Medium Article version: https://medium.com/@farahnuraini/awesome-design-is-not-enough-improve-your-communication-skill-50a3bcbb5b6d#.6zovost0g
Awesome Design is not enough, improve your communcation skill.
My presentation on Product Design weekly sharing session at Traveloka.
Having trouble reducing your paper to a short and clear abstract? Learn exactly what NOT to do and find out what makes a good abstract. This is a presentation developed through the Graduate Resource Center at the University of New Mexico.
How to design surveys; describes differences between approaches to measuring awareness, opinions, perceptions, behaviors, needs and attitudes; describes roles of survey sponsor and researcher.
Critical Thinking Skills - Project by ESL LearnersRDC ZP
Educators and Learners: this is a graphic representation of the overall understanding of critical thinking based on readings, discussions, and library research conducted by a group of adult ESL students in a blended program (April, 2018).
Medium Article version: https://medium.com/@farahnuraini/awesome-design-is-not-enough-improve-your-communication-skill-50a3bcbb5b6d#.6zovost0g
Awesome Design is not enough, improve your communcation skill.
My presentation on Product Design weekly sharing session at Traveloka.
Having trouble reducing your paper to a short and clear abstract? Learn exactly what NOT to do and find out what makes a good abstract. This is a presentation developed through the Graduate Resource Center at the University of New Mexico.
How to design surveys; describes differences between approaches to measuring awareness, opinions, perceptions, behaviors, needs and attitudes; describes roles of survey sponsor and researcher.
Critical Thinking Skills - Project by ESL LearnersRDC ZP
Educators and Learners: this is a graphic representation of the overall understanding of critical thinking based on readings, discussions, and library research conducted by a group of adult ESL students in a blended program (April, 2018).
Dr. Lani shares tools to expedite the proposal, IRB, and results chapter.
SSP is now Intellectus Statistics Software. Intellectus Statistics™ software primarily serves the academic and research communities as a powerful statistical package that can be purchased via four distinct cloud based subscriptions. Learn more here: http://www.statisticssolutions.com/buy-intellectus/
have you ever considered the questions you use and how you use them? When and what for? Why \'why\' is such a difficult concept yet poorly used and often out of sync?
Understanding the principles and methodologies for conducting research & surveys.
1. Understanding Research Context
2. Designing a Survey
3. Designing a Questionnaire
4. Capturing & Analysing Design Research
5. Tools//Offline & Online
En la presentación se analiza bajo el modelo de Montecarlo aplicado bajo el software palisade una cartera de opciones sobre 5 acciones diferentes (Apple, General electric, Amazon, Microsoft e IBM)
Dr. Lani shares tools to expedite the proposal, IRB, and results chapter.
SSP is now Intellectus Statistics Software. Intellectus Statistics™ software primarily serves the academic and research communities as a powerful statistical package that can be purchased via four distinct cloud based subscriptions. Learn more here: http://www.statisticssolutions.com/buy-intellectus/
have you ever considered the questions you use and how you use them? When and what for? Why \'why\' is such a difficult concept yet poorly used and often out of sync?
Understanding the principles and methodologies for conducting research & surveys.
1. Understanding Research Context
2. Designing a Survey
3. Designing a Questionnaire
4. Capturing & Analysing Design Research
5. Tools//Offline & Online
En la presentación se analiza bajo el modelo de Montecarlo aplicado bajo el software palisade una cartera de opciones sobre 5 acciones diferentes (Apple, General electric, Amazon, Microsoft e IBM)
Aportes que TRANSPARENCIA envió al Jurado Nacional de Elecciones para la reglamentación de propaganda electoral, publicidad y neutralidad estatal para las Elecciones Generales 2016.
Guidelines for Working Smarter, Not HarderAdam Sicinski
The following doodles present you with four critical ideas that (when implemented) will help you save time and get far more accomplished throughout the day.
Explore this topic in details at blog.IQmatrix.com/working-smarter
An overview of online writing best practices. Topics include conciseness, active voice, finding your voice, scannable text, calls to action, and design.
User Experience Design Fundamentals - Part 2: Talking with UsersLaura B
#2 in a 3-part series on UX Fundamentals: Talking with Users
Understand why you should talk to users to uncover, validate and/or understand their goals.
Learn how and when to talk with your users:
User research methods
Planning
Best practices for interviews
Julie Grundy gives an overview of user experience Design, why it's important, guiding principles, UX research overview, and tactics used by UX professionals. November 2015.
This presentation was provided by Serena Rosenhan of ProQuest, during Session Four of the NISO event "Agile Product and Project Management for Information Products and Services," held on June 4, 2020.
Does the field of user-centered design mystify you? Does user research seem like the last thing you have time to think about?
Any team can look at analytics to understand what users are doing and how often they’re doing it. What analytics won’t tell you is *why* users are doing certain things — sometimes you need more context. That’s where user research comes in. This session will map out a framework for incorporating user research into your development cycle.
