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User Research
Agile Product and Project Management
for Information Products and Services
NISO Training Series
June 4, 2020
Serena Rosenhan
VP User Experience, ProQuest
What
questions
do you hope
to have
answered
today?
• I. Why? What? & When?
• II. How?
• III. And then what?
User Research Session Outline
Why? What? & When?
• What happens before they click?
• Do we have the right navigation?
• How can we make it easier to . . .
In Discovery phase – often called “experiments”
Starts with a question
User research in context
Discover
user needs
and pain
points
Learn if an idea has
value
Validate if a product is
usable
Understand user
behaviors and
motivations
https://www.jpattonassociates.com/
dual-track-development/
HYPOTHESIZE / IDEATE
Contextual Inquiry
Card sorting
Analytics
Heat-maps
Survey Data
VALIDATE
Prototyping
Usability Testing
Beta Testing
A/B Testing
Eye-tracking
Users, needs,
behaviors
Interaction
design
Different reasons for User Research
Many Research Methods
Qualitative
Contextual Inquiry
Card sorting
Diary studies
Usability testing*
Focus group
Quantitative
Survey
Analytics / usage
A/B testing
Eye tracking*
* Don’t forget to consult secondary research if available
Watch users do what they normally do in
their own environments
– Traditionally in-person
– Context of use (external factors)
– Natural task-flows (show me)
– Open ended – inductive process
– Best for learning about user needs & tasks
Contextual Research
Observation Interview
Ask users to group and label items
– Validates/reveals mental
model
– labeling
– useful for designing
information architecture,
workflows, menu structure,
or web site navigation paths
Card Sorting
Participants independently record
experiences and data
– Provides detail over time
– May share with researchers during
or after study
– Best for longitudinal studies or
questions about change, adapting,
learning or growth
Diary Studies
Moderated Testing
• Qualitative user interviews
• Remote or in-person
• Lab or lunch room
• Task-based
• Allows for follow up questions and feedback
Un-moderated (Remote) Testing
• Requires specific tools/services
• Recruiting is often included
• Quick turn around allows for iterative testing
• Ideal for testing alternative solutions for specific features
Usability Testing
Allows for comparative data with larger
number of users
– Demographic and characteristic
information
– Sentiment & satisfaction
– Task completion
– Open-ended feedback
– Users self-report
– Ask if you can follow up
– Use in conjunction with other
methods
Survey
Different goals
Different measurements
Different granularity
But . . . they inform one another . . .
Market research vs. user research
Market Users
• Shows what happens
in the aggregate (but
doesn’t explain why)
• Requires online tools,
some expertise
• Tools like heatmaps
help visualize the
experience
Analytics / Usage
120 minutes
61,421 clicks
9,451 visitors
• Red/orange colors for
click volume
• Blue/green colors for
mouse move traffics
• Paper
• Linked mockups
• Rapid prototyping
• HTML prototypes*
*Invaluable for mobile-first and
responsive design.
Prototype testing
Section I
Discussion
How?
Who’s job is it?
UX
Researcher
or person
with
research
skills
Good interviewer
Survey/question design
Can avoid bias
Observant
Synthesis
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
What will your
research
accomplish?
Who are the
stakeholders or
sponsors?
How will the data be
used?
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
Clearly state what you are trying to learn:
Hypothesis:
We believe if we do ___________
For ______________
We will see ____________
Which we can measure by ___________
Exploratory question:
How does our service/tool fit into the user’s larger workflow?
Usability question:
Can users successfully complete a task on our site?
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
Select the available method(s) that will help you
answer your question.
Consider:
• Who needs to be informed/convinced (stakeholders?)
• Team skill set / tools / time
• Effort/ timing
• Level of risk if you are wrong
• What you can and can’t learn from each method
• Sample size
Tip: You don’t have to learn everything in one study.
Research should be iterative and can build on itself.
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
Decide who you need:
• Which users? (Which personas?)
• How many?
• Target characteristics? (role, geography, field of study, gender,
etc.)
Screening criteria (who will be disqualified)
Decide how you will find them:
• External services
• Built into some tools
• DIY
• In-product survey
• Flyer
• Friends & family referrals (NOT participants)
Tip: Check if your study will require IRB approval at your institution
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
Session outline
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
Session outline
Capture the people, tools, places, and
communication you will need for the test to be
successful.
• Where will the research take place?
• What technology is required? (Mobile device? Video recorder?
Meeting software with screen share capabilities, test accounts,
addresses,
• Legal review? (e.g. Is a consent form needed?)
• Communication templates
• Facilitator
• Notetaker (how will notes and data be captured consistently?)
• Observer
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
Session outline
What costs will you have?
