Free yourself from the “testing culture” and unleash your creative beast! From high-tech to no-tech, practical ways to get students, teachers, and parents to be active designers and tinkerers. (V2 from presentation at ISTE 2012)
Conference_for_International_Engineers_Dr._Nava_Israel_SfC_Mar30_2012Skills for Change
Dr. Nava Israel, Founder of Fusion Global Education, has over 20 years of entrepreneurial project development and management. She has also designed, developed and implemented academic programs, including competency-based assessments, training and bridging for international talent.
Read more:
http://www.skillsforchange.org/ite/2012/01/nava-israel-bridging-strategies.html
Chained to its desk in Cubicalia, The creative Brain is at its lowest point — until a mysterious stranger beckons. Together, they embark upon a journey where The Brain’s creative talents are solely needed and put to the test. The Brain discovers how to function optimally to generate ideas and solutions, and you’ll discover what fundamentals are needed to foster a supportive environment where everyone is at their creative best.
Ideas and practices for regularly gathering sources of inspiration, eliminating blocks to more easily access creative states, prolong them, and leverage their power to develop and execute great work.
Where Do Good Ideas Come From. Lucy Gower.2012 FinalLucidity
Fundraising is tough. Unless, as individuals and organisations we develop our creative thinking and innovation skills our fundraising will lag behind.
Innovation isn’t about a genius working in isolation. Good ideas are formed from a series of previously unconnected connections. So how do you increase your chances of making those connections and developing ideas?
Presentation given by Daniel van der Merwe at the University of Johannesburg on creativity and innovation.
The talk was done in support of the PPC Imaginarium Awards, an aspiring awards programme aimed at promoting and supporting emerging creative talent in South Africa.
Conference_for_International_Engineers_Dr._Nava_Israel_SfC_Mar30_2012Skills for Change
Dr. Nava Israel, Founder of Fusion Global Education, has over 20 years of entrepreneurial project development and management. She has also designed, developed and implemented academic programs, including competency-based assessments, training and bridging for international talent.
Read more:
http://www.skillsforchange.org/ite/2012/01/nava-israel-bridging-strategies.html
Chained to its desk in Cubicalia, The creative Brain is at its lowest point — until a mysterious stranger beckons. Together, they embark upon a journey where The Brain’s creative talents are solely needed and put to the test. The Brain discovers how to function optimally to generate ideas and solutions, and you’ll discover what fundamentals are needed to foster a supportive environment where everyone is at their creative best.
Ideas and practices for regularly gathering sources of inspiration, eliminating blocks to more easily access creative states, prolong them, and leverage their power to develop and execute great work.
Where Do Good Ideas Come From. Lucy Gower.2012 FinalLucidity
Fundraising is tough. Unless, as individuals and organisations we develop our creative thinking and innovation skills our fundraising will lag behind.
Innovation isn’t about a genius working in isolation. Good ideas are formed from a series of previously unconnected connections. So how do you increase your chances of making those connections and developing ideas?
Presentation given by Daniel van der Merwe at the University of Johannesburg on creativity and innovation.
The talk was done in support of the PPC Imaginarium Awards, an aspiring awards programme aimed at promoting and supporting emerging creative talent in South Africa.
In this lecture, I changed the format and invited my class to learn form playing games and exercises to boost creativity. The students loved these games, and participated enthusiastically in this format of learning!
What if you can curate serendipity? A challenge to fellow IT practitioners. Materials mostly from http://tech.co/tony-hsieh-theory-serendipity-2012-09 and http://www.boundlss.com/blog/casual-collisions-spontaneous-meetings-serendipity. Also: http://www.goodreads.com/work/quotes/25386981-social-physics-how-good-ideas-spread-the-lessons-from-a-new-science
Discusses the circulating makerspace kits created by the North Central Kansas Library System to allow libraries to easily present maker and STEM programs.
This presentation contains 100 hand-selected inspirational quotes on creativity and innovation. A few have never been published elsewhere. While this is a PDF version, there are instructions at the end about obtaining the PowerPoint version of this slide deck.
