 Project-based multimedia learning
 Seven key dimension of project-based multimedia
learning
 Why use project-based multimedia learning
 Limitation of the use of project-based multimedia
learning strategy.
Project-based multimedia
learning
-it is a teaching method in
which student “acquire new
knowledge and skills in the
course of designing, planning,
and producing multimedia
product”.
Dimension of Project-based
Multimedia Learning
 Core curriculum
-this type is a clear setoff learning goal
drawn from whatever curriculum or set of
standards is in use. We use the term core to
emphasize that project-based multimedia
learning should address the basic
knowledge skills.
Real-word connection
-the project seeks to
connect students’ work in
the school with the wider
world in which students
live.
 Extended time frame
-a good project is not a one-shot lesson.
It extends over a significant period of time.
 Student decision making
- the teacher is in charge and so the
students understand that there are decision
which only the teacher can make.
Collaboration
- is working together jointly to
accomplish a common intellectual
purpose in a manner superior to
what might have been
accomplished working alone.
 Assessment
-student must be clarified on what is expected of them
and on how they will assess. In project-based multimedia
learning, they are expected to show evidence that they
gained content information.
 Multimedia
-students do not learn by “using” multimedia
produced by others; they learn by creating themselves.
Why use project-based
multimedia learning?
because it is “value added” to
your teaching. It is powerful
motivator and actively engages
students in the task.
What can be some limitation of
the use of project-based
multimedia learning strategy?
Avoid the tendency to lose track
of your lesson objectives because
the technology aspect has gotten
the limelight.

Elsa sanpedro

  • 2.
     Project-based multimedialearning  Seven key dimension of project-based multimedia learning  Why use project-based multimedia learning  Limitation of the use of project-based multimedia learning strategy.
  • 3.
    Project-based multimedia learning -it isa teaching method in which student “acquire new knowledge and skills in the course of designing, planning, and producing multimedia product”.
  • 4.
    Dimension of Project-based MultimediaLearning  Core curriculum -this type is a clear setoff learning goal drawn from whatever curriculum or set of standards is in use. We use the term core to emphasize that project-based multimedia learning should address the basic knowledge skills.
  • 5.
    Real-word connection -the projectseeks to connect students’ work in the school with the wider world in which students live.
  • 6.
     Extended timeframe -a good project is not a one-shot lesson. It extends over a significant period of time.  Student decision making - the teacher is in charge and so the students understand that there are decision which only the teacher can make.
  • 7.
    Collaboration - is workingtogether jointly to accomplish a common intellectual purpose in a manner superior to what might have been accomplished working alone.
  • 8.
     Assessment -student mustbe clarified on what is expected of them and on how they will assess. In project-based multimedia learning, they are expected to show evidence that they gained content information.  Multimedia -students do not learn by “using” multimedia produced by others; they learn by creating themselves.
  • 9.
    Why use project-based multimedialearning? because it is “value added” to your teaching. It is powerful motivator and actively engages students in the task.
  • 10.
    What can besome limitation of the use of project-based multimedia learning strategy? Avoid the tendency to lose track of your lesson objectives because the technology aspect has gotten the limelight.