . Serving devices for one-handed persons
A47G 21/10 . Sugar tongs; Asparagus tongs; Other food tongs
A47G 21/103 . . {Chop-sticks}
A47G 21/106 . . {Tea bag squeezers}
A47G 21/12 . Toothpick holders
97. “Japanese chopsticks are usually shorter than other chopsticks and
taper to a fine point. They are traditionally made of bamboo or
wood and are often lacquered. Japanese chopsticks also come in
kid sizes and woman sizes which are even shorter than standard
sizes. Bento sized chopsticks, which fit inside of bento boxes, can
also be quite short and sometimes made of colorful plastic.
In Korea, chopsticks are a medium length with a flat rectangular
shape. They are traditionally made from brass or silver and are
used simultaneously with a spoon.
Chinese chopsticks are longer and thicker than both Japanese and
Korean chopsticks. They have squared or rounded sides and end in
blunt, flat tips. They can be made from many materials but are most
commonly made from melamine plastic or lacquered bamboo.”
https://www.tofugu.com/japan/chopsticks-in-japan/
117. “When people fail to follow these bizarre, secret rules, and
the machine does the wrong thing, its operators are blamed
for not understanding the machine, for not following its rigid
specifications. With everyday objects, the result is frustration.
With complex devices and commercial and industrial
processes, the resulting difficulties can lead to accidents,
injuries, and even deaths. It is time to reverse the situation: to
cast the blame upon the machines and their design. It is the
machine and its design that are at fault. It is the duty of
machines and those who design them to understand people.
It is not our duty to understand the arbitrary, meaningless
dictates of machines”
- Donald Norman, The Design of Everyday Things