Open Your Mind, Open Your Library (Handout): Texas Library Association 2016M.J. D'Elia
As libraries face new technologies, shifting priorities, and ever-increasing competition for resources, they must learn to respond creatively to problems. You'll leave this active, hands-on session with activities and strategies you can take back to your library to make it a more creative organization (see slide deck too)
The Business of Innovation: creativity in the workplaceMarcelo Albagli
Summative assessment presented to MDes Service Design Innovation students and tutors at the London College of Communication (University of Arts of London) in 13th July 2012.
ART DESCRIPTION/SYNOPSIS:
Creativity is no longer a luxury. It is a critical survival skill that we need to adapt to rapid changes, solve complex problems, imagine new possibilities, and navigate uncharted waters ahead of us. In this lecture, we learn and practice creativity through a workshop titled "Improvised Lives".
Improvised lives are lives defined by a sense of adventure, curiosity, exploration, and spontaneity. Improvised living requires a playful mode of continuous learning, intense curiosity, embracing chaos and uncertainty, thinking and problem-solving beyond borders, experimenting and making mistakes, and acting as an entrepreneur. In this workshop, you have opportunities to experiment with automated writing, doodling, drawing, ideating, imagining, and creating techniques.
In addition, we have about 20 mini-puzzles to solve. We cover a wide range of topics ranging from Oscars to celebrities, from vulnerability to humor, and from wellness to fashion. Finally, we have a mini-workshop on future generations (Alpha generation in particular), explore the biggest challenge facing them (climate emergency), and discuss the number one mental problem plaguing the youth of today (climate anxiety). After we give a nod to Greta Thunberg, we turn to another futurist and visionary who has set one of the most challenging and ambitious goals for himself: Elon Musk aspires to send 1 million people to Mars by 2050. We finish the lecture with a mini-workshop on "Life and Employability on Mars", where we learn surprising facts about this red planet, including the fact that creativity indeed will be a surviving skill on this planet.
Contents:
Review of Last Class: Asset Creation
Puzzles
IMPROVISED LIVES Workshop:
◦Exercise: Automated Creative Writing
◦Exercise: Automated Imagination (What If…)
◦Exercise: Automated Adventures and Fun (Lighten Up)
◦Exercise: Automated Imagination (Your Netflix Show)
◦Exercise: Automated Ideation (The Matrix Challenge)
◦Exercise: Moonshots and Asset Creation
◦Exercise: Automated Drawing and Doodling
Mini-Workshop: Future Generations & Climate Emergency
Mini-Workshop: Life and Employability in Mars (For fun & curiosity)
Key Takeaways
We all enjoy well-designed, well-crafted experiences, but all too often our development processes (Agile, Lean) and organizational cultures seem to pit deadlines and quick iterations against a thoughtful attention to details. Sacrificing quality on the altar of quick is a dangerous mistake, especially as the bar for “good enough” continues to rise in 2015.
We see an ever increasing attention to detail, specifically when it comes the careful use of animation, typography, communications with customers, and creating all-around frictionless experiences. This attention to detail isn’t limited to Apple anymore. Instead, we’re seeing this across industries—companies like Uber, Square, Virgin, and Nest are sweating the details to dominate their competition through design.
So, what does it take for a company to consistently deliver great customer experiences? And what exactly does it mean to be a “design-driven” company?
Speaker Stephen P. Anderson will share his experiences, both as a consultant and now as part of an executive team, trying to balance the needs of the business with needs of the customer. He’ll share the tools and processes he uses to reconcile “getting it done” with “getting it done right,” showing how you can create a culture that values both shipping and quality experiences. He’ll explore what craftsmanship looks like for (mostly) digital experiences, with numerous examples of companies and products that are raising the bar for UX professionals.
Ideas and practices for regularly gathering sources of inspiration, eliminating blocks to more easily access creative states, prolong them, and leverage their power to develop and execute great work.
In this lecture, I changed the format and invited my class to learn form playing games and exercises to boost creativity. The students loved these games, and participated enthusiastically in this format of learning!