• Participant incentives (if needed)
• Travel
• Physical equipment (video, memory cards)
• Software/tools
• Assistance
• Recruiting
Make a Research Plan
Objectives
Hypothesis
Method
Participants
Timeline
Logistics
Budget
Session outline
1. Talk too much
2. Test with (listen to) the wrong users (or not enough)
3. Ask “yes or no” questions
4. Ask the user if they like your product idea
5. Include the terms or ideas you are looking for in your questions
6. Test by checklist
7. Ignore the influence of test order
8. Ignore mocked up content in prototypes
9. Decide how to analyzed the results after the research sessions
10. Lead the witness (Remember: “There are no right answers”)
10 ways to introduce bias
into your user research:
Section II
Discussion
And then what?
User Research Product
Design
31
Analyzing the data
Qualitative
Transcription
Annotation
Coding
Semantic analysis
Affinity mapping
Quantitative
Calculations
Cross-tabulation
Significance
Outliers
Involve observers
Look for patterns,
themes, significance
Decide how to handle
outlier data
•Unique and circumstantial
•Possible early indicator
•Articulator
Tip: Flag quotes and video clips as
you go
Tip: Avoid the weeds – stay focused
on answering your research
questions.
• Establish what you learned . . .
– Focus on insights and observations
– “My hypothesis is . . .”
• . . . And what you didn’t learn
• Decide which findings are important to act on and
prioritize
• Identify your next experiment
Resist the temptation to solution too early
• Adapt to stakeholder and team needs
– Formal report → Informal summary
– Discovery goal is rapid learning – keep it
lightweight
– Focus on creating empathy and shared
understanding over reporting facts
– Include the “so what?”
• Common research artifacts may be more
effective at documenting what you learned
– Personas
– Journey maps with pain points/opportunities
– Mental models
Documenting Research
“I wish there wasn’t so
much trial and error in
finding sources. You
think you find a source
that is relevant and read
half of it and it just isn’t
what you need.”
– Anthony, Law Grad, U of
Chicago
Share what you learned
Create shared
understanding
Let the users speak
for themselves
Don’t expect people
to read a report
• Share in sprint
review
• Send out a
recording
Section III
Discussion
Final Thoughts
Can I do User Research?
Q: I don’t have all those fancy tools . . .
A: They are great, but you really only need two
things:
. . . and a willingness to experiment and learn
Determination Discipline User insights!
Can I do User Research?
Plan
• Be clear about what you
want to learn
• Isolate “experiments” (test
one thing a time)
Test
• Get some users (even 5 or
6 will tell you a lot!)
• Ask open ended questions
or task prompts
• Don’t create bias
Learn
• Describe the behavior or
insight before jumping to
solution
Serena H. Rosenhan, PhD
VP, User Experience Design at ProQuest
serena.rosenhan@proquest.com
Thank you

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Rosenhan "User Research"

  • 1. User Research Agile Product and Project Management for Information Products and Services NISO Training Series June 4, 2020 Serena Rosenhan VP User Experience, ProQuest
  • 2. What questions do you hope to have answered today?
  • 3. • I. Why? What? & When? • II. How? • III. And then what? User Research Session Outline
  • 4. Why? What? & When?
  • 5. • What happens before they click? • Do we have the right navigation? • How can we make it easier to . . . In Discovery phase – often called “experiments” Starts with a question
  • 6. User research in context Discover user needs and pain points Learn if an idea has value Validate if a product is usable Understand user behaviors and motivations https://www.jpattonassociates.com/ dual-track-development/
  • 7. HYPOTHESIZE / IDEATE Contextual Inquiry Card sorting Analytics Heat-maps Survey Data VALIDATE Prototyping Usability Testing Beta Testing A/B Testing Eye-tracking Users, needs, behaviors Interaction design Different reasons for User Research
  • 8. Many Research Methods Qualitative Contextual Inquiry Card sorting Diary studies Usability testing* Focus group Quantitative Survey Analytics / usage A/B testing Eye tracking* * Don’t forget to consult secondary research if available
  • 9. Watch users do what they normally do in their own environments – Traditionally in-person – Context of use (external factors) – Natural task-flows (show me) – Open ended – inductive process – Best for learning about user needs & tasks Contextual Research Observation Interview
  • 10. Ask users to group and label items – Validates/reveals mental model – labeling – useful for designing information architecture, workflows, menu structure, or web site navigation paths Card Sorting
  • 11. Participants independently record experiences and data – Provides detail over time – May share with researchers during or after study – Best for longitudinal studies or questions about change, adapting, learning or growth Diary Studies
  • 12. Moderated Testing • Qualitative user interviews • Remote or in-person • Lab or lunch room • Task-based • Allows for follow up questions and feedback Un-moderated (Remote) Testing • Requires specific tools/services • Recruiting is often included • Quick turn around allows for iterative testing • Ideal for testing alternative solutions for specific features Usability Testing
  • 13. Allows for comparative data with larger number of users – Demographic and characteristic information – Sentiment & satisfaction – Task completion – Open-ended feedback – Users self-report – Ask if you can follow up – Use in conjunction with other methods Survey
  • 14. Different goals Different measurements Different granularity But . . . they inform one another . . . Market research vs. user research Market Users
  • 15. • Shows what happens in the aggregate (but doesn’t explain why) • Requires online tools, some expertise • Tools like heatmaps help visualize the experience Analytics / Usage 120 minutes 61,421 clicks 9,451 visitors • Red/orange colors for click volume • Blue/green colors for mouse move traffics
  • 16. • Paper • Linked mockups • Rapid prototyping • HTML prototypes* *Invaluable for mobile-first and responsive design. Prototype testing
  • 18. How?