Providing a compelling user experience is pivotal to developing a successful product. As a product manager, you are often tasked with difficult decisions that require a deep understanding of customer needs and how to deliver the best experience possible. User research is an effective way to both generate insights and validate direction.
In this workshop you will learn:
* The skills to effectively integrate user research into the product development process with a strong return on investment.
* How foundational user research can help product teams understand user goals, generate insights, and narrow focus.
* How to use research to evaluate and iterate on product concepts.
* How to validate design and product decisions to ready your product for launch.
This is a quick overview of my design process which I can hardly call my own, because most of it is based on the work done by various experts in the field. I have compiled this to make it easier for anyone to get a quick overview of an end to end research to development lifecycle.
This proposal of work contains details and samples of the user centric design process I follow. I have been trying to find a good graph that represents the process, but at the end I have decided to make my own! ;)
World Usability Day 2016 in Antwerp (Belgium), Thursday, November 10th - Jan Moons, UX expert and co-founder at UXprobe
"Hands on with Lean and Agile User Testing"
Jan Moons shows how to use the latest tools to easily integrate user testing into a lean process. Discover how user testing can be the answer for problems of conversion, usability, and UX quality. In the workshop you will explore all sides of user testing (be the user, be the moderator, be the client) and you will see how lean and agile user testing can be.
Jan is the co-founder of UXprobe, company that is focused on a mission of helping companies build great digital products that deliver a fantastic user experience. Jan has almost 20 years of experience as a software engineer and is a certified usability designer.
Remote moderated testing was once out of reach for many organizations -- but not anymore!
Steve Schang of Midwood Usability shares his expert review of and advice for getting the most of remote testing tools.
Contact Steve and his team at MidwoodUsability.com.
Presented at Firecat Studio's monthly UX and Marketing Strategy gathering, Firecat First Friday, in November 2020.
Lecture on Advanced Human Computer Interaction given by Mark Billinghurst on July 28th 2016. This is the first lecture in the COMP 4026 Advanced HCI course.
How to Effectively Lead Focus Groups: Presented at Product School NYC Tremis Skeete
As seen on: https://www.meetup.com/productmanagementNY/events/247800115/
Talking to users can be challenging or intimidating, and running a focus group is one of those tasks which most Product Managers would say is essential in getting real user insights. Traditionally, UX designers and Product Managers have relied on a combination of quantitative data and qualitative insights from focus groups and interviews.
Whether you want to test your user group's response to a new product or changes to modules or features within an existing product, as a product person you need to have a creative set of analytical skills and strategies for how to steer the group toward productive discussions. Let's get together to discuss how focus groups can truly work well for you, and how you can organize, coordinate, and effectively lead focus group sessions.
Main takeaways:
- The do's and don'ts when leading focus groups
- What it takes to guide a productive conversation and avoid groupthink
- How to connect with participants in order to generate informative responses
- Ways to articulate your focus group strategies
- Methods for asking questions and capturing insights
Meet the Speaker: Tremis Skeete
Tremis is a Technical Product Manager at NexTier Innovations, a management consultancy specializing in Multi-Dimensional Analytics, Project Portfolio Intelligence, and Enterprise Cyber and Infrastructure Security. He comes from a Computer Science background and has 15+ years of experience working with design teams. He has helped clients such as Zel Technologies, The Altria Group, Barclays Bank, US Department of Defense and L’oreal. During his time working with these companies he helped build web sites, applications, intranets, and graphic communications across multiple platforms.
The marriage of people and technology - Jon Winter, Worthers Media Solutions Internet World
Digital Marketing Theatre - June 18th, 11:30-12:00
The presentation looks at the importance of integrating real people at each stage of the web development lifecycle to create intuitive user centred solutions.
Requirements Engineering for the HumanitiesShawn Day
This workshop explores how requirements engineering can be employed by digital and non-digital humanities scholars (and others) to conceptualise and communicate a research project.
requirementsEngineeringAs the field of digital humanities has evolved, one of the biggest challenges has been getting the marrying technical expertise with humanities scholarly practice to successfully deliver sustainable and sound digital projects. At its core this is a communications exercise. However, to communicate effectively demands an ability to effectively translate, define and find clarity in your own mind.
How to Effectively Lead Focus Groups: Presented at ProductTank TorontoTremis Skeete
Topic: How to Effectively Lead Focus Groups
Tremis Skeete, NexTier Innovations
Talking to users can be a challenge and running a focus group is one of those tasks which most Product Managers would say is essential in getting real insights. Whether you want to test your user group's response to a new product or changes to features within an existing product, as a product person you need to have a creative set of analytical skills and strategies for how to steer the group toward productive discussions. In this presentation, Tremis will discuss how focus groups can truly work well for you, and how you can organize, coordinate, and effectively lead focus group sessions.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
15. Research
Why Research
• To get inspiration on making new innovation
• To understand better about our potential users
16. Research
Survey
Share a set of questions to certain group of people to get insight
from their answers.
