DesignThinkingLearning
@peterkrooger #seiders #learning
WhatYouWillLearn
A little about me
My concept of Design Thinking
Core skills to be a successful “creative”
How to apply Design Thinking and skills to Instructional Design
AboutMe
From Minnesota (United States)
Moved to Sydney about a Year Ago
Never formally studied design
Started Out in Project Management
Quit my Job and started “doing” UX
AboutMe
From Minnesota (United States)
Moved to Sydney about a Year Ago
Never formally studied design
Started Out in Project Management
Quit my Job and started “doing” UX
AboutMe
From Minnesota (United States)
Moved to Sydney about a Year Ago
Never formally studied design
Started out in Project Management
Quit my Job and started “doing” UX
“YouCan’tDraw”
-Some Random Art Teacher
“YouCan’tDraw”
-pretty much everyone I know
“YouCan’tPlay
Basketball”
-Some Random Coach
“YouAren’tADesigner!”
-Some Random Person
“YouAren’tADesigner!”
-My Wife
DesignThinkingBasics
Design Thinking is a methodology
used to solve complex problems and
find desirable solution for clients.
ABriefLookBack
ABriefLookBack
ABriefLookBack
WhatHappened?
We continue to solve problems and be
creative. While the tools have
simply continued to improve. Making
it even faster for creative minded
people to tell their own story.
TheToolsofModernDesign
TheToolsofModernDesign
TEMPLATES!
TheToolsofModernDesign
CURIOUSITY!
TheToolsofModernDesign
EMPATHY!
DesignThinkingBasics
“Most people make the mistake of thinking
design is what it looks like. People think
it’s this veneer — that the designers are
handed this box and told, ‘Make it look
good!’ That’s not what we think design is.
It’s not just what it looks like and feels
like. Design is how it works.”
— Steve Jobs
TheGoalofDesignThinking
As a product development company it is a way
to make products useful and enjoyable for our
customers.
DesignThinking
Process
DesignThinking
Pillars
Profitability
Viability
Viability
Business Team
Product Owners
Business Analysts
Account Managers
Project Managers
Viability
Business Team
Product Owners
Business Analysts
Account Managers
Project Managers
Feasibility
Viability
Business Team
Product Owners
Business Analysts
Account Managers
Project Managers
Feasibility
Developers
Scrum Masters
Engineers
Viability
Business Team
Product Owners
Business Analysts
Account Managers
Project Managers
Feasibility
Developers
Scrum Masters
Engineers
Desirability
Viability
Business Team
Product Owners
Business Analysts
Account Managers
Project Managers
Feasibility
Developers
Scrum Masters
Engineers
Desirability
UX Designers
UI Designers
Graphic Artists
Art Directors
Creative Directors
Viability
“I want to make money”
Feasibility
“I want to make it the
easiest way possible”
Desirability
“I am going to make it really
cool…. I hope!”
Viability
FeasibilityDesirability
Desirability
Viability
Feasibility
Desirability
Viability
Feasibility
SkillsNeededtoBeA
SuccessfulDesign
Thinker
CreativeSkillsNeededForUX/UIRoles
Work end to end in the design process
Be able to Communicate ideas through sketching and workshops
Able to conduct research and understand Google Analytics
Use photoshop, illustrator, omnigraffle, axure, UXpin and Microsoft Office
Create wireframes, prototypes and beautiful final designs
Know HTML, CSS, Javascript and C++.
TheyAreAskingYouToBeAF*ckingUnicorn
AndIfYouAreNotaUnicornWhatAboutAllTheseSkills?
Work end to end in the design process
Be able to Communicate ideas through sketching and workshops
Able to conduct research and understand Google Analytics
Use photoshop, illustrator, omnigraffle, axure, UXpin and Microsoft Office
Create wireframes, prototypes and beautiful final designs
Know HTML, CSS, Javascript and C++.
Creative“Soft”SkillsNeeded
Be Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Know HTML, CSS, Javascript and C++.
Creative“Soft”SkillsNeeded
Be Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Know HTML, CSS, Javascript and C++.
Creative“Soft”SkillsNeeded
Be Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Don’t Hate Our Developers
Creative“Soft”SkillsNeeded
Be Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Don’t Hate Our Developers... Please...
Creative“Soft”SkillsNeeded
Be Accountable
Communicate Through Design
Be Curious
Be Flexible
Be Detail Oriented
Have Empathy
Don’t Hate Our Developers... Please...
“Greatbuthowdoesthis
applytome?”
-All of you in the audience
HowCanYouHire
forDesign
Thinking?
Viability
“Is the position
beneficial for the
candidate or
employee?”
Feasibility
“Is the position
something that is
attainable for the
candidate”
Desirability
“Is this position
something that
someone would want?”
Viable
Do they have 100% of the creative soft skills?
Viable
Do they have 100% of the creative soft skills?
● Flexible, Accountable, Empathetic etc.
Viable
Do they have 100% of the creative soft skills?
● Flexible, Accountable, Empathetic etc.
Are we giving the candidate a way to grow?
Feasible
Do they have 50-75% of the creative skills?
Feasible
Do they have 50-75% of the creative skills?
● Wireframe, Design, Communicate
Desirable
Is this a place people want to work?
Desirable
Is this a place people want to work?
● Creatives love to collaborate
Desirable
Is this a place people want to work?
● Creatives love to collaborate
● Creatives love to be heard
Desirable
Is this a place people want to work?
● Creatives love to collaborate
● Creatives love to be heard
● Creatives love to learn new things
HowL&DCanuse
DesignThinking
DesignThinkingBasics
“Most people make the mistake of thinking
design is what it looks like. People think
it’s this veneer — that the designers are
handed this box and told, ‘Make it look
good!’ That’s not what we think design is.
It’s not just what it looks like and feels
like. Design is how it works.”
— Steve Jobs
AvoidCommonPitfalls
Be weary of content overload
● People can only typically remember up to 5 things
Know your audience and how they learn best
● 2014 study on education found
○ 50% of students preferred kinaesthetic learners
○ 40% of students prefered visual learners
○ Only 10% preferred auditory learners
IfYouCan’tAvoidPitfalls
Use bullet points
Be brief
Set expectations, then deliver on those expectations
Use imagery where possible
Allow for questions
TheTakeAways
DesignIsHowItWorks!
-Steve Jobs
Figureoutthewhyand
theHow beforeyouFigure
OuttheWHAT!
UseTheToolsofModern
Design:TEMPLATES,
CuriosityandEmpathy!
HaveCreativesSoft
Skills!
Desirability
Viability
Feasibility
BecauseIt’sHardtobeAF*ckingUnicornAlone
ThankYou!
Questions?

Design Thinking / Learning