Using Martian Data




              Oliver Blake
Using Martian Data - Curiosity Clock


  •   The Curiosity Clock app
  •   Telling the time on Mars
  •   Building the Gale Crater
  •   Sunlight and shadows
  •   The Martian sky
  •   Viewing stars from Mars
The Curiosity Clock app


  • Mars Science Laboratory (Curiosity Rover) landed in
    the Gale Crater in August 2012
  • Operations on Mars are dictated by the day/night
    cycle, so calculations of time help with mission
    planning
  • Using the time algorithms, and in conjunction with
    other available data, an Android app was created that
    gives a virtual view as seen from the rover
  • App features are...
The Curiosity Clock app
   Sols (Martian days)                       Solar Time (and current
      since landing                             displayed offset)



                                                            Position of
Sky colour                                                   the sun




  Sunrise/set times      Heading indicator           Local terrain
Telling the time on Mars
  • The time format used for Mars missions is based on the solar day -
    a Martian day (or Sol) is 24.6 Earth hours long
  • Local Mean Solar Time is a format where there are 24 hours in a
    Sol, but each Mars hour is slightly longer to allow for the longer day
  • Mars time calculations are based on the paper :
      – “A post-Pathfinder evaluation of areocentric solar coordinates with improved timing
        recipes for Mars seasonal/diurnal climate studies” by M Allison and M McEwen –
        Planetary and Space Science 48 (2000)
  • A series of numerical recipes contained within calculate the position
    of Mars with relation to the sun for a given date, and with reference
    to the landing information (time and location) for a particular Mars
    lander, can be used to calculate the Sol number and solar time
  • (Sol 0 is usually defined as starting at the local solar midnight on the
    landing day)
  • As part of the calculation the sun’s position relative to the landing
    position is also worked out (more on this later)
Building the Gale Crater - Terrain




 • The source data set – MOLA data from Mars Global
   Surveyor (launched 1996)
Building the Gale Crater - Terrain
                                  • MOLA data available for whole planet
                                  • Different levels of detail available
                                      – Lowest 4 pixels per degree – 4 * 2MB raw image files
                                      – Highest 128 pixels per degree – 32 * 124MB files
                                  • Need to balance level of detail with
                                    processing requirements




 • Image shows sub-set of data used for
   Curiosity Clock app (brighter=higher)
 • Raw image data and profile plotted with open
   source ImageJ software (not to scale
   vertically)
 • In app, data is converted to a 3D polygon
   terrain model
Building the Gale Crater - Detail


  • After creating 3D terrain
    model, image textures
    can be added to give
    more detail
  • This image of the Gale
    Crater was taken by an
    orbiter (probably MGS
    MOC) and tinted with a
    generic Martian colour!
Comparison of app view with real view




  • First panorama from Curiosity showing Mount
    Sharp (Aug 2012), and recreation from Curiosity
    Clock app
Sunlight and shadows
  • The sunlight and shadows are more a programming task, but using data
    from the first two sources
  • The Mars time algorithm can also be used to calculate the azimuth and
    elevation of the sun in the Martian sky
  • A shadow map is created by checking for any points on the terrain where a
    direct line to the sun intersects with another point on the terrain
  • This images from the app show an aerial view of the Gale Crater, with
    some shadowing visible from Mount Sharp, and a sun image with the size
    adjusted accordingly for the increased distance compared to earth
The Martian sky
  • There exist several sets of algorithms for calculating the sky colour
    on Earth, taking into account the suns position in the sky and
    atmospheric effects such as fog and haze.
  • The basic effect is suitable for Mars – brighter as sun rises, bright in
    direction of sun etc.
  • Main difference is sky colour (usually referred to as butterscotch)
  • Studies done of Mars sky                                               2006

    colour using images from
    Spirit and Opportunity Rovers
  • Other difference from Earth
    is blue sunsets (Spirit image)
Viewing stars from Mars
  • Roughly half the time (depending on season) app is
    used will be darkness – obvious answer to add interest
    was to add some stars
  • Bright Stars Catalogue lists brightest 9110 stars as seen
    from Earth – position in sky, magnitude and colour
  • Celestial sphere same for
    Mars – although offset due                          VAUCOULEURS 1964

    to different axial tilt – both
    angle and direction (pole
    stars etc. different)
  • Drew the line at adding
    moons, Phobos and
    Deimos! (shapes, orbits etc)
24 hours on Mars