Pros
• Can get lots of data
from many participants
• Breadth information
Cons
• Sometimes unreliable
• Cannot get deeper
information than what
we ask
17. Research
User Interview
Selecting some candidates (around 4 candidates per user
segments) based on certain criteria and have conversations with
them
Pros
• Can elaborate our
questions when participant
says something interesting
• Deeper information
Cons
• Exhausted Resources
(energy, time, etc.)
• Must sync the schedule
18. Research
Ethnographic Research
Researchers go to the places where people whom they study
do their activities. Could be high or low efforts.
Pros
• Can see what our target users
normally do in their real environment
• rich information
Cons
• Take times
• Not quite flexible place
• Need to gain trusts from the people we observe
21. Analysis & Synthesis
Analysis & Synthesis
Analysis: the procedure by which we break down an
intellectual or substantial whole into parts or components
Swedish Morphological Society
Synthesis: combine separate elements or components in
order to form a coherent conclusion.
24. Analysis & Synthesis
Persona
• Persona is archetype of a certain group of people,
modeled as a specific person based on research.
• Proto-persona is persona which built based on
hypothesis as a base for persona.
25. Analysis & Synthesis
Why persona?
• Build empathy
• Focused target user
• Easier communication to prioritize which problem
need to be solved
• As a base for defending an argument
26. Analysis & Synthesis
Component in Persona
• Picture + Name + Quote
• Demographic
• Background
to empathize know what we would help
know how we would help
• User Goals and Needs
• Behavior
• Limitation
• etc.
28. Analysis & Synthesis
User Journey
User Journey is a series of steps that describes the
journey of a user by representing the different
touchpoint that characterize user’s interaction with the
service
29. Analysis & Synthesis
Why User Journey?
• Identify problem that need to be solved
• Identify opportunities for innovation or improvement
• Show how user do their activities and interact with
system
• Highlight different user segments experience
30. Analysis & Synthesis
User Journey
Elements in User Journey
• Stage — Phases that users always go through to reach their goal
• Motivation — What users try to achieve in certain stage
• Touchpoints — Points of interactions between user and system
where user try to reach goal
• Emotion — What user feels when interacts with system
• Problems — the cause of negative emotion
• Opportunities — Possibility ways to solve the problems
33. Design Solution
Solve problems while considering understandability,
usability, distinction, aesthetics of the solution
An Introduction to Service Design: How to Have Your Cake and Eat It Too
34. Design Solution
Design
• Sketch: Basic concept on how the app will work
• Wireframe: Visual guide that represents the outline of
interfaces
• Mockup: static design representation of UI
36. Design Solution
Why sketching?
• makes you think and work faster
• easier to refine
• low cost to change
• perfect for brainstorming
37. Design Solution
Brainstorming
come up with creative solutions to problems quickly
https://developers.google.com/design-
sprint/downloads/DesignSprintMethods.pdf
Further study:
39. Testing
Why Testing
• To learn more about your users
• To discover critical design issues
• To refine your solution ideas as soon as possible
40. Testing
Level of Fidelity
• low — concept design on paper
• middle — solution in form of wireframe
• high — design with color
41. Testing
User Testing
• Concept testing—sketch
• Solution Testing—wireframe/paper prototype
• look & feel testing — complete UI with colors and
micro interaction
42. Testing
What to prepare?
• Target — what criteria of participants will be your target?
• Goal(s) — what do you want to test?
• Method(s) — Define how you would inquire the answer
from participants (Observation? Question?)
• Scenario — Story which you tell the participants so they
could imagine the real situation.
• Stakeholders — who need to know the results?
• Equipment needed
43. Testing
Scenario
• Do not directly tell users what they have to do with
UI
“You are going to Pluit from Kebayoran by bus.
You wait for the bus at the bus stop close to
your house. How do you know when the next
bus arrive?”
“Open the map from homepage.”
45. Testing
Tips in conducting testing
• Prepare your script
• Do pilot testing
• Bring observer with you
• Guide user to do their task when they get
distracted.
Further study: https://library.gv.com/get-better-data-from-user-studies-16-interviewing-tips-328d305c3
48. Reminder
To solve problems we need to:
• research
• analyze & synthesize
• design solution
• test
This process can be done as simple as possible based on
your need and resources.
50. Exercise
• Find opportunities according to each problems (5
minutes)
• Discuss with your group to pick one opportunities
you want to develop (10 minutes)
51. • Sketch the solution based on one of the
opportunities you find in the user journey you have
created (20 minutes)
Exercise
52. • define one test question and test with someone
from another group (15 minutes)
Exercise
no wonder people target the smartphone because it is easier to reach them by building mobile app compared to desktop software.
So many people build mobile application, that for one type of app, there would be 20 more similar app. So what would make people will use our product and also get standout?