What if you can curate serendipity? A challenge to fellow IT practitioners. Materials mostly from http://tech.co/tony-hsieh-theory-serendipity-2012-09 and http://www.boundlss.com/blog/casual-collisions-spontaneous-meetings-serendipity. Also: http://www.goodreads.com/work/quotes/25386981-social-physics-how-good-ideas-spread-the-lessons-from-a-new-science
Discusses the circulating makerspace kits created by the North Central Kansas Library System to allow libraries to easily present maker and STEM programs.
This presentation contains 100 hand-selected inspirational quotes on creativity and innovation. A few have never been published elsewhere. While this is a PDF version, there are instructions at the end about obtaining the PowerPoint version of this slide deck.
Open Your Mind, Open Your Library (Handout): Texas Library Association 2016M.J. D'Elia
As libraries face new technologies, shifting priorities, and ever-increasing competition for resources, they must learn to respond creatively to problems. You'll leave this active, hands-on session with activities and strategies you can take back to your library to make it a more creative organization (see slide deck too)
The Business of Innovation: creativity in the workplaceMarcelo Albagli
Summative assessment presented to MDes Service Design Innovation students and tutors at the London College of Communication (University of Arts of London) in 13th July 2012.
ART DESCRIPTION/SYNOPSIS:
Creativity is no longer a luxury. It is a critical survival skill that we need to adapt to rapid changes, solve complex problems, imagine new possibilities, and navigate uncharted waters ahead of us. In this lecture, we learn and practice creativity through a workshop titled "Improvised Lives".
Improvised lives are lives defined by a sense of adventure, curiosity, exploration, and spontaneity. Improvised living requires a playful mode of continuous learning, intense curiosity, embracing chaos and uncertainty, thinking and problem-solving beyond borders, experimenting and making mistakes, and acting as an entrepreneur. In this workshop, you have opportunities to experiment with automated writing, doodling, drawing, ideating, imagining, and creating techniques.
In addition, we have about 20 mini-puzzles to solve. We cover a wide range of topics ranging from Oscars to celebrities, from vulnerability to humor, and from wellness to fashion. Finally, we have a mini-workshop on future generations (Alpha generation in particular), explore the biggest challenge facing them (climate emergency), and discuss the number one mental problem plaguing the youth of today (climate anxiety). After we give a nod to Greta Thunberg, we turn to another futurist and visionary who has set one of the most challenging and ambitious goals for himself: Elon Musk aspires to send 1 million people to Mars by 2050. We finish the lecture with a mini-workshop on "Life and Employability on Mars", where we learn surprising facts about this red planet, including the fact that creativity indeed will be a surviving skill on this planet.
Contents:
Review of Last Class: Asset Creation
Puzzles
IMPROVISED LIVES Workshop:
◦Exercise: Automated Creative Writing
◦Exercise: Automated Imagination (What If…)
◦Exercise: Automated Adventures and Fun (Lighten Up)
◦Exercise: Automated Imagination (Your Netflix Show)
◦Exercise: Automated Ideation (The Matrix Challenge)
◦Exercise: Moonshots and Asset Creation
◦Exercise: Automated Drawing and Doodling
Mini-Workshop: Future Generations & Climate Emergency
Mini-Workshop: Life and Employability in Mars (For fun & curiosity)
Key Takeaways
We all enjoy well-designed, well-crafted experiences, but all too often our development processes (Agile, Lean) and organizational cultures seem to pit deadlines and quick iterations against a thoughtful attention to details. Sacrificing quality on the altar of quick is a dangerous mistake, especially as the bar for “good enough” continues to rise in 2015.
We see an ever increasing attention to detail, specifically when it comes the careful use of animation, typography, communications with customers, and creating all-around frictionless experiences. This attention to detail isn’t limited to Apple anymore. Instead, we’re seeing this across industries—companies like Uber, Square, Virgin, and Nest are sweating the details to dominate their competition through design.
So, what does it take for a company to consistently deliver great customer experiences? And what exactly does it mean to be a “design-driven” company?
