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Effective Mobile Design
Prototyping
22 June 2017
Hi, I’m Miguel.
/miˈgεl/
Studied
fine arts
Started with graphic
design
Product design
today
Let’s talk about
Prototyping
A prototype is the first full-scale and
usually functional form of a new design.
 
Why prototype?
Evaluating and testing the design.
By creating a prototype, it is possible to sit down with a
real version of the product and determine which
aspects are worthwhile and which parts need to be
revised or discarded.
Clarifying production costs & issues
By prototyping before pro-duction begins, it is possible to
take a glimpse at the production process and see if any
steps can be changed, combined or even removed. This not
only streamlines production, but keeps the cost of the actual
production to a minimum.
Selling the product to others
Without a prototype, it’s only a concept. With a
prototype in hand, the concept instantly becomes real
and it is far easier to demonstrate to a stakeholder,
engineer, or test with a user.
When the prototype stops working
during a meeting with the CEO.
Prototyping on
the job
In most companies and especially startups, you find
yourself juggling between business needs, tech
capabilities, and user needs.
FAST
GOOD CHEAP
PICK 2
When it comes to production…
FAST
GOOD CHEAP
PICK 3
When it comes to prototyping however…
Suggestions for
good design
prototyping
Think about the problem
Prototypes are design solutions brought to life. Since it
is relatively quick to create a prototype, consider
different solutions to a problem and measure the pros
and cons of each.
Use the tool that best suits what
you’re trying to achieve
Yes, a Steve Jobs quote…
“It’s not just what it looks like and feels like. Design is
how it works.”
Work closely with engineering
• Engineers are the translators of ideas into reality
• Want to make stuff happen? All you need to do is just convince one or two engineers
• Things go easier if the engineer you’re working with appreciates the value of good design
• Save yourself time; understand engineering constraints early
• Save the engineers time; help them understand how final the design is at any given stage
• The best way to ensure designs are implemented as intended is to work extremely closely with the engineer
• The quickest way to an engineer’s heart is to be complete with your designs
Julie Zhou
Product design VP at Facebook
When I’m paired with my favourite
dev and told to go “innovate”.
Work closely with
content writers
Provide better context by
including the right content
integrated into your strategy.
LOREM IPSUM won’t cut it.
Use good motion design
The devil is in the details. Even the grandest project
depends on the success of the smallest components.
Why does motion
matter?
How the elements are
going to move & react to
the user interaction is a
must from the beginning:
movement provides
personality, content and
can improve usability.
12 Animation
Principles
Ollie Johnston and Frank Thomas in their
1981 book “The Illusion of Life: Disney Animation”
TIMING ANTICIPATION APPEAL SQUASH & STRETCH
ARCHS EXAGGERATION
FOLLOW THROUGH &
OVERLAPPING
STAGING
SECONDARY ACTION SLOW IN & SLOW OUT SOLID DRAWINGS
STRAIGHT AHEAD &
POSE TO POSE
Prototype examples
Rating module
We wanted to gain
more insights from our
users based on the
star rating that
they’ve provided.
Things to consider
BUSINESS NEEDS
The operations team wanted to tag specific issues to either the driver or the shopper to be
able to track performance.
TECH CAPABILITIES
APIs were in development for the user to be able to select specific tags and enter
comments. We already had ability to rate via stars in production.
USER NEEDS
Since an order can be fulfilled by 2 people, it’s a lot of clicks to rate each. The goal was to
find the most efficient way to perform the tasks.
First drafts
Refining the visuals
Telling a story
Large icons?
Too messy
Tiles?
Not balanced
Small icons?
Too messy
No icons?
This was the cleanest version
Putting the prototype
together
I used Origami because it had
the capability to perform logic based
interactions.
Good rating interactions
Bad rating interactions
Editing a rating from bad to good
Thanks for
listening!
Questions?
When people ask advice about being a UX
professional…

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DBA #5 - Design on-the-go: Effective Mobile Prototyping