SlideShare a Scribd company logo
 
Outline ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Can be the games used as a didactic tools? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Learning and motivation ,[object Object],[object Object],[object Object],[object Object],[object Object]
Games and motivation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Games characteristics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Teachers point of view ,[object Object],[object Object],Obtained from “The Games in Schools Community of Practice Report” D. Robertson . European Schoolnet 2009
Identified problems ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Obtained from “The Games in Schools Community of Practice Report” D. Robertson . European Schoolnet 2009
Virtual Leader http :// www.youtube.com / watch?v = OsEIzNukHcc
Objection!
Civilization
Brain Training
E-learning platforms ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Virtual Learning  Environments Educational Games
<e-Adventure> ,[object Object]
<e-Adventure>: main characteristics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
<e-Adventure> educational features ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Hematocrito ,[object Object],[object Object],[object Object]
Computer Science Training! ,[object Object],[object Object],[object Object]
CS Training! ,[object Object]
CS Training!
More about <e-Adventure> ,[object Object],[object Object],[object Object],[object Object]
Other <e-ucm> initiatives ,[object Object],[object Object]
Discussion ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Thank you! ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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Edutech2009

Editor's Notes

  1. Los elementos interactivos son aquellos con los que, como su nombre indica, puede interactuar el usuario a través del personaje principal del juego: Objetos a través de acciones como usar, examinar o coger. Otros personajes a través de las conversaciones.