Speaker Stephen P. Anderson will share his experiences, both as a consultant and now as part of an executive team, trying to balance the needs of the business with needs of the customer. He’ll share the tools and processes he uses to reconcile “getting it done” with “getting it done right,” showing how you can create a culture that values both shipping and quality experiences. He’ll explore what craftsmanship looks like for (mostly) digital experiences, with numerous examples of companies and products that are raising the bar for UX professionals.
Ideas and practices for regularly gathering sources of inspiration, eliminating blocks to more easily access creative states, prolong them, and leverage their power to develop and execute great work.
APWA PWX Innovations - How Did They Do That?Jim Proce
The APWA Reporter Series, “How Did They Do That?” comes to life in this fast-paced presentation format where members of the Leadership and Management Committee and other authors of the series, discuss their projects and innovative techniques they have employed in their agencies.
Some of the discussion points may be from past articles, as well as exploring the common philosophies that drive, sustain, and but with this group we guarantee there will be some surprises and ideas you will be able to take home and easily replicate in your agency.
Speakers will tell their stories by framing the problem, sharing the inspiration and explaining the solutions for each project, innovation and topic, while exploring the necessity to drive innovation in organizations.
The group will explore the common drivers of innovation, identifying and addressing the obstacles, fostering the cultural influences and answering the how to sell, sustain, and excite innovative culture.
To explore how ideas fit within the opportunity identification process
To define and illustrate the sources of opportunity for entrepreneurs
To identify the four models of market opportunity: competition, innovation, alertness and social need
To examine the role of creativity and to review the major components of the creative process: knowledge accumulation, incubation process, idea evaluation and implementation
To present ways of developing personal creativity: recognise relationships, use lateral thinking, use your ‘brains’, think outside the box, identify arenas of creativity and work in creative climates
To introduce how innovation can inspire opportunity through invention, extension, duplication and synthesis
To review some of the major misconceptions associated with innovation and to define the 10 principles of innovation
To consider the challenges and changing dynamics of social and sustainability innovation
Creativity is a discipline we need more than. But the right conditions are needed for it to thrive. Taking a look at academia, science and recent writing about ideas- this presentation uncovers the 11 conditions required for creativity to flourish.
Intro presentation for Dive Intro Deeper Learning presented at ISTE 2013 in San Antonio.
Explore the chasm between deep, project-based instruction and rich tech integration. Educators from leading schools from across the country will share killer classroom projects and performance-based assessments.
The digital handout for the full presentation is here: http://goo.gl/DGTwg
This fast-paced, high-energy presentation will explore the implications for living, teaching, and learning in a world of infinite knowledge - where today’s tools support learning everywhere and all the time.
From the creator of the Infinite Thinking Machine and the co-founder of the Google Teacher Academy comes an epic multimedia event on how eLearning is quickly changing the way we think about school. Action packed scenes include: a romp through the eLearning universe, time traveling encounters with history's greatest minds, a personal quest to map how we learn, and the epic battle that digital generation students are waging. Walk away armed with the knowledge and tools to start your own revolution in learning. Warning: audience participation is required!
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
3. #creativity-defined
Partnership for 21st Century Schools
Think Creatively
• Use a wide range of idea creation techniques (such as brainstorming)
• Create new and worthwhile ideas (both incremental and radical
concepts)
• Elaborate, refine, analyze and evaluate their own ideas in order to
improve and maximize creative efforts
Work Creatively with Others
• Develop, implement and communicate new ideas to others effectively
• Be open and responsive to new and diverse perspectives; incorporate
group input and feedback into the work
• Demonstrate originality and inventiveness in work and understand the
real world limits to adopting new ideas
• View failure as an opportunity to learn; understand that creativity and
innovation is a long-term, cyclical process of small successes and frequent
10. #value
• Human/social progress
• Economic engine
• Expression of values and emotion (fun!)
• Personal growth
11.
12. #value
• Human/social progress
• Economic engine
• Expression of values and emotion (fun!)