Curiosity clock presentation

  • 1.
    Using Martian Data Oliver Blake
  • 2.
    Using Martian Data- Curiosity Clock • The Curiosity Clock app • Telling the time on Mars • Building the Gale Crater • Sunlight and shadows • The Martian sky • Viewing stars from Mars
  • 3.
    The Curiosity Clockapp • Mars Science Laboratory (Curiosity Rover) landed in the Gale Crater in August 2012 • Operations on Mars are dictated by the day/night cycle, so calculations of time help with mission planning • Using the time algorithms, and in conjunction with other available data, an Android app was created that gives a virtual view as seen from the rover • App features are...
  • 4.
    The Curiosity Clockapp Sols (Martian days) Solar Time (and current since landing displayed offset) Position of Sky colour the sun Sunrise/set times Heading indicator Local terrain
  • 5.
    Telling the timeon Mars • The time format used for Mars missions is based on the solar day - a Martian day (or Sol) is 24.6 Earth hours long • Local Mean Solar Time is a format where there are 24 hours in a Sol, but each Mars hour is slightly longer to allow for the longer day • Mars time calculations are based on the paper : – “A post-Pathfinder evaluation of areocentric solar coordinates with improved timing recipes for Mars seasonal/diurnal climate studies” by M Allison and M McEwen – Planetary and Space Science 48 (2000) • A series of numerical recipes contained within calculate the position of Mars with relation to the sun for a given date, and with reference to the landing information (time and location) for a particular Mars lander, can be used to calculate the Sol number and solar time • (Sol 0 is usually defined as starting at the local solar midnight on the landing day) • As part of the calculation the sun’s position relative to the landing position is also worked out (more on this later)
  • 6.
    Building the GaleCrater - Terrain • The source data set – MOLA data from Mars Global Surveyor (launched 1996)
  • 7.
    Building the GaleCrater - Terrain • MOLA data available for whole planet • Different levels of detail available – Lowest 4 pixels per degree – 4 * 2MB raw image files – Highest 128 pixels per degree – 32 * 124MB files • Need to balance level of detail with processing requirements • Image shows sub-set of data used for Curiosity Clock app (brighter=higher) • Raw image data and profile plotted with open source ImageJ software (not to scale vertically) • In app, data is converted to a 3D polygon terrain model
  • 8.
    Building the GaleCrater - Detail • After creating 3D terrain model, image textures can be added to give more detail • This image of the Gale Crater was taken by an orbiter (probably MGS MOC) and tinted with a generic Martian colour!
  • 9.
    Comparison of appview with real view • First panorama from Curiosity showing Mount Sharp (Aug 2012), and recreation from Curiosity Clock app
  • 10.
    Sunlight and shadows • The sunlight and shadows are more a programming task, but using data from the first two sources • The Mars time algorithm can also be used to calculate the azimuth and elevation of the sun in the Martian sky • A shadow map is created by checking for any points on the terrain where a direct line to the sun intersects with another point on the terrain • This images from the app show an aerial view of the Gale Crater, with some shadowing visible from Mount Sharp, and a sun image with the size adjusted accordingly for the increased distance compared to earth
  • 11.
    The Martian sky • There exist several sets of algorithms for calculating the sky colour on Earth, taking into account the suns position in the sky and atmospheric effects such as fog and haze. • The basic effect is suitable for Mars – brighter as sun rises, bright in direction of sun etc. • Main difference is sky colour (usually referred to as butterscotch) • Studies done of Mars sky 2006 colour using images from Spirit and Opportunity Rovers • Other difference from Earth is blue sunsets (Spirit image)
  • 12.
    Viewing stars fromMars • Roughly half the time (depending on season) app is used will be darkness – obvious answer to add interest was to add some stars • Bright Stars Catalogue lists brightest 9110 stars as seen from Earth – position in sky, magnitude and colour • Celestial sphere same for Mars – although offset due VAUCOULEURS 1964 to different axial tilt – both angle and direction (pole stars etc. different) • Drew the line at adding moons, Phobos and Deimos! (shapes, orbits etc)
  • 13.