  • 19. Who’s job is it? UX Researcher or person with research skills Good interviewer Survey/question design Can avoid bias Observant Synthesis
  • 20. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget What will your research accomplish? Who are the stakeholders or sponsors? How will the data be used?
  • 21. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget Clearly state what you are trying to learn: Hypothesis: We believe if we do ___________ For ______________ We will see ____________ Which we can measure by ___________ Exploratory question: How does our service/tool fit into the user’s larger workflow? Usability question: Can users successfully complete a task on our site?
  • 22. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget Select the available method(s) that will help you answer your question. Consider: • Who needs to be informed/convinced (stakeholders?) • Team skill set / tools / time • Effort/ timing • Level of risk if you are wrong • What you can and can’t learn from each method • Sample size Tip: You don’t have to learn everything in one study. Research should be iterative and can build on itself.
  • 23. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget Decide who you need: • Which users? (Which personas?) • How many? • Target characteristics? (role, geography, field of study, gender, etc.) Screening criteria (who will be disqualified) Decide how you will find them: • External services • Built into some tools • DIY • In-product survey • Flyer • Friends & family referrals (NOT participants) Tip: Check if your study will require IRB approval at your institution
  • 24. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget Session outline
  • 25. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget Session outline Capture the people, tools, places, and communication you will need for the test to be successful. • Where will the research take place? • What technology is required? (Mobile device? Video recorder? Meeting software with screen share capabilities, test accounts, addresses, • Legal review? (e.g. Is a consent form needed?) • Communication templates • Facilitator • Notetaker (how will notes and data be captured consistently?) • Observer
  • 26. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget Session outline What costs will you have? • Participant incentives (if needed) • Travel • Physical equipment (video, memory cards) • Software/tools • Assistance • Recruiting
  • 27. Make a Research Plan Objectives Hypothesis Method Participants Timeline Logistics Budget Session outline
  • 28. 1. Talk too much 2. Test with (listen to) the wrong users (or not enough) 3. Ask “yes or no” questions 4. Ask the user if they like your product idea 5. Include the terms or ideas you are looking for in your questions 6. Test by checklist 7. Ignore the influence of test order 8. Ignore mocked up content in prototypes 9. Decide how to analyzed the results after the research sessions 10. Lead the witness (Remember: “There are no right answers”) 10 ways to introduce bias into your user research:
  • 32. Analyzing the data Qualitative Transcription Annotation Coding Semantic analysis Affinity mapping Quantitative Calculations Cross-tabulation Significance Outliers Involve observers Look for patterns, themes, significance Decide how to handle outlier data •Unique and circumstantial •Possible early indicator •Articulator Tip: Flag quotes and video clips as you go Tip: Avoid the weeds – stay focused on answering your research questions.
  • 33. • Establish what you learned . . . – Focus on insights and observations – “My hypothesis is . . .” • . . . And what you didn’t learn • Decide which findings are important to act on and prioritize • Identify your next experiment Resist the temptation to solution too early
  • 34. • Adapt to stakeholder and team needs – Formal report → Informal summary – Discovery goal is rapid learning – keep it lightweight – Focus on creating empathy and shared understanding over reporting facts – Include the “so what?” • Common research artifacts may be more effective at documenting what you learned – Personas – Journey maps with pain points/opportunities – Mental models Documenting Research “I wish there wasn’t so much trial and error in finding sources. You think you find a source that is relevant and read half of it and it just isn’t what you need.” – Anthony, Law Grad, U of Chicago
  • 35. Share what you learned Create shared understanding Let the users speak for themselves Don’t expect people to read a report • Share in sprint review • Send out a recording
  • 38. Can I do User Research? Q: I don’t have all those fancy tools . . . A: They are great, but you really only need two things: . . . and a willingness to experiment and learn Determination Discipline User insights!
  • 39. Can I do User Research? Plan • Be clear about what you want to learn • Isolate “experiments” (test one thing a time) Test • Get some users (even 5 or 6 will tell you a lot!) • Ask open ended questions or task prompts • Don’t create bias Learn • Describe the behavior or insight before jumping to solution
  • 40. Serena H. Rosenhan, PhD VP, User Experience Design at ProQuest serena.rosenhan@proquest.com Thank you