• Personal growth
13.
14. “Creativity does not have to be about
developing something new to the world, it
is more to do with developing something
new to ourselves. When we change
ourselves, the world changes with us, both
in the way that the world is affected by our
changed actions and in the changed way
that we experience the world.”
Infinite Innovations Ltd
16. #myths
• Creative ideas come during random,
A-HA moments
• Creativity happens solo
• Creativity is what “artists” do
• Creativity is innate: some have it, some don’t
17.
18.
19. #myths
• Creative ideas come during random,
A-HA moments
• Creativity happens solo
• Creativity is what “artists” do
• Creativity is innate: some have it, some don’t
28. #myths
• Creative ideas come during random,
A-HA moments
• Creativity happens solo
• Creativity is what “artists” do
• Creativity is innate: some have it, some don’t
32. “I have a dream that my four little children
will one day live in a nation where they will
not be judged by the color of their skin but
by the content of their character.”
33.
34.
35. #myths
• Creative ideas come during random,
A-HA moments
• Creativity happens solo
• Creativity is what “artists” do
• Creativity is innate: some have it, some don’t
43. “Time pressure stifles creativity because
people can't deeply engage with the
problem. Creativity requires an
incubation period; people need time to
soak in a problem and let the ideas
bubble up.”
Teresa Amabile, PhD
Harvard Business School
52. #more conditions
• Freedom/autonomy/choice
• Real, challenging problems to solve
• “Thinking with you hands”
• Clear understanding of constraints and
resources: time, money, tools, team
• Knowledge/skill/expertise/mastery
• Encouragement and recognition
53. #attitude
• Personal passion provides the spark
• Give yourself permission to be creative
• Happiness matters A LOT
• Discipline/commitment
55. #attitude
• Personal passion provides the spark
• Give yourself permission to be creative
• Happiness matters A LOT
• Discipline/commitment
56. #attitude
• Personal passion provides the spark
• Give yourself permission to be creative
• Happiness matters A LOT
• Discipline/commitment
57. #attitude
• Personal passion provides the spark
• Give yourself permission to be creative
• Happiness matters A LOT
• Discipline/commitment
58. Jerry Seinfeld’s Chain Calendar
Create better jokes by writing everyday and mark an X on the
calendar every day you do it.
"After a few days you'll have a chain. Just keep at it and the
chain will grow longer every day. You'll like seeing that chain,
especially when you get a few weeks under your belt.
Your only job next is to not break the chain.“
70. #teaching
Teachers: modeling openness, encourage failure
Open Language: “could” “might” “possible”
“how else” “tell us more”
Methods: mashups, mimicry, design thinking,
tinkering, exhibitions
Experience: LOTS of different ideas and
situations
Assessment: Can it be measured?
Participants need to be setup in a circle to start – Have 30 seconds to make a paper airplane AND write a word/phrase/question about a dream you have They “bomb” me as I stand in the middle of the room – I’m the dream catcher – all your dreams can come true! Quickly read a few messages Play is “freeing” and also projects what we want to be sometimes – like when kids “dress up”. It allows us to DREAM.
Print out for all participants…. Design as many things as you can in the circles in 30 seconds Quality doesn’t matter when first exploring… quantity matters
“ I’m floating on air”; “Everything’s going my way”; “I’m Reagoning”
“ I’m floating on air”; “Everything’s going my way”; “I’m Reagoning”
“ I’m floating on air”; “Everything’s going my way”; “I’m Reagoning”
“ I’m floating on air”; “Everything’s going my way”; “I’m Reagoning”
Wiki racing, kyle’s b-day
Wiki racing, kyle’s b-day
Wiki racing, kyle’s b-day
Wiki racing, kyle’s b-day
Wiki racing, kyle’s b-day
Methods: La Strada street fair @ Napa New Tech H.S. Envision Culminating Exhibitions Measure: Sure, but let’s not over think it. Creativity Rubrics College and Work Readiness Assessment (CWRA) Measures critical thinking, analytic reasoning, problem solving, written communication Proof is in the pudding